32 lines
613 B
C
32 lines
613 B
C
#ifndef EMULATE_H
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#define EMULATE_H
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#include <stdint.h>
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#define KEY_ENTER 0x0D
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#define KEY_SPACE 0x20
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#define KEY_ESC 0x1b
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#define KEY_UP 0x26
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#define KEY_DOWN 0x28
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#define KEY_LEFT 0x25
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#define KEY_RIGHT 0x27
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#define KEY_BUTTON1 0x57
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#define KEY_BUTTON2 0x58
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#define GUI_COMMAND_NONE 0
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#define GUI_COMMAND_RESET 1
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#define GUI_COMMAND_SCHEME_CHANGE 2
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#define GUI_COMMAND_FILTER_CHANGE 3
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extern char app_window_title[256];
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extern int app_gameRunning;
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extern int app_terminate;
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extern int app_fullscreen;
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extern int app_rotated;
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void ws_emulate(void);
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#endif /* EMULATE_H */ |