Fixed the display range of screen2_set_window ().
In the explanation of screen 2 _ set _ window () of the manual, "width and height of the display area" Although it is written, in fact it operates with "horizontal width of display area + 1 and vertical width + 1" want to see? (Unconfirmed), do not you have to do -1? Or, in actual operation in WonderWitch, ex = sx + WWScreen_GetDrawWidth (screen); Not ex = WWScreen_GetDrawWidth (screen); It may be. Implemented sprite enable / disable. LCD color map, palette, character, sprite data dump function implemented. Improve display message when calling function. Version 0.0.3 alpha - from wonx-a03.tar.gz
This commit is contained in:
parent
1d5ebf4867
commit
9c414a9117
21
HISTORY
21
HISTORY
@ -1,3 +1,24 @@
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2000/9/28(木)
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screen2_set_window()の表示範囲を修正.
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マニュアルの screen2_set_window() の説明には「表示領域の横幅と縦幅」と
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書いてあるが,実際には「表示領域の横幅+1と縦幅+1」で動作する
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みたい?(未確認)なので,-1 しなくてよい?
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もしくは,WonderWitch での実際の動作は,
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ex = sx + WWScreen_GetDrawWidth( screen);
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でなく
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ex = WWScreen_GetDrawWidth( screen);
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なのかもしれない.
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スプライトの有効/無効を実装した.
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LCDカラーマップ,パレット,キャラクター,スプライトのデータダンプ機能を実装.
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関数呼び出し時の表示メッセージを改良.
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2000/9/27(¿å)
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2000/9/27(¿å)
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Wonx-a02 ¸ø³«
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Wonx-a02 ¸ø³«
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4
Makefile
4
Makefile
@ -2,8 +2,8 @@ XINCLUDEDIR = /usr/X11R6/include
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INCLUDEDIR = .
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INCLUDEDIR = .
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XLIBDIR = /usr/X11R6/lib
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XLIBDIR = /usr/X11R6/lib
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VERSION = Wonx-a02
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VERSION = Wonx-a03
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PKGNAME = wonx-a02
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PKGNAME = wonx-a03
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OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WonxDisplay.o XDisplay.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o etc.o wonx.o
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OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WonxDisplay.o XDisplay.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o etc.o wonx.o
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43
README
43
README
@ -34,7 +34,7 @@ Wonx
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・C言語レベルで互換機能を持っているので,WonderWitch 用のプログラムを
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・C言語レベルで互換機能を持っているので,WonderWitch 用のプログラムを
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UNIX上でそのままコンパイルできる.(-lwonx でコンパイルする)
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UNIX上でそのままコンパイルできる.(-lwonx でコンパイルする)
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・UNIX上でデバッガを使用してデバッグできるようになる.(強力!)
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・UNIX上でデバッガを使用してデバッグできるようになる.(強力!)
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・キャラクタデータやパレットデータのダンプ機能をつける予定.
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・キャラクタデータやパレットデータのダンプ機能がある.
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・不正な引数の値や,パレットやキャラクタを初期化しないで使用するなどを
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・不正な引数の値や,パレットやキャラクタを初期化しないで使用するなどを
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厳しくチェックし,エラーを出力する(ようにする).厳しくエラーチェックする.
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厳しくチェックし,エラーを出力する(ようにする).厳しくエラーチェックする.
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・使用できない機能(関数は用意してあるが,まだ実装してなかったり,
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・使用できない機能(関数は用意してあるが,まだ実装してなかったり,
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@ -206,9 +206,48 @@ smac
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・sキーが,STARTボタンに対応している.
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・sキーが,STARTボタンに対応している.
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・p を押すと,表示/非表示モードを切替える.
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・p を押すと,表示/非表示モードを切替える.
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(非表示だと画面への描画を行わないが高速)
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(非表示だと画面への描画を行わないが高速)
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・F1 を押すと,LCDカラーマップのデータをダンプ出力する.
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・F2 を押すと,パレットのデータをダンプ出力する.
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・F3 を押すと,キャラクターのデータをダンプ出力する.
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・F4 を押すと,スプライトのデータをダンプ出力する.
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標準ではなにか関数が呼ばれるたびに画面の再描画を行うため,非常に低速です.
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標準ではなにか関数が呼ばれるたびに画面の再描画を行うため,非常に低速です.
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このような場合は,非表示モードにしてください.
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たとえば,以下のようなことをやっていると,非常に低速になります.
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for (y = 0; y < 32; y++)
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for (x = 0; x < 32; x++) {
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screen_fill_char(0, x, y, 1, 1, 0x0000); /* ここで毎回再描画される */
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}
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}
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このような場合は,p を押して非表示モードにして,ループ処理が終ったら
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再び p を押して表示モードに戻してください.
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F1 や F2 を押すと,データをダンプ出力するのですが,標準ではその他にも
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メッセージが大量に出力されているので,ふつうに F1 を押しただけでは,
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あっというまに大量のメッセージに流されてしまうことがあります.
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このようなときは,以下のようにして起動します.たとえばコンパイルして
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smac という実行形式ができているのなら,
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> smac | grep -v call
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もしもキャラクタ番号10番のキャラクタのデータだけが見たい場合には,
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以下のように実行してから,F3 キーを押せば良いでしょう.
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> smac | grep "character\[10\]"
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wonx は,メッセージを出力する再に,grep でフィルタリングできるように,
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かならず行の先頭に統一性のある文字列を追加しています.
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たとえば,関数呼び出し時に表示されるメッセージには,先頭に必ず
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"call" という文字列が追加されてます.よって,grep -v call を通せば,
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関数呼び出しのメッセージがごっそり出なくなる,というようになってます.
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標準では大量のメッセージが出てくるので,grep をうまく使うようにしてください.
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もしくは,
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> smac | grep call > function_call.log
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のようにして,ログをとるのも有効でしょう.
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■ 作者
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■ 作者
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@ -63,8 +63,6 @@ int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap)
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return (0);
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return (0);
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}
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}
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#include <stdio.h>
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int WWCharacter_GetPixel(WWCharacter character, int x, int y)
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int WWCharacter_GetPixel(WWCharacter character, int x, int y)
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{
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{
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if (character == NULL)
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if (character == NULL)
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@ -105,6 +103,30 @@ int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel)
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return (pixel);
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return (pixel);
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}
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}
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int WWCharacter_PrintData(WWCharacter character, FILE * f)
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{
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int x, y, n;
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n = WWCharacter_GetNumber(character);
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fprintf(f, "\n");
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fprintf(f, "character[%d] :\tnumber = %d\n",
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n, WWCharacter_GetNumber(character));
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for (y = 0; y < 8; y++) {
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fprintf(f, "character[%d] :\tbitmap : ", n);
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for (x = 0; x < 8; x++) {
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fprintf(f, "%d", WWCharacter_GetPixel(character, x, y));
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}
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fprintf(f, "\n");
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}
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fflush(f);
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return (0);
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/* ¤³¤³¤Þ¤Ç */
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/* ¤³¤³¤Þ¤Ç */
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/*****************************************************************************/
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/*****************************************************************************/
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@ -5,6 +5,7 @@
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/* ¤³¤³¤«¤é */
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/* ¤³¤³¤«¤é */
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/*****************************************************************************/
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/*****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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/*****************************************************************************/
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/*****************************************************************************/
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@ -24,6 +25,7 @@ WWCharacter WWCharacter_Destroy(WWCharacter character);
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int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap);
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int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap);
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int WWCharacter_GetPixel(WWCharacter character, int x, int y);
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int WWCharacter_GetPixel(WWCharacter character, int x, int y);
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int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel);
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int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel);
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int WWCharacter_PrintData(WWCharacter character, FILE * f);
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/*****************************************************************************/
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/*****************************************************************************/
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/* ¤³¤³¤Þ¤Ç */
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/* ¤³¤³¤Þ¤Ç */
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16
WWColorMap.c
16
WWColorMap.c
@ -63,6 +63,22 @@ int WWColorMap_SetLCDColor(WWColorMap color_map, int color, int lcd_color)
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return (color_map->lcd_color[color] = lcd_color);
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return (color_map->lcd_color[color] = lcd_color);
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}
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}
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int WWColorMap_PrintData(WWColorMap c, FILE * f)
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{
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int i, n;
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fprintf(f, "\n");
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for (i = 0; i < 8; i++) {
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fprintf(f, "colormap :\tcolor[%d] = %d\n",
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i, WWColorMap_GetLCDColor(c, i));
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}
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fflush(f);
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return (0);
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/* ここまで */
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/* ここまで */
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/*****************************************************************************/
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/*****************************************************************************/
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@ -5,6 +5,7 @@
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/* ¤³¤³¤«¤é */
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/* ¤³¤³¤«¤é */
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/*****************************************************************************/
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/*****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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/*****************************************************************************/
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/*****************************************************************************/
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@ -23,6 +24,7 @@ int * WWColorMap_GetLCDColors(WWColorMap color_map, int * lcd_colors);
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int WWColorMap_SetLCDColors(WWColorMap color_map, int * lcd_colors);
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int WWColorMap_SetLCDColors(WWColorMap color_map, int * lcd_colors);
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int WWColorMap_GetLCDColor(WWColorMap color_map, int color);
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int WWColorMap_GetLCDColor(WWColorMap color_map, int color);
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int WWColorMap_SetLCDColor(WWColorMap color_map, int color, int lcd_color);
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int WWColorMap_SetLCDColor(WWColorMap color_map, int color, int lcd_color);
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int WWColorMap_PrintData(WWColorMap c, FILE * f);
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/*****************************************************************************/
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/*****************************************************************************/
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/* ¤³¤³¤Þ¤Ç */
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/* ¤³¤³¤Þ¤Ç */
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27
WWDisplay.c
27
WWDisplay.c
@ -193,8 +193,25 @@ static int WWDisplay_DrawScreen(WWDisplay display, WWScreen screen)
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(WWScreen_GetMode(screen) == WWSCREEN_OUTSIDE_ONLY) ) {
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(WWScreen_GetMode(screen) == WWSCREEN_OUTSIDE_ONLY) ) {
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sx = WWScreen_GetDrawX(screen);
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sx = WWScreen_GetDrawX(screen);
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sy = WWScreen_GetDrawX(screen);
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sy = WWScreen_GetDrawX(screen);
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/*
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* マニュアルの screen2_set_window() の説明には「表示領域の横幅と縦幅」と
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* 書いてあるが,実際には「表示領域の横幅+1と縦幅+1」で動作する
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* みたい?(未確認)なので,-1 しなくてよい?
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* もしくは,WonderWitch での実際の動作は,
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* ex = sx + WWScreen_GetDrawWidth( screen);
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* でなく
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* ex = WWScreen_GetDrawWidth( screen);
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* なのかもしれない.
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*/
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#if 0
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ex = sx + WWScreen_GetDrawWidth( screen) - 1;
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ex = sx + WWScreen_GetDrawWidth( screen) - 1;
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ey = sy + WWScreen_GetDrawHeight(screen) - 1;
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ey = sy + WWScreen_GetDrawHeight(screen) - 1;
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#else
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ex = sx + WWScreen_GetDrawWidth( screen);
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ey = sy + WWScreen_GetDrawHeight(screen);
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#endif
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}
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}
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mode = WWScreen_GetMode(screen);
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mode = WWScreen_GetMode(screen);
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@ -283,6 +300,7 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
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}
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}
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/* スクリーン1描画 */
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/* スクリーン1描画 */
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if (WWDisplay_GetSpriteEnable(display))
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WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 0));
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WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 0));
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/* スプライト描画(スクリーン2より優先でないもの) */
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/* スプライト描画(スクリーン2より優先でないもの) */
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@ -295,6 +313,7 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
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}
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}
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/* スクリーン2描画 */
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/* スクリーン2描画 */
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if (WWDisplay_GetSpriteEnable(display))
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WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 1));
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WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 1));
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/* スプライト描画(スクリーン2より優先なもの) */
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/* スプライト描画(スクリーン2より優先なもの) */
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@ -306,14 +325,6 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
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}
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}
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}
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}
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/*
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for (x = 0; x < lcd_panel_width; x++) {
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for (y = 0; y < lcd_panel_height; y++) {
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printf("%d", WWLCDPanel_GetPixel(lcd_panel, x, y));
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}
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}
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*/
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return (0);
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return (0);
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}
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}
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22
WWPalette.c
22
WWPalette.c
@ -79,6 +79,28 @@ int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color)
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return (palette->mapped_color[color] = mapped_color);
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return (palette->mapped_color[color] = mapped_color);
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}
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}
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int WWPalette_PrintData(WWPalette p, FILE * f)
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{
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int i, n;
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n = WWPalette_GetNumber(p);
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fprintf(f, "\n");
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fprintf(f, "palette[%d] :\tnumber = %d\n", n, WWPalette_GetNumber(p));
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fprintf(f, "palette[%d] :\ttransparent = %s\n",
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n, true_false(WWPalette_GetTransparent(p)));
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for (i = 0; i < 4; i++) {
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fprintf(f, "palette[%d] :\tcolor[%d] = %d\n",
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n, i, WWPalette_GetMappedColor(p, i));
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}
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fflush(f);
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return (0);
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/* ここまで */
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/* ここまで */
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/*****************************************************************************/
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/*****************************************************************************/
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@ -5,6 +5,7 @@
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/* ¤³¤³¤«¤é */
|
/* ¤³¤³¤«¤é */
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/*****************************************************************************/
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/*****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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/*****************************************************************************/
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/*****************************************************************************/
|
||||||
@ -27,6 +28,7 @@ int * WWPalette_GetMappedColors(WWPalette palette, int * mapped_colors);
|
|||||||
int WWPalette_SetMappedColors(WWPalette palette, int * mapped_colors);
|
int WWPalette_SetMappedColors(WWPalette palette, int * mapped_colors);
|
||||||
int WWPalette_GetMappedColor(WWPalette palette, int color);
|
int WWPalette_GetMappedColor(WWPalette palette, int color);
|
||||||
int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color);
|
int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color);
|
||||||
|
int WWPalette_PrintData(WWPalette p, FILE * f);
|
||||||
|
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/* ¤³¤³¤Þ¤Ç */
|
/* ¤³¤³¤Þ¤Ç */
|
||||||
|
|||||||
29
WWSprite.c
29
WWSprite.c
@ -84,6 +84,35 @@ WWSprite WWSprite_Destroy(WWSprite sprite)
|
|||||||
return (NULL);
|
return (NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int WWSprite_PrintData(WWSprite s, FILE * f)
|
||||||
|
{
|
||||||
|
int n;
|
||||||
|
|
||||||
|
n = WWSprite_GetNumber(s);
|
||||||
|
|
||||||
|
fprintf(f, "\n");
|
||||||
|
|
||||||
|
fprintf(f, "sprite[%d] :\tnumber = %d\n", n, WWSprite_GetNumber(s));
|
||||||
|
fprintf(f, "sprite[%d] :\thorizontal = %s\n",
|
||||||
|
n, true_false(WWSprite_GetHorizontal(s)));
|
||||||
|
fprintf(f, "sprite[%d] :\tvertical = %s\n",
|
||||||
|
n, true_false(WWSprite_GetVertical( s)));
|
||||||
|
fprintf(f, "sprite[%d] :\tpriority = %s\n",
|
||||||
|
n, true_false(WWSprite_GetPriority( s)));
|
||||||
|
fprintf(f, "sprite[%d] :\tclipping = %s\n",
|
||||||
|
n, true_false(WWSprite_GetClipping( s)));
|
||||||
|
fprintf(f, "sprite[%d] :\tpalette number = %d\n",
|
||||||
|
n, WWPalette_GetNumber(WWSprite_GetPalette(s)));
|
||||||
|
fprintf(f, "sprite[%d] :\tcharacter number = %d\n",
|
||||||
|
n, WWCharacter_GetNumber(WWSprite_GetCharacter(s)));
|
||||||
|
fprintf(f, "sprite[%d] :\tx = %d\n", n, WWSprite_GetX(s));
|
||||||
|
fprintf(f, "sprite[%d] :\ty = %d\n", n, WWSprite_GetY(s));
|
||||||
|
|
||||||
|
fflush(f);
|
||||||
|
|
||||||
|
return (0);
|
||||||
|
}
|
||||||
|
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/* ここまで */
|
/* ここまで */
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
|
|||||||
@ -45,6 +45,7 @@ WWSprite WWSprite_Create(int number, int x, int y,
|
|||||||
int priority, int clipping,
|
int priority, int clipping,
|
||||||
WWPalette palette, WWCharacter character);
|
WWPalette palette, WWCharacter character);
|
||||||
WWSprite WWSprite_Destroy(WWSprite sprite);
|
WWSprite WWSprite_Destroy(WWSprite sprite);
|
||||||
|
int WWSprite_PrintData(WWSprite s, FILE * f);
|
||||||
|
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/* ここまで */
|
/* ここまで */
|
||||||
|
|||||||
@ -46,6 +46,7 @@ WonxDisplay WonxDisplay_Create(int x_width, int x_height,
|
|||||||
|
|
||||||
int WonxDisplay_Flush(WonxDisplay wonx_display)
|
int WonxDisplay_Flush(WonxDisplay wonx_display)
|
||||||
{
|
{
|
||||||
|
int i;
|
||||||
XDisplay x_display;
|
XDisplay x_display;
|
||||||
WWDisplay ww_display;
|
WWDisplay ww_display;
|
||||||
WWLCDPanel ww_lcd_panel;
|
WWLCDPanel ww_lcd_panel;
|
||||||
@ -59,6 +60,32 @@ int WonxDisplay_Flush(WonxDisplay wonx_display)
|
|||||||
XDisplay_DrawLCDWindow(x_display, ww_lcd_panel);
|
XDisplay_DrawLCDWindow(x_display, ww_lcd_panel);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (XDisplay_GetColorMapPrint(x_display)) {
|
||||||
|
WWColorMap_PrintData(WWDisplay_GetColorMap(ww_display), stdout);
|
||||||
|
XDisplay_SetColorMapPrint(x_display, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (XDisplay_GetPalettePrint(x_display)) {
|
||||||
|
for (i = 0; i < 16; i++) {
|
||||||
|
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i), stdout);
|
||||||
|
}
|
||||||
|
XDisplay_SetPalettePrint(x_display, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (XDisplay_GetCharacterPrint(x_display)) {
|
||||||
|
for (i = 0; i < 512; i++) {
|
||||||
|
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i), stdout);
|
||||||
|
}
|
||||||
|
XDisplay_SetCharacterPrint(x_display, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (XDisplay_GetSpritePrint(x_display)) {
|
||||||
|
for (i = 0; i < 128; i++) {
|
||||||
|
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, i), stdout);
|
||||||
|
}
|
||||||
|
XDisplay_SetSpritePrint(x_display, 0);
|
||||||
|
}
|
||||||
|
|
||||||
return (0);
|
return (0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
38
XDisplay.c
38
XDisplay.c
@ -10,10 +10,22 @@
|
|||||||
/* メンバ関数の定義 */
|
/* メンバ関数の定義 */
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
|
|
||||||
unsigned int XDisplay_GetKeyPress(XDisplay x_display)
|
unsigned int XDisplay_GetKeyPress(XDisplay d) { return (d->key_press); }
|
||||||
{ return (x_display->key_press); }
|
int XDisplay_GetLCDDraw(XDisplay d) { return (d->lcd_draw); }
|
||||||
int XDisplay_GetLCDDraw(XDisplay x_display)
|
|
||||||
{ return (x_display->lcd_draw); }
|
int XDisplay_GetColorMapPrint(XDisplay d) {return (d->color_map_print); }
|
||||||
|
int XDisplay_GetPalettePrint(XDisplay d) {return (d->palette_print); }
|
||||||
|
int XDisplay_GetCharacterPrint(XDisplay d) {return (d->character_print); }
|
||||||
|
int XDisplay_GetSpritePrint(XDisplay d) {return (d->sprite_print); }
|
||||||
|
|
||||||
|
int XDisplay_SetColorMapPrint(XDisplay d, int f)
|
||||||
|
{ return (d->color_map_print = f); }
|
||||||
|
int XDisplay_SetPalettePrint(XDisplay d, int f)
|
||||||
|
{ return (d->palette_print = f); }
|
||||||
|
int XDisplay_SetCharacterPrint(XDisplay d, int f)
|
||||||
|
{ return(d->character_print = f); }
|
||||||
|
int XDisplay_SetSpritePrint(XDisplay d, int f)
|
||||||
|
{ return (d->sprite_print = f); }
|
||||||
|
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
/* 内部で使用する関数などの定義 */
|
/* 内部で使用する関数などの定義 */
|
||||||
@ -113,17 +125,23 @@ static void KeyHandler(Widget w, XtPointer p, XEvent * event,
|
|||||||
case XK_s : press = KEY_START; break;
|
case XK_s : press = KEY_START; break;
|
||||||
case XK_space : press = KEY_A; break;
|
case XK_space : press = KEY_A; break;
|
||||||
case XK_Shift_L : press = KEY_B; break;
|
case XK_Shift_L : press = KEY_B; break;
|
||||||
|
default : press = 0; break;
|
||||||
|
}
|
||||||
|
|
||||||
/* Wonx 操作用 */
|
/* Wonx 操作用 */
|
||||||
|
if (event->type == KeyPress) {
|
||||||
|
|
||||||
|
switch (key_sym) {
|
||||||
|
|
||||||
/* 表示モード変更 */
|
/* 表示モード変更 */
|
||||||
case XK_p :
|
case XK_p : x_display->lcd_draw = !(x_display->lcd_draw); break;
|
||||||
press = 0;
|
|
||||||
if (event->type == KeyPress)
|
|
||||||
x_display->lcd_draw = !(x_display->lcd_draw);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default : press = 0; break;
|
/* ¥Ç¡¼¥¿¤Î¥À¥ó¥×Áàºî */
|
||||||
|
case XK_F1 : x_display->color_map_print = 1; break;
|
||||||
|
case XK_F2 : x_display->palette_print = 1; break;
|
||||||
|
case XK_F3 : x_display->character_print = 1; break;
|
||||||
|
case XK_F4 : x_display->sprite_print = 1; break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (press) {
|
if (press) {
|
||||||
|
|||||||
10
XDisplay.h
10
XDisplay.h
@ -22,6 +22,16 @@ typedef struct _XDisplay * XDisplay;
|
|||||||
unsigned int XDisplay_GetKeyPress(XDisplay x_display);
|
unsigned int XDisplay_GetKeyPress(XDisplay x_display);
|
||||||
int XDisplay_GetLCDDraw(XDisplay x_display);
|
int XDisplay_GetLCDDraw(XDisplay x_display);
|
||||||
|
|
||||||
|
int XDisplay_GetColorMapPrint(XDisplay d);
|
||||||
|
int XDisplay_GetPalettePrint(XDisplay d);
|
||||||
|
int XDisplay_GetCharacterPrint(XDisplay d);
|
||||||
|
int XDisplay_GetSpritePrint(XDisplay d);
|
||||||
|
|
||||||
|
int XDisplay_SetColorMapPrint(XDisplay d, int f);
|
||||||
|
int XDisplay_SetPalettePrint(XDisplay d, int f);
|
||||||
|
int XDisplay_SetCharacterPrint(XDisplay d, int f);
|
||||||
|
int XDisplay_SetSpritePrint(XDisplay d, int f);
|
||||||
|
|
||||||
/*===========================================================================*/
|
/*===========================================================================*/
|
||||||
/* オブジェクトの生成と消去 */
|
/* オブジェクトの生成と消去 */
|
||||||
/*===========================================================================*/
|
/*===========================================================================*/
|
||||||
|
|||||||
@ -49,6 +49,12 @@ typedef struct _XDisplay {
|
|||||||
/* LCD描画のフラグ */
|
/* LCD描画のフラグ */
|
||||||
int lcd_draw;
|
int lcd_draw;
|
||||||
|
|
||||||
|
/* ダンプ出力のフラグ */
|
||||||
|
int color_map_print;
|
||||||
|
int palette_print;
|
||||||
|
int character_print;
|
||||||
|
int sprite_print;
|
||||||
|
|
||||||
} _XDisplay;
|
} _XDisplay;
|
||||||
|
|
||||||
/*****************************************************************************/
|
/*****************************************************************************/
|
||||||
|
|||||||
117
disp.c
117
disp.c
@ -19,7 +19,8 @@ void display_control(unsigned int flags)
|
|||||||
{
|
{
|
||||||
WWDisplay ww_display;
|
WWDisplay ww_display;
|
||||||
|
|
||||||
printf("display_control(): flags = %ud, ", flags); fflush(stdout);
|
printf("call : display_control() : flags = 0x%04x, ", (int)flags);
|
||||||
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -56,7 +57,7 @@ unsigned int display_status()
|
|||||||
WWDisplay ww_display;
|
WWDisplay ww_display;
|
||||||
unsigned short int ret;
|
unsigned short int ret;
|
||||||
|
|
||||||
printf("display_status(): "); fflush(stdout);
|
printf("call : display_status() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -90,7 +91,7 @@ unsigned int display_status()
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ul\n", (unsigned int)ret); fflush(stdout);
|
printf("return value = %u\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -102,8 +103,8 @@ void font_set_monodata(unsigned int number, unsigned int count, void * data)
|
|||||||
int f, b;
|
int f, b;
|
||||||
unsigned char * d;
|
unsigned char * d;
|
||||||
|
|
||||||
printf("font_set_monodata(): number = %ud, count = %ud, data = %p, ",
|
printf("call : font_set_monodata() : number = %u, count = %u, data = %p, ",
|
||||||
number, count, data); fflush(stdout);
|
(int)number, (int)count, data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -139,8 +140,8 @@ void font_set_colordata(unsigned int number,
|
|||||||
int f, b;
|
int f, b;
|
||||||
unsigned char * d;
|
unsigned char * d;
|
||||||
|
|
||||||
printf("font_set_colordata(): number = %ud, count = %ud, data = %p, ",
|
printf("call : font_set_colordata() : number = %u, count = %u, data = %p, ",
|
||||||
number, count, data); fflush(stdout);
|
(int)number, (int)count, data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -179,8 +180,8 @@ void font_get_data(unsigned int number,
|
|||||||
int f, b;
|
int f, b;
|
||||||
unsigned char * d;
|
unsigned char * d;
|
||||||
|
|
||||||
printf("font_get_data(): number = %ud, count = %ud, data = %p, ",
|
printf("call : font_get_data() : number = %u, count = %u, data = %p, ",
|
||||||
number, count, data); fflush(stdout);
|
(int)number, (int)count, data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -215,7 +216,8 @@ void font_set_color(unsigned int colors)
|
|||||||
{
|
{
|
||||||
WWDisplay dis;
|
WWDisplay dis;
|
||||||
|
|
||||||
printf("font_set_color(): colors = %ud, ", colors); fflush(stdout);
|
printf("call : font_set_color() : colors = 0x%04x, ", (int)colors);
|
||||||
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -235,7 +237,7 @@ unsigned int font_get_color(void)
|
|||||||
unsigned short int ret;
|
unsigned short int ret;
|
||||||
WWDisplay dis;
|
WWDisplay dis;
|
||||||
|
|
||||||
printf("font_get_color(): "); fflush(stdout);
|
printf("call : font_get_color() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -246,7 +248,7 @@ unsigned int font_get_color(void)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ud\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -263,7 +265,7 @@ void screen_set_char(int screen, int x, int y, int w, int h, void * data)
|
|||||||
WWPalette p;
|
WWPalette p;
|
||||||
WWCharacter c;
|
WWCharacter c;
|
||||||
|
|
||||||
printf("font_set_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
|
printf("call : screen_set_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
|
||||||
screen, x, y, w, h, data); fflush(stdout);
|
screen, x, y, w, h, data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
@ -309,7 +311,7 @@ void screen_get_char(int screen, int x, int y, int w, int h, void * data)
|
|||||||
WWPalette p;
|
WWPalette p;
|
||||||
WWCharacter c;
|
WWCharacter c;
|
||||||
|
|
||||||
printf("font_get_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
|
printf("call : screen_get_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
|
||||||
screen, x, y, w, h, data); fflush(stdout);
|
screen, x, y, w, h, data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
@ -346,8 +348,9 @@ unsigned int screen_get_char1(int screen, int x, int y)
|
|||||||
{
|
{
|
||||||
unsigned short int ret;
|
unsigned short int ret;
|
||||||
|
|
||||||
printf("screen_get_char1(): screen = %d, x = %d, y = %d, ",
|
printf("call : screen_get_char1() : screen = %d, x = %d, y = %d, ",
|
||||||
screen, x, y); fflush(stdout);
|
screen, x, y);
|
||||||
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -355,7 +358,7 @@ unsigned int screen_get_char1(int screen, int x, int y)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ud\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -372,8 +375,8 @@ void screen_fill_char(int screen, int x, int y, int w, int h,
|
|||||||
WWPalette p;
|
WWPalette p;
|
||||||
WWCharacter c;
|
WWCharacter c;
|
||||||
|
|
||||||
printf("screen_fill_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %ud",
|
printf("call : screen_fill_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x, ",
|
||||||
screen, x, y, w, h, data); fflush(stdout);
|
screen, x, y, w, h, (int)data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -411,8 +414,8 @@ void screen_fill_attr(int screen, int x, int y, int w, int h,
|
|||||||
int i, j;
|
int i, j;
|
||||||
unsigned short int c;
|
unsigned short int c;
|
||||||
|
|
||||||
printf("screen_fill_attr(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %ud, mask = %ud, ",
|
printf("call : screen_fill_attr() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x, mask = 0x%04x, ",
|
||||||
screen, x, y, w, h, data, mask); fflush(stdout);
|
screen, x, y, w, h, (int)data, (int)mask); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -434,8 +437,8 @@ void screen_fill_attr(int screen, int x, int y, int w, int h,
|
|||||||
|
|
||||||
void sprite_set_range(unsigned int sprite_start, unsigned int sprite_count)
|
void sprite_set_range(unsigned int sprite_start, unsigned int sprite_count)
|
||||||
{
|
{
|
||||||
printf("sprite_set_range(): start = %ud, count = %ud, ",
|
printf("call : sprite_set_range() : start = %u, count = %u, ",
|
||||||
sprite_start, sprite_count); fflush(stdout);
|
(int)sprite_start, (int)sprite_count); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -458,8 +461,8 @@ void sprite_set_char(unsigned int sprite_num,
|
|||||||
WWPalette p;
|
WWPalette p;
|
||||||
WWCharacter c;
|
WWCharacter c;
|
||||||
|
|
||||||
printf("sprite_set_char(): number = %ud, data = %ud, ",
|
printf("call : sprite_set_char() : number = %u, data = 0x%04x, ",
|
||||||
sprite_num, data); fflush(stdout);
|
(int)sprite_num, (int)data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -472,7 +475,8 @@ void sprite_set_char(unsigned int sprite_num,
|
|||||||
|
|
||||||
p = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
|
p = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
|
||||||
(data >> 9) & 0x07);
|
(data >> 9) & 0x07);
|
||||||
c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display), data & 0x1ff);
|
c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display),
|
||||||
|
data & 0x1ff);
|
||||||
|
|
||||||
WWSprite_SetPalette(s, p);
|
WWSprite_SetPalette(s, p);
|
||||||
WWSprite_SetCharacter(s, c);
|
WWSprite_SetCharacter(s, c);
|
||||||
@ -491,7 +495,8 @@ unsigned int sprite_get_char(unsigned int sprite_num)
|
|||||||
WWCharacter c;
|
WWCharacter c;
|
||||||
unsigned short int ret;
|
unsigned short int ret;
|
||||||
|
|
||||||
printf("sprite_get_char(): number = %ud, ", sprite_num); fflush(stdout);
|
printf("call : sprite_get_char() : number = %u, ", (int)sprite_num);
|
||||||
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -513,7 +518,7 @@ unsigned int sprite_get_char(unsigned int sprite_num)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ud\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -522,8 +527,8 @@ void sprite_set_location(unsigned int sprite_num, int x, int y)
|
|||||||
{
|
{
|
||||||
WWSprite s;
|
WWSprite s;
|
||||||
|
|
||||||
printf("sprite_set_location(): number = %ud, x = %d, y = %d, ",
|
printf("call : sprite_set_location() : number = %u, x = %d, y = %d, ",
|
||||||
sprite_num, x, y); fflush(stdout);
|
(int)sprite_num, x, y); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -542,7 +547,8 @@ unsigned int sprite_get_location(unsigned int sprite_num)
|
|||||||
WWSprite s;
|
WWSprite s;
|
||||||
unsigned short int ret;
|
unsigned short int ret;
|
||||||
|
|
||||||
printf("sprite_get_location(): number = %ud, ", sprite_num); fflush(stdout);
|
printf("call : sprite_get_location() : number = %u, ", (int)sprite_num);
|
||||||
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -555,7 +561,7 @@ unsigned int sprite_get_location(unsigned int sprite_num)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ud\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -565,8 +571,8 @@ void sprite_set_char_location(unsigned int sprite_num,
|
|||||||
{
|
{
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
printf("sprite_set_char_location(): number = %ud, data = %ud, x = %d, y = %d, ",
|
printf("call : sprite_set_char_location() : number = %u, data = 0x%04x, x = %d, y = %d, ",
|
||||||
sprite_num, data, x, y); fflush(stdout);
|
(int)sprite_num, (int)data, x, y); fflush(stdout);
|
||||||
|
|
||||||
sprite_set_char(sprite_num, data);
|
sprite_set_char(sprite_num, data);
|
||||||
sprite_set_location(sprite_num, x, y);
|
sprite_set_location(sprite_num, x, y);
|
||||||
@ -582,8 +588,8 @@ unsigned long int sprite_get_char_location(unsigned int sprite_num)
|
|||||||
{
|
{
|
||||||
unsigned long int ret;
|
unsigned long int ret;
|
||||||
|
|
||||||
printf("sprite_get_char_location(): number = %ud, ",
|
printf("call : sprite_get_char_location() : number = %u, ", (int)sprite_num);
|
||||||
sprite_num); fflush(stdout);
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -594,19 +600,19 @@ unsigned long int sprite_get_char_location(unsigned int sprite_num)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ul\n", ret); fflush(stdout);
|
printf("return value = 0x%08x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
|
|
||||||
void sprite_set_data(unsigned sprite_num, unsigned int count, void * data)
|
void sprite_set_data(unsigned int sprite_num, unsigned int count, void * data)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
char * d;
|
char * d;
|
||||||
unsigned long int * n;
|
unsigned long int * n;
|
||||||
|
|
||||||
printf("sprite_set_data(): number = %ud, count = %ud, data = %p",
|
printf("call : sprite_set_data() : number = %u, count = %u, data = %p",
|
||||||
sprite_num, count, data); fflush(stdout);
|
(int)sprite_num, (int)count, data); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -629,7 +635,7 @@ void screen_set_scroll(int screen, int x, int y)
|
|||||||
{
|
{
|
||||||
WWScreen s;
|
WWScreen s;
|
||||||
|
|
||||||
printf("screen_set_scroll(): scsreen = %d, x = %d, y = %d, ",
|
printf("call : screen_set_scroll() : scsreen = %d, x = %d, y = %d, ",
|
||||||
screen, x, y); fflush(stdout);
|
screen, x, y); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
@ -650,7 +656,7 @@ unsigned int screen_get_scroll(int screen)
|
|||||||
unsigned short int ret;
|
unsigned short int ret;
|
||||||
WWScreen s;
|
WWScreen s;
|
||||||
|
|
||||||
printf("screen_get_scroll(): scsreen = %d, ", screen); fflush(stdout);
|
printf("call : screen_get_scroll() : screen = %d, ", screen); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -662,7 +668,7 @@ unsigned int screen_get_scroll(int screen)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ud\n", ret); fflush(stdout);
|
printf("return value = %u\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -671,7 +677,7 @@ void screen2_set_window(int x, int y, int w, int h)
|
|||||||
{
|
{
|
||||||
WWScreen s;
|
WWScreen s;
|
||||||
|
|
||||||
printf("screen2_set_window(): x = %d, y = %d, width = %d, height = %d, ",
|
printf("call : screen2_set_window() : x = %d, y = %d, width = %d, height = %d, ",
|
||||||
x, y, w, h); fflush(stdout);
|
x, y, w, h); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
@ -698,7 +704,7 @@ unsigned long int screen2_get_window(void)
|
|||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
printf("screen2_get_window(): "); fflush(stdout);
|
printf("call : screen2_get_window() : "); fflush(stdout);
|
||||||
|
|
||||||
s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), SCREEN2);
|
s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), SCREEN2);
|
||||||
|
|
||||||
@ -712,7 +718,7 @@ unsigned long int screen2_get_window(void)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ul\n", ret); fflush(stdout);
|
printf("return value = 0x%08x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -739,8 +745,8 @@ void palette_set_color(unsigned int palette_num,
|
|||||||
int mapped_colors[4];
|
int mapped_colors[4];
|
||||||
WWPalette palette;
|
WWPalette palette;
|
||||||
|
|
||||||
printf("palette_set_color(): number = %ud, colors = %ud", palette_num,
|
printf("call : palette_set_color() : number = %u, colors = 0x%04x, ",
|
||||||
colors); fflush(stdout);
|
(int)palette_num, (int)colors); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -766,11 +772,13 @@ unsigned int palette_get_color(unsigned int palette_num)
|
|||||||
WWPalette palette;
|
WWPalette palette;
|
||||||
unsigned short int ret;
|
unsigned short int ret;
|
||||||
|
|
||||||
printf("palette_get_color(): number = %ud, ", palette_num); fflush(stdout);
|
printf("call : palette_get_color() : number = %u, ", (int)palette_num);
|
||||||
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display), palette_num);
|
palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
|
||||||
|
palette_num);
|
||||||
WWPalette_GetMappedColors(palette, mapped_colors);
|
WWPalette_GetMappedColors(palette, mapped_colors);
|
||||||
|
|
||||||
ret = 0;
|
ret = 0;
|
||||||
@ -781,7 +789,7 @@ unsigned int palette_get_color(unsigned int palette_num)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ud\n", ret); fflush(stdout);
|
printf("return value = %u\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -791,7 +799,8 @@ void lcd_set_color(unsigned int colors0, unsigned int colors1)
|
|||||||
WWColorMap color_map;
|
WWColorMap color_map;
|
||||||
int lcd_colors[8];
|
int lcd_colors[8];
|
||||||
|
|
||||||
printf("lcd_set_color(): colors0 = %ud, colors1 = %ud, ", colors0, colors1); fflush(stdout);
|
printf("call : lcd_set_color() : colors0 = 0x%04x, colors1 = 0x%04x, ",
|
||||||
|
(int)colors0, (int)colors1); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -820,7 +829,7 @@ unsigned long int lcd_get_color(void)
|
|||||||
int lcd_colors[8];
|
int lcd_colors[8];
|
||||||
unsigned long int ret;
|
unsigned long int ret;
|
||||||
|
|
||||||
printf("lcd_get_color(): "); fflush(stdout);
|
printf("call : lcd_get_color() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -839,7 +848,7 @@ unsigned long int lcd_get_color(void)
|
|||||||
|
|
||||||
WonxDisplay_Flush(wonx_display);
|
WonxDisplay_Flush(wonx_display);
|
||||||
|
|
||||||
printf("return value = %ul\n", ret); fflush(stdout);
|
printf("return value = 0x%08x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
|
|||||||
12
etc.c
12
etc.c
@ -12,3 +12,15 @@ int Error(char * funcname, char * message)
|
|||||||
fprintf(stderr, "%s(): %s\n", funcname, message);
|
fprintf(stderr, "%s(): %s\n", funcname, message);
|
||||||
exit (1);
|
exit (1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*===========================================================================*/
|
||||||
|
/* "true", "false" の矢机误を手す */
|
||||||
|
/*===========================================================================*/
|
||||||
|
|
||||||
|
char * true_false(int b)
|
||||||
|
{
|
||||||
|
char * s[] = {"false", "true"};
|
||||||
|
b = b ? 1 : 0;
|
||||||
|
return (s[b]);
|
||||||
|
}
|
||||||
|
|
||||||
|
|||||||
6
etc.h
6
etc.h
@ -7,5 +7,11 @@
|
|||||||
|
|
||||||
int Error(char * funcname, char * message);
|
int Error(char * funcname, char * message);
|
||||||
|
|
||||||
|
/*===========================================================================*/
|
||||||
|
/* "true", "false" の矢机误を手す */
|
||||||
|
/*===========================================================================*/
|
||||||
|
|
||||||
|
char * true_false(int b);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
22
key.c
22
key.c
@ -12,7 +12,7 @@ int key_press_check(void)
|
|||||||
XDisplay x_display;
|
XDisplay x_display;
|
||||||
int ret;
|
int ret;
|
||||||
|
|
||||||
printf("key_press_check(): "); fflush(stdout);
|
printf("call : key_press_check() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -21,7 +21,7 @@ int key_press_check(void)
|
|||||||
|
|
||||||
ret = XDisplay_GetKeyPress(x_display);
|
ret = XDisplay_GetKeyPress(x_display);
|
||||||
|
|
||||||
printf("return value = %d\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -31,7 +31,7 @@ int key_hit_check(void)
|
|||||||
XDisplay x_display;
|
XDisplay x_display;
|
||||||
int ret;
|
int ret;
|
||||||
|
|
||||||
printf("key_hit_check(): "); fflush(stdout);
|
printf("call : key_hit_check() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -40,7 +40,7 @@ int key_hit_check(void)
|
|||||||
|
|
||||||
ret = XDisplay_GetKeyPress(x_display);
|
ret = XDisplay_GetKeyPress(x_display);
|
||||||
|
|
||||||
printf("return value = %d\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -50,7 +50,7 @@ int key_wait(void)
|
|||||||
XDisplay x_display;
|
XDisplay x_display;
|
||||||
int ret;
|
int ret;
|
||||||
|
|
||||||
printf("key_wait(): "); fflush(stdout);
|
printf("call : key_wait() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -62,14 +62,14 @@ int key_wait(void)
|
|||||||
ret = XDisplay_GetKeyPress(x_display);
|
ret = XDisplay_GetKeyPress(x_display);
|
||||||
} while (ret == 0);
|
} while (ret == 0);
|
||||||
|
|
||||||
printf("return value = %d\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
|
|
||||||
void key_set_repeat(int rate, int delay)
|
void key_set_repeat(int rate, int delay)
|
||||||
{
|
{
|
||||||
printf("key_set_repeat(): rate = %d, delay = %d, ", rate, delay);
|
printf("call : key_set_repeat() : rate = %d, delay = %d, ", rate, delay);
|
||||||
fflush(stdout);
|
fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
@ -81,13 +81,13 @@ int key_get_repeat(void)
|
|||||||
{
|
{
|
||||||
int ret;
|
int ret;
|
||||||
|
|
||||||
printf("key_get_repeat(): "); fflush(stdout);
|
printf("call : key_get_repeat() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
ret = 0;
|
ret = 0;
|
||||||
|
|
||||||
printf("return value = %d\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
@ -97,7 +97,7 @@ int key_hit_check_with_repeat(void)
|
|||||||
XDisplay x_display;
|
XDisplay x_display;
|
||||||
int ret;
|
int ret;
|
||||||
|
|
||||||
printf("key_hit_check_with_repeat(): "); fflush(stdout);
|
printf("call : key_hit_check_with_repeat() : "); fflush(stdout);
|
||||||
|
|
||||||
if (wonx_display == NULL) Wonx_Create();
|
if (wonx_display == NULL) Wonx_Create();
|
||||||
|
|
||||||
@ -106,7 +106,7 @@ int key_hit_check_with_repeat(void)
|
|||||||
|
|
||||||
ret = XDisplay_GetKeyPress(x_display);
|
ret = XDisplay_GetKeyPress(x_display);
|
||||||
|
|
||||||
printf("return value = %d\n", ret); fflush(stdout);
|
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
|
||||||
|
|
||||||
return (ret);
|
return (ret);
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user