This commit is contained in:
Martin Duquesnoy 2011-02-23 14:15:56 +01:00
commit 57019236aa
9 changed files with 269 additions and 37 deletions

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@ -27,6 +27,7 @@ src/systray.c \
src/tag.c \
src/util.c \
src/viwmfs.c \
src/color.c \
src/wmfs.c
# flags

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@ -82,10 +82,10 @@ barwin_create(Window parent,
{
bw->bord = True;
CWIN(bw->border.left, bw->win, 0, 0, SHADH, h, 0, CWBackPixel, color_enlight(bg), &at);
CWIN(bw->border.top, bw->win, 0, 0, w, SHADH, 0, CWBackPixel, color_enlight(bg), &at);
CWIN(bw->border.bottom, bw->win, 0, h - SHADH, w, SHADH, 0, CWBackPixel, SHADC, &at);
CWIN(bw->border.right, bw->win, w - SHADH, 0, SHADH, h, 0, CWBackPixel, SHADC, &at);
CWIN(bw->border.left, bw->win, 0, 0, SHADH, h, 0, CWBackPixel, bg, &at);
CWIN(bw->border.top, bw->win, 0, 0, w, SHADH, 0, CWBackPixel, bg, &at);
CWIN(bw->border.bottom, bw->win, 0, h - SHADH, w, SHADH, 0, CWBackPixel, bg, &at);
CWIN(bw->border.right, bw->win, w - SHADH, 0, SHADH, h, 0, CWBackPixel, bg, &at);
}
/* Property */
@ -95,8 +95,8 @@ barwin_create(Window parent,
bw->geo.height = h;
bw->bg = bg;
bw->fg = fg;
bw->border.light = color_enlight(bg);
bw->border.dark = SHADC;
bw->border.light = color_shade(bg, conf.colors.bar_light_shade);
bw->border.dark = color_shade(bg, conf.colors.bar_dark_shade);
bw->stipple = stipple;
bw->stipple_color = -1;
@ -299,10 +299,10 @@ barwin_refresh_color(BarWindow *bw)
if(bw->bord)
{
XSetWindowBackground(dpy, bw->border.left, bw->border.light);
XSetWindowBackground(dpy, bw->border.top, bw->border.light);
XSetWindowBackground(dpy, bw->border.bottom, bw->border.dark);
XSetWindowBackground(dpy, bw->border.right, bw->border.dark);
XSetWindowBackground(dpy, bw->border.left, color_shade(bw->bg, conf.colors.bar_light_shade));
XSetWindowBackground(dpy, bw->border.top, color_shade(bw->bg, conf.colors.bar_light_shade));
XSetWindowBackground(dpy, bw->border.bottom, color_shade(bw->bg, conf.colors.bar_dark_shade));
XSetWindowBackground(dpy, bw->border.right, color_shade(bw->bg, conf.colors.bar_dark_shade));
XClearWindow(dpy, bw->border.left);
XClearWindow(dpy, bw->border.top);

229
src/color.c Normal file
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@ -0,0 +1,229 @@
/*
* color.c
* Copyright © 2011 Brian Mock <mock.brian@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of the nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "wmfs.h"
static void color_unpack_rgb(uint, uint*, uint*, uint*);
static void color_rgb_to_hsl(uint, uint, uint, double*, double*, double*);
static void color_hsl_to_rgb(double, double, double, uint*, uint*, uint*);
static double color_clamp(double, double, double);
static uint color_pack_rgb(uint, uint, uint);
/** Shades a color by the amount. This works by converting a packed RGB
* color to HSL, adding the amount to the lightness,
* and then converting back to RGB. 1.0 is max lightness, 0.0 is min lightness.
* \param shadeVal the amount to shade the lightness by.
* \return the shaded color
*/
uint
color_shade(uint rgb, double shadeVal)
{
uint r, g, b;
double h, s, l;
color_unpack_rgb(rgb, &r, &g, &b);
color_rgb_to_hsl(r, g, b, &h, &s, &l);
l += shadeVal;
l = color_clamp(l, 0, 1);
color_hsl_to_rgb(h, s, l, &r, &g, &b);
rgb = color_pack_rgb(r, g, b);
return rgb;
}
/** Clamp a number x within the range [a, b].
* \param x the number which to clamp
* \param a the lowest possible value
* \param b the highest possible value
* \return the clamped number
*/
static double
color_clamp(double x, double a, double b)
{
if(x < a)
return a;
else if(x > b)
return b;
else
return x;
}
/** Pack a triplet of RGB values into a single uint
* \param r the red value
* \param g the green value
* \param b the blue value
* \return the packed RGB value
*/
static uint
color_pack_rgb(uint r, uint g, uint b)
{
return (r << 16) | (g << 8) | b;
}
/** Unpack an RGB uint into three separate values
* \param rgb the packed color
* \param r a pointer to a uint where the red value will be stored
* \param g a pointer to a uint where the green value will be stored
* \param b a pointer to a uint where the blue value will be stored
*/
static void
color_unpack_rgb(uint rgb, uint *r, uint *g, uint *b)
{
*r = (rgb >> 16) & 0xFF;
*g = (rgb >> 8) & 0xFF;
*b = rgb & 0xFF;
}
/** Convert unpacked RGB values into HSL, storing in the doubles referenced
* by the pointers h, s, l
*/
static void
color_rgb_to_hsl(uint xr, uint xg, uint xb, double *h, double *s, double *l)
{
double r = xr/255.0;
double g = xg/255.0;
double b = xb/255.0;
double v;
double m;
double vm;
double r2, g2, b2;
*h = 0;
*s = 0;
*l = 0;
/* v is max(r, g, b)
* m is min(r, g, b)
*/
v = r > g ? r : g;
v = v > b ? v : b;
m = r < g ? r : g;
m = m < b ? m : b;
*l = (m + v)/2.0;
if(*l <= 0.0)
return;
vm = v - m;
*s = vm;
if(*s > 0.0)
*s /= (*l <= 0.5) ? (v + m) : (2.0 - v - m);
else
return;
r2 = (v - r)/vm;
g2 = (v - g)/vm;
b2 = (v - b)/vm;
if(r == v)
*h = (g == m ? 5.0 + b2 : 1.0 - g2);
else if(g == v)
*h = (b == m ? 1.0 + r2 : 3.0 - b2);
else
*h = (r == m ? 3.0 + g2 : 5.0 - r2);
*h /= 6.0;
}
/** Convert h, s, l values to RGB and store them in the three uint
* referenced by the last three parameters.
*/
static void
color_hsl_to_rgb(double h, double sl, double l, uint *rx, uint *gx, uint *bx)
{
double v;
double r,g,b;
r = l;
g = l;
b = l;
v = (l <= 0.5) ? (l * (1.0 + sl)) : (l + sl - l * sl);
if(v > 0)
{
double m;
double sv;
int sextant;
double fract, vsf, mid1, mid2;
m = l + l - v;
sv = (v - m ) / v;
h *= 6.0;
sextant = (int) h;
fract = h - sextant;
vsf = v * sv * fract;
mid1 = m + vsf;
mid2 = v - vsf;
switch(sextant)
{
case 0:
r = v;
g = mid1;
b = m;
break;
case 1:
r = mid2;
g = v;
b = m;
break;
case 2:
r = m;
g = v;
b = mid1;
break;
case 3:
r = m;
g = mid2;
b = v;
break;
case 4:
r = mid1;
g = m;
b = v;
break;
case 5:
r = v;
g = m;
b = mid2;
break;
}
}
*rx = r * 255.0;
*gx = g * 255.0;
*bx = b * 255.0;
}

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@ -203,6 +203,9 @@ conf_bar_section(void)
conf.colors.bar = getcolor((barbg = fetch_opt_first(bar, "#000000", "bg").str));
conf.colors.text = fetch_opt_first(bar, "#ffffff", "fg").str;
conf.colors.bar_light_shade = fetch_opt_first(bar, "0.25", "light_shade").fnum;
conf.colors.bar_dark_shade = fetch_opt_first(bar, "-0.25", "dark_shade").fnum;
mouse = fetch_section(bar, "mouse");
if ((conf.bars.nmouse = fetch_section_count(mouse)) > 0)
@ -301,6 +304,9 @@ conf_client_section(void)
conf.client.default_open_screen = fetch_opt_first(sec, "-1", "default_open_screen").num;
conf.client.new_client_get_mouse = fetch_opt_first(sec, "false", "new_client_get_mouse").bool;
conf.colors.client_light_shade = fetch_opt_first(sec, "0.25", "light_shade").fnum;
conf.colors.client_dark_shade = fetch_opt_first(sec, "-0.25", "dark_shade").fnum;
mouse = fetch_section(sec, "mouse");
if((conf.client.nmouse = fetch_section_count(mouse)) > 0)
@ -789,12 +795,12 @@ conf_keybind_section(void)
void
init_conf(void)
{
if (get_conf(conf.confpath) == -1)
if(get_conf(conf.confpath) == -1)
{
warnx("parsing configuration file (%s) failed.", conf.confpath);
sprintf(conf.confpath, "%s/wmfs/wmfsrc", XDG_CONFIG_DIR);
warnx("Use the default configuration (%s).", conf.confpath);
if (get_conf(conf.confpath) == -1)
if(get_conf(conf.confpath) == -1)
errx(1, "parsing configuration file (%s) failed.", conf.confpath);
}

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@ -118,10 +118,10 @@ frame_create(Client *c)
/* Border (for shadow) */
if(conf.client.border_shadow)
{
CWIN(c->left, c->frame, 0, 0, SHADH, c->frame_geo.height, 0, CWBackPixel, color_enlight(c->colors.frame), &at);
CWIN(c->top, c->frame, 0, 0, c->frame_geo.width, SHADH, 0, CWBackPixel, color_enlight(c->colors.frame), &at);
CWIN(c->bottom, c->frame, 0, c->frame_geo.height - SHADH, c->frame_geo.width, SHADH, 0, CWBackPixel, SHADC, &at);
CWIN(c->right, c->frame, c->frame_geo.width - SHADH, 0, SHADH, c->frame_geo.height, 0, CWBackPixel, SHADC, &at);
CWIN(c->left, c->frame, 0, 0, SHADH, c->frame_geo.height, 0, CWBackPixel, c->colors.frame, &at);
CWIN(c->top, c->frame, 0, 0, c->frame_geo.width, SHADH, 0, CWBackPixel, c->colors.frame, &at);
CWIN(c->bottom, c->frame, 0, c->frame_geo.height - SHADH, c->frame_geo.width, SHADH, 0, CWBackPixel, c->colors.frame, &at);
CWIN(c->right, c->frame, c->frame_geo.width - SHADH, 0, SHADH, c->frame_geo.height, 0, CWBackPixel, c->colors.frame, &at);
}
/* Reparent window with the frame */
@ -258,10 +258,10 @@ frame_update(Client *c)
if(conf.client.border_shadow)
{
XSetWindowBackground(dpy, c->left, color_enlight(c->colors.frame));
XSetWindowBackground(dpy, c->top, color_enlight(c->colors.frame));
XSetWindowBackground(dpy, c->right, SHADC);
XSetWindowBackground(dpy, c->bottom, SHADC);
XSetWindowBackground(dpy, c->left, color_shade(c->colors.frame, conf.colors.client_light_shade));
XSetWindowBackground(dpy, c->top, color_shade(c->colors.frame, conf.colors.client_light_shade));
XSetWindowBackground(dpy, c->right, color_shade(c->colors.frame, conf.colors.client_dark_shade));
XSetWindowBackground(dpy, c->bottom, color_shade(c->colors.frame, conf.colors.client_dark_shade));
XClearWindow(dpy, c->left);
XClearWindow(dpy, c->top);

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@ -410,6 +410,10 @@ typedef struct
uint tagbord;
char *layout_fg;
uint layout_bg;
float client_light_shade;
float client_dark_shade;
float bar_light_shade;
float bar_dark_shade;
} colors;
struct
{

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@ -142,21 +142,6 @@ getcolor(char *color)
return xcolor.pixel;
}
/** Enlight an hexadecimal color
* \param col Color
* \return The clarified color
*/
ulong
color_enlight(ulong col)
{
if((col + 0x330000) < 0xffffff
&& (col + 0x003300) < 0xffffff
&& (col + 0x000033) < 0xffffff)
return col + 0x333333;
else
return col;
}
/** Set the window WM State
* \param win Window target
* \param state WM State

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@ -86,7 +86,6 @@
#define INFOBARH ((conf.bars.height > 0) ? conf.bars.height : (font->height * 1.5))
#define FHINFOBAR ((font->height - font->descent) + (INFOBARH - font->height) / 2)
#define SHADH (1)
#define SHADC (0x000000) /* 'Cause i don't know how darken a color yet */
#define BORDH conf.client.borderheight
#define TBARH ((conf.titlebar.height < BORDH) ? BORDH : conf.titlebar.height)
#define RESHW (6 * (BORDH))
@ -233,6 +232,9 @@ void frame_update(Client *c);
/* config.c */
void init_conf(void);
/* color.c */
uint color_shade(uint, double);
/* event.c */
void buttonpress(XButtonEvent *ev);
void configureevent(XConfigureRequestEvent *ev);
@ -289,7 +291,6 @@ void *xrealloc(void *, size_t, size_t);
#define zrealloc(ptr, size) xrealloc((ptr), 1, (size))
char *xstrdup(const char *);
int xasprintf(char **, const char *, ...);
ulong color_enlight(ulong col);
long getcolor(char *color);
void setwinstate(Window win, long state);
/* Conf usage {{{ */

6
wmfsrc
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@ -26,6 +26,9 @@
border = true
#height = "-1"
light_shade = 0.10
dark_shade = -0.10
[systray]
# Enable/disable systray
active = true
@ -189,6 +192,9 @@
# Modifier for mouse use
modifier = "Alt"
light_shade = 0.10
dark_shade = -0.10
# *DEPRECATED* but works, see [rules] section
# Set automatic free or max client
# autofree = "xterm|MPlayer"