1 Commits
v1.1 ... v2.0

Author SHA1 Message Date
Hiroaki Sakai
d3f3c6903d Corresponding to colorization. Added XColorGC class for GC management. (It diverted from XFireworks)
Corresponding to colorization, transparent (transparent color) judgment processing from the WWPalette class
I moved to the WWDisplay class.

Changed the pixel of WWLCDPanel to unsigned short int *.  (Color correspondence)

Change the storage format of text fonts.  (WWTextFonts.c)

In text display, when displaying WWDisplay_GetForegroundColor (),
Fix to copy by looking at WWDisplay_GetBackgroundColor ().  (WWText.c)
(It is no longer necessary to reserve an array of WWCharacter in the WWText class,
Which to delete)

Added palette of border color to WWDisplay class.

We made correspondence to colorization, and added other various corrections.
(Character data storage method, text display, border color processing etc)

With display_control (), display_status (), the bit shift of the border color
Fixed a bug that was 7.  (Fixed to 8)

Key input such as F1 is also accepted during loop waiting for interrupt in while (1) {/ * none * /}
Fixed as.  (WonXSystem.c's timer interrupt callback function
Add WonXDisplay_PrintData () to WonXTimer_Callback ())

Added fcntl_attention.h, filesys.h, indirect.h, oswork.h, process.h.
(Just include the contents or include appropriate files)

In wonx_configure.h,
Fixed a bug that was supposed to be.

Version 2.0 - from wonx-2.0.tar.gz
2018-03-07 23:07:10 +00:00
47 changed files with 2882 additions and 416 deletions

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@@ -1,7 +1,7 @@
/*****************************************************************************/
/* WonX - WonderWitch on X. */
/* */
/* WonX Copyright (c) 2000 Sakai Hiroaki. */
/* WonX Copyright (c) 2000-2001 Sakai Hiroaki. */
/* All Rights Reserved. */
/*===========================================================================*/
/* This program is free software; you can redistribute it and/or modify */

39
HISTORY
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@@ -1,3 +1,42 @@
2001/1/3(<28><>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD>GC<EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥˡ<EFBFBD>XColorGC <20><><EFBFBD><EFBFBD><E9A5B9><EFBFBD>ɲá<C9B2>(XFireworks <20><><EFBFBD><EFBFBD>ή<EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD>transparent(Ʃ<>ῧ)<29><>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWPalette <20><><EFBFBD><EFBFBD><E9A5B9><EFBFBD><EFBFBD>
WWDisplay <20><><EFBFBD><EFBFBD>˰<EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
WWLCDPanel <20><> pixel <20><><EFBFBD><EFBFBD>unsigned short int * <20><><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>(<28><><EFBFBD><EFBFBD>б<EFBFBD>)
<EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥγ<EFBFBD>Ǽ<EFBFBD>ե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޥåȤ<EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD>(WWTextFonts.c)
<EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWDisplay_GetForegroundColor(),
WWDisplay_GetBackgroundColor() <20>򸫤ƥ<F2B8ABA4><C6A5>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD>(WWText.c)
(WWText <20><><EFBFBD><EFBFBD><E9A5B9><EFBFBD><EFBFBD> WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݤ<EFBFBD><DDA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>פˤʤä<CAA4><C3A4>Τǡ<CEA4>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EBA4B3>)
WWDisplay <20><><EFBFBD><EFBFBD>˥ܡ<CBA5><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υѥ<CEA5><D1A5>å<EFBFBD><C3A5>ɲá<C9B2>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¾<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>γ<EFBFBD>Ǽ<EFBFBD><C7BC>ˡ<EFBFBD><CBA1><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD>ʤ<EFBFBD>)
display_control(), display_status() <20>ǡ<EFBFBD><C7A1>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥ<C3A5><C8A5>եȤ<D5A5>
7 <20>ˤʤäƤ<C3A4><C6A4><EFBFBD><EFBFBD>Х<EFBFBD><D0A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(8 <20>˽<EFBFBD><CBBD><EFBFBD>)
while(1){/*none*/} <20>Ǥγ<C7A4><CEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EBA1BC><EFBFBD><EFBFBD><EFBFBD>ˤ⡤F1 <20>ʤɤΥ<C9A4><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><D5A4><EFBFBD>
<EFBFBD><EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(WonXSystem.c <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΥ<DFA4><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD>
WonXTimer_Callback() <20>ˡ<EFBFBD>WonXDisplay_PrintData() <20><><EFBFBD>ɲ<EFBFBD>)
fcntl_attention.h, filesys.h, indirect.h, oswork.h, process.h <20><><EFBFBD>ɲá<C9B2>
(<28><><EFBFBD>Ȥϥ<C8A4><CFA5><EFBFBD><EFBFBD><E2A4B7><EFBFBD><EFBFBD>Ŭ<EFBFBD><C5AC><EFBFBD>ʥե<CAA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򥤥󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
wonx_configure.h <20>ǡ<EFBFBD>
#ifndef _WONX_winx_configure_h_INCLUDED_
#define _WONX_wonx_configure_h_INCLUDED_
<EFBFBD>ˤʤäƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
2000/12/28(<28><>)
wonx-1.1 <20><><EFBFBD><EFBFBD>

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@@ -2,13 +2,13 @@ XINCLUDEDIR = /usr/X11R6/include
INCLUDEDIR = .
XLIBDIR = /usr/X11R6/lib
VERSION = WonX-1.1
PKGNAME = wonx-1.1
VERSION = WonX-2.0
PKGNAME = wonx-2.0
SMAC = smac-b02
WWTERM = wwterm-b05
OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WWCursor.o WWText.o WWInterrupt.o WWTimer.o WWSerialPort.o WonX.o WonXDisplay.o WonXSystem.o WonXSerialPort.o XDisplay.o UNIXTimer.o UNIXSerialPort.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o service.o etc.o
OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WWCursor.o WWText.o WWInterrupt.o WWTimer.o WWSerialPort.o WonX.o WonXDisplay.o WonXSystem.o WonXSerialPort.o XDisplay.o XColorGC.o UNIXTimer.o UNIXSerialPort.o Obj.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o libwwc.o service.o etc.o
CC = gcc
@@ -25,6 +25,7 @@ libwonx.a : $(OBJS)
clean :
rm -f libwonx.a sample1 sample2 *.o
rm -fR $(SMAC) $(WWTERM)
sample1 : libwonx.a sample1.o
$(CC) sample1.o -o sample1 \

396
Obj.c Normal file
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@@ -0,0 +1,396 @@
/*****************************************************************************/
/* Obj.c - A library for object list. */
/* */
/* Obj.c Copyright (c) 2000 Sakai Hiroaki. */
/* All Rights Reserved. */
/*****************************************************************************/
#include "ObjP.h"
/*****************************************************************************/
/* ObjListData <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
static ObjListData ObjListData_Create(Obj obj, Obj (*destructor)())
{
ObjListData list_data;
list_data = (ObjListData)malloc(sizeof(_ObjListData));
list_data->obj = obj;
list_data->destructor = destructor;
return (list_data);
}
static ObjListData ObjListData_Destroy(ObjListData list_data)
{
if (list_data == NULL) return (NULL);
/* <20>ǥ<EFBFBD><C7A5>ȥ饯<C8A5><E9A5AF><EFBFBD>μ¹<CEBC> */
if (list_data->destructor)
(*(list_data->destructor))(list_data->obj);
free(list_data);
return (NULL);
}
/*****************************************************************************/
/* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Obj ObjListData_GetObj(ObjListData data)
{
if (data == NULL) return (NULL);
return (data->obj);
}
Obj ObjListData_GetPrev(ObjListData data)
{
if (data == NULL) return (NULL);
return (data->prev);
}
Obj ObjListData_GetNext(ObjListData data)
{
if (data == NULL) return (NULL);
return (data->next);
}
int ObjList_GetLength(ObjList list)
{
if (list == NULL) return (-1);
return (list->length);
}
ObjListData ObjList_GetStartEdge(ObjList list)
{
if (list == NULL) return (NULL);
return (list->start_edge);
}
ObjListData ObjList_GetEndEdge(ObjList list)
{
if (list == NULL) return (NULL);
return (list->end_edge);
}
ObjListData ObjList_GetStart(ObjList list)
{
if (list == NULL) return (NULL);
return (list->start_edge->next);
}
ObjListData ObjList_GetEnd(ObjList list)
{
if (list == NULL) return (NULL);
return (list->end_edge->prev);
}
int ObjList_IsEmpty(ObjList list)
{
if (list == NULL) return (1);
return (list->start_edge->next == list->end_edge);
}
int ObjList_IsStartEdge(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->start_edge);
}
int ObjList_IsEndEdge(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->end_edge);
}
int ObjList_IsStart(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->start_edge->next);
}
int ObjList_IsEnd(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->end_edge->prev);
}
ObjListData ObjList_InsertObjToPrev(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)())
{
ObjListData data;
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current)) return (NULL);
data = ObjListData_Create(obj, destructor);
if (data == NULL) return (NULL);
data->prev = current->prev;
data->next = current;
current->prev->next = data;
current->prev = data;
(list->length)++;
return (data);
}
ObjListData ObjList_InsertObjToNext(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)())
{
ObjListData data;
if (list == NULL) return (NULL);
if (ObjList_IsEndEdge(list, current)) return (NULL);
data = ObjListData_Create(obj, destructor);
if (data == NULL) return (NULL);
data->next = current->next;
data->prev = current;
current->next->prev = data;
current->next = data;
(list->length)++;
return (data);
}
ObjListData ObjList_InsertObjToStart(ObjList list, Obj obj,
Obj (*destructor)())
{
ObjListData current;
current = ObjList_GetStart(list);
return (ObjList_InsertObjToPrev(list, current, obj, destructor));
}
ObjListData ObjList_InsertObjToEnd(ObjList list, Obj obj,
Obj (*destructor)())
{
ObjListData current;
current = ObjList_GetEnd(list);
return (ObjList_InsertObjToNext(list, current, obj, destructor));
}
ObjListData ObjList_DeleteObjToPrev(ObjList list, ObjListData current)
{
ObjListData ret;
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
current->prev->next = current->next;
current->next->prev = current->prev;
ret = current->prev;
ObjListData_Destroy(current);
(list->length)--;
return (ret);
}
ObjListData ObjList_DeleteObjToNext(ObjList list, ObjListData current)
{
ObjListData ret;
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
current->prev->next = current->next;
current->next->prev = current->prev;
ret = current->next;
ObjListData_Destroy(current);
(list->length)--;
return (ret);
}
ObjListData ObjList_DeleteObjFromStart(ObjList list)
{
ObjListData current;
if (list == NULL) return (NULL);
current = ObjList_GetStart(list);
return (ObjList_DeleteObjToNext(list, current));
}
ObjListData ObjList_DeleteObjFromEnd(ObjList list)
{
ObjListData current;
if (list == NULL) return (NULL);
current = ObjList_GetEnd(list);
return (ObjList_DeleteObjToPrev(list, current));
}
ObjListData ObjList_MoveObjToPrev(ObjList list,
ObjListData current,
ObjListData to)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToPrevOfOtherList(list, current, list, to));
}
ObjListData ObjList_MoveObjToNext(ObjList list,
ObjListData current,
ObjListData to)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToNextOfOtherList(list, current, list, to));
}
ObjListData ObjList_MoveObjToStart(ObjList list, ObjListData current)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToStartOfOtherList(list, current, list));
}
ObjListData ObjList_MoveObjToEnd(ObjList list, ObjListData current)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToEndOfOtherList(list, current, list));
}
ObjList ObjList_Create() /* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
{
ObjList list;
list = (ObjList)malloc(sizeof(_ObjList));
if (list == NULL) return (NULL);
list->start_edge = ObjListData_Create(NULL, NULL);
list->end_edge = ObjListData_Create(NULL, NULL);
list->length = 0; /* <20><><EFBFBD><EFBFBD>¸<EFBFBD>ߤ<EFBFBD><DFA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>ο<EFBFBD> */
list->start_edge->prev = NULL;
list->start_edge->next = list->end_edge;
list->end_edge->prev = list->start_edge;
list->end_edge->next = NULL;
return (list);
}
ObjList ObjList_Destroy(ObjList list) /* */
{
if (list == NULL) return (NULL);
while (!ObjList_IsEmpty(list))
ObjList_DeleteObjFromStart(list);
if (list->start_edge)
list->start_edge = ObjListData_Destroy(list->start_edge);
if (list->end_edge)
list->end_edge = ObjListData_Destroy(list->end_edge);
free(list);
return (NULL);
}
/*===========================================================================*/
/* ʣ<><CAA3><EFBFBD>Υ<CEA5>ȴ֤Ǥ<D6A4><C7A4><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
ObjListData ObjList_MoveObjToPrevOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to)
{
if (list == NULL) return (NULL);
if (to_list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
if (ObjList_IsStartEdge(to_list, to)) return (NULL);
if ((list == to_list) && (current == to)) return (current);
current->prev->next = current->next;
current->next->prev = current->prev;
current->prev = to->prev;
current->next = to;
to->prev->next = current;
to->prev = current;
(list->length)--;
(to_list->length)++;
return (current);
}
ObjListData ObjList_MoveObjToNextOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to)
{
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
if (ObjList_IsEndEdge(to_list, to)) return (NULL);
if ((list == to_list) && (current == to)) return (current);
current->prev->next = current->next;
current->next->prev = current->prev;
current->next = to->next;
current->prev = to;
to->next->prev = current;
to->next = current;
(list->length)--;
(to_list->length)++;
return (current);
}
ObjListData ObjList_MoveObjToStartOfOtherList(ObjList list,
ObjListData current,
ObjList to_list)
{
ObjListData to;
if (list == NULL) return (NULL);
if (to_list == NULL) return (NULL);
to = ObjList_GetStart(to_list);
return (ObjList_MoveObjToPrevOfOtherList(list, current, to_list, to));
}
ObjListData ObjList_MoveObjToEndOfOtherList(ObjList list,
ObjListData current,
ObjList to_list)
{
ObjListData to;
if (list == NULL) return (NULL);
if (to_list == NULL) return (NULL);
to = ObjList_GetEnd(to_list);
return (ObjList_MoveObjToNextOfOtherList(list, current, to_list, to));
}
ObjList ObjList_Concatenate(ObjList list1, ObjList list2)
{
ObjListData tmp;
if (list1 == NULL) {
list1 = list2;
return (list1);
}
if (list2 == NULL) return (list1);
list1->end_edge->prev->next = list2->start_edge->next;
list2->start_edge->next->prev = list1->end_edge->prev;
tmp = list1->end_edge;
list1->end_edge = list2->end_edge;
list2->end_edge = tmp;
list2->start_edge->next = list2->end_edge;
list2->end_edge->prev = list2->start_edge;
list1->length += list2->length;
list2->length = 0;
ObjList_Destroy(list2);
return (list1);
}
/* End of File. */

76
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@@ -0,0 +1,76 @@
/*****************************************************************************/
/* Obj.h - A library for object list. */
/* */
/* Obj.h Copyright (c) 2000 Sakai Hiroaki. */
/* All Rights Reserved. */
/*****************************************************************************/
#ifndef _SAKAILIB_OBJ_H_INCLUDED_
#define _SAKAILIB_OBJ_H_INCLUDED_
typedef void * Obj;
typedef struct _ObjListData * ObjListData;
typedef struct _ObjList * ObjList;
typedef Obj (*ObjDestructor)(Obj);
#include <stdio.h>
#include <stdlib.h>
/*****************************************************************************/
/* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Obj ObjListData_GetObj(ObjListData data);
Obj ObjListData_GetPrev(ObjListData data);
Obj ObjListData_GetNext(ObjListData data);
int ObjList_GetLength(ObjList list);
ObjListData ObjList_GetStartEdge(ObjList list);
ObjListData ObjList_GetEndEdge(ObjList list);
ObjListData ObjList_GetStart(ObjList list);
ObjListData ObjList_GetEnd(ObjList list);
int ObjList_IsEmpty(ObjList list);
int ObjList_IsStartEdge(ObjList list, ObjListData data);
int ObjList_IsEndEdge(ObjList list, ObjListData data);
int ObjList_IsStart(ObjList list, ObjListData data);
int ObjList_IsEnd(ObjList list, ObjListData data);
ObjListData ObjList_InsertObjToPrev(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)());
ObjListData ObjList_InsertObjToNext(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)());
ObjListData ObjList_InsertObjToStart(ObjList list, Obj obj,
Obj (*destructor)());
ObjListData ObjList_InsertObjToEnd(ObjList list, Obj obj,
Obj (*destructor)());
ObjListData ObjList_DeleteObjToPrev(ObjList list, ObjListData current);
ObjListData ObjList_DeleteObjToNext(ObjList list, ObjListData current);
ObjListData ObjList_DeleteObjFromStart(ObjList list);
ObjListData ObjList_DeleteObjFromEnd(ObjList list);
ObjListData ObjList_MoveObjToPrev(ObjList list,
ObjListData current,
ObjListData to);
ObjListData ObjList_MoveObjToNext(ObjList list,
ObjListData current,
ObjListData to);
ObjListData ObjList_MoveObjToStart(ObjList list, ObjListData current);
ObjListData ObjList_MoveObjToEnd(ObjList list, ObjListData current);
ObjList ObjList_Create(); /* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
ObjList ObjList_Destroy(ObjList list); /* */
/*===========================================================================*/
/* ʣ<><CAA3><EFBFBD>Υ<CEA5>ȴ֤Ǥ<D6A4><C7A4><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
ObjListData ObjList_MoveObjToPrevOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to);
ObjListData ObjList_MoveObjToNextOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to);
ObjListData ObjList_MoveObjToStartOfOtherList(ObjList list,
ObjListData current,
ObjList to_list);
ObjListData ObjList_MoveObjToEndOfOtherList(ObjList list,
ObjListData current,
ObjList to_list);
ObjList ObjList_Concatenate(ObjList list1, ObjList list2);
#endif

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ObjP.h Normal file
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@@ -0,0 +1,28 @@
/*****************************************************************************/
/* ObjP.h - A library for object list. */
/* */
/* ObjP.h Copyright (c) 2000 Sakai Hiroaki. */
/* All Rights Reserved. */
/*****************************************************************************/
#ifndef _SAKAILIB_OBJP_H_INCLUDED_
#define _SAKAILIB_OBJP_H_INCLUDED_
#include "Obj.h"
/* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD>Ǽ<EFBFBD>ѹ<EFBFBD>¤<EFBFBD><C2A4> */
typedef struct _ObjListData {
struct _ObjListData * prev; /* <20><><EFBFBD>Υǡ<CEA5><C7A1><EFBFBD> */
struct _ObjListData * next; /* <20><><EFBFBD>Υǡ<CEA5><C7A1><EFBFBD> */
Obj obj; /* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
Obj (*destructor)(Obj); /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˸ƤФ<C6A4><D0A4><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5>ȥ饯<C8A5><E9A5AF> */
} _ObjListData;
/* <20><EFBFBD>ȹ<EFBFBD>¤<EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD> */
typedef struct _ObjList {
struct _ObjListData * start_edge;
struct _ObjListData * end_edge;
int length;
} _ObjList;
#endif

View File

@@ -2,6 +2,8 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <string.h>
#include "WWCharacterP.h"
#include "WonX.h"
@@ -11,20 +13,42 @@
int WWCharacter_GetNumber(WWCharacter c)
{
if (c == NULL) WonX_Error("WWCharacter_GetNumber()", "WWCharacter is NULL.");
if (c == NULL) WonX_Error("WWCharacter_GetNumber", "WWCharacter is NULL.");
return (c->number);
}
int WWCharacter_SetNumber(WWCharacter c, int n)
{
if ((n < 0) || (n >= 512))
WonX_Error("WWCharacter_SetNumber()", "Invalid range.");
if (c == NULL) WonX_Error("WWCharacter_SetNumber", "WWCharacter is NULL.");
if ((n < 0) || (n > 512 - 1))
WonX_Error("WWCharacter_SetNumber", "Invalid range.");
return (c->number = n);
}
WWCharacter WWCharacter_Create(int number, unsigned char * bitmap)
unsigned char WWCharacter_GetBitmap(WWCharacter c, int n)
{
if (c == NULL) WonX_Error("WWCharacter_GetBitmap", "WWCharacter is NULL.");
if ((n < 0) || (n > 32 - 1))
WonX_Error("WWCharacter_GetBitmap", "Invalid range.");
return (c->bitmap[n]);
}
unsigned char WWCharacter_SetBitmap(WWCharacter c, int n, unsigned char bitmap)
{
if (c == NULL) WonX_Error("WWCharacter_SetBitmap", "WWCharacter is NULL.");
if ((n < 0) || (n > 32 - 1))
WonX_Error("WWCharacter_SetBitmap", "Invalid range.");
return (c->bitmap[n] = bitmap);
}
WWCharacter WWCharacter_Create(int number)
{
WWCharacter character;
@@ -33,7 +57,7 @@ WWCharacter WWCharacter_Create(int number, unsigned char * bitmap)
WonX_Error("WWCharacter_Create", "Cannot allocate memory.");
WWCharacter_SetNumber(character, number);
WWCharacter_SetBitmap(character, bitmap);
WWCharacter_ClearAllPixels(character);
return (character);
}
@@ -41,82 +65,77 @@ WWCharacter WWCharacter_Create(int number, unsigned char * bitmap)
WWCharacter WWCharacter_Destroy(WWCharacter character)
{
if (character == NULL)
WonX_Error("WWCharacter_Destroy()", "WWCharacter is NULL.");
WonX_Error("WWCharacter_Destroy", "WWCharacter is NULL.");
free(character);
return (NULL);
}
unsigned char * WWCharacter_GetBitmap(WWCharacter character)
int WWCharacter_GetPixel(WWCharacter character, int x, int y,
WWDisplay display)
{
return (character->bitmap);
}
int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap)
{
int i;
unsigned short int pixel;
if (character == NULL)
WonX_Error("WWCharacter_SetBitmap()", "WWCharacter is NULL.");
WonX_Error("WWCharacter_GetPixel", "WWCharacter is NULL.");
for (i = 0; i < 16; i++) {
if (bitmap == NULL) {
character->bitmap[i] = 0x00;
} else {
character->bitmap[i] = bitmap[i];
}
if ((x < 0) || (x > 7))
WonX_Error("WWCharacter_GetPixel", "x is out of range.");
if ((y < 0) || (y > 7))
WonX_Error("WWCharacter_GetPixel", "y is out of range.");
/* <20>ѥ<EFBFBD><D1A5>åȿ<C3A5><C8BF><EFBFBD><EFBFBD>֤<EFBFBD> */
pixel = 0;
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
case COLOR_MODE_4COLOR:
pixel = ((character->bitmap[y * 2 + 0] >> (7-x)) & 1) << 0;
pixel |= ((character->bitmap[y * 2 + 1] >> (7-x)) & 1) << 1;
break;
case COLOR_MODE_16COLOR:
pixel = ((character->bitmap[y * 4 + 0] >> (7-x)) & 1) << 0;
pixel |= ((character->bitmap[y * 4 + 1] >> (7-x)) & 1) << 1;
pixel |= ((character->bitmap[y * 4 + 2] >> (7-x)) & 1) << 2;
pixel |= ((character->bitmap[y * 4 + 3] >> (7-x)) & 1) << 3;
break;
case COLOR_MODE_16PACKED:
pixel = character->bitmap[y * 4 + (7-x) / 2] >> (((7-x) % 2) * 4);
pixel &= 0x0f;
break;
default:
WonX_Error("WWCharacter_GetPixel", "Unknown color mode.");
}
return (0);
}
int WWCharacter_GetPixel(WWCharacter character, int x, int y)
{
if (character == NULL)
WonX_Error("WWCharacter_GetPixel()", "WWCharacter is NULL.");
if ((x < 0) || (x > 7))
WonX_Error("WWCharacter_GetPixel()", "x is invalid value.");
if ((y < 0) || (y > 7))
WonX_Error("WWCharacter_GetPixel()", "y is invalid value.");
/* <20>ӥåȥޥåפ<C3A5>2<EFBFBD>ӥåȤǤԤȤĤΥԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>롥 */
/* 2<>ӥåȤ<C3A5><C8A4>ͤ<EFBFBD><CDA4><EFBFBD>palette <20>ο<EFBFBD><CEBF><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>롥 */
/* bitmap <20><> unsigned char bitmap[16]; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>롥 */
/* <20>ѥ<EFBFBD><D1A5>åȿ<C3A5>(0<><30>3)<29><><EFBFBD>֤<EFBFBD> */
return ( (character->bitmap[y * 2 + x / 4] >> ((x % 4) * 2)) & 0x03 );
}
int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel)
{
unsigned char p;
if (character == NULL)
WonX_Error("WWCharacter_SetPixel()", "WWCharacter is NULL.");
if ((x < 0) || (x > 7))
WonX_Error("WWCharacter_SetPixel()", "x is invalid value.");
if ((y < 0) || (y > 7))
WonX_Error("WWCharacter_SetPixel()", "y is invalid value.");
if ((pixel < 0) || (pixel > 3))
WonX_Error("WWCharacter_SetPixel()", "Invalid pixel.");
p = ((unsigned char)pixel) & 0x03;
p = p << ((x % 4) * 2);
character->bitmap[y * 2 + x / 4] &= ~(0x03 << ((x % 4) * 2));
character->bitmap[y * 2 + x / 4] |= p;
return (pixel);
}
int WWCharacter_CopyBitmap(WWCharacter dst, WWCharacter src)
int WWCharacter_ClearAllPixels(WWCharacter character)
{
return (WWCharacter_SetBitmap(dst, src->bitmap));
if (character == NULL)
WonX_Error("WWCharacter_ClearAllPixels", "WWCharacter is NULL.");
memset(character->bitmap, 0, 32);
return (0);
}
int WWCharacter_PrintData(WWCharacter character, FILE * f)
int WWCharacter_CopyAllPixels(WWCharacter dst, WWCharacter src)
{
int x, y, i, n;
if (dst == NULL)
WonX_Error("WWCharacter_CopyAllPixel", "dst is NULL.");
if (src == NULL)
WonX_Error("WWCharacter_CopyAllPixel", "src is NULL.");
memcpy(dst->bitmap, src->bitmap, 32);
return (0);
}
int WWCharacter_PrintData(WWCharacter character, WWDisplay display, FILE * f)
{
int i, x, y, n;
if (character == NULL)
WonX_Error("WWCharacter_PrintData", "WWCharacter is NULL.");
n = WWCharacter_GetNumber(character);
@@ -125,15 +144,24 @@ int WWCharacter_PrintData(WWCharacter character, FILE * f)
fprintf(f, "character[%d] :\tnumber = %d\n",
n, WWCharacter_GetNumber(character));
for (i = 0; i < 16; i++) {
fprintf(f, "character[%d] :\tbitmap[%d] = 0x%02x\n",
n, i, (int)(WWCharacter_GetBitmap(character)[i]));
for (i = 0; i < 32; i += 8) {
fprintf(f, "character[%d] :\tbitmap[%d] =", n, i);
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i ));
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i+1));
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i+2));
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i+3));
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i+4));
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i+5));
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i+6));
fprintf(f, " %02x", (int)WWCharacter_GetBitmap(character, i+7));
fprintf(f, "\n");
}
fprintf(f, "character[%d] :\tpixels : 01234567\n", n);
for (y = 0; y < 8; y++) {
fprintf(f, "character[%d] :\tbitmap : ", n);
fprintf(f, "character[%d] :\tpixels : %d ", n, y);
for (x = 0; x < 8; x++) {
fprintf(f, "%d", WWCharacter_GetPixel(character, x, y));
fprintf(f, "%d", WWCharacter_GetPixel(character, x, y, display));
}
fprintf(f, "\n");
}

View File

@@ -18,20 +18,27 @@ typedef struct _WWCharacter * WWCharacter;
#include <stdio.h>
#include <stdlib.h>
#include "WWDisplay.h"
#include "wonx_include/libwwc.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
int WWCharacter_GetNumber(WWCharacter c);
int WWCharacter_SetNumber(WWCharacter c, int n);
WWCharacter WWCharacter_Create(int number, unsigned char * bitmap);
unsigned char WWCharacter_GetBitmap(WWCharacter c, int n);
unsigned char WWCharacter_SetBitmap(WWCharacter c, int n, unsigned char bitmap);
WWCharacter WWCharacter_Create(int number);
WWCharacter WWCharacter_Destroy(WWCharacter character);
unsigned char * WWCharacter_GetBitmap(WWCharacter character);
int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap);
int WWCharacter_GetPixel(WWCharacter character, int x, int y);
int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel);
int WWCharacter_CopyBitmap(WWCharacter dst, WWCharacter src);
int WWCharacter_PrintData(WWCharacter character, FILE * f);
int WWCharacter_GetPixel(WWCharacter character, int x, int y,
WWDisplay display);
int WWCharacter_ClearAllPixels(WWCharacter character);
int WWCharacter_CopyAllPixels(WWCharacter dst, WWCharacter src);
int WWCharacter_PrintData(WWCharacter character, WWDisplay display, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -14,9 +14,8 @@
typedef struct _WWCharacter {
int number;
/* <20>ӥåȥޥåפ<EFBFBD>2<EFBFBD>ӥåȤǤԤȤĤΥԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* 2<>ӥåȤ<C3A5><C8A4>ͤ<EFBFBD><CDA4><EFBFBD>palette <20>ο<EFBFBD><CEBF><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>롥 */
unsigned char bitmap[16];
/* <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥå<EFBFBD> */
unsigned char bitmap[32];
} _WWCharacter;
/*****************************************************************************/

View File

@@ -4,6 +4,7 @@
#include "wonx_include/disp.h"
#include "wonx_include/text.h"
#include "wonx_include/libwwc.h"
#include "WWDisplayP.h"
#include "WonX.h"
@@ -26,6 +27,8 @@ WWLCDPanel WWDisplay_GetLCDPanel(WWDisplay d) { return (d->lcd_panel); }
WWText WWDisplay_GetText(WWDisplay d) { return (d->text); }
WWCursor WWDisplay_GetCursor(WWDisplay d) { return (d->cursor); }
unsigned int WWDisplay_GetColorMode(WWDisplay d) { return (d->color_mode); }
int WWDisplay_GetSpriteEnable(WWDisplay d) { return (d->sprite_enable); }
int WWDisplay_GetSpriteWindowEnable(WWDisplay d)
{ return (d->sprite_window_enable); }
@@ -39,7 +42,10 @@ int WWDisplay_GetSpriteWindowWidth(WWDisplay d)
int WWDisplay_GetSpriteWindowHeight(WWDisplay d)
{ return (d->sprite_window_height); }
int WWDisplay_GetBorder(WWDisplay d) { return (d->border); }
WWPalette WWDisplay_GetBorderPalette(WWDisplay d)
{ return (d->border_palette); }
int WWDisplay_GetBorderColor(WWDisplay d)
{ return (d->border_color); }
int WWDisplay_GetForegroundColor(WWDisplay d) { return (d->foreground_color); }
int WWDisplay_GetBackgroundColor(WWDisplay d) { return (d->background_color); }
@@ -68,6 +74,9 @@ WWText WWDisplay_SetText(WWDisplay d, WWText p)
WWCursor WWDisplay_SetCursor(WWDisplay d, WWCursor p)
{ return (d->cursor = p); }
unsigned int WWDisplay_SetColorMode(WWDisplay d, unsigned int mode)
{ return (d->color_mode = mode); }
int WWDisplay_SetSpriteEnable(WWDisplay d, int f)
{ return (d->sprite_enable = f); }
int WWDisplay_SetSpriteWindowEnable(WWDisplay d, int f)
@@ -82,7 +91,10 @@ int WWDisplay_SetSpriteWindowWidth(WWDisplay d, int n)
int WWDisplay_SetSpriteWindowHeight(WWDisplay d, int n)
{ return (d->sprite_window_height = n); }
int WWDisplay_SetBorder(WWDisplay d, int b) { return (d->border = b); }
WWPalette WWDisplay_SetBorderPalette(WWDisplay d, WWPalette p)
{ return (d->border_palette = p); }
int WWDisplay_SetBorderColor(WWDisplay d, int b)
{ return (d->border_color = b); }
int WWDisplay_SetForegroundColor(WWDisplay d, int c)
{ return (d->foreground_color = c); }
@@ -122,14 +134,23 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetColorMap(display, WWColorMap_Create(default_lcd_colors));
for (i = 0; i < 16; i++) {
/*
* WonX-2.0 <20>ʹߤǤϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWPalette <20><><EFBFBD><EFBFBD>Ǥϴ<C7A4><CFB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><E8A4A6>
* <20>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD><C9AC>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD>
*/
#if 1
WWDisplay_SetPalette(display, i,
WWPalette_Create(i,default_palette_colors[i].colors));
#else /* WonX-2.0 <20><><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>꤬ɬ<EAA4AC>פ<EFBFBD><D7A4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD> */
WWDisplay_SetPalette(display, i,
WWPalette_Create(i,
default_palette_colors[i].colors,
((i / 4) % 2) ? 1 : 0));
#endif
}
for (i = 0; i < 512; i++) {
WWDisplay_SetCharacter(display, i, WWCharacter_Create(i, NULL));
WWDisplay_SetCharacter(display, i, WWCharacter_Create(i));
}
for (i = 0; i < 128; i++) {
@@ -151,8 +172,6 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetLCDPanel(display, WWLCDPanel_Create(lcd_panel_width,
lcd_panel_height));
/* <20>ǥե<C7A5><D5A5><EFBFBD><EFBFBD>ȤΥƥ<CEA5><C6A5><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD>ѥѥ<D1A5><D1A5>åȤ<C3A5>0 */
WWDisplay_SetText(display,
WWText_Create(WWDisplay_GetScreen(display, SCREEN2),
@@ -168,6 +187,9 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetCursor(display,
WWCursor_Create(WWDisplay_GetPalette(display, 1)));
/* <20>ǥե<C7A5><D5A5><EFBFBD><EFBFBD>ȤΥ<C8A4><CEA5><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E2A1BC> */
WWDisplay_SetColorMode(display, COLOR_MODE_GRAYSCALE);
WWDisplay_SetSpriteEnable(display, 0);
WWDisplay_SetSpriteWindowEnable(display, 0);
@@ -176,7 +198,8 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetSpriteWindowWidth( display, lcd_panel_width);
WWDisplay_SetSpriteWindowHeight(display, lcd_panel_height);
WWDisplay_SetBorder(display, 0);
WWDisplay_SetBorderPalette(display, WWDisplay_GetPalette(display, 0));
WWDisplay_SetBorderColor(display, 0);
WWDisplay_SetForegroundColor(display, 3);
WWDisplay_SetBackgroundColor(display, 0);
@@ -316,12 +339,24 @@ static int WWDisplay_DrawScreen(WWDisplay display, WWScreen screen,
px = x + WWScreen_GetRollX(screen);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD> */
pixel = WWScreen_GetPixel(screen, px, py, cursor);
pixel = WWScreen_GetPixel(screen, px, py, display, cursor);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
if (pixel == -1) continue;
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
break;
default:
WonX_Error("WWDisplay_DrawSprite", "Unknown color mode.");
}
WWLCDPanel_SetPixel(lcd_panel, x, y, pixel);
}
}
@@ -349,7 +384,9 @@ static int WWDisplay_DrawSprite(WWDisplay display, WWSprite sprite)
for (y = 0; y < 8; y++) {
for (x = 0; x < 8; x++) {
pixel = WWSprite_GetPixel(sprite, x, y); /* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD> */
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD> */
pixel = WWSprite_GetPixel(sprite, x, y, display);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
if (pixel == -1) continue;
@@ -370,7 +407,19 @@ static int WWDisplay_DrawSprite(WWDisplay display, WWSprite sprite)
}
}
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
break;
default:
WonX_Error("WWDisplay_DrawSprite", "Unknown color mode.");
}
WWLCDPanel_SetPixel(WWDisplay_GetLCDPanel(display), lcd_x, lcd_y, pixel);
}
}
@@ -385,7 +434,8 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
int lcd_panel_width;
int lcd_panel_height;
WWColorMap color_map;
int border;
WWPalette border_palette;
int border_color;
WWScreen screen;
WWSprite sprite;
WWCursor cursor;
@@ -394,13 +444,38 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
lcd_panel_width = WWLCDPanel_GetWidth( lcd_panel);
lcd_panel_height = WWLCDPanel_GetHeight(lcd_panel);
color_map = WWDisplay_GetColorMap(display);
border = WWDisplay_GetBorder(display);
border_palette = WWDisplay_GetBorderPalette(display);
border_color = WWDisplay_GetBorderColor(display);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
border_color &= (DCM_BORDER_COLOR >> 8);
border_color = WWColorMap_GetLCDColor(color_map, border_color);
break;
case COLOR_MODE_4COLOR:
border_color &= 0x03;
border_color =
((unsigned short int)WWPalette_GetRed( border_palette,border_color)<<8)|
((unsigned short int)WWPalette_GetGreen(border_palette,border_color)<<4)|
((unsigned short int)WWPalette_GetBlue( border_palette,border_color)<<0);
break;
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
border_color &= 0x0f;
border_color =
((unsigned short int)WWPalette_GetRed( border_palette,border_color)<<8)|
((unsigned short int)WWPalette_GetGreen(border_palette,border_color)<<4)|
((unsigned short int)WWPalette_GetBlue( border_palette,border_color)<<0);
break;
default:
WonX_Error("WWDisplay_DrawLCDPanel", "Unknown color mode.");
}
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
for (x = 0; x < lcd_panel_width; x++) {
for (y = 0; y < lcd_panel_height; y++) {
WWLCDPanel_SetPixel(lcd_panel, x, y,
WWColorMap_GetLCDColor(color_map, border));
WWLCDPanel_SetPixel(lcd_panel, x, y, border_color);
}
}
@@ -447,6 +522,38 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
return (0);
}
/*===========================================================================*/
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD>Ĵ<EFBFBD>٤<EFBFBD> */
/*===========================================================================*/
int WWDisplay_IsTransparent(WWDisplay display, WWPalette palette, int color)
{
int mode;
int palette_num;
int ret;
if (color != 0) return (0);
mode = WWDisplay_GetColorMode(display);
palette_num = WWPalette_GetNumber(palette);
ret = 0;
switch (mode) {
case COLOR_MODE_GRAYSCALE :
case COLOR_MODE_4COLOR :
ret = ((palette_num / 4) % 2) ? 1 : 0;
break;
case COLOR_MODE_16COLOR :
case COLOR_MODE_16PACKED :
ret = 1;
break;
default :
WonX_Error("WWDisplay_IsTransparent", "Unknown color mode.");
}
return (ret);
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -41,6 +41,8 @@ WWLCDPanel WWDisplay_GetLCDPanel(WWDisplay d);
WWText WWDisplay_GetText(WWDisplay d);
WWCursor WWDisplay_GetCursor(WWDisplay d);
unsigned int WWDisplay_GetColorMode(WWDisplay d);
int WWDisplay_GetSpriteEnable(WWDisplay d);
int WWDisplay_GetSpriteWindowEnable(WWDisplay d);
@@ -49,7 +51,8 @@ int WWDisplay_GetSpriteWindowY(WWDisplay d);
int WWDisplay_GetSpriteWindowWidth(WWDisplay d);
int WWDisplay_GetSpriteWindowHeight(WWDisplay d);
int WWDisplay_GetBorder(WWDisplay d);
WWPalette WWDisplay_GetBorderPalette(WWDisplay d);
int WWDisplay_GetBorderColor(WWDisplay d);
int WWDisplay_GetForegroundColor(WWDisplay d);
int WWDisplay_GetBackgroundColor(WWDisplay d);
@@ -70,6 +73,8 @@ WWLCDPanel WWDisplay_SetLCDPanel(WWDisplay d, WWLCDPanel p);
WWText WWDisplay_SetText(WWDisplay d, WWText p);
WWCursor WWDisplay_SetCursor(WWDisplay d, WWCursor p);
unsigned int WWDisplay_SetColorMode(WWDisplay d, unsigned int mode);
int WWDisplay_SetSpriteEnable(WWDisplay d, int f);
int WWDisplay_SetSpriteWindowEnable(WWDisplay d, int f);
@@ -78,7 +83,8 @@ int WWDisplay_SetSpriteWindowY(WWDisplay d, int n);
int WWDisplay_SetSpriteWindowWidth(WWDisplay d, int n);
int WWDisplay_SetSpriteWindowHeight(WWDisplay d, int n);
int WWDisplay_SetBorder(WWDisplay d, int b);
WWPalette WWDisplay_SetBorderPalette(WWDisplay d, WWPalette p);
int WWDisplay_SetBorderColor(WWDisplay d, int b);
int WWDisplay_SetForegroundColor(WWDisplay d, int c);
int WWDisplay_SetBackgroundColor(WWDisplay d, int c);
@@ -100,6 +106,12 @@ WWDisplay WWDisplay_Destroy(WWDisplay display);
int WWDisplay_DrawLCDPanel(WWDisplay display);
/*===========================================================================*/
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD>Ĵ<EFBFBD>٤<EFBFBD> */
/*===========================================================================*/
int WWDisplay_IsTransparent(WWDisplay display, WWPalette palette, int color);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -23,6 +23,8 @@ typedef struct _WWDisplay {
WWCursor cursor;
/* <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ץ쥤<D7A5><ECA5A4>°<EFBFBD><C2B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
unsigned int color_mode; /* <20><><EFBFBD><EFBFBD><EFBFBD><E2A1BC> */
int sprite_enable; /* <20><><EFBFBD>ץ饤<D7A5><E9A5A4>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD><CDA1>֥<EFBFBD><D6A5>ե饰 */
int sprite_window_enable; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD>͡<EFBFBD><CDA1>֥<EFBFBD><D6A5>ե饰 */
int sprite_window_x; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD> */
@@ -30,14 +32,16 @@ typedef struct _WWDisplay {
int sprite_window_width; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD> */
int sprite_window_height; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD> */
int border; /* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC>0<EFBFBD><30>7<EFBFBD>Υ<EFBFBD><CEA5><EFBFBD>ޥå<DEA5><C3A5>ֹ<EFBFBD> */
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υѥ<CEA5><D1A5>åȡ<C3A5><C8A1><EFBFBD><EFBFBD><EFBFBD><E9A1BC>ɬ<EFBFBD><EFBFBD> */
WWPalette border_palette;
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>0<EFBFBD><30>7<EFBFBD>Υ<EFBFBD><CEA5><EFBFBD>ޥå<DEA5><C3A5>ֹ<EFBFBD> */
int border_color;
int foreground_color; /* <20><><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD> */
int background_color; /* <20><><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD> */
int sprite_start; /* <20><><EFBFBD>ץ饤<D7A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD> */
int sprite_count; /* <20><><EFBFBD>ץ饤<D7A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD> */
} _WWDisplay;
/*****************************************************************************/

View File

@@ -28,56 +28,59 @@ int WWLCDPanel_ResetAllDraw(WWLCDPanel p) { return (p->all_draw = 0); }
int WWLCDPanel_SetAllDraw(WWLCDPanel p) { return (p->all_draw = 1); }
int WWLCDPanel_IsAllDraw(WWLCDPanel p) { return (p->all_draw); }
unsigned char * WWLCDPanel_GetPixelMap(WWLCDPanel p)
unsigned short int * WWLCDPanel_GetPixelMap(WWLCDPanel p)
{
return (p->pixel[p->current]);
}
/* LCD<43>ϣ<EFBFBD><CFA3>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD>16<EFBFBD><EFBFBD>(<EFBFBD><EFBFBD><EFBFBD>ӥå<EFBFBD>ɬ<EFBFBD><EFBFBD>) */
static int WWLCDPanel_GetPixelByCurrent(WWLCDPanel lcd_panel, int current,
int x, int y)
/* LCD<43>ϣ<EFBFBD><CFA3>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD>4096<EFBFBD><EFBFBD>(12<EFBFBD>ӥå<EFBFBD>ɬ<EFBFBD><EFBFBD>) */
static unsigned short int WWLCDPanel_GetPixelByCurrent(WWLCDPanel lcd_panel,
int current,
int x, int y)
{
unsigned char pixel;
unsigned short int pixel;
if ( (x < 0) || (x > WWLCDPanel_GetWidth( lcd_panel) - 1) ||
(y < 0) || (y > WWLCDPanel_GetHeight(lcd_panel) - 1) )
return (-1);
pixel = lcd_panel->pixel[current][y * WWLCDPanel_GetWidth(lcd_panel) + x];
pixel &= 0x0f;
return ((int)pixel);
}
static int WWLCDPanel_GetOldPixel(WWLCDPanel lcd_panel, int x, int y)
static unsigned short int WWLCDPanel_GetOldPixel(WWLCDPanel lcd_panel,
int x, int y)
{
return (WWLCDPanel_GetPixelByCurrent(lcd_panel, 1 - lcd_panel->current, x, y));
return (WWLCDPanel_GetPixelByCurrent(lcd_panel,
1 - lcd_panel->current, x, y));
}
int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y)
unsigned short int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y)
{
return (WWLCDPanel_GetPixelByCurrent(lcd_panel, lcd_panel->current, x, y));
}
int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y, int pixel)
unsigned short int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y,
unsigned short int pixel)
{
unsigned char p;
unsigned short int p;
int n;
if ( (x < 0) || (x > WWLCDPanel_GetWidth( lcd_panel) - 1) ||
(y < 0) || (y > WWLCDPanel_GetHeight(lcd_panel) - 1) )
return (-1);
p = ((unsigned char)pixel) & 0x0f;
p = pixel & 0x0fff;
n = y * WWLCDPanel_GetWidth(lcd_panel) + x;
lcd_panel->pixel[lcd_panel->current][n] = p;
return (pixel);
return (p);
}
int WWLCDPanel_IsPixelChanged(WWLCDPanel lcd_panel, int x, int y)
{
int old_pixel;
int current_pixel;
unsigned short int old_pixel;
unsigned short int current_pixel;
if (WWLCDPanel_IsAllDraw(lcd_panel)) return (1);
old_pixel = WWLCDPanel_GetOldPixel(lcd_panel, x, y);
@@ -90,6 +93,7 @@ WWLCDPanel WWLCDPanel_Create(int width, int height)
{
WWLCDPanel lcd_panel;
int x, y, i;
unsigned short int * p;
lcd_panel = (WWLCDPanel)malloc(sizeof(_WWLCDPanel));
if (lcd_panel == NULL)
@@ -99,15 +103,16 @@ WWLCDPanel WWLCDPanel_Create(int width, int height)
WWLCDPanel_SetHeight(lcd_panel, height);
for (i = 0; i < 2; i++) {
lcd_panel->pixel[i] =
(unsigned char *)malloc(sizeof(unsigned char) *
WWLCDPanel_GetWidth(lcd_panel) *
WWLCDPanel_GetHeight(lcd_panel));
p = (unsigned short int *)malloc(sizeof(unsigned short int) *
WWLCDPanel_GetWidth(lcd_panel) *
WWLCDPanel_GetHeight(lcd_panel));
if (p == NULL) WonX_Error("WWLCDPanel_Create", "Cannot allocate memory.");
lcd_panel->pixel[i] = p;
}
for (y = 0; y < lcd_panel->height; y++) {
for (x = 0; x < lcd_panel->width / 2; x++) {
WWLCDPanel_SetPixel(lcd_panel, x, y, 0x00);
WWLCDPanel_SetPixel(lcd_panel, x, y, 0);
}
}

View File

@@ -32,9 +32,10 @@ int WWLCDPanel_ResetAllDraw(WWLCDPanel p);
int WWLCDPanel_SetAllDraw(WWLCDPanel p);
int WWLCDPanel_IsAllDraw(WWLCDPanel p);
unsigned char * WWLCDPanel_GetPixelMap(WWLCDPanel p);
int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y);
int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y, int pixel);
unsigned short int * WWLCDPanel_GetPixelMap(WWLCDPanel p);
unsigned short int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y);
unsigned short int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y,
unsigned short int pixel);
int WWLCDPanel_IsPixelChanged(WWLCDPanel lcd_panel, int x, int y);
WWLCDPanel WWLCDPanel_Create(int width, int height);
WWLCDPanel WWLCDPanel_Destroy(WWLCDPanel lcd_panel);

View File

@@ -15,18 +15,20 @@ typedef struct _WWLCDPanel {
int width;
int height;
/* X<><58><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD>٤򸺤餹<F2B8BAA4><E9A4B9><EFBFBD><EFBFBD>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD>ʬ<EFBFBD>Ͻ񤭴<CFBD><F1A4ADB4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>ˤ<EFBFBD><CBA4>롥 */
/* pixel[current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
/* pixel[1 - current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
/* X<><58><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD>٤򸺤餹<F2B8BAA4><E9A4B9><EFBFBD><EFBFBD>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD>ʬ<EFBFBD>Ͻ񤭴<CFBD><F1A4ADB4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>ˤ<EFBFBD><CBA4> */
/* pixel[current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
/* pixel[1 - current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
int current;
/* all_draw == 1 <20>ΤȤ<CEA4><C8A4>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><CAAC>̵<EFBFBD><CCB5><EFBFBD>Τǡ<CEA4> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ򼨤<C8A4><F2BCA8A4><EFBFBD> */
/* all_draw == 1 <20>ΤȤ<CEA4><C8A4>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><CAAC>̵<EFBFBD><CCB5><EFBFBD>Τǡ<CEA4> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ򼨤<C8A4><F2BCA8A4><EFBFBD> */
int all_draw;
/* 16<EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󡥣<EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD>Ȥǣ<EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>ξ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
unsigned char * pixel[2];
/* 4096<EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󡥣<EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD>Ȥǣ<EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>ξ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* X<><58><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD>٤򸺤餹<F2B8BAA4><E9A4B9><EFBFBD><EFBFBD>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD>ʬ<EFBFBD>Ͻ񤭴<CFBD><F1A4ADB4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>ˤ<EFBFBD><CBA4>롥 */
unsigned short int * pixel[2];
} _WWLCDPanel;
/*****************************************************************************/

View File

@@ -13,20 +13,57 @@
int WWPalette_GetNumber(WWPalette p) { return (p->number); }
int WWPalette_SetNumber(WWPalette p, int n) { return (p->number = n); }
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
int WWPalette_GetTransparent(WWPalette p) { return (p->transparent); }
int WWPalette_SetTransparent(WWPalette p, int f)
{ return (p->transparent = f); }
#endif
WWPalette WWPalette_Create(int number, int * mapped_colors, int transparent)
int WWPalette_GetRed( WWPalette p, int n) { return (p->red[ n]); }
int WWPalette_GetGreen(WWPalette p, int n) { return (p->green[n]); }
int WWPalette_GetBlue( WWPalette p, int n) { return (p->blue[ n]); }
int WWPalette_SetRed( WWPalette p, int n, int value)
{ return (p->red[ n] = value); }
int WWPalette_SetGreen(WWPalette p, int n, int value)
{ return (p->green[n] = value); }
int WWPalette_SetBlue( WWPalette p, int n, int value)
{ return (p->blue[ n] = value); }
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD>
* <20><><EFBFBD>Ȥ<EFBFBD><C8A4>Ȥϡ<C8A4>
* WWPalette WWPalette_Create(int number, int * mapped_colors, int transparent)
* <20>Τ<CEA4>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD> transparent <20><><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD>
*/
WWPalette WWPalette_Create(int number, int * mapped_colors)
{
WWPalette palette;
int i;
palette = (WWPalette)malloc(sizeof(_WWPalette));
if (palette == NULL)
WonX_Error("WWPalette_Create", "Cannot allocate memory");
WWPalette_SetNumber(palette, number);
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
WWPalette_SetTransparent(palette, transparent);
#endif
for (i = 0; i < 16; i++) {
WWPalette_SetRed( palette, i, 0);
WWPalette_SetGreen(palette, i, 0);
WWPalette_SetBlue( palette, i, 0);
}
WWPalette_SetMappedColors(palette, mapped_colors);
return (palette);
@@ -70,29 +107,55 @@ int WWPalette_GetMappedColor(WWPalette palette, int color)
int pixel;
pixel = palette->mapped_color[color];
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
if (WWPalette_GetTransparent(palette) && (pixel == 0)) {
pixel = -1;
}
#endif
return (pixel);
}
int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color)
{
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
if (mapped_color == -1) mapped_color = 0;
#endif
return (palette->mapped_color[color] = mapped_color);
}
int WWPalette_PrintData(WWPalette p, FILE * f)
int WWPalette_PrintData(WWPalette p, WWDisplay display, FILE * f)
{
int i, n;
int transparent;
n = WWPalette_GetNumber(p);
fprintf(f, "\n");
fprintf(f, "palette[%d] :\tnumber = %d\n", n, WWPalette_GetNumber(p));
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 1
transparent = WWDisplay_IsTransparent(display, p, 0);
fprintf(f, "palette[%d] :\ttransparent = %s\n",
n, wonx_true_false(WWPalette_GetTransparent(p)));
n, wonx_true_false(transparent));
#else
fprintf(f, "palette[%d] :\ttransparent = %s\n",
n, wonx_true_false(WWPalette_GetTransparent(p)));
#endif
for (i = 0; i < 4; i++) {
fprintf(f, "palette[%d] :\tcolor[%d] = %d\n",

View File

@@ -18,21 +18,46 @@ typedef struct _WWPalette * WWPalette;
#include <stdio.h>
#include <stdlib.h>
#include "WWDisplay.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
int WWPalette_GetNumber(WWPalette p);
int WWPalette_SetNumber(WWPalette p, int n);
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
int WWPalette_GetTransparent(WWPalette palette);
int WWPalette_SetTransparent(WWPalette palette, int f);
#endif
int WWPalette_GetRed( WWPalette p, int n);
int WWPalette_GetGreen(WWPalette p, int n);
int WWPalette_GetBlue( WWPalette p, int n);
int WWPalette_SetRed( WWPalette p, int n, int value);
int WWPalette_SetGreen(WWPalette p, int n, int value);
int WWPalette_SetBlue( WWPalette p, int n, int value);
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 1
WWPalette WWPalette_Create(int number, int * mapped_colors);
#else
WWPalette WWPalette_Create(int number, int * mapped_colors, int transparent);
#endif
WWPalette WWPalette_Destroy(WWPalette palette);
int * WWPalette_GetMappedColors(WWPalette palette, int * mapped_colors);
int WWPalette_SetMappedColors(WWPalette palette, int * mapped_colors);
int WWPalette_GetMappedColor(WWPalette palette, int color);
int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color);
int WWPalette_PrintData(WWPalette p, FILE * f);
int WWPalette_PrintData(WWPalette p, WWDisplay display, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -12,12 +12,28 @@
/*****************************************************************************/
typedef struct _WWPalette {
int number;
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
int transparent; /* 0 <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ˤʤ뤫<CAA4>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>Υե饰 */
#endif
/* <20><><EFBFBD><EFBFBD>ޥåפ<C3A5>8<EFBFBD><38><EFBFBD><EFBFBD><E6A4AB>4<EFBFBD><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
int mapped_color[4]; /* <20><><EFBFBD><EFBFBD>ޥåפ<C3A5><D7A4>ֹ<EFBFBD>(0<><30>7)<29><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޥåפ<EFBFBD>8<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
int mapped_color[4]; /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤǤϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޥåפ<EFBFBD><EFBFBD>ֹ<EFBFBD>(0<><30>7)<29><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*
* 4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC>16<31><36><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<C9A4><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>rgb <20>ο<EFBFBD><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
* 4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<C9A4><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>0<EFBFBD><30>3<EFBFBD>ޤǤ<DEA4><C7A4><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
* 16<31><36><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<C9A4><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>0<EFBFBD><30>15<31>ޤǤ<DEA4><C7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
*/
int red[16];
int green[16];
int blue[16];
} _WWPalette;

View File

@@ -159,7 +159,8 @@ int WWScreen_SetDrawWidth( WWScreen s, int n) { return (s->draw_width = n); }
int WWScreen_SetDrawHeight(WWScreen s, int n) { return (s->draw_height = n); }
/* <20><><EFBFBD><EFBFBD>ޥåפο<D7A4>(0<><30>7)<29><><EFBFBD>֤<EFBFBD><><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤<EFBFBD>) */
int WWScreen_GetPixel(WWScreen screen, int x, int y, WWCursor cursor)
int WWScreen_GetPixel(WWScreen screen, int x, int y,
WWDisplay display, WWCursor cursor)
{
int cx, cy, px, py;
int pixel;
@@ -193,8 +194,32 @@ int WWScreen_GetPixel(WWScreen screen, int x, int y, WWCursor cursor)
}
}
pixel = WWCharacter_GetPixel(character, px, py);
pixel = WWPalette_GetMappedColor(palette, pixel); /*Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD>*/
pixel = WWCharacter_GetPixel(character, px, py, display);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
/*
* WonX-2.0 <20>ʹߤǤϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD> WWDisplay <20><><EFBFBD><EFBFBD>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6>
* <20>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>WWPalette_GetMappedColor() <20><> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD>Ȥ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD>
*/
pixel = WWPalette_GetMappedColor(palette, pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
pixel =
((unsigned short int)WWPalette_GetRed( palette, pixel) << 8) |
((unsigned short int)WWPalette_GetGreen(palette, pixel) << 4) |
((unsigned short int)WWPalette_GetBlue( palette, pixel) << 0);
break;
default:
WonX_Error("WWScreen_GetPixel", "Unknown color mode.");
}
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤ<EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD> */
if (WWDisplay_IsTransparent(display, palette, pixel))
pixel = -1;
return (pixel);
}

View File

@@ -20,6 +20,7 @@ typedef struct _WWScreen * WWScreen;
#include "WWPalette.h"
#include "WWCharacter.h"
#include "WWCursor.h"
#include "WWDisplay.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
@@ -71,7 +72,8 @@ int WWScreen_SetDrawY( WWScreen s, int n);
int WWScreen_SetDrawWidth( WWScreen s, int n);
int WWScreen_SetDrawHeight(WWScreen s, int n);
int WWScreen_GetPixel(WWScreen screen, int x, int y, WWCursor cursor);
int WWScreen_GetPixel(WWScreen screen, int x, int y,
WWDisplay display, WWCursor cursor);
WWScreen WWScreen_Create(int number,
int width, int height,

View File

@@ -39,20 +39,44 @@ int WWSprite_SetPosition(WWSprite sprite, int x, int y)
}
/* <20><><EFBFBD>ץ饤<D7A5>ȤΥԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4>֤<EFBFBD><D6A4><EFBFBD><><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤<EFBFBD>) */
int WWSprite_GetPixel(WWSprite sprite, int x, int y)
int WWSprite_GetPixel(WWSprite sprite, int x, int y, WWDisplay display)
{
WWPalette p;
WWCharacter c;
WWPalette palette;
WWCharacter character;
int pixel;
p = WWSprite_GetPalette(sprite);
c = WWSprite_GetCharacter(sprite);
palette = WWSprite_GetPalette(sprite);
character = WWSprite_GetCharacter(sprite);
if (WWSprite_GetHorizontal(sprite)) x = 7 - x;
if (WWSprite_GetVertical( sprite)) y = 7 - y;
pixel = WWCharacter_GetPixel(c, x, y);
pixel = WWPalette_GetMappedColor(p, pixel); /* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD> */
pixel = WWCharacter_GetPixel(character, x, y, display);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
/*
* WonX-2.0 <20>ʹߤǤϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD> WWDisplay <20><><EFBFBD><EFBFBD>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6>
* <20>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>WWPalette_GetMappedColor() <20><> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD>Ȥ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD>
*/
pixel = WWPalette_GetMappedColor(palette, pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
pixel =
((unsigned short int)WWPalette_GetRed( palette, pixel) << 8) |
((unsigned short int)WWPalette_GetGreen(palette, pixel) << 4) |
((unsigned short int)WWPalette_GetBlue( palette, pixel) << 0);
break;
default:
WonX_Error("WWSprite_GetPixel", "Unknown color mode.");
}
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤ<EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD> */
if (WWDisplay_IsTransparent(display, palette, pixel))
pixel = -1;
return (pixel);
}

View File

@@ -19,6 +19,7 @@ typedef struct _WWSprite * WWSprite;
#include "WWPalette.h"
#include "WWCharacter.h"
#include "WWDisplay.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
@@ -43,7 +44,7 @@ WWCharacter WWSprite_SetCharacter(WWSprite s, WWCharacter c);
int WWSprite_GetX(WWSprite sprite);
int WWSprite_GetY(WWSprite sprite);
int WWSprite_SetPosition(WWSprite sprite, int x, int y);
int WWSprite_GetPixel(WWSprite sprite, int x, int y);
int WWSprite_GetPixel(WWSprite sprite, int x, int y, WWDisplay display);
WWSprite WWSprite_Create(int number, int x, int y,
int horizontal, int vertical,

View File

@@ -57,7 +57,7 @@ int WWText_SetTextWindow(WWText ww_text, int x, int y,
for (tx = 0; tx < WWText_GetWidth(ww_text); tx++) {
if (c >= 512) WonX_Error("WWText_SetTextWindow", "Over character.");
ww_character = WWDisplay_GetCharacter(ww_display, c);
WWCharacter_SetBitmap(ww_character, NULL);
WWCharacter_ClearAllPixels(ww_character);
WWScreen_SetCharacter(WWText_GetScreen(ww_text),
WWText_GetX(ww_text) + tx,
WWText_GetY(ww_text) + ty,
@@ -72,10 +72,13 @@ int WWText_PutCharacter(WWText ww_text, int x, int y, int character,
WWDisplay ww_display)
{
WWCharacter ww_character;
int j, k, n;
unsigned char pixel;
int f, b;
unsigned char bitmap[2];
if ((character < 0) || (character > 127)) {
WonX_Warning("WWText_PutCharacter", "Character number is out of range.");
fflush(stdout);
return (-1);
}
@@ -87,7 +90,6 @@ int WWText_PutCharacter(WWText ww_text, int x, int y, int character,
if ( (x < 0) || (x > WWText_GetWidth( ww_text) - 1) ||
(y < 0) || (y > WWText_GetHeight(ww_text) - 1) ) {
WonX_Warning("WWText_PutCharacter", "Position is out of range.");
fflush(stdout);
return (-1);
}
@@ -102,7 +104,36 @@ int WWText_PutCharacter(WWText ww_text, int x, int y, int character,
WWText_GetY(ww_text) + y);
#endif
WWCharacter_CopyBitmap(ww_character, WWText_GetFont(ww_text, character));
/*
* <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȥե<C8A5><D5A5><EFBFBD><EFBFBD>Ȥ<EFBFBD>
* f = WWDisplay_GetForegroundColor(ww_display);
* b = WWDisplay_GetBackgroundColor(ww_display);
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>Ӥ˥ӥåȥޥåפ򥳥ԡ<F2A5B3A5><D4A1><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>
* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD>κݤˡ<DDA4><CBA1><EFBFBD><EFBFBD>Τ<CEA4>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD>äơ<C3A4><C6A1>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>Ȥν<C8A4><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>
* ̵<><CCB5><EFBFBD>ʤä<CAA4><C3A4>Τǡ<CEA4>WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>
*/
#if 0
WWCharacter_CopyAllPixels(ww_character, WWText_GetFont(ww_text, character));
#else
f = WWDisplay_GetForegroundColor(ww_display);
b = WWDisplay_GetBackgroundColor(ww_display);
n = character * 8;
for (j = 0; j < 8; j++) {
bitmap[0] = 0;
bitmap[1] = 0;
for (k = 0; k < 8; k++) {
pixel = (fonts[n] & (1 << k)) ? f : b;
bitmap[0] |= ( pixel & 1) << k;
bitmap[1] |= ((pixel >> 1) & 1) << k;
}
WWCharacter_SetBitmap(ww_character, j*2 , bitmap[0]);
WWCharacter_SetBitmap(ww_character, j*2+1, bitmap[1]);
n++;
}
#endif
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>˥ѥ<CBA5><D1A5>åȤ<C3A5><C8A4><EFBFBD><EFBFBD><EFBFBD><EAA4B9><EFBFBD>ΤǤ<CEA4><C7A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD> <20><><EFBFBD><EFBFBD> */
WWScreen_SetPalette(WWText_GetScreen(ww_text),
@@ -122,20 +153,46 @@ WWText WWText_Create(WWScreen screen,
WWPalette palette)
{
WWText ww_text;
int i;
WWCharacter ww_character;
int i, j, k, n;
unsigned char pixel;
int f, b;
unsigned char bitmap[2];
ww_text = (WWText)malloc(sizeof(_WWText));
if (ww_text == NULL) WonX_Error("WWText_Create", "Cannot allocate memory.");
WWText_SetScreen(ww_text, screen);
WWText_SetX(ww_text, 0);
WWText_SetY(ww_text, 0);
WWText_SetX(ww_text, x);
WWText_SetY(ww_text, y);
WWText_SetWidth( ww_text, width );
WWText_SetHeight(ww_text, height);
WWText_SetPalette(ww_text, palette);
/* <20>ʲ<EFBFBD><CAB2>ϡ<EFBFBD>
f = WWDisplay_GetForegroundColor(ww_display);
b = WWDisplay_GetBackgroundColor(ww_display);
<20>Ǽ<EFBFBD><C7BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤<EFBFBD><D9A4><EFBFBD><EFBFBD><EFBFBD><E2A4B7><EFBFBD>ʤ<EFBFBD>
*/
f = 3;
b = 0;
n = 0;
for (i = 0; i < 128; i++) {
WWText_SetFont(ww_text, i, WWCharacter_Create(i, &(fonts[i * 16])));
ww_character = WWCharacter_Create(i);
for (j = 0; j < 8; j++) {
bitmap[0] = 0;
bitmap[1] = 0;
for (k = 0; k < 8; k++) {
pixel = (fonts[n] & (1 << k)) ? f : b;
bitmap[0] |= ( pixel & 1) << k;
bitmap[1] |= ((pixel >> 1) & 1) << k;
}
WWCharacter_SetBitmap(ww_character, j*2 , bitmap[0]);
WWCharacter_SetBitmap(ww_character, j*2+1, bitmap[1]);
n++;
}
WWText_SetFont(ww_text, i, ww_character);
}
return (ww_text);

View File

@@ -57,21 +57,6 @@ WWText WWText_Create(WWScreen screen, int x, int y, int width, int height,
WWPalette palette);
WWText WWText_Destroy(WWText text);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -1,130 +1,130 @@
static unsigned char fonts[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 0 <20><><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8> */
0x00,0x00,0x00,0x00,0xc0,0x0c,0x00,0x00,0x30,0x30,0xc0,0x0f,0x00,0x00,0x00,0x00, /* 1 <20>д<EFBFBD> */
0x00,0x00,0xf0,0x3f,0x3c,0xf3,0xfc,0xff,0xcc,0xcf,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 2 <20>д<EFBFBD> */
0x30,0x30,0xfc,0xfc,0xfc,0xff,0xfc,0xff,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 3 <20>ϡ<EFBFBD><CFA1><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0xfc,0xff,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 4 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xc0,0x0f,0xfc,0xfc,0xfc,0xfc,0x00,0x03,0xc0,0x0f,0x00,0x00, /* 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0xfc,0xff,0xf0,0x3f,0x00,0x03,0xc0,0x0f,0x00,0x00, /* 6 <20><><EFBFBD>ڡ<EFBFBD><DAA1><EFBFBD> */
0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0x00,0x00,0x00,0x00, /* 7 <20><> */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x30,0x0c,0x30,0x0c,0xf0,0x0f,0x00,0x00,0x00,0x00, /* 8 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0xc0,0x03,0x30,0x0c,0x30,0x0c,0xc0,0x03,0x00,0x00,0x00,0x00, /* 9 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0xfc,0x3f,0x0c,0x30,0xcc,0x33,0xcc,0x33,0x0c,0x30,0xfc,0x3f,0x00,0x00, /* 10 <20><><EFBFBD>Żͳ<C5BB> */
0x00,0xff,0x00,0xf0,0x00,0xcc,0xf0,0xc3,0x0c,0x03,0x0c,0x03,0xf0,0x00,0x00,0x00, /* 11 <20><> */
0xc0,0x0f,0x30,0x30,0x30,0x30,0xc0,0x0f,0x00,0x03,0xf0,0x3f,0x00,0x03,0x00,0x00, /* 12 <20><> */
0xc0,0x03,0xc0,0x0f,0xc0,0x3c,0xc0,0x30,0xc0,0x30,0xfc,0x00,0x3c,0x00,0x00,0x00, /* 13 <20><> */
0xc0,0x03,0xc0,0x3f,0xc0,0x3c,0xc0,0x30,0x3c,0x30,0x3c,0x3f,0x00,0x0f,0x00,0x00, /* 14 <20><><EFBFBD><EFBFBD> */
0x00,0x03,0x30,0x33,0xc0,0x0f,0xfc,0xfc,0xc0,0x0f,0x30,0x33,0x00,0x03,0x00,0x00, /* 15 <20><>ȯ<EFBFBD><C8AF> */
0xc0,0x00,0xc0,0x03,0xc0,0x0f,0xc0,0x3f,0xc0,0x0f,0xc0,0x03,0xc0,0x00,0x00,0x00, /* 16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x0c,0x00,0x0f,0xc0,0x0f,0xf0,0x0f,0xc0,0x0f,0x00,0x0f,0x00,0x0c,0x00,0x00, /* 17 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0x00,0x03,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 18 <20><EFBFBD><E5B2BC><EFBFBD><EFBFBD> */
0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0x00,0x00,0xf0,0x3c,0x00,0x00, /* 19 !! */
0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x3c,0x30,0x0f,0xf0,0x03,0xc0,0x00,0x00,0x00, /* 20 <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD> */
0x00,0x00,0x00,0x00,0xc0,0x03,0xf0,0x0f,0xf0,0x0f,0xc0,0x03,0x00,0x00,0x00,0x00, /* 21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0x00,0x00,0x00,0x00,0x00,0x00, /* 22 <20><><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0x00,0x03,0xf0,0x3f,0xc0,0x0f,0xf0,0x3f,0x00,0x00, /* 23 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00, /* 24 <20><> */
0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 25 <20><> */
0x00,0x00,0x00,0x0c,0x00,0x3c,0xfc,0xff,0x00,0x3c,0x00,0x0c,0x00,0x00,0x00,0x00, /* 26 <20><> */
0x00,0x00,0xc0,0x00,0xf0,0x00,0xfc,0xff,0xf0,0x00,0xc0,0x00,0x00,0x00,0x00,0x00, /* 27 <20><> */
0xf0,0x0f,0x0c,0x30,0xc3,0xcf,0x33,0xc0,0x33,0xc0,0xc3,0xcf,0x0c,0x30,0xf0,0x0f, /* 28 (C) */
0x00,0x00,0xc0,0x0c,0xf0,0x3c,0xfc,0xff,0xf0,0x3c,0xc0,0x0c,0x00,0x00,0x00,0x00, /* 29 <20><><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x03,0xc0,0x0f,0xf0,0x3f,0xfc,0xff,0x00,0x00,0x00,0x00,0x00,0x00, /* 30 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0xfc,0xff,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00,0x00,0x00, /* 31 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 32 <20><><EFBFBD><EFBFBD> */
0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0x00,0x00, /* 33 ! */
0xf0,0x3c,0xf0,0x3c,0xc0,0x30,0x30,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 34 " */
0xc0,0x0c,0xc0,0x0c,0xfc,0xff,0xc0,0x0c,0xfc,0xff,0xc0,0x0c,0xc0,0x0c,0x00,0x00, /* 35 # */
0x00,0x03,0xf0,0x3f,0x3c,0x03,0xf0,0x3f,0x00,0xf3,0xf0,0x3f,0x00,0x03,0x00,0x00, /* 36 $ */
0x30,0xc0,0xcc,0x30,0x30,0x0c,0x00,0x03,0xc0,0x30,0x30,0xcc,0x0c,0x30,0x00,0x00, /* 37 % */
0xc0,0x03,0x30,0x0c,0x30,0x0c,0xf0,0xc3,0x0c,0x3f,0x0c,0x0c,0xf0,0xf3,0x00,0x00, /* 38 & */
0x00,0x0f,0x00,0x0f,0x00,0x0c,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 39 ' */
0x00,0x0c,0x00,0x03,0xc0,0x00,0xc0,0x00,0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x00, /* 40 ( */
0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x0c,0x00,0x0c,0x00,0x03,0xc0,0x00,0x00,0x00, /* 41 ) */
0x00,0x00,0x00,0x03,0x30,0x33,0xc0,0x0f,0x30,0x33,0x00,0x03,0x00,0x00,0x00,0x00, /* 42 * */
0x00,0x03,0x00,0x03,0x00,0x03,0xfc,0xff,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00, /* 43 + */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3c,0x00,0x3c,0x00,0x30,0x00,0x0c,0x00, /* 44 , */
0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 45 - */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 46 . */
0x00,0xc0,0x00,0x30,0x00,0x0c,0x00,0x03,0xc0,0x00,0x30,0x00,0x0c,0x00,0x00,0x00, /* 47 / */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 48 0 */
0x00,0x0f,0xf0,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x00, /* 49 1 */
0xf0,0x0f,0x3c,0x3c,0x00,0x3c,0x00,0x0f,0xc0,0x03,0xf0,0x00,0xfc,0x3f,0x00,0x00, /* 50 2 */
0xf0,0x0f,0x3c,0x3c,0x00,0x3c,0xf0,0x0f,0x00,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 51 3 */
0x00,0x3f,0xc0,0x3f,0xf0,0x3c,0x3c,0x3c,0x3c,0x3c,0xfc,0xff,0x00,0x3c,0x00,0x00, /* 52 4 */
0xfc,0x3f,0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x00,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 53 5 */
0xf0,0x0f,0x3c,0x3c,0x3c,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 54 6 */
0xfc,0x3f,0x3c,0x3c,0x00,0x3c,0x00,0x0f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 55 7 */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 56 8 */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x3f,0x00,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 57 9 */
0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0x00,0x00, /* 58 : */
0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x03,0xc0,0x00, /* 59 ; */
0x00,0x0c,0x00,0x03,0xc0,0x00,0x30,0x00,0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x00, /* 60 < */
0x00,0x00,0x00,0x00,0xfc,0xff,0x00,0x00,0xfc,0xff,0x00,0x00,0x00,0x00,0x00,0x00, /* 61 = */
0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x30,0x00,0x0c,0x00,0x03,0xc0,0x00,0x00,0x00, /* 62 > */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0x00,0x0f,0xc0,0x03,0x00,0x00,0xc0,0x03,0x00,0x00, /* 63 ? */
0xf0,0x3f,0x0c,0xcc,0xcc,0xcf,0xcc,0xcc,0xcc,0xff,0x0c,0x00,0xf0,0x3f,0x00,0x00, /* 64 @ */
0xc0,0x0f,0xf0,0x3c,0x3c,0xf0,0x3c,0xf0,0xfc,0xff,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 65 A */
0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x00,0x00, /* 66 B */
0xf0,0x3f,0x3c,0xf0,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 67 C */
0xfc,0x0f,0x3c,0x3c,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0x3c,0xfc,0x0f,0x00,0x00, /* 68 D */
0xfc,0x3f,0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x00,0x3c,0x00,0xfc,0x3f,0x00,0x00, /* 69 E */
0xfc,0x3f,0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 70 F */
0xf0,0x3f,0x3c,0xf0,0x3c,0x00,0x3c,0xfc,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 71 G */
0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xfc,0xff,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 72 H */
0xf0,0x0f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xf0,0x0f,0x00,0x00, /* 73 I */
0x00,0xff,0x00,0xf0,0x00,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 74 J */
0x3c,0xf0,0x3c,0x3c,0x3c,0x0f,0xfc,0x03,0x3c,0x0f,0x3c,0x3c,0x3c,0xf0,0x00,0x00, /* 75 K */
0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0xfc,0xff,0x00,0x00, /* 76 L */
0x3c,0xf0,0xfc,0xfc,0xfc,0xff,0x3c,0xf3,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 77 M */
0x3c,0xf0,0xfc,0xf0,0xfc,0xf3,0x3c,0xff,0x3c,0xfc,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 78 N */
0xf0,0x3f,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 79 O */
0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 80 P */
0xf0,0x3f,0x3c,0xf0,0x3c,0xf0,0x3c,0xf3,0x3c,0xff,0x3c,0xfc,0xf0,0x3f,0x00,0x00, /* 81 Q */
0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x3c,0x0f,0x3c,0x3c,0x3c,0xf0,0x00,0x00, /* 82 R */
0xf0,0x3f,0x3c,0xf0,0x3c,0x00,0xf0,0x3f,0x00,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 83 S */
0xfc,0x3f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 84 T */
0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 85 U */
0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3c,0xf0,0x3c,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 86 V */
0x3c,0xf0,0x3c,0xf3,0x3c,0xf3,0x3c,0xf3,0xfc,0xff,0xf0,0x3c,0x30,0x30,0x00,0x00, /* 87 W */
0x3c,0xf0,0x3c,0xf0,0xf0,0x3c,0xc0,0x0f,0xf0,0x3c,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 88 X */
0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 89 Y */
0xfc,0xff,0x00,0xf0,0x00,0x3c,0x00,0x0f,0xc0,0x03,0xf0,0x00,0xfc,0xff,0x00,0x00, /* 90 Z */
0xc0,0x0f,0xc0,0x00,0xc0,0x00,0xc0,0x00,0xc0,0x00,0xc0,0x00,0xc0,0x0f,0x00,0x00, /* 91 [ */
0x0c,0x00,0x30,0x00,0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x30,0x00,0xc0,0x00,0x00, /* 92 \ */
0xc0,0x0f,0x00,0x0c,0x00,0x0c,0x00,0x0c,0x00,0x0c,0x00,0x0c,0xc0,0x0f,0x00,0x00, /* 93 ] */
0x00,0x03,0xc0,0x0f,0xf0,0x3c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 94 ^ */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0xff,0x00,0x00, /* 95 _ */
0xc0,0x03,0xc0,0x03,0x00,0x03,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 96 ` */
0x00,0x00,0x00,0x00,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0xff,0x00,0x00, /* 97 a */
0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xfc,0x0f,0x00,0x00, /* 98 b */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x3c,0x3c,0x3c,0x00,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 99 c */
0x00,0x3c,0x00,0x3c,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x3f,0x00,0x00, /* 100 d */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x3c,0x3c,0xfc,0x3f,0x3c,0x00,0xf0,0x0f,0x00,0x00, /* 101 e */
0xc0,0x0f,0xf0,0x30,0xf0,0x00,0xfc,0x0f,0xf0,0x00,0xf0,0x00,0xf0,0x00,0x00,0x00, /* 102 f */
0x00,0x00,0x00,0x00,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0xc0,0x3f,0x3c,0x3c,0xf0,0x0f, /* 103 g */
0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x00,0x00, /* 104 h */
0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 105 i */
0x00,0x3c,0x00,0x00,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x3c,0x3c,0xf0,0x0f, /* 106 j */
0x3c,0x00,0x3c,0x00,0x3c,0x3c,0x3c,0x0f,0xfc,0x00,0x3c,0x0f,0x3c,0x3c,0x00,0x00, /* 107 k */
0xf0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xf0,0x0f,0x00,0x00, /* 108 l */
0x00,0x00,0x00,0x00,0xfc,0x3c,0x3c,0xf3,0x3c,0xf3,0x3c,0xf3,0x3c,0xf3,0x00,0x00, /* 109 m */
0x00,0x00,0x00,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x00,0x00, /* 110 n */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 111 o */
0x00,0x00,0x00,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0xfc,0x0f,0x3c,0x00,0x3c,0x00, /* 112 p */
0x00,0x00,0x00,0x00,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0xc0,0x3f,0x00,0x3c,0x00,0x3c, /* 113 q */
0x00,0x00,0x00,0x00,0x3c,0x3f,0xfc,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 114 r */
0x00,0x00,0x00,0x00,0xf0,0x3f,0xfc,0x00,0xf0,0x0f,0x00,0x3f,0xfc,0x0f,0x00,0x00, /* 115 s */
0xc0,0x03,0xc0,0x03,0xf0,0x3f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x3f,0x00,0x00, /* 116 t */
0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0xff,0x00,0x00, /* 117 u */
0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0x30,0x0c,0xf0,0x0f,0xc0,0x03,0x00,0x00, /* 118 v */
0x00,0x00,0x00,0x00,0x3c,0xf0,0x3c,0xf3,0x30,0x33,0xf0,0x3f,0xc0,0x0c,0x00,0x00, /* 119 w */
0x00,0x00,0x00,0x00,0x3c,0x3c,0xf0,0x0f,0xc0,0x03,0xf0,0x0f,0x3c,0x3c,0x00,0x00, /* 120 x */
0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0xc0,0x03,0xf0,0x00,0x3c,0x00, /* 121 y */
0x00,0x00,0x00,0x00,0xfc,0x3f,0x00,0x0f,0xc0,0x03,0xf0,0x00,0xfc,0x3f,0x00,0x00, /* 122 z */
0x00,0x0f,0xc0,0x03,0xc0,0x03,0xf0,0x00,0xc0,0x03,0xc0,0x03,0x00,0x0f,0x00,0x00, /* 123 { */
0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 124 | */
0xc0,0x03,0x00,0x0f,0x00,0x0f,0x00,0x3c,0x00,0x0f,0x00,0x0f,0xc0,0x03,0x00,0x00, /* 125 } */
0xf0,0x30,0xf0,0x0f,0x0c,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 126 ~ */
0x00,0x03,0x00,0x03,0xc0,0x0c,0xc0,0x0c,0x30,0x30,0x30,0x30,0xf0,0x3f,0x00,0x00 /* 127 <20><> */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0 <20><><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8> */
0x00, 0x00, 0x14, 0x00, 0x22, 0x1c, 0x00, 0x00, /* 1 <20>д<EFBFBD> */
0x00, 0x3e, 0x6b, 0x7f, 0x5d, 0x63, 0x3e, 0x00, /* 2 <20>д<EFBFBD> */
0x22, 0x77, 0x7f, 0x7f, 0x3e, 0x1c, 0x08, 0x00, /* 3 <20>ϡ<EFBFBD><CFA1><EFBFBD> */
0x08, 0x1c, 0x3e, 0x7f, 0x3e, 0x1c, 0x08, 0x00, /* 4 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x1c, 0x77, 0x77, 0x08, 0x1c, 0x00, /* 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD> */
0x08, 0x1c, 0x3e, 0x7f, 0x3e, 0x08, 0x1c, 0x00, /* 6 <20><><EFBFBD>ڡ<EFBFBD><DAA1><EFBFBD> */
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, /* 7 <20><> */
0x00, 0x00, 0x3c, 0x24, 0x24, 0x3c, 0x00, 0x00, /* 8 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x18, 0x24, 0x24, 0x18, 0x00, 0x00, /* 9 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x7e, 0x42, 0x5a, 0x5a, 0x42, 0x7e, 0x00, /* 10 <20><><EFBFBD>Żͳ<C5BB> */
0x0f, 0x03, 0x05, 0x39, 0x48, 0x48, 0x30, 0x00, /* 11 <20><> */
0x1c, 0x22, 0x22, 0x1c, 0x08, 0x3e, 0x08, 0x00, /* 12 <20><> */
0x18, 0x1c, 0x16, 0x12, 0x12, 0x70, 0x60, 0x00, /* 13 <20><> */
0x18, 0x1e, 0x16, 0x12, 0x62, 0x6e, 0x0c, 0x00, /* 14 <20><><EFBFBD><EFBFBD> */
0x08, 0x2a, 0x1c, 0x77, 0x1c, 0x2a, 0x08, 0x00, /* 15 <20><>ȯ<EFBFBD><C8AF> */
0x10, 0x18, 0x1c, 0x1e, 0x1c, 0x18, 0x10, 0x00, /* 16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x04, 0x0c, 0x1c, 0x3c, 0x1c, 0x0c, 0x04, 0x00, /* 17 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x3e, 0x08, 0x3e, 0x1c, 0x08, 0x00, /* 18 <20><EFBFBD><E5B2BC><EFBFBD><EFBFBD> */
0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x36, 0x00, /* 19 !! */
0x00, 0x00, 0x02, 0x06, 0x2c, 0x38, 0x10, 0x00, /* 20 <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD> */
0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00, /* 21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x00, /* 22 <20><><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x3e, 0x08, 0x3e, 0x1c, 0x3e, 0x00, /* 23 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x3e, 0x08, 0x08, 0x08, 0x08, 0x00, /* 24 <20><> */
0x08, 0x08, 0x08, 0x08, 0x3e, 0x1c, 0x08, 0x00, /* 25 <20><> */
0x00, 0x04, 0x06, 0x7f, 0x06, 0x04, 0x00, 0x00, /* 26 <20><> */
0x00, 0x10, 0x30, 0x7f, 0x30, 0x10, 0x00, 0x00, /* 27 <20><> */
0x3c, 0x42, 0x9d, 0xa1, 0xa1, 0x9d, 0x42, 0x3c, /* 28 (C) */
0x00, 0x14, 0x36, 0x7f, 0x36, 0x14, 0x00, 0x00, /* 29 <20><><EFBFBD><EFBFBD> */
0x00, 0x08, 0x1c, 0x3e, 0x7f, 0x00, 0x00, 0x00, /* 30 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x7f, 0x3e, 0x1c, 0x08, 0x00, 0x00, /* 31 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 32 <20><><EFBFBD><EFBFBD> */
0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x00, /* 33 ! */
0x36, 0x36, 0x12, 0x24, 0x00, 0x00, 0x00, 0x00, /* 34 " */
0x14, 0x14, 0x7f, 0x14, 0x7f, 0x14, 0x14, 0x00, /* 35 # */
0x08, 0x3e, 0x68, 0x3e, 0x0b, 0x3e, 0x08, 0x00, /* 36 $ */
0x21, 0x52, 0x24, 0x08, 0x12, 0x25, 0x42, 0x00, /* 37 % */
0x18, 0x24, 0x24, 0x39, 0x4e, 0x44, 0x3b, 0x00, /* 38 & */
0x0c, 0x0c, 0x04, 0x08, 0x00, 0x00, 0x00, 0x00, /* 39 ' */
0x04, 0x08, 0x10, 0x10, 0x10, 0x08, 0x04, 0x00, /* 40 ( */
0x10, 0x08, 0x04, 0x04, 0x04, 0x08, 0x10, 0x00, /* 41 ) */
0x00, 0x08, 0x2a, 0x1c, 0x2a, 0x08, 0x00, 0x00, /* 42 * */
0x08, 0x08, 0x08, 0x7f, 0x08, 0x08, 0x08, 0x00, /* 43 + */
0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x20, 0x40, /* 44 , */
0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, /* 45 - */
0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, /* 46 . */
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x00, /* 47 / */
0x3c, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x00, /* 48 0 */
0x0c, 0x3c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, /* 49 1 */
0x3c, 0x66, 0x06, 0x0c, 0x18, 0x30, 0x7e, 0x00, /* 50 2 */
0x3c, 0x66, 0x06, 0x3c, 0x06, 0x66, 0x3c, 0x00, /* 51 3 */
0x0e, 0x1e, 0x36, 0x66, 0x66, 0x7f, 0x06, 0x00, /* 52 4 */
0x7e, 0x60, 0x60, 0x7c, 0x06, 0x66, 0x3c, 0x00, /* 53 5 */
0x3c, 0x66, 0x60, 0x7c, 0x66, 0x66, 0x3c, 0x00, /* 54 6 */
0x7e, 0x66, 0x06, 0x0c, 0x18, 0x18, 0x18, 0x00, /* 55 7 */
0x3c, 0x66, 0x66, 0x3c, 0x66, 0x66, 0x3c, 0x00, /* 56 8 */
0x3c, 0x66, 0x66, 0x3e, 0x06, 0x66, 0x3c, 0x00, /* 57 9 */
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00, /* 58 : */
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x08, 0x10, /* 59 ; */
0x04, 0x08, 0x10, 0x20, 0x10, 0x08, 0x04, 0x00, /* 60 < */
0x00, 0x00, 0x7f, 0x00, 0x7f, 0x00, 0x00, 0x00, /* 61 = */
0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x00, /* 62 > */
0x3c, 0x66, 0x66, 0x0c, 0x18, 0x00, 0x18, 0x00, /* 63 ? */
0x3e, 0x45, 0x5d, 0x55, 0x5f, 0x40, 0x3e, 0x00, /* 64 @ */
0x1c, 0x36, 0x63, 0x63, 0x7f, 0x63, 0x63, 0x00, /* 65 A */
0x7e, 0x63, 0x63, 0x7e, 0x63, 0x63, 0x7e, 0x00, /* 66 B */
0x3e, 0x63, 0x60, 0x60, 0x60, 0x63, 0x3e, 0x00, /* 67 C */
0x7c, 0x66, 0x63, 0x63, 0x63, 0x66, 0x7c, 0x00, /* 68 D */
0x7e, 0x60, 0x60, 0x7c, 0x60, 0x60, 0x7e, 0x00, /* 69 E */
0x7e, 0x60, 0x60, 0x7c, 0x60, 0x60, 0x60, 0x00, /* 70 F */
0x3e, 0x63, 0x60, 0x67, 0x63, 0x63, 0x3e, 0x00, /* 71 G */
0x63, 0x63, 0x63, 0x7f, 0x63, 0x63, 0x63, 0x00, /* 72 H */
0x3c, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, /* 73 I */
0x0f, 0x03, 0x03, 0x63, 0x63, 0x63, 0x3e, 0x00, /* 74 J */
0x63, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0x63, 0x00, /* 75 K */
0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x7f, 0x00, /* 76 L */
0x63, 0x77, 0x7f, 0x6b, 0x63, 0x63, 0x63, 0x00, /* 77 M */
0x63, 0x73, 0x7b, 0x6f, 0x67, 0x63, 0x63, 0x00, /* 78 N */
0x3e, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3e, 0x00, /* 79 O */
0x7e, 0x63, 0x63, 0x7e, 0x60, 0x60, 0x60, 0x00, /* 80 P */
0x3e, 0x63, 0x63, 0x6b, 0x6f, 0x67, 0x3e, 0x00, /* 81 Q */
0x7e, 0x63, 0x63, 0x7e, 0x6c, 0x66, 0x63, 0x00, /* 82 R */
0x3e, 0x63, 0x60, 0x3e, 0x03, 0x63, 0x3e, 0x00, /* 83 S */
0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, /* 84 T */
0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3e, 0x00, /* 85 U */
0x63, 0x63, 0x63, 0x36, 0x36, 0x1c, 0x08, 0x00, /* 86 V */
0x63, 0x6b, 0x6b, 0x6b, 0x7f, 0x36, 0x22, 0x00, /* 87 W */
0x63, 0x63, 0x36, 0x1c, 0x36, 0x63, 0x63, 0x00, /* 88 X */
0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x18, 0x00, /* 89 Y */
0x7f, 0x03, 0x06, 0x0c, 0x18, 0x30, 0x7f, 0x00, /* 90 Z */
0x1c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1c, 0x00, /* 91 [ */
0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00, /* 92 \ */
0x1c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x1c, 0x00, /* 93 ] */
0x08, 0x1c, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, /* 94 ^ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, /* 95 _ */
0x18, 0x18, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, /* 96 ` */
0x00, 0x00, 0x3e, 0x66, 0x66, 0x66, 0x3f, 0x00, /* 97 a */
0x60, 0x60, 0x7c, 0x66, 0x66, 0x66, 0x7c, 0x00, /* 98 b */
0x00, 0x00, 0x3c, 0x66, 0x60, 0x66, 0x3c, 0x00, /* 99 c */
0x06, 0x06, 0x3e, 0x66, 0x66, 0x66, 0x3e, 0x00, /* 100 d */
0x00, 0x00, 0x3c, 0x66, 0x7e, 0x60, 0x3c, 0x00, /* 101 e */
0x1c, 0x32, 0x30, 0x7c, 0x30, 0x30, 0x30, 0x00, /* 102 f */
0x00, 0x00, 0x3e, 0x66, 0x66, 0x1e, 0x66, 0x3c, /* 103 g */
0x60, 0x60, 0x7c, 0x66, 0x66, 0x66, 0x66, 0x00, /* 104 h */
0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, /* 105 i */
0x06, 0x00, 0x06, 0x06, 0x06, 0x06, 0x66, 0x3c, /* 106 j */
0x60, 0x60, 0x66, 0x6c, 0x70, 0x6c, 0x66, 0x00, /* 107 k */
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, /* 108 l */
0x00, 0x00, 0x76, 0x6b, 0x6b, 0x6b, 0x6b, 0x00, /* 109 m */
0x00, 0x00, 0x7c, 0x66, 0x66, 0x66, 0x66, 0x00, /* 110 n */
0x00, 0x00, 0x3c, 0x66, 0x66, 0x66, 0x3c, 0x00, /* 111 o */
0x00, 0x00, 0x7c, 0x66, 0x66, 0x7c, 0x60, 0x60, /* 112 p */
0x00, 0x00, 0x3e, 0x66, 0x66, 0x1e, 0x06, 0x06, /* 113 q */
0x00, 0x00, 0x6e, 0x70, 0x60, 0x60, 0x60, 0x00, /* 114 r */
0x00, 0x00, 0x3e, 0x70, 0x3c, 0x0e, 0x7c, 0x00, /* 115 s */
0x18, 0x18, 0x3e, 0x18, 0x18, 0x18, 0x0e, 0x00, /* 116 t */
0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3f, 0x00, /* 117 u */
0x00, 0x00, 0x66, 0x66, 0x24, 0x3c, 0x18, 0x00, /* 118 v */
0x00, 0x00, 0x63, 0x6b, 0x2a, 0x3e, 0x14, 0x00, /* 119 w */
0x00, 0x00, 0x66, 0x3c, 0x18, 0x3c, 0x66, 0x00, /* 120 x */
0x00, 0x00, 0x66, 0x66, 0x3c, 0x18, 0x30, 0x60, /* 121 y */
0x00, 0x00, 0x7e, 0x0c, 0x18, 0x30, 0x7e, 0x00, /* 122 z */
0x0c, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0c, 0x00, /* 123 { */
0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, /* 124 | */
0x18, 0x0c, 0x0c, 0x06, 0x0c, 0x0c, 0x18, 0x00, /* 125 } */
0x32, 0x3c, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, /* 126 ~ */
0x08, 0x08, 0x14, 0x14, 0x22, 0x22, 0x3e, 0x00 /* 127 <20><> */
};

View File

@@ -21,6 +21,17 @@ typedef struct _WWText {
int base; /* <20><><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EBA5AD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>Υ١<CEA5><D9A1><EFBFBD> */
WWPalette palette;
/*
* <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȥե<C8A5><D5A5><EFBFBD><EFBFBD>Ȥ<EFBFBD>
* f = WWDisplay_GetForegroundColor(ww_display);
* b = WWDisplay_GetBackgroundColor(ww_display);
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>Ӥ˥ӥåȥޥåפ򥳥ԡ<F2A5B3A5><D4A1><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>
* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD>κݤˡ<DDA4><CBA1><EFBFBD><EFBFBD>Τ<CEA4>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD>äơ<C3A4><C6A1>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>Ȥν<C8A4><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>
* ̵<><CCB5><EFBFBD>ʤä<CAA4><C3A4>Τǡ<CEA4>WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>
* (WWText_PutCharacter() <20><><EFBFBD><EFBFBD>)
*/
WWCharacter font[128]; /* <20>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD> */
} _WWText;

View File

@@ -45,7 +45,7 @@ WonXDisplay WonXDisplay_Create(int x_width, int x_height,
return (wonx_display);
}
int WonXDisplay_Sync(WonXDisplay wonx_display)
int WonXDisplay_PrintData(WonXDisplay wonx_display)
{
int i;
XDisplay x_display;
@@ -56,19 +56,24 @@ int WonXDisplay_Sync(WonXDisplay wonx_display)
if (XDisplay_GetColorMapPrint(x_display)) {
WWColorMap_PrintData(WWDisplay_GetColorMap(ww_display), stdout);
fflush(stdout);
XDisplay_SetColorMapPrint(x_display, 0);
}
if (XDisplay_GetPalettePrint(x_display)) {
for (i = 0; i < 16; i++) {
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i), stdout);
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i),
ww_display, stdout);
fflush(stdout);
}
XDisplay_SetPalettePrint(x_display, 0);
}
if (XDisplay_GetCharacterPrint(x_display)) {
for (i = 0; i < 512; i++) {
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i), stdout);
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i),
ww_display, stdout);
fflush(stdout);
}
XDisplay_SetCharacterPrint(x_display, 0);
}
@@ -76,10 +81,22 @@ int WonXDisplay_Sync(WonXDisplay wonx_display)
if (XDisplay_GetSpritePrint(x_display)) {
for (i = 0; i < 128; i++) {
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, i), stdout);
fflush(stdout);
}
XDisplay_SetSpritePrint(x_display, 0);
}
return (0);
}
int WonXDisplay_Sync(WonXDisplay wonx_display)
{
XDisplay x_display;
WonXDisplay_PrintData(wonx_display);
x_display = WonXDisplay_GetXDisplay(wonx_display);
XDisplay_Sync(x_display);
return (0);
@@ -97,7 +114,7 @@ int WonXDisplay_Flush(WonXDisplay wonx_display)
if (XDisplay_GetLCDDraw(x_display)) {
WWDisplay_DrawLCDPanel(ww_display);
ww_lcd_panel = WWDisplay_GetLCDPanel(ww_display);
XDisplay_DrawLCDWindow(x_display, ww_lcd_panel);
XDisplay_DrawLCDWindow(x_display, ww_display, ww_lcd_panel);
}
WonXDisplay_Sync(wonx_display);

View File

@@ -27,6 +27,7 @@ WWDisplay WonXDisplay_GetWWDisplay(WonXDisplay wonx_display);
WonXDisplay WonXDisplay_Create(int x_width, int x_height,
int ww_lcd_panel_width, int ww_lcd_panel_height,
int ww_screen_width, int ww_screen_height);
int WonXDisplay_PrintData(WonXDisplay wonx_display);
int WonXDisplay_Sync(WonXDisplay wonx_display);
int WonXDisplay_Flush(WonXDisplay wonx_display);

View File

@@ -116,6 +116,8 @@ static int WonXTimer_Callback(WonXSystem wonx_system)
WWInterrupt_ExecuteReceiveReadyCallback(ww_interrupt);
}
WonXDisplay_PrintData(wonx_display);
return (0);
}

743
XColorGC.c Normal file
View File

@@ -0,0 +1,743 @@
/*****************************************************************************/
/* XColorGC GC<47>ȿ<EFBFBD><C8BF>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>ѤΥ<CEA5>֥<EFBFBD><D6A5><EFBFBD> */
/*****************************************************************************/
#include "XColorGCP.h"
#include "WonX.h"
#include <string.h>
/*===========================================================================*/
/* XColorGCInstance <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCInstance_Create(XDisplay x_display,
XColor color)
{
XColorGCInstance instance;
instance = (XColorGCInstance)malloc(sizeof(_XColorGCInstance));
if (instance == NULL)
WonX_Error("XColorGCInstance_Create", "Cannot allocate memory");
instance->x_display = x_display;
instance->color = color;
XAllocColor(XDisplay_GetDisplay(instance->x_display),
XDisplay_GetColormap(instance->x_display),
&(instance->color));
/* XAllocColor <20><> instance->color.red <20>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>Ѥ<EFBFBD><D1A4>äƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4>Τǡ<CEA4> */
/* <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><E1A4B9><EFBFBD>Ǥʤ<C7A4><CAA4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>Ȥ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>RGB<47>ͤǸ<CDA4><C7B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ⡤<C6A4><E2A1A4><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><E1A4B5><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¸<EFBFBD><C2B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̣<EFBFBD><CCA3>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4> */
/* <20><><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD> */
instance->color.red = color.red;
instance->color.green = color.green;
instance->color.blue = color.blue;
instance->gc = XDisplay_CreateGC(instance->x_display);
XSetForeground(XDisplay_GetDisplay(instance->x_display), instance->gc,
instance->color.pixel);
XSetBackground(XDisplay_GetDisplay(instance->x_display), instance->gc,
instance->color.pixel);
return (instance);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCInstance_Destroy(XColorGCInstance instance)
{
unsigned long pixel;
if (instance == NULL) return (NULL);
if (instance->gc) XDisplay_DestroyGC(instance->x_display, instance->gc);
pixel = instance->color.pixel;
XFreeColors(XDisplay_GetDisplay(instance->x_display),
XDisplay_GetColormap(instance->x_display),
&pixel, 1, 0);
free(instance);
return (NULL);
}
/*===========================================================================*/
/* XColorGCList <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCList XColorGCList_Create(XDisplay x_display, int studying_flag)
{
XColorGCList list;
list = (XColorGCList)malloc(sizeof(_XColorGCList));
if (list == NULL) WonX_Error("XColorGCList_Create", "Cannot allocate memory");
list->x_display = x_display;
list->studying_flag = studying_flag;
list->list = ObjList_Create();
return (list);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCList XColorGCList_Destroy(XColorGCList list)
{
if (list == NULL) return (NULL);
if (list->list) ObjList_Destroy(list->list);
free(list);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* XColorGCList <20><><EFBFBD>Ǥ<EFBFBD> XColorGCInstance <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ӵؿ<D3B4> */
/*---------------------------------------------------------------------------*/
static int XColorGCInstance_CmpToColor(XColorGCInstance gci, XColor color)
{
if (gci->color.red > color.red ) return ( 1);
if (gci->color.red < color.red ) return (-1);
if (gci->color.green > color.green) return ( 1);
if (gci->color.green < color.green) return (-1);
if (gci->color.blue > color.blue ) return ( 1);
if (gci->color.blue < color.blue ) return (-1);
return (0);
}
/*---------------------------------------------------------------------------*/
/* <20><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD> XColorGCInstance <20><><EFBFBD><EFBFBD><EFBFBD>롥 */
/* GC <20>μ<EFBFBD><CEBC><EFBFBD><EFBFBD>׵<EFBFBD><D7B5><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4>ơ<EFBFBD>GC <20>Υ<CEA5>Ȥ򸡺<C8A4><F2B8A1BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD> */
/* ¸<>ߤ<EFBFBD><DFA4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥꥹ<C6A5>Ȥ<EFBFBD><C8A4>ɲä<C9B2><C3A4>롥 */
/* (<28><><EFBFBD><EFBFBD> RGB <20>ͤǥ<CDA4><C7A5><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>줿<EFBFBD><ECA4BF><EFBFBD>֤<EFBFBD><D6A4>ɲä<C9B2><C3A4><EFBFBD>) */
/* <20><><EFBFBD><EFBFBD>õ<EFBFBD><C3B5><EFBFBD>ʤΤǡ<CEA4>O(n^2)<29><><EFBFBD>٤<EFBFBD><D9A4>ʤ롥 */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCList_GetXColorGCInstance(XColorGCList list,
XColor color)
{
XColorGCInstance instance;
ObjListData current;
int cmp;
for (current = ObjList_GetStart(list->list);
!ObjList_IsEndEdge(list->list, current);
current = ObjListData_GetNext(current)) {
instance = (XColorGCInstance)ObjListData_GetObj(current);
cmp = XColorGCInstance_CmpToColor(instance, color);
if (cmp == 0) { /* <20><><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD> */
#ifdef HIT_LIST
fprintf(stderr, "S");
#endif
if (list->studying_flag) ObjList_MoveObjToStart(list->list, current);
return (instance);
} else if (cmp > 0) {
if (!list->studying_flag) break;
}
}
/* <20><><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥꥹ<C6A5>Ȥ<EFBFBD><C8A4>ɲä<C9B2><C3A4><EFBFBD> */
instance = XColorGCInstance_Create(list->x_display, color);
if (list->studying_flag)
ObjList_InsertObjToStart(list->list, instance,
(ObjDestructor)XColorGCInstance_Destroy);
else
ObjList_InsertObjToPrev(list->list, current, instance,
(ObjDestructor)XColorGCInstance_Destroy);
#ifdef HIT_LIST
fprintf(stderr, "A");
#endif
return (instance);
}
/*===========================================================================*/
/* XColorGCCache <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>ѥХåե<C3A5> */
/*---------------------------------------------------------------------------*/
static XColorGCCacheBuffer XColorGCCacheBuffer_Create(XColorGCInstance instance)
{
XColorGCCacheBuffer buffer;
buffer = (XColorGCCacheBuffer)malloc(sizeof(_XColorGCCacheBuffer));
if (buffer == NULL) WonX_Error("XColorGCCacheBuffer_Create",
"Cannot allocate memory.");
buffer->instance = instance;
return (buffer);
}
static XColorGCCacheBuffer XColorGCCacheBuffer_Destroy(XColorGCCacheBuffer buffer)
{
if (buffer == NULL) return (NULL);
free(buffer);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCCache XColorGCCache_Create(XColorGCList color_gc_list, int size)
{
XColorGCCache cache;
cache = (XColorGCCache)malloc(sizeof(_XColorGCCache));
if (cache == NULL) WonX_Error("XColorGCCache_Create",
"Cannot allocate memory.");
cache->size = size;
cache->color_gc_list = color_gc_list;
cache->buffer_list = ObjList_Create();
return (cache);
}
static XColorGCCache XColorGCCache_Destroy(XColorGCCache cache)
{
if (cache == NULL) return (NULL);
if (cache->buffer_list) ObjList_Destroy(cache->buffer_list);
free(cache);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><E5A4AB> XColorGCInstance <20><><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCCache_GetXColorGCInstance(XColorGCCache cache,
XColor color)
{
ObjListData current;
XColorGCCacheBuffer buffer;
XColorGCInstance instance;
int cmp;
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򸡺<EFBFBD> */
for (current = ObjList_GetStart(cache->buffer_list);
!ObjList_IsEndEdge(cache->buffer_list, current);
current = ObjListData_GetNext(current)) {
buffer = (XColorGCCacheBuffer)ObjListData_GetObj(current);
cmp = XColorGCInstance_CmpToColor(buffer->instance, color);
if (cmp == 0) { /* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˸<EFBFBD><CBB8>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
#ifdef HIT_CACHE
fprintf(stderr, "H"); /* Hit! */
#endif
ObjList_MoveObjToStart(cache->buffer_list, current);
return (buffer->instance);
}
}
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˸<EFBFBD><CBB8>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD> */
/* <20><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><E9B8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
instance = XColorGCList_GetXColorGCInstance(cache->color_gc_list, color);
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲä<C9B2><C3A4><EFBFBD> */
if (ObjList_GetLength(cache->buffer_list) < cache->size) {
buffer = XColorGCCacheBuffer_Create(instance);
ObjList_InsertObjToStart(cache->buffer_list, buffer,
(ObjDestructor)XColorGCCacheBuffer_Destroy);
} else {
current = ObjList_GetEnd(cache->buffer_list);
buffer = (XColorGCCacheBuffer)ObjListData_GetObj(current);
buffer->instance = instance;
ObjList_MoveObjToStart(cache->buffer_list, current);
}
#ifdef HIT_CACHE
fprintf(stderr, "F"); /* False! */
#endif
return (instance);
}
/*===========================================================================*/
/* XColorGCHash <20><>Ϣ */
/*===========================================================================*/
static XColorGCHash XColorGCHash_Create(XDisplay x_display,
int studying_flag,
int cache_flag,
int cache_size,
int hash_number)
{
XColorGCHash hash;
int i;
hash = (XColorGCHash)malloc(sizeof(_XColorGCHash));
if (hash == NULL)
WonX_Error("XColorGCHash_Create", "Cannot allocate memory.");
hash->number = hash_number;
hash->cache_flag = cache_flag;
if (cache_flag) {
hash->color_gc_cache =
(XColorGCCache *)malloc(sizeof(XColorGCCache) * hash->number);
if (hash->color_gc_cache == NULL)
WonX_Error("XColorGCHash_Create", "Cannot allocate memory.");
} else {
hash->color_gc_cache = NULL;
}
hash->color_gc_list =
(XColorGCList *)malloc(sizeof(XColorGCList) * hash->number);
if (hash->color_gc_list == NULL)
WonX_Error("XColorGCHash_Create", "Cannot allocate memory.");
for (i = 0; i < hash->number; i++) {
hash->color_gc_list[i] = XColorGCList_Create(x_display, studying_flag);
if (cache_flag) {
hash->color_gc_cache[i] = XColorGCCache_Create(hash->color_gc_list[i],
cache_size);
}
}
return (hash);
}
static XColorGCHash XColorGCHash_Destroy(XColorGCHash hash)
{
int i;
if (hash == NULL) return (NULL);
if (hash->color_gc_cache) {
for (i = 0; i < hash->number; i++) {
if (hash->color_gc_cache[i])
XColorGCCache_Destroy(hash->color_gc_cache[i]);
}
free(hash->color_gc_cache);
}
if (hash->color_gc_list) {
for (i = 0; i < hash->number; i++) {
if (hash->color_gc_list[i])
XColorGCList_Destroy(hash->color_gc_list[i]);
}
free(hash->color_gc_list);
}
free(hash);
return (NULL);
}
static void XColorGCHash_OutputHashStatus(XColorGCHash hash)
{
int i;
printf ("\nHash :");
for (i = 0; i < hash->number; i++) {
printf("%d ", ObjList_GetLength(hash->color_gc_list[i]->list));
}
printf ("\n");
}
/*---------------------------------------------------------------------------*/
/* <20>ϥå<CFA5><C3A5><EFBFBD><EFBFBD>ؿ<EFBFBD> */
/* <20><><EFBFBD>򸺿<EFBFBD><F2B8BABF><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E7A1A4><EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD><CEB0>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ˻<CBA4><CBBB>Ѥ<EFBFBD><D1A4>줿<EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><E8A4A6><EFBFBD><EFBFBD><EFBFBD>ա<EFBFBD> */
/* (<28><><EFBFBD>Ȥ<EFBFBD><C8A4>С<EFBFBD> */
/* ((int)color.red*3 + (int)color.green*2 + (int)color.blue) % hash->number */
/* <20>Τ<CEA4>ʥϥå<CFA5><C3A5><EFBFBD><EFBFBD>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>ȡ<EFBFBD>16<31><36>Ĵ<EFBFBD>˸<EFBFBD><CBB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ˡ<EFBFBD>4096 <20><><EFBFBD>ܿ<EFBFBD><DCBF>ΰ<EFBFBD><CEB0>֤<EFBFBD><D6A4><EFBFBD> */
/* <20><><EFBFBD>ˤ˻<CBA4><CBBB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*---------------------------------------------------------------------------*/
static int HashFunction(XColorGCHash hash, XColor color)
{
return ((
(((int)color.red) / 3000) * 11 +
(((int)color.green) % 3000) / 7 +
(((int)color.blue) % 1000) / 3
) % hash->number);
}
/*---------------------------------------------------------------------------*/
/* <20>ϥå<CFA5><C3A5><EFBFBD><E5A4AB> XColorGCInstance <20><><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCHash_GetXColorGCInstance(XColorGCHash hash,
XColor color)
{
int n;
n = HashFunction(hash, color);
if (hash->cache_flag)
return (XColorGCCache_GetXColorGCInstance(hash->color_gc_cache[n], color));
else
return (XColorGCList_GetXColorGCInstance(hash->color_gc_list[n], color));
}
/*===========================================================================*/
/* ColorName <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorName ColorName_Create(XDisplay x_display, char * name)
{
ColorName color_name;
color_name = (ColorName)malloc(sizeof(_ColorName));
if (color_name == NULL)
WonX_Error("ColorName_Create", "Cannot allocate memory");
color_name->name = malloc(sizeof(char) * (strlen(name) + 1));
if (color_name->name == NULL)
WonX_Error("ColorName_Create", "Cannot allocate memory");
strcpy(color_name->name, name);
XParseColor(XDisplay_GetDisplay(x_display),
XDisplay_GetColormap(x_display),
color_name->name, &(color_name->color));
return (color_name);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorName ColorName_Destroy(ColorName color_name)
{
if (color_name == NULL) return (NULL);
if (color_name->name) free(color_name->name);
free(color_name);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorNameList ColorNameList_Create(XDisplay x_display)
{
ColorNameList list;
list = (ColorNameList)malloc(sizeof(_ColorNameList));
if (list == NULL)
WonX_Error("ColorNameList_Create", "Cannot allocate memory");
list->x_display = x_display;
list->list = ObjList_Create();
return (list);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorNameList ColorNameList_Destroy(ColorNameList list)
{
if (list == NULL) return (NULL);
if (list->list) ObjList_Destroy(list->list);
free(list);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* ʸ<><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD>줿<EFBFBD><ECA4BF>̾<EFBFBD><CCBE><EFBFBD>顤RGB<47>ͤ򸡺<CDA4><F2B8A1BA><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
static XColor ColorNameList_GetColor(ColorNameList list, char * name)
{
ObjListData current;
ColorName color_name;
for (current = ObjList_GetStart(list->list);
!ObjList_IsEndEdge(list->list, current);
current = ObjListData_GetNext(current)) {
color_name = (ColorName)ObjListData_GetObj(current);
if (!strcmp(color_name->name, name)) {
ObjList_MoveObjToStart(list->list, current);
return (color_name->color);
}
}
color_name = ColorName_Create(list->x_display, name);
if (color_name == NULL)
WonX_Error("ColorNameList_GetColor", "Cannot create ColorName");
ObjList_InsertObjToStart(list->list, color_name,
(ObjDestructor)ColorName_Destroy);
return (color_name->color);
}
/*===========================================================================*/
/* XColorGC <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Create(XColorGCDatabase database, XColor color)
{
XColorGC color_gc;
color_gc = (XColorGC)malloc(sizeof(_XColorGC));
/* <20>ϥå<CFA5><C3A5><EFBFBD><EFBFBD><E9BFA7>GC<47>򸡺<EFBFBD> */
color_gc->instance = XColorGCHash_GetXColorGCInstance(database->hash, color);
return (color_gc);
}
XColorGC XColorGC_CreateFromXColorGC(XColorGCDatabase database, XColorGC c)
{
XColorGC color_gc;
color_gc = (XColorGC)malloc(sizeof(_XColorGC));
color_gc->instance = c->instance;
return (color_gc);
}
/*---------------------------------------------------------------------------*/
/* RGB <20>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromRGB(XColorGCDatabase database,
int red, int green, int blue)
{
XColor color;
color.red = red;
color.green = green;
color.blue = blue;
color.flags = DoRed | DoGreen | DoBlue;
return (XColorGC_Create(database, color));
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Destroy(XColorGC color_gc)
{
if (!color_gc) return (NULL);
free(color_gc);
return (NULL);
}
/*===========================================================================*/
/* ʸ<><CAB8><EFBFBD><EFBFBD><EFBFBD>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>Ѵؿ<D1B4> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>Ρ<EFBFBD><CEA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥδؿ<CEB4><D8BF><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ζ<EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD>ʤߡ<CAA4><DFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5>󥰤θ<F3A5B0A4><CEB8>̤<EFBFBD><CCA4><EFBFBD><E7A4AD><EFBFBD>ʤ롥 */
/* <20><><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ɸ<EFBFBD><C9B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͭ<EFBFBD>Ǥ<EFBFBD><C7A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4>̵<EFBFBD>̤<EFBFBD>¿<EFBFBD><C2BF><EFBFBD>ʤ롥 */
/*---------------------------------------------------------------------------*/
static XColor DecreaseColor(XColor color, int gradation)
{
int div = RGB_MAX_VALUE / gradation + 1;
color.red /= div;
if (color.red >= gradation - 1) color.red = RGB_MAX_VALUE;
else color.red *= div;
color.green /= div;
if (color.green >= gradation - 1) color.green = RGB_MAX_VALUE;
else color.green *= div;
color.blue /= div;
if (color.blue >= gradation - 1) color.blue = RGB_MAX_VALUE;
else color.blue *= div;
return (color);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> name <20><>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD>줿̾<ECA4BF><CCBE><EFBFBD>ο<EFBFBD><CEBF>򸡺<EFBFBD><F2B8A1BA><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromCharacters(XColorGCDatabase database, char * name)
{
XColor color;
if (!strcmp(name, "none") ||
!strcmp(name, "None") ||
!strcmp(name, "NONE") ||
!strcmp(name, "back") ||
!strcmp(name, "Back") ||
!strcmp(name, "BACK") ||
!strcmp(name, "background") ||
!strcmp(name, "Background") ||
!strcmp(name, "BACKGROUND")) {
if (database->background_color_gc)
return (XColorGC_CreateFromXColorGC(database,
database->background_color_gc));
else
#if 1
name = "none";
#else
name = "black";
#endif
}
color = ColorNameList_GetColor(database->color_name_list, name);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
color = DecreaseColor(color, database->gradation);
return (XColorGC_Create(database, color));
}
/*---------------------------------------------------------------------------*/
/* XColor <20><>¤<EFBFBD>Τμ<CEA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColor XColorGC_GetColor(XColorGC color_gc)
{
return (color_gc->instance->color);
}
/*---------------------------------------------------------------------------*/
/* <20>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤμ<CDA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
unsigned long XColorGC_GetPixel(XColorGC color_gc)
{
return (color_gc->instance->color.pixel);
}
/*---------------------------------------------------------------------------*/
/* GC <20>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XColorGC_GetGC(XColorGC color_gc)
{
return (color_gc->instance->gc);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
int GetBrightness(XColor color)
{
long int br;
#if 0
br = color.red > color.green ? color.red : color.green;
br = br > color.blue ? br : color.blue;
br = br * 100 / RGB_MAX_VALUE;
#else
br = color.red + color.green + color.blue;
br = br * 100 / RGB_MAX_VALUE;
#endif
if (br > 100) br = 100;
return ((int)br);
}
/*===========================================================================*/
/* GC <20>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD> */
/*===========================================================================*/
XColorGCDatabase XColorGCDatabase_Create(XDisplay x_display,
int studying_flag,
int cache_flag,
int cache_size,
int hash_number,
char * background,
int gradation)
{
XColorGCDatabase database;
database = (XColorGCDatabase)malloc(sizeof(_XColorGCDatabase));
if (database == NULL)
WonX_Error("XColorGCDatabase_Create", "Cannot allocate memory.");
database->x_display = x_display;
database->gradation = gradation;
database->hash = XColorGCHash_Create(database->x_display,
studying_flag,
cache_flag,
cache_size,
hash_number);
database->color_name_list = ColorNameList_Create(database->x_display);
/* background <20><> "none" <20>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD><EEA4B9><EFBFBD><EFBFBD>ˡ<EFBFBD> */
/* XColorGC_CreateFromCharacters()<29><><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD><EFBFBD>ˡ<EFBFBD>NULL <20>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>롥 */
database->background_color_gc = NULL;
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> database <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƸƤӽФ<D3BD><D0A4>Τǡ<CEA4>ɬ<EFBFBD><C9AC><EFBFBD>Ǹ<EFBFBD><C7B8><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD> */
database->background_color_gc =
XColorGC_CreateFromCharacters(database, background);
/* <20><><EFBFBD><EFBFBD>ľ<EFBFBD><C4BE><EFBFBD><EFBFBD> return() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EBA4B3> */
return (database);
}
XColorGCDatabase XColorGCDatabase_Destroy(XColorGCDatabase database)
{
if (database == NULL) return (NULL);
if (database->background_color_gc)
XColorGC_Destroy(database->background_color_gc);
if (database->color_name_list)
ColorNameList_Destroy(database->color_name_list);
if (database->hash) XColorGCHash_Destroy(database->hash);
free(database);
return (NULL);
}
XColorGC XColorGCDatabase_GetBackgroundXColorGC(XColorGCDatabase database)
{
return (database->background_color_gc);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
void XColorGCDatabase_OutputHashStatus(XColorGCDatabase database)
{
XColorGCHash_OutputHashStatus(database->hash);
}
/*****************************************************************************/
/* End of File */
/*****************************************************************************/

98
XColorGC.h Normal file
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/*****************************************************************************/
/* XColorGC GC<47>ȿ<EFBFBD><C8BF>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>ѤΥ<CEA5>֥<EFBFBD><D6A5><EFBFBD> */
/*****************************************************************************/
#ifndef _XColorGC_h_INCLUDED_
#define _XColorGC_h_INCLUDED_
typedef struct _XColorGCDatabase * XColorGCDatabase;
typedef struct _XColorGC * XColorGC;
#include <X11/Xlib.h>
#include "XDisplay.h"
#include "Obj.h"
/*===========================================================================*/
/* XColorGC <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Create(XColorGCDatabase database, XColor color);
XColorGC XColorGC_CreateFromXColorGC(XColorGCDatabase database, XColorGC c);
/*---------------------------------------------------------------------------*/
/* RGB <20>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromRGB(XColorGCDatabase database,
int red, int green, int blue);
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Destroy(XColorGC color_gc);
/*===========================================================================*/
/* ʸ<><CAB8><EFBFBD><EFBFBD><EFBFBD>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>Ѵؿ<D1B4> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> name <20><>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD>줿̾<ECA4BF><CCBE><EFBFBD>ο<EFBFBD><CEBF>򸡺<EFBFBD><F2B8A1BA><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromCharacters(XColorGCDatabase database, char * name);
/*---------------------------------------------------------------------------*/
/* XColor <20><>¤<EFBFBD>Τμ<CEA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColor XColorGC_GetColor(XColorGC color_gc);
/*---------------------------------------------------------------------------*/
/* <20>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤμ<CDA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
unsigned long XColorGC_GetPixel(XColorGC color_gc);
/*---------------------------------------------------------------------------*/
/* GC <20>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XColorGC_GetGC(XColorGC color_gc);
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
int GetBrightness(XColor color);
/*===========================================================================*/
/* GC <20>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD> */
/*===========================================================================*/
XColorGCDatabase XColorGCDatabase_Create(XDisplay x_display,
int studying_flag,
int cache_flag,
int cache_size,
int hash_number,
char * background,
int gradation);
XColorGCDatabase XColorGCDatabase_Destroy(XColorGCDatabase database);
XColorGC XColorGCDatabase_GetBackgroundXColorGC(XColorGCDatabase database);
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
void XColorGCDatabase_OutputHashStatus(XColorGCDatabase database);
#endif
/*****************************************************************************/
/* End of File */
/*****************************************************************************/

148
XColorGCP.h Normal file
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@@ -0,0 +1,148 @@
/*****************************************************************************/
/* XColorGC GC<47>ȿ<EFBFBD><C8BF>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>ѤΥ<CEA5>֥<EFBFBD><D6A5><EFBFBD> */
/*****************************************************************************/
#ifndef _XColorGCP_h_INCLUDED_
#define _XColorGCP_h_INCLUDED_
#include "XColorGC.h"
#define RGB_MAX_VALUE 65535
/*===========================================================================*/
/* XFireworks <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ι<EFBFBD>®<EFBFBD><C2AE><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פʿ<D7A4><CABF><EFBFBD> GC <20>ϡ<EFBFBD><CFA1><EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD> */
/* <20><><EFBFBD>٤Ƴ<D9A4><C6B3>ݤ<EFBFBD><DDA4><EFBFBD><EFBFBD>ΤǤ<CEA4><C7A4><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD>̤<EFBFBD> X <20><><EFBFBD><EFBFBD><EFBFBD>ФؤΥ<CEA5><EAA5AF><EFBFBD><EFBFBD><EFBFBD>Ȥȥ<C8A4><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD><CFB2><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><E9A4B9><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݤ<EFBFBD><DDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> GC <20>ϥǡ<CFA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD>˵<EFBFBD><CBB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD> */
/* Ʊ<><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פˤʤä<CAA4><C3A4>Ȥ<EFBFBD><C8A4>ˤϡ<CBA4><CFA1><EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>ޤ<EFBFBD><DEA4><EFBFBD> */
/* (XColorGCDatabase <20>Ϥ<EFBFBD><CFA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD>Ǥ<EFBFBD>) */
/* <20><><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>ꡤXAllocColor() <20>ˤ<EFBFBD><CBA4><EFBFBD><EBBFA7><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD>ᡤ */
/* <20><>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD>ʤ˹<CAA4>®<EFBFBD>ˤʤ<CBA4><CAA4>ޤ<EFBFBD><DEA4><EFBFBD> */
/* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD>θ<EFBFBD><CEB8><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1>ϥå<CFA5><C3A5><EFBFBD><E5A1A4><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD>ؽ<EFBFBD><D8BD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD>Ȥ<EFBFBD> */
/* <20>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20>ʲ<EFBFBD><CAB2><EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>ȡ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>GC<47><43><EFBFBD>ɤ줯<C9A4><EFBFBD><E9A4A4>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>뤫Ĵ<EBA4AB>٤뤳<D9A4>Ȥ<EFBFBD> */
/* <20>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*---------------------------------------------------------------------------*/
/* #define HIT_LIST */
/*---------------------------------------------------------------------------*/
/* <20>ʲ<EFBFBD><CAB2><EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>Υҥå<D2A5>Ψ<EFBFBD><CEA8>Ĵ<EFBFBD>٤뤳<D9A4>Ȥ<EFBFBD><C8A4>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*---------------------------------------------------------------------------*/
/* #define HIT_CACHE */
/*===========================================================================*/
/* GC <20>μ<EFBFBD><CEBC>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>饹 */
/*===========================================================================*/
typedef struct _XColorGCInstance * XColorGCInstance;
typedef struct _XColorGCInstance {
XDisplay x_display;
GC gc;
XColor color;
} _XColorGCInstance;
/*===========================================================================*/
/* GC <20>μ<EFBFBD><CEBC>ΤΥ<CEA5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>饹 */
/* Ʊ<><C6B1><EFBFBD>ο<EFBFBD><CEBF><EFBFBD>GC<47>϶<EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ᡤGC<47>μ<EFBFBD><CEBC>Τ<EFBFBD><CEA4><EFBFBD>ȤǴ<C8A4><C7B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>GC<47>μ<EFBFBD><CEBC><EFBFBD><EFBFBD>׵<EFBFBD><D7B5><EFBFBD> */
/* <20>Ф<EFBFBD><D0A4>ơ<EFBFBD>Ŭ<EFBFBD>ڤ<EFBFBD> XColorGCInstance <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD> */
/* (<28><><EFBFBD>Ǥ<EFBFBD>¸<EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD>Τʤ餽<CAA4><E9A4BD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Create <20><><EFBFBD><EFBFBD>) */
/*===========================================================================*/
typedef struct _XColorGCList * XColorGCList;
typedef struct _XColorGCList { /* GC <20>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD> */
XDisplay x_display;
int studying_flag; /* <20>ؽ<EFBFBD><D8BD><EFBFBD>ǽ<EFBFBD><C7BD>ON/OFF<46>Υե饰 */
ObjList list; /* XColorGCInstance <20>Υ<CEA5><EAA5B9> */
} _XColorGCList;
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD> */
/*===========================================================================*/
typedef struct _XColorGCCacheBuffer * XColorGCCacheBuffer;
typedef struct _XColorGCCache * XColorGCCache;
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>ѥХåե<C3A5> */
typedef struct _XColorGCCacheBuffer {
XColorGCInstance instance;
} _XColorGCCacheBuffer;
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD> */
typedef struct _XColorGCCache {
int size; /* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><E5A5B5><EFBFBD><EFBFBD> */
XColorGCList color_gc_list;
ObjList buffer_list;
} _XColorGCCache;
/*===========================================================================*/
/* <20>ϥå<CFA5><C3A5><EFBFBD> */
/*===========================================================================*/
typedef struct _XColorGCHash * XColorGCHash;
typedef struct _XColorGCHash {
int number; /* <20>ϥå<CFA5><C3A5><EFBFBD><EFBFBD>θĿ<CEB8> */
int cache_flag; /* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>ѡ<EFBFBD>̤<EFBFBD><CCA4><EFBFBD>ѤΥե饰 */
XColorGCCache * color_gc_cache;
XColorGCList * color_gc_list;
} _XColorGCHash;
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD>̾<EFBFBD><CCBE><EFBFBD><EFBFBD>RGB<47>ͤ<EFBFBD><CDA4>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>Υ<EFBFBD><CEA5>饹 */
/*===========================================================================*/
typedef struct _ColorName * ColorName;
typedef struct _ColorNameList * ColorNameList;
typedef struct _ColorName {
char * name;
XColor color;
} _ColorName;
typedef struct _ColorNameList {
XDisplay x_display;
ObjList list; /* ColorName <20>Υ<CEA5><EAA5B9> */
} _ColorNameList;
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD> GC <20>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD> */
/* GC <20>θ<EFBFBD><CEB8><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1>ϥå<CFA5><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>롥 */
/*===========================================================================*/
typedef struct _XColorGCDatabase { /* GC <20>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD> */
XDisplay x_display;
XColorGCHash hash; /* <20>ϥå<CFA5><C3A5><EFBFBD> */
ColorNameList color_name_list; /* <20><>̾ <20><> RGB<47>ͤ<EFBFBD><CDA4>Ѵ<EFBFBD><D1B4><EFBFBD> */
/* <20>طʿ<D8B7><CABF><EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD><CCBE>"none"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA4B9><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ο<EFBFBD><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>롥 */
XColorGC background_color_gc;
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>16<31><36>Ĵ<EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ˤ<EFBFBD>16<31><36><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* 10<31><30>Ĵ<EFBFBD><C4B4>20<32><30>Ĵ<EFBFBD><C4B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ */
int gradation;
} _XColorGCDatabase;
/*===========================================================================*/
/* GC <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>饹 */
/* Ʊ<><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD> GC <20><><EFBFBD><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD>ʤ<EFBFBD><CAA4>Ѥˡ<D1A4>XColorGCList <20><> GC <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD>׵<EFBFBD><D7B5><EFBFBD><EFBFBD>ˤϡ<CBA4>XColorGCList <20><><EFBFBD><EFBFBD> GC <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>롥 */
/*===========================================================================*/
typedef struct _XColorGC {
XColorGCInstance instance;
} _XColorGC;
#endif
/*****************************************************************************/
/* End of File */
/*****************************************************************************/

View File

@@ -15,6 +15,12 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Display * XDisplay_GetDisplay(XDisplay d) { return (d->display); }
Colormap XDisplay_GetColormap(XDisplay d) { return (d->colormap); }
XColorGCDatabase XDisplay_GetColorGCDatabase(XDisplay x_display)
{ return (x_display->color_gc_database); }
unsigned int XDisplay_GetKeyPress(XDisplay d) { return (d->key_press); }
int XDisplay_GetLCDDraw(XDisplay d) { return (d->lcd_draw); }
@@ -280,6 +286,16 @@ XDisplay XDisplay_Create(int width, int height)
XSetFunction(x_display->display, x_display->color_gc[i], GXcopy);
}
/* GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
x_display->color_gc_database =
XColorGCDatabase_Create(x_display,
0, /* studying_flag */
1, /* cache_flag */
3, /* cache_size */
256, /* hash_number */
"black", /* background_color */
16 /* gradation */);
/* <20>ե<EFBFBD><D5A5><EFBFBD><EFBFBD>Ȥγ<C8A4><CEB3><EFBFBD> */
x_display->font = XLoadFont(x_display->display, "8x16");
x_display->font_gc = XCreateGC(x_display->display,
@@ -382,89 +398,181 @@ int XDisplay_Sync(XDisplay x_display)
/* <20><><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DrawLCDWindow(XDisplay x_display, WWLCDPanel ww_lcd_panel)
int XDisplay_DrawLCDWindow(XDisplay x_display, WWDisplay ww_display,
WWLCDPanel ww_lcd_panel)
{
int x, y;
int px, py, ph;
int num;
int n[16];
XRectangle rectangle;
XRectangle * rectangles[16];
int pixel;
int ww_lcd_width, ww_lcd_height;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤޤȤ<DEA4><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9><EFBFBD>Τǡ<CEA4><C7A1>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><CEBA><EFBFBD><EFBFBD>ͤ<EFBFBD> */
/* <20>ǰ<EFBFBD><C7B0>ξ<EFBFBD><CEBE><EFBFBD>(<28>ʡ<EFBFBD><CAA1><EFBFBD><EFBFBD>ͤΤȤ<CEA4>)<29>ǡ<EFBFBD>width * height / 2 <20>ˤʤ롥 */
num =
WWLCDPanel_GetHeight(ww_lcd_panel) * WWLCDPanel_GetWidth(ww_lcd_panel) / 2;
/*
* <20><><EFBFBD><EFBFBD> malloc() <20>ϡ<EFBFBD><CFA1>ºݤˤϥ<CBA4><CFA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤۤȤ<DBA4><C8A4>ɻ<EFBFBD><C9BB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4>
* <20><><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD>
*/
for (pixel = 0; pixel < 16; pixel++) {
n[pixel] = 0;
rectangles[pixel] = (XRectangle *)malloc(sizeof(XRectangle) * num);
}
if (rectangles == NULL)
WonX_Error("XDisplay_DrawLCDWindow", "Cannot allocate memory.");
int red, green, blue;
XColorGCDatabase database;
XColorGC x_color_gc;
GC gc;
ww_lcd_width = WWLCDPanel_GetWidth( ww_lcd_panel);
ww_lcd_height = WWLCDPanel_GetHeight(ww_lcd_panel);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD>ϥۥåȥ<C3A5><C8A5>ݥåȤˤʤ<CBA4><CAA4>Τǡ<CEA4><C7A1>Τ<EFBFBD><CEA4>Τ<EFBFBD><CEA4>˥<EFBFBD><CBA5><EFBFBD>˥󥰤<CBA5><F3A5B0A4><EFBFBD><EBA4B3> */
switch (WWDisplay_GetColorMode(ww_display)) {
for (y = 0; y < ww_lcd_height; y++) {
py = (y * x_display->height) / ww_lcd_height;
ph = (y+1) * x_display->height / ww_lcd_height- py;
for (x = 0; x < ww_lcd_width; x++) {
if (!WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) {
continue;
}
pixel = WWLCDPanel_GetPixel(ww_lcd_panel, x, y);
px = (x * x_display->width ) / ww_lcd_width;
rectangles[pixel][n[pixel]].x = px;
rectangles[pixel][n[pixel]].y = py;
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
rectangles[pixel][n[pixel]].height = ph;
case COLOR_MODE_GRAYSCALE:
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD>Ʊ<EFBFBD><EFBFBD><EFBFBD>Υԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
x++;
while ( (x < ww_lcd_width) &&
(pixel == WWLCDPanel_GetPixel(ww_lcd_panel, x, y)) &&
(WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) ) {
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤޤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD> */
/* <20>ǰ<EFBFBD><C7B0>ξ<EFBFBD><CEBE><EFBFBD>(<28>ʡ<EFBFBD><CAA1><EFBFBD><EFBFBD>ͤΤȤ<CEA4>)<29>ǡ<EFBFBD>width * height / 2 <20>ˤʤ롥 */
num =
WWLCDPanel_GetHeight(ww_lcd_panel) *
WWLCDPanel_GetWidth(ww_lcd_panel) / 2;
/*
* <20><><EFBFBD><EFBFBD> malloc() <20>ϡ<EFBFBD><CFA1>ºݤˤϥ<CBA4><CFA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤۤȤ<DBA4><C8A4>ɻ<EFBFBD><C9BB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4>
* <20><><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD>
*/
for (pixel = 0; pixel < 16; pixel++) {
n[pixel] = 0;
rectangles[pixel] = (XRectangle *)malloc(sizeof(XRectangle) * num);
}
if (rectangles == NULL)
WonX_Error("XDisplay_DrawLCDWindow", "Cannot allocate memory.");
/* <20><><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD>ϥۥåȥ<C3A5><C8A5>ݥåȤˤʤ<CBA4><CAA4>Τǡ<CEA4><C7A1>Τ<EFBFBD><CEA4>Τ<EFBFBD><CEA4>˥<EFBFBD><CBA5><EFBFBD>˥󥰤<CBA5><F3A5B0A4><EFBFBD><EBA4B3> */
for (y = 0; y < ww_lcd_height; y++) {
py = (y * x_display->height) / ww_lcd_height;
ph = (y+1) * x_display->height / ww_lcd_height- py;
for (x = 0; x < ww_lcd_width; x++) {
if (!WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) {
continue;
}
pixel = WWLCDPanel_GetPixel(ww_lcd_panel, x, y);
px = (x * x_display->width ) / ww_lcd_width;
rectangles[pixel][n[pixel]].x = px;
rectangles[pixel][n[pixel]].y = py;
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
rectangles[pixel][n[pixel]].height = ph;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD>Υԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9> */
x++;
while ( (x < ww_lcd_width) &&
(pixel == WWLCDPanel_GetPixel(ww_lcd_panel, x, y)) &&
(WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) ) {
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
x++;
}
x--;
n[pixel]++;
}
x--;
n[pixel]++;
}
}
for (pixel = 0; pixel < 16; pixel++) {
if (n[pixel] > 0) {
XFillRectangles(x_display->display,
x_display->lcd_pixmap,
x_display->color_gc[pixel],
rectangles[pixel], n[pixel]);
for (pixel = 0; pixel < 16; pixel++) {
if (n[pixel] > 0) {
XFillRectangles(x_display->display,
x_display->lcd_pixmap,
x_display->color_gc[pixel],
rectangles[pixel], n[pixel]);
}
}
for (pixel = 0; pixel < 16; pixel++) {
free(rectangles[pixel]);
}
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
database = XDisplay_GetColorGCDatabase(x_display);
for (y = 0; y < ww_lcd_height; y++) {
py = (y * x_display->height) / ww_lcd_height;
ph = (y+1) * x_display->height / ww_lcd_height- py;
for (x = 0; x < ww_lcd_width; x++) {
if (!WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) {
continue;
}
pixel = WWLCDPanel_GetPixel(ww_lcd_panel, x, y);
px = (x * x_display->width ) / ww_lcd_width;
rectangle.x = px;
rectangle.y = py;
rectangle.width = (x+1) * x_display->width / ww_lcd_width - px;
rectangle.height = ph;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD>Υԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9> */
x++;
while ( (x < ww_lcd_width) &&
(pixel == WWLCDPanel_GetPixel(ww_lcd_panel, x, y)) &&
(WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) ) {
rectangle.width =
(x+1) * x_display->width / ww_lcd_width - px;
x++;
}
x--;
red = (pixel >> 8) & 0xf;
green = (pixel >> 4) & 0xf;
blue = (pixel >> 0) & 0xf;
red = (red == 15) ? 65535 : red * 4096;
green = (green == 15) ? 65535 : green * 4096;
blue = (blue == 15) ? 65535 : blue * 4096;
x_color_gc = XColorGC_CreateFromRGB(database, red, green, blue);
gc = XColorGC_GetGC(x_color_gc);
XFillRectangle(x_display->display,
x_display->lcd_pixmap,
gc,
rectangle.x,
rectangle.y,
rectangle.width,
rectangle.height);
}
}
break;
default:
WonX_Error("XDisplay_DrawLCDWindow", "Unknown color mode.");
}
XCopyArea(x_display->display, x_display->lcd_pixmap,
x_display->lcd_window, x_display->copy_gc,
0, 0, x_display->width, x_display->height, 0, 0);
0, 0, x_display->width, x_display->height, 0, 0);
WWLCDPanel_ResetAllDraw(ww_lcd_panel);
WWLCDPanel_ReverseCurrent(ww_lcd_panel);
XDisplay_Sync(x_display);
for (pixel = 0; pixel < 16; pixel++) {
free(rectangles[pixel]);
}
return (0);
}
/*---------------------------------------------------------------------------*/
/* GC <20>κ<EFBFBD><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XDisplay_CreateGC(XDisplay x_display)
{
GC gc;
gc = XCreateGC(x_display->display, x_display->root_window, 0, 0);
return (gc);
}
/*---------------------------------------------------------------------------*/
/* GC <20>β<EFBFBD><CEB2><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DestroyGC(XDisplay x_display, GC gc)
{
XFreeGC(x_display->display, gc);
return (0);
}

View File

@@ -15,14 +15,23 @@ typedef struct _XDisplay * XDisplay;
/* <20>إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5>󥯥롼<F3A5AFA5><EBA1BC> */
/*****************************************************************************/
#include <X11/Xlib.h>
#include "wonx_include/key.h"
#include "WWDisplay.h"
#include "WWLCDPanel.h"
#include "XColorGC.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Display * XDisplay_GetDisplay(XDisplay x_display);
Colormap XDisplay_GetColormap(XDisplay x_display);
XColorGCDatabase XDisplay_GetColorGCDatabase(XDisplay x_display);
unsigned int XDisplay_GetKeyPress(XDisplay x_display);
int XDisplay_GetLCDDraw(XDisplay x_display);
@@ -62,7 +71,20 @@ int XDisplay_Sync(XDisplay x_display);
/* <20><><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DrawLCDWindow(XDisplay x_display, WWLCDPanel ww_lcd_panel);
int XDisplay_DrawLCDWindow(XDisplay x_display, WWDisplay ww_display,
WWLCDPanel ww_lcd_panel);
/*---------------------------------------------------------------------------*/
/* GC <20>κ<EFBFBD><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XDisplay_CreateGC(XDisplay x_display);
/*---------------------------------------------------------------------------*/
/* GC <20>β<EFBFBD><CEB2><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DestroyGC(XDisplay x_display, GC gc);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -9,7 +9,6 @@
#include <signal.h>
#include <X11/Xlib.h>
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Shell.h>
@@ -37,7 +36,10 @@ typedef struct _XDisplay {
Pixmap lcd_pixmap;
GC copy_gc;
GC color_gc[16];
GC color_gc[16]; /* <20><><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD>Ѥ<EFBFBD>GC */
/* 4096<39><36>ɽ<EFBFBD><C9BD><EFBFBD>Ѥ<EFBFBD>GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD>(XFireworks <20><><EFBFBD><EFBFBD>ή<EFBFBD><CEAE>) */
XColorGCDatabase color_gc_database;
/* <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EAA1BC><EFBFBD>ؤ<EFBFBD>ʸ<EFBFBD><CAB8>ɽ<EFBFBD><C9BD><EFBFBD>ѤΥե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD> */
Font font;

96
disp.c
View File

@@ -65,7 +65,14 @@ void display_control(unsigned int flags)
WWScreen_SetMode(WWDisplay_GetScreen(ww_display, SCREEN2),
WW_SCREEN_OUTSIDE_ONLY);
WWDisplay_SetBorder(ww_display, (flags & DCM_BORDER_COLOR) >> 7);
WWDisplay_SetBorderPalette(ww_display,
WWDisplay_GetPalette(ww_display,
(flags & 0xf000) >> 12));
#if 0
WWDisplay_SetBorderColor(ww_display, (flags & DCM_BORDER_COLOR) >> 8);
#else /* <20><><EFBFBD><EFBFBD>б<EFBFBD><D0B1>ǡ<EFBFBD><C7A1>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϣ<EFBFBD><CFA3>ӥåȤ<C3A5><C8A4>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD>줿 */
WWDisplay_SetBorderColor(ww_display, (flags & 0x0f00) >> 8);
#endif
WonXDisplay_Flush(WonX_GetWonXDisplay());
@@ -115,7 +122,8 @@ unsigned int display_status(void)
default:
}
ret |= WWDisplay_GetBorder(ww_display) << 7;
ret |= (unsigned short int)WWPalette_GetNumber(WWDisplay_GetBorderPalette(ww_display)) << 12;
ret |= (unsigned short int)WWDisplay_GetBorderColor(ww_display) << 8;
WonXDisplay_Sync(WonX_GetWonXDisplay());
@@ -135,10 +143,12 @@ unsigned int display_status(void)
void font_set_monodata(unsigned int number, unsigned int count,
unsigned char * data)
{
WWCharacter c;
int i, x, y, n, p;
int f, b;
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, k, n;
unsigned char pixel;
int f, b;
unsigned char bitmap[2];
if (!WonX_IsCreated()) WonX_Create();
@@ -146,7 +156,8 @@ void font_set_monodata(unsigned int number, unsigned int count,
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : font_set_monodata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data); fflush(stdout);
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
@@ -155,12 +166,17 @@ void font_set_monodata(unsigned int number, unsigned int count,
n = 0;
for (i = 0; i < count; i++) {
c = WWDisplay_GetCharacter(ww_display, number + i);
for (y = 0; y < 8; y++) {
for (x = 0; x < 8; x++) {
p = (data[n] & (1 << (7 - x))) ? f : b; /*<2A><><EFBFBD><EFBFBD><EFBFBD>Ǥ褤<C7A4>Τ<EFBFBD><CEA4><EFBFBD>*/
WWCharacter_SetPixel(c, x, y, p);
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 8; j++) {
bitmap[0] = 0;
bitmap[1] = 0;
for (k = 0; k < 8; k++) {
pixel = (data[n] & (1 << k)) ? f : b;
bitmap[0] |= ( pixel & 1) << k;
bitmap[1] |= ((pixel >> 1) & 1) << k;
}
WWCharacter_SetBitmap(ww_character, j*2 , bitmap[0]);
WWCharacter_SetBitmap(ww_character, j*2+1, bitmap[1]);
n++;
}
}
@@ -183,8 +199,9 @@ void font_set_monodata(unsigned int number, unsigned int count,
void font_set_colordata(unsigned int number, unsigned int count,
unsigned char * data)
{
WWCharacter c;
int i, x, y, n, p;
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
@@ -192,23 +209,16 @@ void font_set_colordata(unsigned int number, unsigned int count,
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : font_set_colordata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data); fflush(stdout);
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
c = WWDisplay_GetCharacter(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
number + i);
for (y = 0; y < 8; y++) {
for (x = 0; x < 8; x++) {
/*<2A><><EFBFBD><EFBFBD><EFBFBD>Ǥ褤<C7A4>Τ<EFBFBD><CEA4><EFBFBD>*/
p = ((data[n] & (1 << (7-x))) ? 2 : 0)
+ ((data[n + 1] & (1 << (7-x))) ? 1 : 0);
WWCharacter_SetPixel(c, x, y, p);
}
n++;
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 16; j++) {
WWCharacter_SetBitmap(ww_character, j, data[n]);
n++;
}
}
@@ -232,8 +242,9 @@ void font_get_data(unsigned int number, unsigned int count,
unsigned char * data)
{
/* <20>ؿ<EFBFBD><D8BF>λ<EFBFBD><CEBB>ͤ<EFBFBD><CDA4><EFBFBD><EFA4AB><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>Ŭ<EFBFBD><C5AC><EFBFBD>˽񤯤<CBBD> */
WWCharacter c;
int i, x, y, n, p;
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
@@ -241,23 +252,16 @@ void font_get_data(unsigned int number, unsigned int count,
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : font_get_data() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data); fflush(stdout);
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
c = WWDisplay_GetCharacter(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
number + i);
for (y = 0; y < 8; y++) {
data[n ] = 0;
data[n+1] = 0;
for (x = 0; x < 8; x++) {
p = WWCharacter_GetPixel(c, x, y);
/* <20><><EFBFBD><EFBFBD><EFBFBD>Ǥ褤<C7A4>Τ<EFBFBD><CEA4><EFBFBD> */
data[n ] |= (((unsigned char)p & 0x02) ? 1 : 0) << (7-x);
data[n+1] |= (((unsigned char)p & 0x01) ? 1 : 0) << (7-x);
}
n++;
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 16; j++) {
data[n] = WWCharacter_GetBitmap(ww_character, j);
n++;
}
}
@@ -1082,7 +1086,6 @@ unsigned int palette_get_color(unsigned int palette_num)
int mapped_colors[4];
WWPalette palette;
unsigned short int ret;
int i;
if (!WonX_IsCreated()) WonX_Create();
@@ -1095,12 +1098,15 @@ unsigned int palette_get_color(unsigned int palette_num)
palette =
WWDisplay_GetPalette(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
palette_num);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>դ<EFBFBD><D5A4><EFBFBD><EBA4B3> */
/* WonX-2.0 <20><><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>դ<EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4>ä<EFBFBD> */
WWPalette_GetMappedColors(palette, mapped_colors);
#if 0 /* WonX-2.0 <20><><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD> */
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>0<EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD> */
for (i = 0; i < 4; i++)
if (mapped_colors[i] == -1) mapped_colors[i] = 0;
#endif
ret = 0;
ret |= mapped_colors[0] & 0x07;

12
key.c
View File

@@ -39,7 +39,7 @@ int key_press_check(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_press_check() : "); fflush(stdout);
printf("call : key_press_check() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
XDisplay_Sync(x_display);
@@ -67,7 +67,7 @@ int key_hit_check(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_hit_check() : "); fflush(stdout);
printf("call : key_hit_check() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
XDisplay_Sync(x_display);
@@ -95,7 +95,7 @@ int key_wait(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_wait() : "); fflush(stdout);
printf("call : key_wait() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
@@ -127,7 +127,7 @@ void key_set_repeat(int rate, int delay)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_set_repeat() : rate = %d, delay = %d, ", rate, delay);
printf("call : key_set_repeat() : rate = %d, delay = %d\n", rate, delay);
fflush(stdout);
WonXDisplay_Sync(WonX_GetWonXDisplay());
@@ -149,7 +149,7 @@ int key_get_repeat(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_get_repeat() : "); fflush(stdout);
printf("call : key_get_repeat() : \n"); fflush(stdout);
ret = 0;
@@ -174,7 +174,7 @@ int key_hit_check_with_repeat(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_hit_check_with_repeat() : "); fflush(stdout);
printf("call : key_hit_check_with_repeat() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
XDisplay_Sync(x_display);

317
libwwc.c Normal file
View File

@@ -0,0 +1,317 @@
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include "wonx_configure.h"
#include "wonx_include/libwwc.h"
#include "WonX.h"
/*****************************************************************************/
/* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
/*
* void * <20>ǥǡ<C7A5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ؿ<EFBFBD><D8BF>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ְ㤨<D6B0><E3A4A8><EFBFBD>Х<EFBFBD><D0A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* void * <20><>Ŭ<EFBFBD>ڤʷ<DAA4><CAB7><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>
*/
/*
* X<><58><EFBFBD><EFBFBD><EFBFBD>ФȤ<D0A4>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ʤ<EFBFBD><CAA4>ʤ<EFBFBD><CAA4>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UNIXTimer_Pause(), UNIXTimer_Unpause() <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4>ƽ<EFBFBD><C6BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>unpause <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4>ˡ<EFBFBD>
* <20><><EFBFBD>ʤ餺 sync <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>
*/
/*
* <20><><EFBFBD><EFBFBD><EFBFBD>ޤΰ<DEA4><CEB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΣ<DFA4><CEA3>Ų<EFBFBD><C5B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ФƤ<D0A4><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ǤϤ<C7A4><CFA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
* (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤϥͥ<CFA5><CDA5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>򤹤<EFBFBD><F2A4B9A4>ؿ<EFBFBD><D8BF>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ϡ<EFBFBD>ɬ<EFBFBD><C9AC> static <20><><EFBFBD>̴ؿ<CCB4><D8BF>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤᡤ
* <20><><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>ȡ<EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD>
*/
unsigned int wwc_set_color_mode(unsigned int mode)
{
WWDisplay ww_display;
unsigned int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_set_color_mode() : mode = 0x%04x\n", (int)mode);
fflush(stdout);
switch (mode) {
case COLOR_MODE_GRAYSCALE :
case COLOR_MODE_4COLOR :
case COLOR_MODE_16COLOR :
case COLOR_MODE_16PACKED :
break;
default :
WonX_Error("wwc_set_color_mode", "unknown color mode.");
}
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ret = WWDisplay_SetColorMode(ww_display, mode);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9> */
WWLCDPanel_SetAllDraw(WWDisplay_GetLCDPanel(ww_display));
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_set_color_mode() : return value = 0x%04x\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
unsigned int wwc_get_color_mode(void)
{
WWDisplay ww_display;
unsigned int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_get_color_mode() : \n"); fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ret = WWDisplay_GetColorMode(ww_display);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_get_color_mode() : return value = 0x%04x\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
void wwc_palette_set_color(unsigned int palette_num, unsigned int color_num, unsigned int rgb)
{
WWDisplay ww_display;
WWPalette ww_palette;
unsigned short int red, green, blue;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_palette_set_color() : palette_num = %u, color_num = %u, rgb = 0x%04x\n",
(int)palette_num, (int)color_num, (int)rgb);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ww_palette = WWDisplay_GetPalette(ww_display, palette_num);
red = (rgb >> 8) & 0x0f;
green = (rgb >> 4) & 0x0f;
blue = (rgb >> 0) & 0x0f;
WWPalette_SetRed( ww_palette, color_num, red );
WWPalette_SetGreen(ww_palette, color_num, green);
WWPalette_SetBlue( ww_palette, color_num, blue );
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_palette_set_color() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
unsigned int wwc_palette_get_color(unsigned int palette_num, unsigned int color_num)
{
WWDisplay ww_display;
WWPalette ww_palette;
unsigned short int red, green, blue;
unsigned short int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_palette_get_color() : palette_num = %u, color_num = %u\n",
(int)palette_num, (int)color_num);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ww_palette = WWDisplay_GetPalette(ww_display, palette_num);
red = WWPalette_GetRed( ww_palette, color_num);
green = WWPalette_GetGreen(ww_palette, color_num);
blue = WWPalette_GetBlue( ww_palette, color_num);
ret = (red << 8) | (green << 4) | (blue << 0);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_palette_get_color() : return value = 0x%04x\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
void wwc_font_set_colordata(unsigned int number, unsigned int count, unsigned char * data)
{
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_font_set_colordata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 32; j++) {
WWCharacter_SetBitmap(ww_character, j, data[n]);
n++;
}
}
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_font_set_colordata() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
void wwc_font_get_colordata(unsigned int number, unsigned int count, unsigned char * data)
{
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_font_get_colordata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 32; j++) {
data[n] = WWCharacter_GetBitmap(ww_character, j);
n++;
}
}
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_font_get_colordata() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
unsigned int wwc_get_hardarch(void)
{
WWDisplay ww_display;
unsigned int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_get_hardarch() : \n"); fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ret = WONX_DEFAULT_ARCH;
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_get_hardarch() : return value = %u\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
void wwc_clear_font(void)
{
WWDisplay ww_display;
WWCharacter ww_character;
int i;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_clear_font() : \n");
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
for (i = 0; i < 512; i++) {
ww_character = WWDisplay_GetCharacter(ww_display, i);
WWCharacter_ClearAllPixels(ww_character);
}
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_clear_font() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/

View File

@@ -12,7 +12,7 @@ main()
text_put_string(0, 8, " linked to program for ");
text_put_string(0, 9, " WonderWitch and behave as ");
text_put_string(0, 10, " WonderWitch. ");
text_put_string(0, 12, " WonX Copyright (c) 2000 ");
text_put_string(0, 12, "WonX Copyright (c) 2000-2001");
text_put_string(0, 13, " Sakai Hiroaki. ");
text_put_string(0, 14, " All Rights Reserved. ");
text_put_string(0, 16, " Hit space key to exit. ");

4
text.c
View File

@@ -505,7 +505,7 @@ void cursor_set_location(int x, int y, int w, int h)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : cursor_set_location() : x = %d, y = %d, w = %d, h = %d",
printf("call : cursor_set_location() : x = %d, y = %d, w = %d, h = %d\n",
x, y, w, h);
fflush(stdout);
@@ -585,7 +585,7 @@ void cursor_set_type(int palette_num, int interval)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : cursor_set_type() : palette = %d, interval = %d",
printf("call : cursor_set_type() : palette = %d, interval = %d\n",
palette_num, interval);
fflush(stdout);

View File

@@ -1,8 +1,13 @@
/* configure.h for configuration of wonx */
#ifndef _WONX_winx_configure_h_INCLUDED_
#ifndef _WONX_wonx_configure_h_INCLUDED_
#define _WONX_wonx_configure_h_INCLUDED_
#include "wonx_include/libwwc.h"
/* <20>ǥե<C7A5><D5A5><EFBFBD><EFBFBD>ȤΥ<C8A4><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EFBFBD> */
#define WONX_DEFAULT_ARCH HARDARCH_WSC
/* WonX <20>ǤΥ<C7A4><CEA5><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤμ<DFA4><CEBC><EFBFBD><>̤ϥߥ<CFA5><DFA5><EFBFBD>) */
#define WONX_TIMER_INTERVAL 100 /* 0.1 <20><> */

View File

@@ -0,0 +1,16 @@
#ifndef _WONX_SYS_FCNTL_H_
#define _WONX_SYS_FCNTL_H_
/*
* fcntl.h <20><> /usr/include/fcntl.h <20><><EFBFBD>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>Ф褤<D0A4>Τǡ<CEA4>
* wonx_include/fcntl.h <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ۤ<EFBFBD><DBA4><EFBFBD><EFBFBD><EFBFBD><E8A4A4>(wonx_include/fcntl.h <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>äƤϤ<C6A4><CFA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>ɤ߹<C9A4><DFB9>ޤ<EFBFBD><DEA4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><E2A4B7><EFBFBD>ʤ<EFBFBD><CAA4>Τ<EFBFBD>)
* <20><EFBFBD><E2A4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD>Υե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<CEA4>ʤΤ<CAA4><CEA4><EFBFBD><EFBFBD><EFBFBD><EBA4AB>
*/
#include "filesys.h"
/* <20><>ʬ<EFBFBD><CAAC><EFBFBD>Ȥ<EFBFBD><C8A4>ɤ߹<C9A4><DFB9>ޤʤ<DEA4><CAA4><EFBFBD>ˡ<EFBFBD>/usr/include <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
#include </usr/include/fcntl.h>
#endif

8
wonx_include/filesys.h Normal file
View File

@@ -0,0 +1,8 @@
#ifndef _WONX_SYS_FILESYS_H_
#define _WONX_SYS_FILESYS_H_
#include "types.h"
#include <stdio.h>
#endif

9
wonx_include/indirect.h Normal file
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@@ -0,0 +1,9 @@
#ifndef _WONX_SYS_INDIRECT_H_
#define _WONX_SYS_INDIRECT_H_
#include "service.h"
#include "filesys.h"
#warning indirect function is not supported.
#endif

31
wonx_include/libwwc.h Normal file
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@@ -0,0 +1,31 @@
#ifndef _WONX_SYS_LIBWWC_H_
#define _WONX_SYS_LIBWWC_H_
#include "service.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#define COLOR_MODE_GRAYSCALE 0x00
#define COLOR_MODE_4COLOR 0x80
#define COLOR_MODE_16COLOR 0xC0
#define COLOR_MODE_16PACKED 0xE0
#define HARDARCH_WS 0
#define HARDARCH_WSC 1
/*****************************************************************************/
/* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
unsigned int wwc_set_color_mode(unsigned int mode);
unsigned int wwc_get_color_mode(void);
void wwc_palette_set_color(unsigned int palette_num, unsigned int color_num, unsigned int rgb);
unsigned int wwc_palette_get_color(unsigned int palette_num, unsigned int color_num);
void wwc_font_set_colordata(unsigned int number, unsigned int count, unsigned char * data);
void wwc_font_get_colordata(unsigned int number, unsigned int count, unsigned char * data);
unsigned int wwc_get_hardarch(void);
void wwc_clear_font(void);
#endif

9
wonx_include/oswork.h Normal file
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@@ -0,0 +1,9 @@
#ifndef _WONX_SYS_OSWORK_H_
#define _WONX_SYS_OSWORK_H_
#include "process.h"
#include "fcntl.h"
#warning oswork function is not supported.
#endif

10
wonx_include/process.h Normal file
View File

@@ -0,0 +1,10 @@
#ifndef _WONX_SYS_PROCESS_H_
#define _WONX_SYS_PROCESS_H_
#include "bank.h"
#include "filesys.h"
#include "indirect.h"
#warning process function is not supported.
#endif