55 lines
1.0 KiB
C++
55 lines
1.0 KiB
C++
/*
|
|
* DoRayMe - a quick and dirty Raytracer
|
|
* Group header
|
|
*
|
|
* Created by Manoël Trapier
|
|
* Copyright (c) 2020 986-Studio.
|
|
*
|
|
*/
|
|
#ifndef DORAYME_GROUP_H
|
|
#define DORAYME_GROUP_H
|
|
|
|
#include <shape.h>
|
|
#include <stdio.h>
|
|
|
|
/* TODO: Add a way to force(?) material from group to be applied on childs */
|
|
|
|
class Group : public Shape
|
|
{
|
|
private:
|
|
uint32_t allocatedObjectCount;
|
|
Shape* *objectList;
|
|
uint32_t objectCount;
|
|
|
|
uint32_t allocatedUnboxableObjectCount;
|
|
Shape* *unboxableObjectList;
|
|
uint32_t unboxableObjectCount;
|
|
|
|
protected:
|
|
Intersect localIntersect(Ray r);
|
|
Tuple localNormalAt(Tuple point, Intersection *hit = nullptr);
|
|
|
|
BoundingBox bounds;
|
|
|
|
public:
|
|
bool isEmpty();
|
|
|
|
void addObject(Shape *s);
|
|
Shape *operator[](const int p) { return this->objectList[p]; }
|
|
|
|
Intersect intersect(Ray r);
|
|
BoundingBox getLocalBounds();
|
|
BoundingBox getBounds();
|
|
|
|
void updateBoundingBox();
|
|
void updateTransform();
|
|
|
|
bool includes(Shape *b);
|
|
|
|
Group();
|
|
|
|
void dumpMe(FILE * fp);
|
|
};
|
|
|
|
#endif /* DORAYME_GROUP_H */
|