1 Commits

Author SHA1 Message Date
Hiroaki Sakai
3547ae13a1 Significantly modified WWDisplay_DrawScreen () algorithm.
It did not get much faster.  When the X server drawing is a hot spot
Since it seems, efforts to reduce drawing amount are necessary.

Version 0.0.6 alpha - from wonx-a06.tar.gz
2000-10-04 12:00:00 +09:00
3 changed files with 108 additions and 105 deletions

11
HISTORY
View File

@@ -1,3 +1,14 @@
2000/10/4(<28><>)
wonx-a06 <20><><EFBFBD><EFBFBD>
WWDisplay_DrawScreen() <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD><EAA5BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƹ<EFBFBD>®<EFBFBD>ˤʤ<EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD>X <20><><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD><EFBFBD>ۥåȥ<C3A5><C8A5>ݥåȤˤʤäƤ<C3A4><C6A4><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>פ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤򸺤餹<EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD>ɬ<EFBFBD>ס<EFBFBD>
2000/10/3(<28><>)
wonx-a05 <20><><EFBFBD><EFBFBD>

View File

@@ -2,8 +2,8 @@ XINCLUDEDIR = /usr/X11R6/include
INCLUDEDIR = .
XLIBDIR = /usr/X11R6/lib
VERSION = Wonx-a05
PKGNAME = wonx-a05
VERSION = Wonx-a06
PKGNAME = wonx-a06
OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WonxDisplay.o XDisplay.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o etc.o wonx.o

View File

@@ -195,22 +195,14 @@ WWDisplay WWDisplay_Destroy(WWDisplay display)
/* LCD<43>ѥͥ<D1A5><CDA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
static int WWDisplay_DrawScreen(WWDisplay display, WWScreen screen)
static int WWDisplay_DrawScreen(WWDisplay display, WWScreen screen,
int lcd_x, int lcd_y)
{
WWLCDPanel lcd_panel;
int lcd_panel_width;
int lcd_panel_height;
int pixel;
int x, y, px, py;
int px, py;
int sx, sy, ex, ey;
int mode;
if (!WWScreen_GetEnable(screen)) return (0);
lcd_panel = WWDisplay_GetLCDPanel(display);
lcd_panel_width = WWLCDPanel_GetWidth( lcd_panel);
lcd_panel_height = WWLCDPanel_GetHeight(lcd_panel);
if (!WWScreen_GetEnable(screen)) return (-1);
if ( (WWScreen_GetMode(screen) == WWSCREEN_INSIDE_ONLY) ||
(WWScreen_GetMode(screen) == WWSCREEN_OUTSIDE_ONLY) ) {
@@ -237,50 +229,35 @@ static int WWDisplay_DrawScreen(WWDisplay display, WWScreen screen)
#endif
}
mode = WWScreen_GetMode(screen);
/* <20>ʲ<EFBFBD><CAB2>ϥۥåȥ<C3A5><C8A5>ݥåȤˤʤ<CBA4><CAA4>Τǡ<CEA4><C7A1><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD>ۤ<EFBFBD><DBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
for (y = 0; y < lcd_panel_height; y++) {
if (mode == WWSCREEN_INSIDE_ONLY) {
if (y > ey) { break; }
if (y < sy) { y = sy - 1; continue; }
}
py = y + WWScreen_GetRollY(screen);
for (x = 0; x < lcd_panel_width; x++) {
if (mode == WWSCREEN_INSIDE_ONLY) {
if (x > ex) { x = lcd_panel_width - 1; continue; }
if (x < sx) { x = sx - 1; continue; }
} else if (mode == WWSCREEN_OUTSIDE_ONLY) {
if ( (x >= sx) && (x <= ex) && (y >= sy) && (y <= ey) ) {
x = ex;
continue;
}
}
px = x + WWScreen_GetRollX(screen);
pixel = WWScreen_GetPixel(screen, px, py);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
if (pixel == -1) continue;
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
WWLCDPanel_SetPixel(lcd_panel, x, y, pixel);
}
switch (WWScreen_GetMode(screen)) {
case WWSCREEN_INSIDE_ONLY:
if ( (lcd_x < sx) || (lcd_x > ex) || (lcd_y < sy) || (lcd_y > ey) )
return (-1);
break;
case WWSCREEN_OUTSIDE_ONLY:
if ( !( (lcd_x < sx) || (lcd_x > ex) || (lcd_y < sy) || (lcd_y > ey) ) )
return (-1);
break;
}
return (0);
px = lcd_x + WWScreen_GetRollX(screen);
py = lcd_y + WWScreen_GetRollY(screen);
pixel = WWScreen_GetPixel(screen, px, py);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
if (pixel == -1) return (-1);
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
WWLCDPanel_SetPixel(WWDisplay_GetLCDPanel(display), lcd_x, lcd_y, pixel);
return (pixel);
}
static int WWDisplay_DrawSprite(WWDisplay display, WWSprite sprite)
static int WWDisplay_DrawSprite(WWDisplay display, WWSprite sprite,
int lcd_x, int lcd_y)
{
int x, y, lcd_x, lcd_y;
int x, y, sprite_x, sprite_y;
int sx, sy, ex, ey;
int pixel, outside;
@@ -296,35 +273,38 @@ static int WWDisplay_DrawSprite(WWDisplay display, WWSprite sprite)
ey = sy + WWDisplay_GetSpriteWindowHeight(display);
#endif
for (y = 0; y < 8; y++) {
for (x = 0; x < 8; x++) {
pixel = WWSprite_GetPixel(sprite, x, y);
sprite_x = WWSprite_GetX(sprite);
sprite_y = WWSprite_GetY(sprite);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
if (pixel == -1) continue;
if ( (lcd_x < sprite_x) || (lcd_x > sprite_x + 7) ||
(lcd_y < sprite_y) || (lcd_y > sprite_y + 7) )
return (-1);
lcd_x = WWSprite_GetX(sprite) + x;
lcd_y = WWSprite_GetY(sprite) + y;
x = lcd_x - sprite_x;
y = lcd_y - sprite_y;
if (WWDisplay_GetSpriteWindowEnable(display)) {
if ( (lcd_x < sx) || (lcd_y < sy) || (lcd_x > ex) || (lcd_y > ey) )
outside = 1;
else
outside = 0;
pixel = WWSprite_GetPixel(sprite, x, y);
if (WWSprite_GetClipping(sprite)) { /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5>γ<EFBFBD>¦<EFBFBD><C2A6>ʬ<EFBFBD><CAAC>ɽ<EFBFBD><EFBFBD> */
if (!outside) continue;
} else { /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD><EFBFBD><EFBFBD>¦<EFBFBD><C2A6>ʬ<EFBFBD><CAAC>ɽ<EFBFBD><C9BD> */
if (outside) continue;
}
}
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><EFBFBD><EFBFBD> */
if (pixel == -1) return (-1);
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
WWLCDPanel_SetPixel(WWDisplay_GetLCDPanel(display), lcd_x, lcd_y, pixel);
if (WWDisplay_GetSpriteWindowEnable(display)) {
if ( (lcd_x < sx) || (lcd_y < sy) || (lcd_x > ex) || (lcd_y > ey) )
outside = 1;
else
outside = 0;
if (WWSprite_GetClipping(sprite)) { /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5>γ<EFBFBD>¦<EFBFBD><C2A6>ʬ<EFBFBD><CAAC>ɽ<EFBFBD><C9BD> */
if (!outside) return (-1);
} else { /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD><EFBFBD><EFBFBD>¦<EFBFBD><C2A6>ʬ<EFBFBD><CAAC>ɽ<EFBFBD><C9BD> */
if (outside) return (-1);
}
}
return (0);
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
WWLCDPanel_SetPixel(WWDisplay_GetLCDPanel(display), lcd_x, lcd_y, pixel);
return (pixel);
}
int WWDisplay_DrawLCDPanel(WWDisplay display)
@@ -337,6 +317,7 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
WWColorMap color_map;
int border;
WWSprite sprite;
int ret;
lcd_panel = WWDisplay_GetLCDPanel(display);
lcd_panel_width = WWLCDPanel_GetWidth( lcd_panel);
@@ -344,44 +325,55 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
color_map = WWDisplay_GetColorMap(display);
border = WWDisplay_GetBorder(display);
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
for (x = 0; x < lcd_panel_width; x++) {
for (y = 0; y < lcd_panel_height; y++) {
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣲤<EFBFBD><F3A3B2A4><EFBFBD>ͥ<EFBFBD><CDA5><EFBFBD>Υ<EFBFBD><CEA5>ץ饤<D7A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/* <20>Ťʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1>ֹ<EFBFBD><D6B9>μ㤤<CEBC><E3A4A4><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
ret = -1;
if (WWDisplay_GetSpriteEnable(display)) {
for (i = 0; i < WWDisplay_GetSpriteCount(display); i++) {
sprite = WWDisplay_GetSprite(display,
i + WWDisplay_GetSpriteStart(display));
if (WWSprite_GetPriority(sprite)) {
ret = WWDisplay_DrawSprite(display, sprite, x, y);
if (ret != -1) break;
}
}
}
if (ret != -1) continue;
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣲤<EFBFBD><F3A3B2A4><EFBFBD><EFBFBD><EFBFBD> */
ret = WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 1),
x, y);
if (ret != -1) continue;
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣲤<EFBFBD><F3A3B2A4><EFBFBD>ͥ<EFBFBD><CDA5><EFBFBD>Ǥʤ<C7A4><CAA4><EFBFBD><EFBFBD>ץ饤<D7A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/* <20>Ťʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1>ֹ<EFBFBD><D6B9>μ㤤<CEBC><E3A4A4><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
ret = -1;
if (WWDisplay_GetSpriteEnable(display)) {
for (i = 0; i < WWDisplay_GetSpriteCount(display); i++) {
sprite = WWDisplay_GetSprite(display,
i + WWDisplay_GetSpriteStart(display));
if (!WWSprite_GetPriority(sprite)) {
ret = WWDisplay_DrawSprite(display, sprite, x, y);
if (ret != -1) break;
}
}
}
if (ret != -1) continue;
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣱤<EFBFBD><F3A3B1A4><EFBFBD><EFBFBD><EFBFBD> */
ret = WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 0),
x, y);
if (ret != -1) continue;
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
WWLCDPanel_SetPixel(lcd_panel, x, y,
WWColorMap_GetLCDColor(color_map, border));
}
}
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 0));
/* <20><><EFBFBD>ץ饤<D7A5><E9A5A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣲤<EFBFBD><F3A3B2A4><EFBFBD>ͥ<EFBFBD><CDA5><EFBFBD>Ǥʤ<C7A4><CAA4><EFBFBD><EFBFBD><EFBFBD>) */
/* <20>Ťʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1>ֹ<EFBFBD><D6B9>μ㤤<CEBC><E3A4A4><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
if (WWDisplay_GetSpriteEnable(display)) {
for (i = WWDisplay_GetSpriteCount(display) - 1; i >= 0; i--) {
sprite = WWDisplay_GetSprite(display,
i + WWDisplay_GetSpriteStart(display));
if (!WWSprite_GetPriority(sprite)) {
WWDisplay_DrawSprite(display, sprite);
}
}
}
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 1));
/* <20><><EFBFBD>ץ饤<D7A5><E9A5A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣲤<EFBFBD><F3A3B2A4><EFBFBD>ͥ<EFBFBD><CDA5><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>) */
/* <20>Ťʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1>ֹ<EFBFBD><D6B9>μ㤤<CEBC><E3A4A4><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
if (WWDisplay_GetSpriteEnable(display)) {
for (i = WWDisplay_GetSpriteCount(display) - 1; i >= 0; i--) {
sprite = WWDisplay_GetSprite(display,
i + WWDisplay_GetSpriteStart(display));
if (WWSprite_GetPriority(sprite)) {
WWDisplay_DrawSprite(display, sprite);
}
}
}
return (0);
}