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dorayme/source/include/sphere.h
2020-02-17 13:57:07 +00:00

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431 B
C++

/*
* DoRayMe - a quick and dirty Raytracer
* Sphere header
*
* Created by Manoël Trapier
* Copyright (c) 2020 986-Studio.
*
*/
#ifndef DORAYME_SPHERE_H
#define DORAYME_SPHERE_H
#include <object.h>
#include <ray.h>
#include <intersect.h>
class Sphere : public Object
{
public:
/* All sphere are at (0, 0, 0) and radius 1 in the object space */
virtual Intersect intersect(Ray r);
};
#endif //DORAYME_SPHERE_H