Files
dorayme/tests/cylinder_test.cpp
2020-02-22 22:58:57 +00:00

223 lines
4.7 KiB
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Cylinder unit tests
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#include <intersect.h>
#include <intersection.h>
#include <cylinder.h>
#include <transformation.h>
#include <gtest/gtest.h>
TEST(CylinderTest, A_ray_miss_a_cylinder)
{
Cylinder cyl = Cylinder();
Point Origins[] = {
Point(1, 0, 0),
Point(0, 0, 0),
Point(0, 0, -5),
};
Vector Directions[] = {
Vector(0, 1, 0),
Vector(0, 1, 0),
Vector(1, 1, 1),
};
int i;
for(i = 0; i < 3; i++)
{
Tuple direction = Directions[i].normalise();
Ray r = Ray(Origins[i], direction);
Intersect xs = cyl.intersect(r);
ASSERT_EQ(xs.count(), 0);
}
}
TEST(CylinderTest, A_ray_hit_a_cylinder)
{
Cylinder cyl = Cylinder();
Point Origins[] = {
Point(1, 0, -5),
Point(0, 0, -5),
Point(0.5, 0, -5),
};
Vector Directions[] = {
Vector(0, 0, 1),
Vector(0, 0, 1),
Vector(0.1, 1, 1),
};
double t0s[] = { 5, 4, 6.80798 };
double t1s[] = { 5, 6, 7.08872 };
int i, j;
for(i = 0; i < 3; i++)
{
Tuple direction = Directions[i].normalise();
Ray r = Ray(Origins[i], direction);
Intersect xs = cyl.intersect(r);
/* Temporary lower the precision */
set_equal_precision(0.00001);
ASSERT_EQ(xs.count(), 2);
EXPECT_TRUE(double_equal(xs[0].t, t0s[i]));
EXPECT_TRUE(double_equal(xs[1].t, t1s[i]));
set_equal_precision(FLT_EPSILON);
}
}
TEST(CylinderTest, Normal_vector_on_a_cylinder)
{
Cylinder cyl = Cylinder();
Point HitPointss[] = {
Point(1, 0, 0),
Point(0, 5, -1),
Point(0, -2, 1),
Point(-1, 1, 0),
};
Vector Normals[] = {
Vector(1, 0, 0),
Vector(0, 0, -1),
Vector(0, 0, 1),
Vector(-1, 0, 0),
};
int i;
for(i = 0; i < 4; i++)
{
ASSERT_EQ(cyl.normalAt(HitPointss[i]), Normals[i]);
}
}
TEST(CylinderTest, The_default_minimum_and_maximum_for_a_cylinder)
{
Cylinder cyl = Cylinder();
ASSERT_EQ(cyl.minCap, -INFINITY);
ASSERT_EQ(cyl.maxCap, INFINITY);
}
TEST(CylinderTest, Intersecting_a_constrained_cylinder)
{
Point Origins[] = {
Point(0, 1.5, 0),
Point(0, 3, -5),
Point(0, 0, -5),
Point(0, 2, -5),
Point(0, 1, -5),
Point(0, 1.5, -2),
};
Vector Directions[] = {
Vector(0.1, 1, 0),
Vector(0, 0, 1),
Vector(0, 0, 1),
Vector(0, 0, 1),
Vector(0, 0, 1),
Vector(0., 0, 1),
};
uint32_t Counts[] = { 0, 0, 0, 0, 0, 2 };
Cylinder cyl = Cylinder();
cyl.minCap = 1;
cyl.maxCap = 2;
int i;
for(i = 0; i < 6; i++)
{
Tuple direction = Directions[i].normalise();
Ray r = Ray(Origins[i], direction);
Intersect xs = cyl.intersect(r);
ASSERT_EQ(xs.count(), Counts[i]);
}
}
TEST(CylinderTest, The_default_closed_value_for_a_cylinder)
{
Cylinder cyl = Cylinder();
ASSERT_EQ(cyl.isClosed, false);
}
TEST(CylinderTest, Intersecting_the_caps_of_a_close_cylinder)
{
Point Origins[] = {
Point(0, 3, 0),
Point(0, 3, -2),
Point(0, 4, -2), /* Edge case */
Point(0, 0, -5),
Point(0, -1, -2), /* Edge case */
};
Vector Directions[] = {
Vector(0, -1, 0),
Vector(0, -1, 2),
Vector(0, -1, 1),
Vector(0, 1, 2),
Vector(0, 1, 1),
};
uint32_t Counts[] = { 2, 2, 2, 2, 2 };
Cylinder cyl = Cylinder();
cyl.minCap = 1;
cyl.maxCap = 2;
cyl.isClosed = true;
int i;
for(i = 0; i < 5; i++)
{
Tuple direction = Directions[i].normalise();
Ray r = Ray(Origins[i], direction);
Intersect xs = cyl.intersect(r);
ASSERT_EQ(xs.count(), Counts[i]);
}
}
TEST(CylinderTest, The_normal_on_a_cylinder_end_cap)
{
Cylinder cyl = Cylinder();
Point HitPointss[] = {
Point(0, 1, 0),
Point(0.5, 1, 0),
Point(0, 1, 0.5),
Point(0, 2, 0),
Point(0.5, 2, 0),
Point(0, 2, 0.5),
};
Vector Normals[] = {
Vector(0, -1, 0),
Vector(0, -1, 0),
Vector(0, -1, 0),
Vector(0, 1, 0),
Vector(0, 1, 0),
Vector(0, 1, 0),
};
cyl.minCap = 1;
cyl.maxCap = 2;
cyl.isClosed = true;
int idx;
for(idx = 0; idx < 6; idx++)
{
ASSERT_EQ(cyl.normalAt(HitPointss[idx]), Normals[idx]);
}
}