Remove all the complicated (even if working) stuff to use vsync instead to sync NTSC at 60Hz!
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@@ -18,6 +18,7 @@ int graphics_init();
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int graphics_drawpixel(long x, long y, long color);
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int graphics_blit(long x, long y, long w, long h);
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int graphics_drawline(long x, long y, long x1, long y1, long color);
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void vsync(void);
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typedef struct Palette_t
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{
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