42 lines
1.5 KiB
HTML
42 lines
1.5 KiB
HTML
;----------------------------------------------------------------------;
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; Header File ;
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; (Written By MarcTheMER) ;
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; Email: marcthemer@hotmail.com ;
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;======================================================================;
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; I had written this simple yet useful header file to help SNES ;
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; programmers with their assembly. This section of code modifies the ;
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; SNES cartridge header so it is compatable for use on zsnes or snes9x ;
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;======================================================================;
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; If you use any of my header files to create an awesome game please ;
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; email me as I am always trying to learn new programming skills. ;
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;----------------------------------------------------------------------;
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.SNESNATIVEVECTOR ; Defines inturupt vactor table
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COP DoNothing
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BRK DoNothing
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ABORT DoNothing
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NMI VBlank
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IRQ DoNothing
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.ENDNATIVEVECTOR
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.SNESEMUVECTOR ; Defines inturupt vactor table
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COP DoNothing
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ABORT DoNothing
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NMI DoNothing ; I wouldn't recomend using emulation mode.
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RESET Main
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IRQBRK DoNothing
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.ENDEMUVECTOR
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.EMPTYFILL $00 ; fills the rom with $00
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.BANK 0 SLOT 0
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.ORG 0
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.SECTION "EmptyVectors" SEMIFREE ; Set up interupt vector coding.
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DoNothing:
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RTI
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.ENDS
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