Update changelog for version 0.1.4
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CHANGELOG
34
CHANGELOG
@ -38,3 +38,37 @@ v0.1.3
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* Some FPGA configuration error detection (mainly useful for hardware diag)
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* Fixes:
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- FPGA-side SD clock pullup (increases reliability with some cards)
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v0.1.4
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======
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* SPC Player (thanks to necronomfive/blargg)
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* System Information screen now shows CPU/PPU revision (thanks to necronomfive)
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* Satellaview: basic data transmission packet support (makes some more games boot)
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* Number of supported files increased to 50000 per card / 16380 per directory
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* Slight speedup of menu text rendering
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* Reduce load time of menu
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* Adjust Cx4 timing to be more faithful
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(Mega Man now defeats the boss in attract mode in Mega Man X2)
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* adapt ROM mirroring size to file size if header information is invalid
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(fixes Super Noah's Ark 3D, possibly others)
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* MSU1 interface changes suggested by byuu:
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- Data offset 0 and audio track 0 are automatically requested on reset.
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This causes the busy flags to become 0 shortly after reset/startup.
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- $2000 bit 3 is now "audio error", becomes valid after "audio busy" -> 0
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set when an error occurred while preparing playback of the requested audio track
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* Fixes:
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- fix empty save files on FAT16 / incorrect free cluster count on FAT32
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- correct directory sorting (force parent directory at top of list)
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- fix text corruption when entering a directory with a scrollable name
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- fix files/dirs count in system information
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- make 'sd2snes' directory hiding case-insensitive
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- improve DAC I²S timing
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- fix occasional palette corruption in menu
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- fix SD clock glitch on ROM loading (occasional glitches/crashes)
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- fix memory write timing on ROM loading (occasional glitches/crashes)
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- fix SPI timing (ROMs not loading; System Information not working)
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- properly synchronize SNES control signals (occasional glitches/crashes)
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- fix floating IRQ output (occasional glitches/slowdowns)
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