2009-05-12 22:17:42 +02:00

48 lines
887 B
C++
Executable File

#include <../base.hpp>
#define SMEMORY_CPP
namespace SNES {
#include "mapper/system.cpp"
#include "mapper/generic.cpp"
#include "mapper/chip.cpp"
void sBus::power() {
for(unsigned i = 0x2000; i <= 0x5fff; i++) memory::mmio.map(i, memory::mmio_unmapped);
for(unsigned i = 0; i < memory::wram.size(); i++) memory::wram[i] = config.cpu.wram_init_value;
reset();
}
void sBus::reset() {
}
bool sBus::load_cart() {
if(cartridge.loaded() == true) return false;
map_reset();
map_generic();
map_system();
if(cartridge.has_cx4()) map_cx4();
if(cartridge.has_dsp1()) map_dsp1();
if(cartridge.has_dsp2()) map_dsp2();
if(cartridge.has_dsp3()) map_dsp3();
if(cartridge.has_dsp4()) map_dsp4();
if(cartridge.has_obc1()) map_obc1();
if(cartridge.has_st010()) map_st010();
return true;
}
void sBus::unload_cart() {
}
sBus::sBus() {
}
sBus::~sBus() {
}
};