1 Commits

Author SHA1 Message Date
Hiroaki Sakai
9c414a9117 Fixed the display range of screen2_set_window ().
In the explanation of screen 2 _ set _ window () of the manual, "width and height of the display area"
Although it is written, in fact it operates with "horizontal width of display area + 1 and vertical width + 1"
want to see?  (Unconfirmed), do not you have to do -1?
Or, in actual operation in WonderWitch,
ex = sx + WWScreen_GetDrawWidth (screen);
Not
ex = WWScreen_GetDrawWidth (screen);
It may be.

Implemented sprite enable / disable.

LCD color map, palette, character, sprite data dump function implemented.

Improve display message when calling function.

Version 0.0.3 alpha - from wonx-a03.tar.gz
2000-09-28 12:00:00 +09:00
20 changed files with 348 additions and 93 deletions

21
HISTORY
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@@ -1,3 +1,24 @@
2000/9/28(<28><>)
screen2_set_window()<29><>ɽ<EFBFBD><C9BD><EFBFBD>ϰϤ<CFB0><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ޥ˥奢<EFBFBD><EFBFBD><EFBFBD><EFBFBD> screen2_set_window() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4>ɽ<EFBFBD><C9BD><EFBFBD>ΰ<EFBFBD><CEB0>β<EFBFBD><CEB2><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD>פ<EFBFBD>
<EFBFBD>񤤤Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ºݤˤϡ<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD><EFBFBD>β<EFBFBD><EFBFBD><EFBFBD>+1<>Ƚ<EFBFBD><C8BD><EFBFBD>+1<>פ<EFBFBD>ư<EFBFBD><EFBFBD><EEA4B9>
<EFBFBD>ߤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><><CCA4>ǧ)<29>ʤΤǡ<CEA4>-1 <20><><EFBFBD>ʤ<EFBFBD><CAA4>Ƥ褤<C6A4><E8A4A4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>WonderWitch <20>Ǥμºݤ<C2BA>ư<EFBFBD><C6B0><EFBFBD>ϡ<EFBFBD>
ex = sx + WWScreen_GetDrawWidth( screen);
<EFBFBD>Ǥʤ<EFBFBD>
ex = WWScreen_GetDrawWidth( screen);
<EFBFBD>ʤΤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ץ饤<EFBFBD>Ȥ<EFBFBD>ͭ<EFBFBD><EFBFBD><><CCB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
LCD<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޥåס<EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD>åȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץ饤<EFBFBD>ȤΥǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׵<EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ؿ<EFBFBD><EFBFBD>ƤӽФ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɡ<EFBFBD>
2000/9/27(<28><>)
Wonx-a02 <20><><EFBFBD><EFBFBD>

View File

@@ -2,8 +2,8 @@ XINCLUDEDIR = /usr/X11R6/include
INCLUDEDIR = .
XLIBDIR = /usr/X11R6/lib
VERSION = Wonx-a02
PKGNAME = wonx-a02
VERSION = Wonx-a03
PKGNAME = wonx-a03
OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WonxDisplay.o XDisplay.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o etc.o wonx.o

43
README
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@@ -34,7 +34,7 @@ Wonx
<EFBFBD><EFBFBD>C<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD>Ǹߴ<EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD>WonderWitch <20>ѤΥץ<CEA5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
UNIX<49><58><EFBFBD>Ǥ<EFBFBD><C7A4>Τޤޥ<DEA4><DEA5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>롥(-lwonx <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EBA4B9>)
<EFBFBD><EFBFBD>UNIX<EFBFBD><EFBFBD><EFBFBD>ǥǥХå<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD>ƥǥХå<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤ롥(<28><><EFBFBD><EFBFBD>!)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD>åȥǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>׵<EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD>Ĥ<EFBFBD><EFBFBD><EFBFBD>ͽ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD>åȥǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>׵<EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤ䡤<EFBFBD>ѥ<EFBFBD><EFBFBD>åȤ䥭<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>ǻ<EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤɤ<EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD>(<28><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>)<29><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѤǤ<EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD>ǽ(<28>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>Ѱդ<D1B0><D5A4>Ƥ<EFBFBD><C6A4><EFBFBD><EBA4AC><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥʤ<C6A4><CAA4>ä<EFBFBD><C3A4>
@@ -206,9 +206,48 @@ smac
<EFBFBD><EFBFBD>s<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>START<EFBFBD>ܥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>
<EFBFBD><EFBFBD>p <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4>
(<28><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>Ȳ<EFBFBD><C8B2>̤ؤ<CCA4><D8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD>®)
<EFBFBD><EFBFBD>F1 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD>LCD<43><44><EFBFBD><EFBFBD>ޥåפΥǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
<EFBFBD><EFBFBD>F2 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1>ѥ<EFBFBD><D1A5>åȤΥǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
<EFBFBD><EFBFBD>F3 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
<EFBFBD><EFBFBD>F4 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ץ饤<D7A5>ȤΥǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
ɸ<EFBFBD><EFBFBD><EFBFBD>ǤϤʤˤ<EFBFBD><EFBFBD>ؿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƤФ<EFBFBD><EFBFBD>뤿<EFBFBD>Ӥ˲<EFBFBD><EFBFBD>̤κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>®<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤˤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>ʤ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>®<EFBFBD>ˤʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
for (y = 0; y < 32; y++)
for (x = 0; x < 32; x++) {
screen_fill_char(0, x, y, 1, 1, 0x0000); /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B5><EFBFBD><EFBFBD> */
}
}
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>p <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>ɤˤ<C9A4><CBA4>ơ<EFBFBD><C6A1><EFBFBD>׽<EFBFBD><D7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD>
<EFBFBD>Ƥ<EFBFBD> p <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
F1 <20><> F2 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD>ΤǤ<CEA4><C7A4><EFBFBD><EFBFBD><EFBFBD>ɸ<EFBFBD><C9B8><EFBFBD>ǤϤ<C7A4><CFA4><EFBFBD>¾<EFBFBD>ˤ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤˽<EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD>դĤ<EFBFBD><EFBFBD><EFBFBD> F1 <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>
<EFBFBD><EFBFBD><EFBFBD>äȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤Υ<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ή<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʤȤ<EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>Ƶ<EFBFBD>ư<EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
smac <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>¹Է<C2B9><D4B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τʤ顤
> smac | grep -v call
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ<EFBFBD>10<EFBFBD>֤Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD>
<EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>˼¹Ԥ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>顤F3 <20><><EFBFBD><EFBFBD><EFBFBD>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ǥ<EFBFBD><C7A4><EFBFBD><E7A4A6>
> smac | grep "character\[10\]"
wonx <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD>Ƥˡ<C6A4>grep <20>ǥե<C7A5><D5A5>륿<EFBFBD><EBA5BF><EFBFBD>󥰤Ǥ<F3A5B0A4><C7A4><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ʤ餺<EFBFBD>Ԥ<EFBFBD><EFBFBD><EFBFBD>Ƭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD>ʸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲä<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>ؿ<EFBFBD><EFBFBD>ƤӽФ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD><EFBFBD><EFBFBD>Ƭ<EFBFBD><EFBFBD>ɬ<EFBFBD><EFBFBD>
"call" <20>Ȥ<EFBFBD><C8A4><EFBFBD>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲä<C9B2><C3A4><EFBFBD><EFBFBD>Ƥޤ<C6A4><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äơ<C3A4>grep -v call <20><><EFBFBD>̤<EFBFBD><CCA4>С<EFBFBD>
<EFBFBD>ؿ<EFBFBD><EFBFBD>ƤӽФ<EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Фʤ<EFBFBD><EFBFBD>ʤ롤<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤäƤޤ<EFBFBD><EFBFBD><EFBFBD>
ɸ<EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤Υ<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ФƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD>grep <20>򤦤ޤ<F2A4A6A4><DEA4>Ȥ<EFBFBD><C8A4><EFBFBD>ˤ<EFBFBD><CBA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>
> smac | grep call > function_call.log
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Τ<EFBFBD>ͭ<EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>

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@@ -63,8 +63,6 @@ int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap)
return (0);
}
#include <stdio.h>
int WWCharacter_GetPixel(WWCharacter character, int x, int y)
{
if (character == NULL)
@@ -105,6 +103,30 @@ int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel)
return (pixel);
}
int WWCharacter_PrintData(WWCharacter character, FILE * f)
{
int x, y, n;
n = WWCharacter_GetNumber(character);
fprintf(f, "\n");
fprintf(f, "character[%d] :\tnumber = %d\n",
n, WWCharacter_GetNumber(character));
for (y = 0; y < 8; y++) {
fprintf(f, "character[%d] :\tbitmap : ", n);
for (x = 0; x < 8; x++) {
fprintf(f, "%d", WWCharacter_GetPixel(character, x, y));
}
fprintf(f, "\n");
}
fflush(f);
return (0);
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

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@@ -5,6 +5,7 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
/*****************************************************************************/
@@ -24,6 +25,7 @@ WWCharacter WWCharacter_Destroy(WWCharacter character);
int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap);
int WWCharacter_GetPixel(WWCharacter character, int x, int y);
int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel);
int WWCharacter_PrintData(WWCharacter character, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

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@@ -63,6 +63,22 @@ int WWColorMap_SetLCDColor(WWColorMap color_map, int color, int lcd_color)
return (color_map->lcd_color[color] = lcd_color);
}
int WWColorMap_PrintData(WWColorMap c, FILE * f)
{
int i, n;
fprintf(f, "\n");
for (i = 0; i < 8; i++) {
fprintf(f, "colormap :\tcolor[%d] = %d\n",
i, WWColorMap_GetLCDColor(c, i));
}
fflush(f);
return (0);
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

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@@ -5,6 +5,7 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
/*****************************************************************************/
@@ -23,6 +24,7 @@ int * WWColorMap_GetLCDColors(WWColorMap color_map, int * lcd_colors);
int WWColorMap_SetLCDColors(WWColorMap color_map, int * lcd_colors);
int WWColorMap_GetLCDColor(WWColorMap color_map, int color);
int WWColorMap_SetLCDColor(WWColorMap color_map, int color, int lcd_color);
int WWColorMap_PrintData(WWColorMap c, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

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@@ -193,8 +193,25 @@ static int WWDisplay_DrawScreen(WWDisplay display, WWScreen screen)
(WWScreen_GetMode(screen) == WWSCREEN_OUTSIDE_ONLY) ) {
sx = WWScreen_GetDrawX(screen);
sy = WWScreen_GetDrawX(screen);
/*
* <20>ޥ˥奢<CBA5><E5A5A2><EFBFBD><EFBFBD> screen2_set_window() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4>ɽ<EFBFBD><C9BD><EFBFBD>ΰ<EFBFBD><CEB0>β<EFBFBD><CEB2><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD>פ<EFBFBD>
* <20>񤤤Ƥ<F1A4A4A4><C6A4><EFBFBD><EBA4AC><EFBFBD>ºݤˤϡ<CBA4>ɽ<EFBFBD><C9BD><EFBFBD>ΰ<EFBFBD><CEB0>β<EFBFBD><CEB2><EFBFBD>+1<>Ƚ<EFBFBD><C8BD><EFBFBD>+1<>פ<EFBFBD>ư<EFBFBD><EFBFBD><EEA4B9>
* <20>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD><><CCA4>ǧ)<29>ʤΤǡ<CEA4>-1 <20><><EFBFBD>ʤ<EFBFBD><CAA4>Ƥ褤<C6A4><E8A4A4>
* <20><EFBFBD><E2A4B7><EFBFBD>ϡ<EFBFBD>WonderWitch <20>Ǥμºݤ<C2BA>ư<EFBFBD><C6B0><EFBFBD>ϡ<EFBFBD>
* ex = sx + WWScreen_GetDrawWidth( screen);
* <20>Ǥʤ<C7A4>
* ex = WWScreen_GetDrawWidth( screen);
* <20>ʤΤ<CAA4><CEA4><EFBFBD><E2A4B7><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
*/
#if 0
ex = sx + WWScreen_GetDrawWidth( screen) - 1;
ey = sy + WWScreen_GetDrawHeight(screen) - 1;
#else
ex = sx + WWScreen_GetDrawWidth( screen);
ey = sy + WWScreen_GetDrawHeight(screen);
#endif
}
mode = WWScreen_GetMode(screen);
@@ -283,7 +300,8 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
}
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 0));
if (WWDisplay_GetSpriteEnable(display))
WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 0));
/* <20><><EFBFBD>ץ饤<D7A5><E9A5A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣲤<EFBFBD><F3A3B2A4><EFBFBD>ͥ<EFBFBD><CDA5><EFBFBD>Ǥʤ<C7A4><CAA4><EFBFBD><EFBFBD><EFBFBD>) */
for (i = 0; i < WWDisplay_GetSpriteCount(display); i++) {
@@ -295,7 +313,8 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
}
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 1));
if (WWDisplay_GetSpriteEnable(display))
WWDisplay_DrawScreen(display, WWDisplay_GetScreen(display, 1));
/* <20><><EFBFBD>ץ饤<D7A5><E9A5A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󣲤<EFBFBD><F3A3B2A4><EFBFBD>ͥ<EFBFBD><CDA5><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>) */
for (i = 0; i < WWDisplay_GetSpriteCount(display); i++) {
@@ -306,14 +325,6 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
}
}
/*
for (x = 0; x < lcd_panel_width; x++) {
for (y = 0; y < lcd_panel_height; y++) {
printf("%d", WWLCDPanel_GetPixel(lcd_panel, x, y));
}
}
*/
return (0);
}

View File

@@ -79,6 +79,28 @@ int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color)
return (palette->mapped_color[color] = mapped_color);
}
int WWPalette_PrintData(WWPalette p, FILE * f)
{
int i, n;
n = WWPalette_GetNumber(p);
fprintf(f, "\n");
fprintf(f, "palette[%d] :\tnumber = %d\n", n, WWPalette_GetNumber(p));
fprintf(f, "palette[%d] :\ttransparent = %s\n",
n, true_false(WWPalette_GetTransparent(p)));
for (i = 0; i < 4; i++) {
fprintf(f, "palette[%d] :\tcolor[%d] = %d\n",
n, i, WWPalette_GetMappedColor(p, i));
}
fflush(f);
return (0);
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -5,6 +5,7 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
/*****************************************************************************/
@@ -27,6 +28,7 @@ int * WWPalette_GetMappedColors(WWPalette palette, int * mapped_colors);
int WWPalette_SetMappedColors(WWPalette palette, int * mapped_colors);
int WWPalette_GetMappedColor(WWPalette palette, int color);
int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color);
int WWPalette_PrintData(WWPalette p, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -84,6 +84,35 @@ WWSprite WWSprite_Destroy(WWSprite sprite)
return (NULL);
}
int WWSprite_PrintData(WWSprite s, FILE * f)
{
int n;
n = WWSprite_GetNumber(s);
fprintf(f, "\n");
fprintf(f, "sprite[%d] :\tnumber = %d\n", n, WWSprite_GetNumber(s));
fprintf(f, "sprite[%d] :\thorizontal = %s\n",
n, true_false(WWSprite_GetHorizontal(s)));
fprintf(f, "sprite[%d] :\tvertical = %s\n",
n, true_false(WWSprite_GetVertical( s)));
fprintf(f, "sprite[%d] :\tpriority = %s\n",
n, true_false(WWSprite_GetPriority( s)));
fprintf(f, "sprite[%d] :\tclipping = %s\n",
n, true_false(WWSprite_GetClipping( s)));
fprintf(f, "sprite[%d] :\tpalette number = %d\n",
n, WWPalette_GetNumber(WWSprite_GetPalette(s)));
fprintf(f, "sprite[%d] :\tcharacter number = %d\n",
n, WWCharacter_GetNumber(WWSprite_GetCharacter(s)));
fprintf(f, "sprite[%d] :\tx = %d\n", n, WWSprite_GetX(s));
fprintf(f, "sprite[%d] :\ty = %d\n", n, WWSprite_GetY(s));
fflush(f);
return (0);
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -45,6 +45,7 @@ WWSprite WWSprite_Create(int number, int x, int y,
int priority, int clipping,
WWPalette palette, WWCharacter character);
WWSprite WWSprite_Destroy(WWSprite sprite);
int WWSprite_PrintData(WWSprite s, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -46,6 +46,7 @@ WonxDisplay WonxDisplay_Create(int x_width, int x_height,
int WonxDisplay_Flush(WonxDisplay wonx_display)
{
int i;
XDisplay x_display;
WWDisplay ww_display;
WWLCDPanel ww_lcd_panel;
@@ -59,6 +60,32 @@ int WonxDisplay_Flush(WonxDisplay wonx_display)
XDisplay_DrawLCDWindow(x_display, ww_lcd_panel);
}
if (XDisplay_GetColorMapPrint(x_display)) {
WWColorMap_PrintData(WWDisplay_GetColorMap(ww_display), stdout);
XDisplay_SetColorMapPrint(x_display, 0);
}
if (XDisplay_GetPalettePrint(x_display)) {
for (i = 0; i < 16; i++) {
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i), stdout);
}
XDisplay_SetPalettePrint(x_display, 0);
}
if (XDisplay_GetCharacterPrint(x_display)) {
for (i = 0; i < 512; i++) {
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i), stdout);
}
XDisplay_SetCharacterPrint(x_display, 0);
}
if (XDisplay_GetSpritePrint(x_display)) {
for (i = 0; i < 128; i++) {
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, i), stdout);
}
XDisplay_SetSpritePrint(x_display, 0);
}
return (0);
}

View File

@@ -10,10 +10,22 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
unsigned int XDisplay_GetKeyPress(XDisplay x_display)
{ return (x_display->key_press); }
int XDisplay_GetLCDDraw(XDisplay x_display)
{ return (x_display->lcd_draw); }
unsigned int XDisplay_GetKeyPress(XDisplay d) { return (d->key_press); }
int XDisplay_GetLCDDraw(XDisplay d) { return (d->lcd_draw); }
int XDisplay_GetColorMapPrint(XDisplay d) {return (d->color_map_print); }
int XDisplay_GetPalettePrint(XDisplay d) {return (d->palette_print); }
int XDisplay_GetCharacterPrint(XDisplay d) {return (d->character_print); }
int XDisplay_GetSpritePrint(XDisplay d) {return (d->sprite_print); }
int XDisplay_SetColorMapPrint(XDisplay d, int f)
{ return (d->color_map_print = f); }
int XDisplay_SetPalettePrint(XDisplay d, int f)
{ return (d->palette_print = f); }
int XDisplay_SetCharacterPrint(XDisplay d, int f)
{ return(d->character_print = f); }
int XDisplay_SetSpritePrint(XDisplay d, int f)
{ return (d->sprite_print = f); }
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ǻ<EFBFBD><C7BB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>ؿ<EFBFBD><D8BF>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD><EFBFBD> */
@@ -113,17 +125,23 @@ static void KeyHandler(Widget w, XtPointer p, XEvent * event,
case XK_s : press = KEY_START; break;
case XK_space : press = KEY_A; break;
case XK_Shift_L : press = KEY_B; break;
default : press = 0; break;
}
/* Wonx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* Wonx <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
if (event->type == KeyPress) {
/* ɽ<><C9BD><EFBFBD><EFBFBD><E2A1BC><EFBFBD>ѹ<EFBFBD> */
case XK_p :
press = 0;
if (event->type == KeyPress)
x_display->lcd_draw = !(x_display->lcd_draw);
break;
switch (key_sym) {
default : press = 0; break;
/* ɽ<><C9BD><EFBFBD><EFBFBD><E2A1BC><EFBFBD>ѹ<EFBFBD> */
case XK_p : x_display->lcd_draw = !(x_display->lcd_draw); break;
/* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
case XK_F1 : x_display->color_map_print = 1; break;
case XK_F2 : x_display->palette_print = 1; break;
case XK_F3 : x_display->character_print = 1; break;
case XK_F4 : x_display->sprite_print = 1; break;
}
}
if (press) {

View File

@@ -22,6 +22,16 @@ typedef struct _XDisplay * XDisplay;
unsigned int XDisplay_GetKeyPress(XDisplay x_display);
int XDisplay_GetLCDDraw(XDisplay x_display);
int XDisplay_GetColorMapPrint(XDisplay d);
int XDisplay_GetPalettePrint(XDisplay d);
int XDisplay_GetCharacterPrint(XDisplay d);
int XDisplay_GetSpritePrint(XDisplay d);
int XDisplay_SetColorMapPrint(XDisplay d, int f);
int XDisplay_SetPalettePrint(XDisplay d, int f);
int XDisplay_SetCharacterPrint(XDisplay d, int f);
int XDisplay_SetSpritePrint(XDisplay d, int f);
/*===========================================================================*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱦõ<C8BE> */
/*===========================================================================*/

View File

@@ -49,6 +49,12 @@ typedef struct _XDisplay {
/* LCD<43><44><EFBFBD><EFBFBD><EFBFBD>Υե饰 */
int lcd_draw;
/* <20><><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>ϤΥե饰 */
int color_map_print;
int palette_print;
int character_print;
int sprite_print;
} _XDisplay;
/*****************************************************************************/

117
disp.c
View File

@@ -19,7 +19,8 @@ void display_control(unsigned int flags)
{
WWDisplay ww_display;
printf("display_control(): flags = %ud, ", flags); fflush(stdout);
printf("call : display_control() : flags = 0x%04x, ", (int)flags);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -56,7 +57,7 @@ unsigned int display_status()
WWDisplay ww_display;
unsigned short int ret;
printf("display_status(): "); fflush(stdout);
printf("call : display_status() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -90,7 +91,7 @@ unsigned int display_status()
WonxDisplay_Flush(wonx_display);
printf("return value = %ul\n", (unsigned int)ret); fflush(stdout);
printf("return value = %u\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -102,8 +103,8 @@ void font_set_monodata(unsigned int number, unsigned int count, void * data)
int f, b;
unsigned char * d;
printf("font_set_monodata(): number = %ud, count = %ud, data = %p, ",
number, count, data); fflush(stdout);
printf("call : font_set_monodata() : number = %u, count = %u, data = %p, ",
(int)number, (int)count, data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -139,8 +140,8 @@ void font_set_colordata(unsigned int number,
int f, b;
unsigned char * d;
printf("font_set_colordata(): number = %ud, count = %ud, data = %p, ",
number, count, data); fflush(stdout);
printf("call : font_set_colordata() : number = %u, count = %u, data = %p, ",
(int)number, (int)count, data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -179,8 +180,8 @@ void font_get_data(unsigned int number,
int f, b;
unsigned char * d;
printf("font_get_data(): number = %ud, count = %ud, data = %p, ",
number, count, data); fflush(stdout);
printf("call : font_get_data() : number = %u, count = %u, data = %p, ",
(int)number, (int)count, data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -215,7 +216,8 @@ void font_set_color(unsigned int colors)
{
WWDisplay dis;
printf("font_set_color(): colors = %ud, ", colors); fflush(stdout);
printf("call : font_set_color() : colors = 0x%04x, ", (int)colors);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -235,7 +237,7 @@ unsigned int font_get_color(void)
unsigned short int ret;
WWDisplay dis;
printf("font_get_color(): "); fflush(stdout);
printf("call : font_get_color() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -246,7 +248,7 @@ unsigned int font_get_color(void)
WonxDisplay_Flush(wonx_display);
printf("return value = %ud\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -263,7 +265,7 @@ void screen_set_char(int screen, int x, int y, int w, int h, void * data)
WWPalette p;
WWCharacter c;
printf("font_set_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
printf("call : screen_set_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
screen, x, y, w, h, data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -309,7 +311,7 @@ void screen_get_char(int screen, int x, int y, int w, int h, void * data)
WWPalette p;
WWCharacter c;
printf("font_get_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
printf("call : screen_get_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
screen, x, y, w, h, data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -346,8 +348,9 @@ unsigned int screen_get_char1(int screen, int x, int y)
{
unsigned short int ret;
printf("screen_get_char1(): screen = %d, x = %d, y = %d, ",
screen, x, y); fflush(stdout);
printf("call : screen_get_char1() : screen = %d, x = %d, y = %d, ",
screen, x, y);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -355,7 +358,7 @@ unsigned int screen_get_char1(int screen, int x, int y)
WonxDisplay_Flush(wonx_display);
printf("return value = %ud\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -372,8 +375,8 @@ void screen_fill_char(int screen, int x, int y, int w, int h,
WWPalette p;
WWCharacter c;
printf("screen_fill_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %ud",
screen, x, y, w, h, data); fflush(stdout);
printf("call : screen_fill_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x, ",
screen, x, y, w, h, (int)data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -411,8 +414,8 @@ void screen_fill_attr(int screen, int x, int y, int w, int h,
int i, j;
unsigned short int c;
printf("screen_fill_attr(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %ud, mask = %ud, ",
screen, x, y, w, h, data, mask); fflush(stdout);
printf("call : screen_fill_attr() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x, mask = 0x%04x, ",
screen, x, y, w, h, (int)data, (int)mask); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -434,8 +437,8 @@ void screen_fill_attr(int screen, int x, int y, int w, int h,
void sprite_set_range(unsigned int sprite_start, unsigned int sprite_count)
{
printf("sprite_set_range(): start = %ud, count = %ud, ",
sprite_start, sprite_count); fflush(stdout);
printf("call : sprite_set_range() : start = %u, count = %u, ",
(int)sprite_start, (int)sprite_count); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -458,8 +461,8 @@ void sprite_set_char(unsigned int sprite_num,
WWPalette p;
WWCharacter c;
printf("sprite_set_char(): number = %ud, data = %ud, ",
sprite_num, data); fflush(stdout);
printf("call : sprite_set_char() : number = %u, data = 0x%04x, ",
(int)sprite_num, (int)data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -472,7 +475,8 @@ void sprite_set_char(unsigned int sprite_num,
p = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
(data >> 9) & 0x07);
c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display), data & 0x1ff);
c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display),
data & 0x1ff);
WWSprite_SetPalette(s, p);
WWSprite_SetCharacter(s, c);
@@ -491,7 +495,8 @@ unsigned int sprite_get_char(unsigned int sprite_num)
WWCharacter c;
unsigned short int ret;
printf("sprite_get_char(): number = %ud, ", sprite_num); fflush(stdout);
printf("call : sprite_get_char() : number = %u, ", (int)sprite_num);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -513,7 +518,7 @@ unsigned int sprite_get_char(unsigned int sprite_num)
WonxDisplay_Flush(wonx_display);
printf("return value = %ud\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -522,8 +527,8 @@ void sprite_set_location(unsigned int sprite_num, int x, int y)
{
WWSprite s;
printf("sprite_set_location(): number = %ud, x = %d, y = %d, ",
sprite_num, x, y); fflush(stdout);
printf("call : sprite_set_location() : number = %u, x = %d, y = %d, ",
(int)sprite_num, x, y); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -542,7 +547,8 @@ unsigned int sprite_get_location(unsigned int sprite_num)
WWSprite s;
unsigned short int ret;
printf("sprite_get_location(): number = %ud, ", sprite_num); fflush(stdout);
printf("call : sprite_get_location() : number = %u, ", (int)sprite_num);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -555,7 +561,7 @@ unsigned int sprite_get_location(unsigned int sprite_num)
WonxDisplay_Flush(wonx_display);
printf("return value = %ud\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -565,8 +571,8 @@ void sprite_set_char_location(unsigned int sprite_num,
{
if (wonx_display == NULL) Wonx_Create();
printf("sprite_set_char_location(): number = %ud, data = %ud, x = %d, y = %d, ",
sprite_num, data, x, y); fflush(stdout);
printf("call : sprite_set_char_location() : number = %u, data = 0x%04x, x = %d, y = %d, ",
(int)sprite_num, (int)data, x, y); fflush(stdout);
sprite_set_char(sprite_num, data);
sprite_set_location(sprite_num, x, y);
@@ -582,8 +588,8 @@ unsigned long int sprite_get_char_location(unsigned int sprite_num)
{
unsigned long int ret;
printf("sprite_get_char_location(): number = %ud, ",
sprite_num); fflush(stdout);
printf("call : sprite_get_char_location() : number = %u, ", (int)sprite_num);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -594,19 +600,19 @@ unsigned long int sprite_get_char_location(unsigned int sprite_num)
WonxDisplay_Flush(wonx_display);
printf("return value = %ul\n", ret); fflush(stdout);
printf("return value = 0x%08x\n", (int)ret); fflush(stdout);
return (ret);
}
void sprite_set_data(unsigned sprite_num, unsigned int count, void * data)
void sprite_set_data(unsigned int sprite_num, unsigned int count, void * data)
{
int i;
char * d;
unsigned long int * n;
printf("sprite_set_data(): number = %ud, count = %ud, data = %p",
sprite_num, count, data); fflush(stdout);
printf("call : sprite_set_data() : number = %u, count = %u, data = %p",
(int)sprite_num, (int)count, data); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -629,7 +635,7 @@ void screen_set_scroll(int screen, int x, int y)
{
WWScreen s;
printf("screen_set_scroll(): scsreen = %d, x = %d, y = %d, ",
printf("call : screen_set_scroll() : scsreen = %d, x = %d, y = %d, ",
screen, x, y); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -650,7 +656,7 @@ unsigned int screen_get_scroll(int screen)
unsigned short int ret;
WWScreen s;
printf("screen_get_scroll(): scsreen = %d, ", screen); fflush(stdout);
printf("call : screen_get_scroll() : screen = %d, ", screen); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -662,7 +668,7 @@ unsigned int screen_get_scroll(int screen)
WonxDisplay_Flush(wonx_display);
printf("return value = %ud\n", ret); fflush(stdout);
printf("return value = %u\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -671,7 +677,7 @@ void screen2_set_window(int x, int y, int w, int h)
{
WWScreen s;
printf("screen2_set_window(): x = %d, y = %d, width = %d, height = %d, ",
printf("call : screen2_set_window() : x = %d, y = %d, width = %d, height = %d, ",
x, y, w, h); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -698,7 +704,7 @@ unsigned long int screen2_get_window(void)
if (wonx_display == NULL) Wonx_Create();
printf("screen2_get_window(): "); fflush(stdout);
printf("call : screen2_get_window() : "); fflush(stdout);
s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), SCREEN2);
@@ -712,7 +718,7 @@ unsigned long int screen2_get_window(void)
WonxDisplay_Flush(wonx_display);
printf("return value = %ul\n", ret); fflush(stdout);
printf("return value = 0x%08x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -739,8 +745,8 @@ void palette_set_color(unsigned int palette_num,
int mapped_colors[4];
WWPalette palette;
printf("palette_set_color(): number = %ud, colors = %ud", palette_num,
colors); fflush(stdout);
printf("call : palette_set_color() : number = %u, colors = 0x%04x, ",
(int)palette_num, (int)colors); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -766,11 +772,13 @@ unsigned int palette_get_color(unsigned int palette_num)
WWPalette palette;
unsigned short int ret;
printf("palette_get_color(): number = %ud, ", palette_num); fflush(stdout);
printf("call : palette_get_color() : number = %u, ", (int)palette_num);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display), palette_num);
palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
palette_num);
WWPalette_GetMappedColors(palette, mapped_colors);
ret = 0;
@@ -781,7 +789,7 @@ unsigned int palette_get_color(unsigned int palette_num)
WonxDisplay_Flush(wonx_display);
printf("return value = %ud\n", ret); fflush(stdout);
printf("return value = %u\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -791,7 +799,8 @@ void lcd_set_color(unsigned int colors0, unsigned int colors1)
WWColorMap color_map;
int lcd_colors[8];
printf("lcd_set_color(): colors0 = %ud, colors1 = %ud, ", colors0, colors1); fflush(stdout);
printf("call : lcd_set_color() : colors0 = 0x%04x, colors1 = 0x%04x, ",
(int)colors0, (int)colors1); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -820,7 +829,7 @@ unsigned long int lcd_get_color(void)
int lcd_colors[8];
unsigned long int ret;
printf("lcd_get_color(): "); fflush(stdout);
printf("call : lcd_get_color() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -839,7 +848,7 @@ unsigned long int lcd_get_color(void)
WonxDisplay_Flush(wonx_display);
printf("return value = %ul\n", ret); fflush(stdout);
printf("return value = 0x%08x\n", (int)ret); fflush(stdout);
return (ret);
}

12
etc.c
View File

@@ -12,3 +12,15 @@ int Error(char * funcname, char * message)
fprintf(stderr, "%s(): %s\n", funcname, message);
exit (1);
}
/*===========================================================================*/
/* "true", "false" <20><>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD> */
/*===========================================================================*/
char * true_false(int b)
{
char * s[] = {"false", "true"};
b = b ? 1 : 0;
return (s[b]);
}

6
etc.h
View File

@@ -7,5 +7,11 @@
int Error(char * funcname, char * message);
/*===========================================================================*/
/* "true", "false" <20><>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD> */
/*===========================================================================*/
char * true_false(int b);
#endif

22
key.c
View File

@@ -12,7 +12,7 @@ int key_press_check(void)
XDisplay x_display;
int ret;
printf("key_press_check(): "); fflush(stdout);
printf("call : key_press_check() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -21,7 +21,7 @@ int key_press_check(void)
ret = XDisplay_GetKeyPress(x_display);
printf("return value = %d\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -31,7 +31,7 @@ int key_hit_check(void)
XDisplay x_display;
int ret;
printf("key_hit_check(): "); fflush(stdout);
printf("call : key_hit_check() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -40,7 +40,7 @@ int key_hit_check(void)
ret = XDisplay_GetKeyPress(x_display);
printf("return value = %d\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -50,7 +50,7 @@ int key_wait(void)
XDisplay x_display;
int ret;
printf("key_wait(): "); fflush(stdout);
printf("call : key_wait() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -62,14 +62,14 @@ int key_wait(void)
ret = XDisplay_GetKeyPress(x_display);
} while (ret == 0);
printf("return value = %d\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
void key_set_repeat(int rate, int delay)
{
printf("key_set_repeat(): rate = %d, delay = %d, ", rate, delay);
printf("call : key_set_repeat() : rate = %d, delay = %d, ", rate, delay);
fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -81,13 +81,13 @@ int key_get_repeat(void)
{
int ret;
printf("key_get_repeat(): "); fflush(stdout);
printf("call : key_get_repeat() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
ret = 0;
printf("return value = %d\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}
@@ -97,7 +97,7 @@ int key_hit_check_with_repeat(void)
XDisplay x_display;
int ret;
printf("key_hit_check_with_repeat(): "); fflush(stdout);
printf("call : key_hit_check_with_repeat() : "); fflush(stdout);
if (wonx_display == NULL) Wonx_Create();
@@ -106,7 +106,7 @@ int key_hit_check_with_repeat(void)
ret = XDisplay_GetKeyPress(x_display);
printf("return value = %d\n", ret); fflush(stdout);
printf("return value = 0x%04x\n", (int)ret); fflush(stdout);
return (ret);
}