sd2snes/CHANGELOG
2012-07-09 01:16:39 +02:00

75 lines
2.9 KiB
Plaintext

v0.1.1
======
* initial public release
v0.1.1a (bugfix release)
========================
* Fixes:
- SuperCIC pair mode was erroneously enabled in firmware binary
- SNES menu crashed on empty database
v0.1.2
======
* New menu entry: "System Information"
* Auto region override (eliminate "This game pak is not designed..." messages)
* Improved mapper detection (fixes Batman vs. Joker and many PD ROMs)
* Improved data streaming performance
(should reduce MSU1 errors with some cards)
* A and B buttons swapped in menu to match common key mappings
* Fixes:
- MSU1: Stop audio playback on end of audio file
v0.1.3
======
* Updated logo gfx with new version from klaptra
* Updated font to distinguish between 1 and I
* Menu layout adjusted to move status line up by 4 scanlines
* Run previously loaded game by pressing Start in the menu
* Auto-scroll file names that do not fit the screen
* SD access time measurement on System Information screen (takes a while!)
* Cx4 memory map: mirror ROM to 40-7e/c0-ff (fixes MMX3 Zero patch)
* Some FPGA configuration error detection (mainly useful for hardware diag)
* Fixes:
- FPGA-side SD clock pullup (increases reliability with some cards)
v0.1.4
======
* SPC Player (thanks to necronomfive/blargg)
* System Information screen now shows CPU/PPU revision (thanks to necronomfive)
* Satellaview: basic data transmission packet support (makes some more games boot)
* Number of supported files increased to 50000 per card / 16380 per directory
* Slight speedup of menu text rendering
* Reduce load time of menu
* Adjust Cx4 timing to be more faithful
(Mega Man now defeats the boss in attract mode in Mega Man X2)
* adapt ROM mirroring size to file size if header information is invalid
(fixes Super Noah's Ark 3D, possibly others)
* MSU1 interface changes suggested by byuu:
- Data offset 0 and audio track 0 are automatically requested on reset.
This causes the busy flags to become 0 shortly after reset/startup.
- $2000 bit 3 is now "audio error", becomes valid after "audio busy" -> 0
set when an error occurred while preparing playback of the requested audio track
* Fixes:
- fix empty save files on FAT16 / incorrect free cluster count on FAT32
- correct directory sorting (force parent directory at top of list)
- fix text corruption when entering a directory with a scrollable name
- fix files/dirs count in system information
- make 'sd2snes' directory hiding case-insensitive
- improve DAC I²S timing
- fix occasional palette corruption in menu
- fix SD clock glitch on ROM loading (occasional glitches/crashes)
- fix memory write timing on ROM loading (occasional glitches/crashes)
- fix SPI timing (ROMs not loading; System Information not working)
- properly synchronize SNES control signals (occasional glitches/crashes)
- fix floating IRQ output (occasional glitches/slowdowns)