Godzil
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c858b4dcde
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A new scene and some optimisations.
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2020-03-12 17:45:29 +00:00 |
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Godzil
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b00bb75189
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Huge speed up by changing how Intersect are shared.
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2020-03-12 00:11:26 +00:00 |
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Godzil
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13cc2c0ff9
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Add more useful dump info for shapes
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2020-03-11 16:56:38 +00:00 |
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Godzil
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441d758845
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Add locking mechanism to prevent updating transform/parent
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2020-03-10 13:55:27 +00:00 |
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Godzil
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4e241a1871
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Trying to make the dump a bit more usefull and slightly less cluttered
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2020-03-09 17:41:11 +00:00 |
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Godzil
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e57b5715e8
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Smooth triangles! And support for them in the OBJ File parser.
Also add an interesting tea party scene!
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2020-03-06 15:07:26 +00:00 |
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Godzil
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307c125eba
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More bounding boxes
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2020-02-28 18:33:59 +00:00 |
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Godzil
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b4ae737b40
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Continuing working on dumping the world
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2020-02-28 09:29:09 +00:00 |
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Godzil
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c369d2fe2d
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Start working on dumping the world (to a JSON file) for debug purposes.
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2020-02-27 18:03:08 +00:00 |
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Godzil
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3011544e8f
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Started working on boundingboxes.
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2020-02-24 18:03:25 +00:00 |
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Godzil
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7bbe5e843b
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Group should work now.
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2020-02-24 17:25:54 +00:00 |
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Godzil
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7c794f0496
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Working on groups
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2020-02-24 09:25:52 +00:00 |
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Godzil
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b251b632ac
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Add a parameter for shapes to not drop shadow.
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2020-02-22 17:38:25 +00:00 |
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Godzil
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66c1582a5f
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Shape is now an abstract class and can't be instanciated.
Change derived shape to only deal with local calculation they don't need anymore to deal with how they've been transformed.
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2020-02-21 00:02:30 +00:00 |
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Godzil
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a82b67faa4
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Working on worlds.
It's currently crashing.
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2020-02-19 18:05:48 +00:00 |
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Godzil
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af96d52c5a
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Renaming Object to Shape (part 2)
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2020-02-18 11:43:05 +00:00 |
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