o remove old bsnes version
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@@ -1,71 +0,0 @@
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struct {
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//$420b
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bool dma_enabled;
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//$420c
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bool hdma_enabled;
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//$43x0
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uint8 dmap;
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bool direction;
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bool hdma_indirect;
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bool reversexfer;
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bool fixedxfer;
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uint8 xfermode;
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//$43x1
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uint8 destaddr;
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//$43x2-$43x3
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uint16 srcaddr;
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//$43x4
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uint8 srcbank;
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//$43x5-$43x6
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union {
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uint16 xfersize;
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uint16 hdma_iaddr;
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};
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//$43x7
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uint8 hdma_ibank;
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//$43x8-$43x9
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uint16 hdma_addr;
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//$43xa
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uint8 hdma_line_counter;
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//$43xb/$43xf
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uint8 unknown;
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//internal variables
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bool hdma_completed;
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bool hdma_do_transfer;
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} channel[8];
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void dma_add_clocks(unsigned clocks);
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bool dma_addr_valid(uint32 abus);
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uint8 dma_read(uint32 abus);
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void dma_transfer(bool direction, uint8 bbus, uint32 abus);
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uint8 dma_bbus(uint8 i, uint8 index);
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uint32 dma_addr(uint8 i);
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uint32 hdma_addr(uint8 i);
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uint32 hdma_iaddr(uint8 i);
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uint8 dma_enabled_channels();
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void dma_run();
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bool hdma_active(uint8 i);
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bool hdma_active_after(uint8 i);
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uint8 hdma_enabled_channels();
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uint8 hdma_active_channels();
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void hdma_update(uint8 i);
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void hdma_run();
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void hdma_init_reset();
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void hdma_init();
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void dma_power();
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void dma_reset();
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