Improved startup error handling.
This commit is contained in:
parent
aeb0717415
commit
155f2b2394
@ -568,7 +568,7 @@
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@ -580,7 +580,7 @@
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@ -813,7 +813,7 @@
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@ -826,12 +826,12 @@
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@ -1261,14 +1261,6 @@
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<string key="label">window</string>
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@ -1325,6 +1317,14 @@
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<object class="IBConnectionRecord">
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<object class="IBOutletConnection" key="connection">
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<string key="label">inventoryWindowController</string>
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@ -1760,8 +1760,8 @@
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@ -1811,7 +1811,7 @@
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@ -1896,36 +1896,36 @@
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<object class="NSMutableArray" key="children">
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@ -2248,7 +2248,7 @@
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@ -2308,14 +2308,14 @@
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<string key="className">InsideJobAppDelegate</string>
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<string key="superclassName">NSObject</string>
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<object class="NSMutableDictionary" key="outlets">
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<string key="NS.key.0">window</string>
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<string key="NS.object.0">NSWindow</string>
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<string key="NS.key.0">inventoryWindowController</string>
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<string key="NS.object.0">IJInventoryWindowController</string>
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</object>
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<object class="NSMutableDictionary" key="toOneOutletInfosByName">
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<string key="NS.key.0">window</string>
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<string key="NS.key.0">inventoryWindowController</string>
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<object class="IBToOneOutletInfo" key="NS.object.0">
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<string key="name">window</string>
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<string key="candidateClassName">NSWindow</string>
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<string key="name">inventoryWindowController</string>
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<string key="candidateClassName">IJInventoryWindowController</string>
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</object>
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</object>
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<object class="IBClassDescriptionSource" key="sourceIdentifier">
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@ -23,10 +23,6 @@
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quickItem = [NSMutableArray array];
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inventoryItem = [NSMutableArray array];
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rootItems = [[NSArray alloc] initWithObjects:armorItem, quickItem, inventoryItem, nil];
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[self worldSelectionChanged:nil];
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[outlineView expandItem:nil expandChildren:YES];
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}
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- (void)dealloc
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{
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@ -100,6 +96,7 @@
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}
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[outlineView reloadData];
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[outlineView expandItem:nil expandChildren:YES];
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}
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- (void)saveToWorldAtIndex:(int)worldIndex
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@ -129,6 +129,12 @@
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{
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NSString *path = [IJMinecraftLevel pathForSessionLockAtIndex:worldIndex];
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NSData *data = [NSData dataWithContentsOfFile:path];
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if (!data)
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{
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NSLog(@"Failed to read session lock at %@", path);
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return;
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}
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int64_t milliseconds = [IJMinecraftLevel int64FromData:data];
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return checkValue == milliseconds;
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@ -8,10 +8,12 @@
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#import <Cocoa/Cocoa.h>
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@class IJInventoryWindowController;
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@interface InsideJobAppDelegate : NSObject <NSApplicationDelegate> {
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NSWindow *window;
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IJInventoryWindowController *inventoryWindowController;
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}
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@property (assign) IBOutlet NSWindow *window;
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@property (assign) IBOutlet IJInventoryWindowController *inventoryWindowController;
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@end
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@ -7,22 +7,14 @@
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//
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#import "InsideJobAppDelegate.h"
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#import "NBTContainer.h"
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#import "IJMinecraftLevel.h"
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#import "IJInventoryWindowController.h"
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@implementation InsideJobAppDelegate
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@synthesize window;
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@synthesize inventoryWindowController;
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- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
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// Insert code here to initialize your application
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// NSData *fileData = [NSData dataWithContentsOfURL:[NSURL fileURLWithPath:@"../../world5-level.dat"]];
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// IJMinecraftLevel *level = [IJMinecraftLevel nbtContainerWithData:fileData];
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// [level inventory];
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// NSData *newData = [level writeData];
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// [newData writeToURL:[NSURL fileURLWithPath:@"../../output.nbt"] atomically:NO];
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[inventoryWindowController worldSelectionChanged:nil];
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}
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@end
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