Files
dorayme/source/include/boundingbox.h
2020-02-28 09:29:09 +00:00

135 lines
3.7 KiB
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Bounding box header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_BOUNDINGBOX_H
#define DORAYME_BOUNDINGBOX_H
#include <renderstat.h>
#include <stdio.h>
struct BoundingBox
{
private:
bool isReset;
public:
Tuple min;
Tuple max;
BoundingBox() : min(INFINITY, INFINITY, INFINITY, 1.0), max(-INFINITY, -INFINITY, -INFINITY, 1.0), isReset(true) { };
BoundingBox(Tuple min, Tuple max) : min(min), max(max), isReset(false) { };
void operator|(const BoundingBox &b) {
isReset = false;
if (this->min.x > b.min.x) { this->min.x = b.min.x; }
if (this->min.y > b.min.y) { this->min.y = b.min.y; }
if (this->min.z > b.min.z) { this->min.z = b.min.z; }
if (this->max.x < b.max.x) { this->max.x = b.max.x; }
if (this->max.y < b.max.y) { this->max.y = b.max.y; }
if (this->max.z < b.max.z) { this->max.z = b.max.z; }
}
void operator|(const Tuple &b) {
isReset = false;
if (this->min.x > b.x) { this->min.x = b.x; }
if (this->min.y > b.y) { this->min.y = b.y; }
if (this->min.z > b.z) { this->min.z = b.z; }
if (this->max.x < b.x) { this->max.x = b.x; }
if (this->max.y < b.y) { this->max.y = b.y; }
if (this->max.z < b.z) { this->max.z = b.z; }
}
bool haveFiniteBounds() { return this->min.isRepresentable() && this->max.isRepresentable(); };
bool fitsIn(const BoundingBox &other) {
bool fits = true;
if (this->min.x > other.min.x) { fits = false; }
if (this->min.y > other.min.y) { fits = false; }
if (this->min.z > other.min.z) { fits = false; }
if (this->max.x < other.max.x) { fits = false; }
if (this->max.y < other.max.y) { fits = false; }
if (this->max.z < other.max.z) { fits = false; }
return fits;
}
void checkAxis(double axeOrigin, double axeDirection, double xMin, double xMax, double *axeMin, double *axeMax)
{
double tMinNumerator = (xMin - axeOrigin);
double tMaxNumerator = (xMax - axeOrigin);
if (fabs(axeDirection) >= getEpsilon())
{
*axeMin = tMinNumerator / axeDirection;
*axeMax = tMaxNumerator / axeDirection;
}
else
{
*axeMin = tMinNumerator * INFINITY;
*axeMax = tMaxNumerator * INFINITY;
}
if (*axeMin > *axeMax)
{
double swap = *axeMax;
*axeMax = *axeMin;
*axeMin = swap;
}
}
void reset()
{
this->isReset = true;
min.x = min.y = min.z = INFINITY;
max.x = max.y = max.z = -INFINITY;
}
bool isEmpty() { return this->isReset; };
bool intesectMe(Ray r) {
double xtMin, xtMax, ytMin, ytMax, ztMin, ztMax;
double tMin, tMax;
this->checkAxis(r.origin.x, r.direction.x, this->min.x, this->max.x, &xtMin, &xtMax);
this->checkAxis(r.origin.y, r.direction.y, this->min.y, this->max.y, &ytMin, &ytMax);
this->checkAxis(r.origin.z, r.direction.z, this->min.z, this->max.z, &ztMin, &ztMax);
tMin = max3(xtMin, ytMin, ztMin);
tMax = min3(xtMax, ytMax, ztMax);
if (tMin <= tMax)
{
return true;
}
stats.addDiscardedIntersect();
return false;
}
void dumpMe(FILE *fp)
{
Tuple t = this->min;
fprintf(fp, "\"min\": { \"x\": %f, \"y\": %f, \"z\": %f}, \n",
t.x, t.y, t.z);
t = this->max;
fprintf(fp, "\"max\": { \"x\": %f, \"y\": %f, \"z\": %f}, \n",
t.x, t.y, t.z);
}
};
#endif /* DORAYME_BOUNDINGBOX_H */