Vincent-FK
d1809eb9c0
remove joystick
...
Signed-off-by: Vincent-FK <vincent.buso@funkey-project.com>
2020-11-15 21:07:12 +01:00
Vincent-FK
d23cf74c1d
convert to SDL 1.2
...
Signed-off-by: Vincent-FK <vincent.buso@funkey-project.com>
2020-11-15 21:07:04 +01:00
Vincent-FK
14efe60ec0
convert from Hg to git
...
Signed-off-by: Vincent-FK <vincent.buso@funkey-project.com>
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
bab341afef
Removed invalid ICCP from png files.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
aaa1eb05d9
Added truRIP superdat and directory structure support.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
0a3fa3957f
Fixed copy/paste error causing input queue to be emptied on menu jump.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
38e88c44d7
Added onMenuJumpEnter/Exit animation REPLACING onHighlightEnter/Exit
...
animation for next/previous letter/page and for random selection; basically
a jump within the same scrolling list menu. Layouts should be updated
accordingly.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
63b80e8420
Updated version to 0.8.16.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
a72f38e8b1
Added subsSplit global settings to keep different subcollections separated
...
in the menu.
Added clearInputClear support for playlist change.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
8576017008
Updated SDL2.dll to the latest version.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
b2d6ffb4c4
Fixed double loading of video on playlist change.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
d5f79d505e
Updated Version.cpp.
2020-11-15 15:54:58 +01:00
Pieter Hulshoff
57c465cef3
Added onPlaylistEnter/Exit animations REPLACING the onHighlightEnter/Exit
...
animations that used to be triggered. Layouts should be updated accordingly!
2020-11-15 15:54:57 +01:00
Pieter Hulshoff
1680c8467d
Fixed sorting for playlists other than favorites.
2020-11-15 15:54:57 +01:00
Pieter Hulshoff
04cae80445
Changed splash interrupt to only react to select key, and use the key status
...
rather than SDL events.
2020-11-15 15:54:57 +01:00
Pieter Hulshoff
1659a3d067
Changed lack of SDL audio from error to warning.
...
Additional updates for the menu structure; still WIP.
2020-11-15 15:54:57 +01:00
Pieter Hulshoff
92c4e28cf5
Changed version to 0.8.15b3.
2020-11-15 15:54:57 +01:00
Pieter Hulshoff
50633e639f
Removed extra call for menu key reading from controls.conf.
2020-11-15 15:54:57 +01:00
Pieter Hulshoff
20cb652bf1
Fixed Windows compile error.
2020-11-15 15:54:57 +01:00
Pieter Hulshoff
9053c6a861
Make menu key optional.
2018-04-02 11:57:35 +02:00
Pieter Hulshoff
da45a04ae8
Fixed certain menu related graphics loading issues.
...
Partly implemented menu structure; getting bugs fixed took priority.
2018-04-01 21:42:31 +02:00
Pieter Hulshoff
65aa165404
Changed uint to unsigned int for Windows build.
2018-02-11 16:22:24 +01:00
Pieter Hulshoff
aedd7e67fa
- Added support for monitor aspect ratio selection in the layout.xml:
...
e.g. layout 4x3.xml, layout 16x9.xml, etc.
- Added controls configuration at startup when controls.conf is missing.
2018-02-11 15:00:07 +01:00
Pieter Hulshoff
42835e689b
Game index counter now runs during scrolling.
2017-12-08 10:35:02 +01:00
Pieter Hulshoff
88becbd8f2
Fixed case sensitivity for launcher conf extension.
2017-12-06 12:07:12 +01:00
Pieter Hulshoff
aafa2e1009
Fixed support for default.png in the common mode for reloadable media.
2017-12-06 11:40:10 +01:00
Pieter Hulshoff
430480cdb4
Added menuScrollReload attribute for reloadable items to allow reloading of
...
the art/text while scrolling through the menu. Beta release, since this
functionality is mostly untested at this time.
2017-09-29 18:43:35 +02:00
Pieter Hulshoff
eca598ec8d
Fixed menuIndex !, >, and < for menuIndex other than 0.
2017-09-08 11:33:12 +02:00
Pieter Hulshoff
c90b8990df
Fixed playing of select sound; it was not tested for completion before
...
launching the game.
2017-08-09 11:21:31 +02:00
Pieter Hulshoff
668b8badd9
Added new RetroFE icon, thanks to RCK.
2017-08-06 12:24:50 +02:00
Pieter Hulshoff
6068c98d7b
Updated MAME.xml to MAME 0.188.
2017-08-01 16:53:16 +02:00
Pieter Hulshoff
fe64da8fce
Updated SDL2.dll to 2.0.5.
2017-07-14 15:13:53 +02:00
Pieter Hulshoff
ede578f5fa
Updated MAME.xml to MAME 0.187.
2017-07-14 14:51:18 +02:00
Pieter Hulshoff
36840dae4f
Updated controls.conf to use any controller in stead of only controller 0.
2017-07-14 14:46:42 +02:00
Pieter Hulshoff
cf14be2ab3
Update Aeon Nox theme.
2017-07-14 14:44:05 +02:00
Pieter Hulshoff
538eeec696
Updated Windows SDL to 2.0.5 to support hot-pluggable controllers.
2017-07-14 14:12:15 +02:00
Pieter Hulshoff
3486226798
Added hot-pluggability for controllers.
...
Fixed loss of controller after a game has been run when unloadSDL = true.
2017-07-14 13:09:16 +02:00
Pieter Hulshoff
9c099a8997
Updated version number to 0.8.12.
2017-07-05 09:29:41 +02:00
Pieter Hulshoff
ea6d5ad51a
Fixed info conf file support for reloadableMedia.
2017-07-05 08:57:46 +02:00
Pieter Hulshoff
bbbaa425d9
Fixed CR/LF mix in header files.
2017-06-30 14:51:47 +02:00
Pieter Hulshoff
6f41300b56
Added the ability to add additional information via the
...
collections/<collection name>/info/<item name>.conf files. This files work
like all configuration files. The global configuration overwriteXML can be
used to give the values in this file preference over those in the meta XML.
This can also be used for ReloadableMedia as well as ReloadableText items.
2017-06-30 16:37:11 +02:00
Pieter Hulshoff
7294dc9ee9
On closing, RetroFE only needs to be de-initialised once. Destroying the
...
RetroFE object will already do that.
2017-06-30 13:17:14 +02:00
Pieter Hulshoff
a22bd1c6a1
Fonts only need to be reloaded when launching a game with unloadSDL = true.
...
Reloading it every time the graphics are reallocated has a huge performance
impact.
2017-06-30 12:57:20 +02:00
Pieter Hulshoff
a7f50c9b03
Cleaned up the scrolling list code.
2017-06-30 11:41:25 +02:00
Pieter Hulshoff
1c155f710f
Fixed SDL grabwindow bug when unloadSDL = false.
2017-06-21 21:20:35 +02:00
Pieter Hulshoff
6e00bc18a0
Updated layout files.
2017-06-21 16:48:38 +02:00
Pieter Hulshoff
05f26e9d06
Added onMenuIdle animation type, which will continuously be activated while
...
the menu isn't scrolling.
2017-06-21 15:52:48 +02:00
Pieter Hulshoff
f6ba968925
Updated code to allow proper emulator launching on RetroPie.
...
Note that this is WIP, and more changes will be added, especially in the
scripting area.
2017-06-21 11:05:09 +02:00
Pieter Hulshoff
126f88b4ce
Fixed highlight sound effect when using multiple menus.
2017-06-07 16:37:59 +02:00
Pieter Hulshoff
119f899753
Updated Aeon Nox theme.
2017-05-25 14:19:47 +02:00