sd2snes/src/main.c
2012-06-09 21:51:15 +02:00

348 lines
9.9 KiB
C

#include <arm/NXP/LPC17xx/LPC17xx.h>
#include <string.h>
#include "config.h"
#include "obj/autoconf.h"
#include "clock.h"
#include "uart.h"
#include "bits.h"
#include "power.h"
#include "timer.h"
#include "ff.h"
#include "diskio.h"
#include "spi.h"
#include "fileops.h"
#include "fpga.h"
#include "fpga_spi.h"
#include "filetypes.h"
#include "memory.h"
#include "snes.h"
#include "led.h"
#include "sort.h"
#include "cic.h"
#include "tests.h"
#include "cli.h"
#include "sdnative.h"
#include "crc.h"
#include "smc.h"
#include "msu1.h"
#include "rtc.h"
#include "sysinfo.h"
#include "cfg.h"
#define EMC0TOGGLE (3<<4)
#define MR0R (1<<1)
int i;
int sd_offload = 0, ff_sd_offload = 0, sd_offload_tgt = 0;
int sd_offload_partial = 0;
int sd_offload_start_mid = 0;
int sd_offload_end_mid = 0;
uint16_t sd_offload_partial_start = 0;
uint16_t sd_offload_partial_end = 0;
volatile enum diskstates disk_state;
extern volatile tick_t ticks;
extern snes_romprops_t romprops;
extern volatile int reset_changed;
extern volatile cfg_t CFG;
enum system_states {
SYS_RTC_STATUS = 0,
SYS_LAST_STATUS = 1
};
int main(void) {
LPC_GPIO2->FIODIR = BV(4) | BV(5);
LPC_GPIO1->FIODIR = BV(23) | BV(SNES_CIC_PAIR_BIT);
BITBAND(SNES_CIC_PAIR_REG->FIOSET, SNES_CIC_PAIR_BIT) = 1;
LPC_GPIO0->FIODIR = BV(16);
/* connect UART3 on P0[25:26] + SSP0 on P0[15:18] + MAT3.0 on P0[10] */
LPC_PINCON->PINSEL1 = BV(18) | BV(19) | BV(20) | BV(21) /* UART3 */
| BV(3) | BV(5); /* SSP0 (FPGA) except SS */
LPC_PINCON->PINSEL0 = BV(31); /* SSP0 */
/* | BV(13) | BV(15) | BV(17) | BV(19) SSP1 (SD) */
/* pull-down CIC data lines */
LPC_PINCON->PINMODE0 = BV(0) | BV(1) | BV(2) | BV(3);
clock_disconnect();
snes_init();
snes_reset(1);
power_init();
timer_init();
uart_init();
fpga_spi_init();
spi_preinit();
led_init();
/* do this last because the peripheral init()s change PCLK dividers */
clock_init();
LPC_PINCON->PINSEL0 |= BV(20) | BV(21); /* MAT3.0 (FPGA clock) */
led_pwm();
sdn_init();
printf("\n\nsd2snes mk.2\n============\nfw ver.: " CONFIG_VERSION "\ncpu clock: %d Hz\n", CONFIG_CPU_FREQUENCY);
printf("PCONP=%lx\n", LPC_SC->PCONP);
file_init();
cic_init(0);
/* setup timer (fpga clk) */
LPC_TIM3->CTCR=0;
LPC_TIM3->EMR=EMC0TOGGLE;
LPC_TIM3->MCR=MR0R;
LPC_TIM3->MR0=1;
LPC_TIM3->TCR=1;
fpga_init();
fpga_rompgm();
sram_writebyte(0, SRAM_CMD_ADDR);
while(1) {
if(disk_state == DISK_CHANGED) {
sdn_init();
newcard = 1;
}
load_bootrle(SRAM_MENU_ADDR);
set_saveram_mask(0x1fff);
set_rom_mask(0x3fffff);
set_mapper(0x7);
snes_reset(0);
while(get_cic_state() == CIC_FAIL) {
rdyled(0);
readled(0);
writeled(0);
delay_ms(500);
rdyled(1);
readled(1);
writeled(1);
delay_ms(500);
}
/* some sanity checks */
uint8_t card_go = 0;
while(!card_go) {
if(disk_status(0) & (STA_NOINIT|STA_NODISK)) {
snes_bootprint(" No SD Card found! \0");
while(disk_status(0) & (STA_NOINIT|STA_NODISK));
delay_ms(200);
}
file_open((uint8_t*)"/sd2snes/menu.bin", FA_READ);
if(file_status != FILE_OK) {
snes_bootprint(" /sd2snes/menu.bin not found! \0");
while(disk_status(0) == RES_OK);
} else {
card_go = 1;
}
file_close();
}
snes_bootprint(" Loading ... \0");
if(get_cic_state() == CIC_PAIR) {
printf("PAIR MODE ENGAGED!\n");
cic_pair(CIC_NTSC, CIC_NTSC);
}
rdyled(1);
readled(0);
writeled(0);
cfg_load();
cfg_save();
sram_writebyte(cfg_is_last_game_valid(), SRAM_STATUS_ADDR+SYS_LAST_STATUS);
cfg_get_last_game(file_lfn);
sram_writeblock(strrchr((const char*)file_lfn, '/')+1, SRAM_LASTGAME_ADDR, 256);
*fs_path=0;
uint32_t saved_dir_id;
get_db_id(&saved_dir_id);
uint32_t mem_dir_id = sram_readlong(SRAM_DIRID);
uint32_t mem_magic = sram_readlong(SRAM_SCRATCHPAD);
printf("mem_magic=%lx mem_dir_id=%lx saved_dir_id=%lx\n", mem_magic, mem_dir_id, saved_dir_id);
if((mem_magic != 0x12345678) || (mem_dir_id != saved_dir_id) || (newcard)) {
newcard = 0;
/* generate fs footprint (interesting files only) */
uint32_t curr_dir_id = scan_dir(fs_path, NULL, 0, 0);
printf("curr dir id = %lx\n", curr_dir_id);
/* files changed or no database found? */
if((get_db_id(&saved_dir_id) != FR_OK)
|| saved_dir_id != curr_dir_id) {
/* rebuild database */
printf("saved dir id = %lx\n", saved_dir_id);
printf("rebuilding database...");
snes_bootprint(" rebuilding database ... \0");
curr_dir_id = scan_dir(fs_path, NULL, 1, 0);
sram_writeblock(&curr_dir_id, SRAM_DB_ADDR, 4);
uint32_t endaddr, direndaddr;
sram_readblock(&endaddr, SRAM_DB_ADDR+4, 4);
sram_readblock(&direndaddr, SRAM_DB_ADDR+8, 4);
printf("%lx %lx\n", endaddr, direndaddr);
printf("sorting database...");
snes_bootprint(" sorting database ... \0");
sort_all_dir(direndaddr);
printf("done\n");
snes_bootprint(" saving database ... \0");
save_sram((uint8_t*)"/sd2snes/sd2snes.db", endaddr-SRAM_DB_ADDR, SRAM_DB_ADDR);
save_sram((uint8_t*)"/sd2snes/sd2snes.dir", direndaddr-(SRAM_DIR_ADDR), SRAM_DIR_ADDR);
printf("done\n");
} else {
printf("saved dir id = %lx\n", saved_dir_id);
printf("different card, consistent db, loading db...\n");
load_sram((uint8_t*)"/sd2snes/sd2snes.db", SRAM_DB_ADDR);
load_sram((uint8_t*)"/sd2snes/sd2snes.dir", SRAM_DIR_ADDR);
}
sram_writelong(curr_dir_id, SRAM_DIRID);
sram_writelong(0x12345678, SRAM_SCRATCHPAD);
} else {
snes_bootprint(" same card, loading db... \0");
printf("same card, loading db...\n");
load_sram((uint8_t*)"/sd2snes/sd2snes.db", SRAM_DB_ADDR);
load_sram((uint8_t*)"/sd2snes/sd2snes.dir", SRAM_DIR_ADDR);
}
/* cli_loop(); */
/* load menu */
fpga_pgm((uint8_t*)"/sd2snes/fpga_base.bit");
fpga_dspx_reset(1);
uart_putc('(');
load_rom((uint8_t*)"/sd2snes/menu.bin", SRAM_MENU_ADDR, 0);
/* force memory size + mapper */
set_rom_mask(0x3fffff);
set_mapper(0x7);
uart_putc(')');
uart_putcrlf();
sram_writebyte(0, SRAM_CMD_ADDR);
if((rtc_state = rtc_isvalid()) != RTC_OK) {
printf("RTC invalid!\n");
sram_writebyte(0xff, SRAM_STATUS_ADDR+SYS_RTC_STATUS);
set_bcdtime(0x20110401000000LL);
set_fpga_time(0x20110401000000LL);
invalidate_rtc();
} else {
printf("RTC valid!\n");
sram_writebyte(0x00, SRAM_STATUS_ADDR+SYS_RTC_STATUS);
set_fpga_time(get_bcdtime());
}
sram_memset(SRAM_SYSINFO_ADDR, 13*40, 0x20);
printf("SNES GO!\n");
snes_reset(1);
delay_ms(1);
snes_reset(0);
uint8_t cmd = 0;
uint64_t btime = 0;
uint32_t filesize=0;
sram_writebyte(32, SRAM_CMD_ADDR);
printf("test sram\n");
while(!sram_reliable()) cli_entrycheck();
printf("ok\n");
//while(1) {
// delay_ms(1000);
// printf("Estimated SNES master clock: %ld Hz\n", get_snes_sysclk());
//}
//sram_hexdump(SRAM_DB_ADDR, 0x200);
//sram_hexdump(SRAM_MENU_ADDR, 0x400);
while(!cmd) {
cmd=menu_main_loop();
printf("cmd: %d\n", cmd);
uart_putc('-');
switch(cmd) {
case SNES_CMD_LOADROM:
get_selected_name(file_lfn);
printf("Selected name: %s\n", file_lfn);
cfg_save_last_game(file_lfn);
cfg_set_last_game_valid(1);
cfg_save();
filesize = load_rom(file_lfn, SRAM_ROM_ADDR, LOADROM_WITH_SRAM | LOADROM_WITH_RESET);
break;
case SNES_CMD_SETRTC:
/* get time from RAM */
btime = sram_gettime(SRAM_PARAM_ADDR);
/* set RTC */
set_bcdtime(btime);
set_fpga_time(btime);
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_SYSINFO:
/* go to sysinfo loop */
sysinfo_loop();
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_LOADSPC:
/* load SPC file */
get_selected_name(file_lfn);
printf("Selected name: %s\n", file_lfn);
filesize = load_spc(file_lfn, SRAM_SPC_DATA_ADDR, SRAM_SPC_HEADER_ADDR);
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_RESET:
/* process RESET request from SNES */
printf("RESET requested by SNES\n");
snes_reset(1);
sleep_ms(1);
snes_reset(0);
cmd=0; /* stay in menu loop */
break;
case SNES_CMD_LOADLAST:
cfg_get_last_game(file_lfn);
printf("Selected name: %s\n", file_lfn);
filesize = load_rom(file_lfn, SRAM_ROM_ADDR, LOADROM_WITH_SRAM | LOADROM_WITH_RESET);
break;
default:
printf("unknown cmd: %d\n", cmd);
cmd=0; /* unknown cmd: stay in loop */
break;
}
}
printf("cmd was %x, going to snes main loop\n", cmd);
if(romprops.has_msu1 && msu1_loop()) {
prepare_reset();
continue;
}
cmd=0;
uint8_t snes_reset_prev=0, snes_reset_now=0, snes_reset_state=0;
uint16_t reset_count=0;
while(fpga_test() == FPGA_TEST_TOKEN) {
cli_entrycheck();
sleep_ms(250);
sram_reliable();
printf("%s ", get_cic_statename(get_cic_state()));
if(reset_changed) {
printf("reset\n");
reset_changed = 0;
fpga_reset_srtc_state();
}
snes_reset_now=get_snes_reset();
if(snes_reset_now) {
if(!snes_reset_prev) {
printf("RESET BUTTON DOWN\n");
snes_reset_state=1;
reset_count=0;
}
} else {
if(snes_reset_prev) {
printf("RESET BUTTON UP\n");
snes_reset_state=0;
}
}
if(snes_reset_state) {
reset_count++;
} else {
sram_reliable();
snes_main_loop();
}
if(reset_count>4) {
reset_count=0;
prepare_reset();
break;
}
snes_reset_prev = snes_reset_now;
}
/* fpga test fail: panic */
if(fpga_test() != FPGA_TEST_TOKEN){
led_panic();
}
/* else reset */
}
}