3 Commits
v1.1 ... v2.2

Author SHA1 Message Date
Hiroaki Sakai
103ffe29f1 We implemented mmap (). Specifically, see README.
Added service function.  (A service function dumping information for debugging,
Added service function for screen drawing ON / OFF control) Specifically, see README.

Make the object's destructor called from bios_exit ()
Add appropriate Destroy function to each object.  Delete objects properly
We have checked the termination process as a whole, as done.

Fix to accept interrupts even during key_wait ().
(Previously, only key input was accepted)

Some timer interrupts are improved.  (UNIXTimer.c)

Change the wonx_include directory to wonx.

Changed to search the full path to perl automatically and insert it at the beginning of perl script.

Makefile review, improvement.

Changed ON / OFF of screen drawing to switch according to display level.
(See README for details.)
Also change to display level lowered by F9 and display level raised by F10.
In accordance with that, we have reviewed a part of ON / OFF part of drawing and key input event processing.

Fixed to display message when pressing key.

Obj ObjListData_GetPrev (ObjListData data)
Obj ObjListData_GetNext (ObjListData data)
To
ObjListData ObjListData_GetPrev (ObjListData data)
ObjListData ObjListData_GetNext (ObjListData data)
Fixed to.

Added install, uninstall target to Makefile.  Fixed challsrc.sh.

Version 2.2 - from wonx-2.2.tar.gz
2018-03-07 23:07:30 +00:00
Hiroaki Sakai
d1cde9116a Added dump of RGB value when dumping palette data.
Fixed a part of the data dump part.

Changed the line of perl script from / usr / bin / perl to / usr / local / bin / perl.
(On FreeBSD, Japanese perl is in / usr / local / bin)

For disp.c, libwwc.c, a function for reading and acquiring bitmap data of characters,
The type of bitmap data is not unsigned char *, but instead of short int *, long int *
It was modified to an appropriate type.
Let the bitmap of the WWCharacter class be union of uchar, ushort, ulong,
By accessing with an appropriate type in WWCharacter_GetPixel ()
The endian dependence of bitmap data is eliminated.  (i386, confirmed by SPARC)

Fixed how to get the value of WWCharacter_GetPixel () in 16 PACKED color mode.
(The bug that the character was displayed inverted horizontally was resolved)

Stop for 10 seconds at F11, forcibly end with Ctrl-c or F12,
Added iconization with Ctrl-i.  (It was a function that was originally, but I forgot that,
We modified it somewhat to make it formal support)

Move display / non-display change key from p to F10.  Manual correction.

XDisplay.c: generated with XColorGC_CreateFromRGB () with XDisplay_DrawLCDWindow ()
Since we did not Destroy () the XColorGC object, we made a bug that caused memory flow
Fix.  (XColorGC_Destroy (x_color_gc) addition)

Add wonx_include / fcntl.h.  The contents are / usr / include / fcntl.h,
Just include /usr/include/sys/fcntl.h.

Format change of serial output message (output to serial port:).
(I tried to enclose it with "".)
etc.c: wonx_print_character () Fixed.  (Add \ ", \ \ and others)
Fix sout2str.pl.  (Add \ ", \ \ etc .... The above message for serial output
It was modified according to format change)

Added int2sint.pl, filters.pl, challsrc.sh.
Change sys2wonx.pl.

in wonx_include / types.h
typedef unsigned short WORD;
typedef unsigned long DWORD;
To
typedef unsigned short int WORD;
typedef unsigned long int DWORD;
change to.

Fixed README.

Version 2.1 - from wonx-2.1.tar.gz
2018-03-07 23:07:23 +00:00
Hiroaki Sakai
d3f3c6903d Corresponding to colorization. Added XColorGC class for GC management. (It diverted from XFireworks)
Corresponding to colorization, transparent (transparent color) judgment processing from the WWPalette class
I moved to the WWDisplay class.

Changed the pixel of WWLCDPanel to unsigned short int *.  (Color correspondence)

Change the storage format of text fonts.  (WWTextFonts.c)

In text display, when displaying WWDisplay_GetForegroundColor (),
Fix to copy by looking at WWDisplay_GetBackgroundColor ().  (WWText.c)
(It is no longer necessary to reserve an array of WWCharacter in the WWText class,
Which to delete)

Added palette of border color to WWDisplay class.

We made correspondence to colorization, and added other various corrections.
(Character data storage method, text display, border color processing etc)

With display_control (), display_status (), the bit shift of the border color
Fixed a bug that was 7.  (Fixed to 8)

Key input such as F1 is also accepted during loop waiting for interrupt in while (1) {/ * none * /}
Fixed as.  (WonXSystem.c's timer interrupt callback function
Add WonXDisplay_PrintData () to WonXTimer_Callback ())

Added fcntl_attention.h, filesys.h, indirect.h, oswork.h, process.h.
(Just include the contents or include appropriate files)

In wonx_configure.h,
Fixed a bug that was supposed to be.

Version 2.0 - from wonx-2.0.tar.gz
2018-03-07 23:07:10 +00:00
95 changed files with 5836 additions and 804 deletions

View File

@@ -1,7 +1,7 @@
/*****************************************************************************/
/* WonX - WonderWitch on X. */
/* */
/* WonX Copyright (c) 2000 Sakai Hiroaki. */
/* WonX Copyright (c) 2000-2002 Sakai Hiroaki. */
/* All Rights Reserved. */
/*===========================================================================*/
/* This program is free software; you can redistribute it and/or modify */
@@ -37,10 +37,14 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤȤ<CEA4><C8A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*===========================================================================*/
/* <20><><EFBFBD>湰μ<E6B9B0><CEBC>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD>Υ<CEA5><EFBFBD>ɥ쥹<C9A5>ϡ<EFBFBD> */
/* sakai@seki.ee.kagu.sut.ac.jp */
/* hsakai@pfu.co.jp */
/* hsakai@m8.people.or.jp */
/* <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ܥ<EFBFBD><DCA5>եȥ<D5A5><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κǿ<CEBA><C7BF>Ǥ<EFBFBD><C7A4><EFBFBD> */
/* http://www.seki.ee.kagu.sut.ac.jp/~sakai/WonderWitch/index.html */
/* <20><><EFBFBD><EFBFBD><EFBFBD>ۤ<EFBFBD><DBA4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/* <20>ʲ<EFBFBD><CAB2>ϥߥ顼<DFA5><E9A1BC><EFBFBD><EFBFBD><EFBFBD>ȤǤ<C8A4><C7A4><EFBFBD> */
/* http://hp.vector.co.jp/authors/VA014157/index.html */
/* http://www.people.or.jp/~hsakai/index.html */
/* <20>ߥ顼<DFA5><E9A1BC><EFBFBD><EFBFBD><EFBFBD>Ȥϡ<C8A4><CFA1><EFBFBD><EFBFBD><EFBFBD><E6A4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>˥<EFBFBD><CBA5>åץǡ<D7A5><C7A1>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>Τǡ<CEA4><C7A1><EFBFBD><EFBFBD>˺ǿ<CBBA><C7BF><EFBFBD> */
/* <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD>ǤϤ<C7A4><CFA4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4>󡥤<EFBFBD><F3A1A5A4><EFBFBD><EFBFBD>ޤǥХå<D0A5><C3A5><EFBFBD><EFBFBD>å<EFBFBD><C3A5>ѤǤ<D1A4><C7A4><EFBFBD> */
/* <20><><EFBFBD>ո<EFBFBD><D5B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۤ<EFBFBD><DBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><E9A1A4><EFBFBD><EFBFBD>Ϣ<EFBFBD><CFA2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/

139
HISTORY
View File

@@ -1,3 +1,142 @@
2002/2/4(<28><>)
wonx-2.2 <20><><EFBFBD><EFBFBD>
mmap() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD>ˤ<EFBFBD> README <20><><EFBFBD>ȡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӥ<EFBFBD><EFBFBD>ؿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲá<EFBFBD>(<28>ǥХå<D0A5><C3A5>Ѥξ<D1A4><CEBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EBA5B5><EFBFBD>ӥ<EFBFBD><D3A5>ؿ<EFBFBD><D8BF>ȡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ON/OFF<46><46><EFBFBD><EFBFBD><EFBFBD>ѤΥ<D1A4><CEA5><EFBFBD><EFBFBD>ӥ<EFBFBD><D3A5>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>ɲ<EFBFBD>) <20><><EFBFBD><EFBFBD>Ū<EFBFBD>ˤ<EFBFBD> README <20><><EFBFBD>ȡ<EFBFBD>
bios_exit() <20><><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤΥǥ<CEA5><C7A5>ȥ饯<C8A5><E9A5AF><EFBFBD><EFBFBD><EFBFBD>ƤФ<C6A4><D0A4><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>ơ<EFBFBD>
<EFBFBD>ƥ<EFBFBD><EFBFBD>֥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD>Ŭ<EFBFBD>ڤ<EFBFBD> Destroy <20>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>ɲá<C9B2><C3A1><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD><EFBFBD><EFBFBD>Ŭ<EFBFBD>ڤ<EFBFBD>
<EFBFBD>Ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD>˥<EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
key_wait() <20><><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><D5A4><EFBFBD><EFBFBD><EFBFBD>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD>ϥ<EFBFBD><CFA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><D5A4>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD><CAA4>ä<EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɡ<EFBFBD>(UNIXTimer.c)
wonx_include <20>ǥ<EFBFBD><C7A5><EFBFBD>ȥ<EFBFBD><C8A5><EFBFBD> wonx <20><>̾<EFBFBD><CCBE><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>
perl <20>ؤΥե<CEA5><D5A5>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD>Ǹ<EFBFBD><C7B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5><C8A4><EFBFBD>Ƭ<EFBFBD><C6AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>
Makefile <20><>ľ<EFBFBD><C4BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ON/OFF <20><><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>ˤ<EFBFBD><CBA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4><EFBFBD><EFBFBD><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>
(<28>ܤ<EFBFBD><DCA4><EFBFBD><EFBFBD><EFBFBD> README <20><><EFBFBD><EFBFBD>)
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>F9 <20><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>򲼤<EFBFBD><F2B2BCA4><EFBFBD>F10 <20><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD><E5A4B2><EFBFBD><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ON/OFF<46><46>ʬ<EFBFBD>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϥ<EFBFBD><CFA5>٥<EFBFBD><D9A5>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD>ΰ<EFBFBD><CEB0><EFBFBD><EFBFBD><EFBFBD>ľ<EFBFBD><C4BE><EFBFBD>򤷤<EFBFBD><F2A4B7A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>β<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Obj ObjListData_GetPrev(ObjListData data)
Obj ObjListData_GetNext(ObjListData data)
<EFBFBD><EFBFBD>
ObjListData ObjListData_GetPrev(ObjListData data)
ObjListData ObjListData_GetNext(ObjListData data)
<EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Makefile <20><> install, uninstall <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>åȤ<C3A5><C8A4>ɲá<C9B2>challsrc.sh <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
2001/1/13(<28><>)
wonx-2.1 <20><><EFBFBD><EFBFBD>
<EFBFBD>ѥ<EFBFBD><EFBFBD>åȥǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>׻<EFBFBD><EFBFBD>ˡ<EFBFBD>RGB<EFBFBD>ͤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>פ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤι<C8A4>Ƭ<EFBFBD><C6AC><EFBFBD><EFBFBD>/usr/bin/perl <20><><EFBFBD><EFBFBD> /usr/local/bin/perl <20><><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>
(FreeBSD <20>Ǥϡ<C7A4><CFA1><EFBFBD><EFBFBD>ܸ<EFBFBD> perl <20><> /usr/local/bin <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>)
disp.c, libwwc.c <20>Ρ<EFBFBD><CEA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>Υӥåȥޥåץǡ<D7A5><C7A1><EFBFBD><EFBFBD>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵؿ<D1B4><D8BF>ǡ<EFBFBD>
<EFBFBD>ӥåȥޥåץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>η<EFBFBD><EFBFBD><EFBFBD> unsigned char * <20>Ǥʤ<C7A4> short int *, long int * <20>ʤɤ<CAA4>
Ŭ<EFBFBD>ڤʷ<EFBFBD><EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
WWCharacter <20><><EFBFBD><EFBFBD>Υӥåȥޥåפ<C3A5><D7A4><EFBFBD>uchar, ushort, ulong <20><> union <20>Ȥ<EFBFBD><C8A4><EFBFBD>
WWCharacter_GetPixel() <20>Ǥ<EFBFBD>Ŭ<EFBFBD>ڤʷ<DAA4><CAB7>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥˤ<C8A4><CBA4>
<EFBFBD>ӥåȥޥåץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD>¸<EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(i386, SPARC <20>dz<EFBFBD>ǧ<EFBFBD><C7A7>)
WWCharacter_GetPixel() <20><> 16PACKED <20><><EFBFBD><EFBFBD><EFBFBD>ɻ<EFBFBD><C9BB><EFBFBD><EFBFBD>ͤμ<CDA4><CEBC><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȿžɽ<C5BE><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Х<EFBFBD><D0A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD>)
F11 <20><>10<31>ô<EFBFBD><C3B4><EFBFBD><EFBFBD>ߡ<EFBFBD><DFA1><EFBFBD><E2A4B7><EFBFBD><EFBFBD> Ctrl-c <20><EFBFBD><E2A4B7><EFBFBD><EFBFBD> F12 <20>Ƕ<EFBFBD><C7B6><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>
Ctrl-i <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󲽤<EFBFBD><F3B2BDA4>ɲá<C9B2>(<28><><EFBFBD>Ȥ<EFBFBD><C8A4>Ȥ<EFBFBD><C8A4>ä<EFBFBD><C3A4><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD>˺<EFBFBD><CBBA><EFBFBD>Ƥ<EFBFBD><C6A4>Τ<EFBFBD><CEA4><EFBFBD>
¿<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݡ<EFBFBD><EFBFBD>Ȥˤ<EFBFBD><EFBFBD><EFBFBD>)
ɽ<EFBFBD><EFBFBD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> p <20><><EFBFBD><EFBFBD> F10 <20>˰<EFBFBD>ư<EFBFBD><C6B0><EFBFBD>ޥ˥奢<CBA5><EFBFBD><EBBDA4><EFBFBD><EFBFBD>
XDisplay.c:XDisplay_DrawLCDWindow() <20>ǡ<EFBFBD>XColorGC_CreateFromRGB() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
XColorGC <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD> Destroy() <20><><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Х<EFBFBD><D0A5><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(XColorGC_Destroy(x_color_gc) <20>ɲ<EFBFBD>)
wonx_include/fcntl.h <20>ɲá<C9B2><C3A1><EFBFBD><EFBFBD>Ƥϡ<C6A4>/usr/include/fcntl.h,
/usr/include/sys/fcntl.h <20>򥤥󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϻ<EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(output to serial port : )<29>ν<EFBFBD><CEBD><EFBFBD><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>
("" <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>)
etc.c:wonx_print_character() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(\", \\ <20>ʤɤ<CAA4><C9A4>ɲ<EFBFBD>)
sout2str.pl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(\", \\ <20>ʤɤ<CAA4><C9A4>ɲá<C9B2><C3A1><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EAA5A2><EFBFBD><EFBFBD><EFBFBD>ϻ<EFBFBD><CFBB>Υ<EFBFBD><CEA5>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD>ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
int2sint.pl, filters.pl, challsrc.sh <20>ɲá<C9B2>
sys2wonx.pl <20>ѹ<EFBFBD><D1B9><EFBFBD>
wonx_include/types.h <20><>
typedef unsigned short WORD;
typedef unsigned long DWORD;
<EFBFBD><EFBFBD>
typedef unsigned short int WORD;
typedef unsigned long int DWORD;
<EFBFBD><EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD>
README <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
2001/1/3(<28><>)
wonx-2.0 <20><><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD>GC<EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥˡ<EFBFBD>XColorGC <20><><EFBFBD><EFBFBD><E9A5B9><EFBFBD>ɲá<C9B2>(XFireworks <20><><EFBFBD><EFBFBD>ή<EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD>transparent(Ʃ<>ῧ)<29><>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWPalette <20><><EFBFBD><EFBFBD><E9A5B9><EFBFBD><EFBFBD>
WWDisplay <20><><EFBFBD><EFBFBD>˰<EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
WWLCDPanel <20><> pixel <20><><EFBFBD><EFBFBD>unsigned short int * <20><><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>(<28><><EFBFBD><EFBFBD>б<EFBFBD>)
<EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥγ<EFBFBD>Ǽ<EFBFBD>ե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޥåȤ<EFBFBD><EFBFBD>ѹ<EFBFBD><EFBFBD><EFBFBD>(WWTextFonts.c)
<EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWDisplay_GetForegroundColor(),
WWDisplay_GetBackgroundColor() <20>򸫤ƥ<F2B8ABA4><C6A5>ԡ<EFBFBD><D4A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD>(WWText.c)
(WWText <20><><EFBFBD><EFBFBD><E9A5B9><EFBFBD><EFBFBD> WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݤ<EFBFBD><DDA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>פˤʤä<CAA4><C3A4>Τǡ<CEA4>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EBA4B3>)
WWDisplay <20><><EFBFBD><EFBFBD>˥ܡ<CBA5><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υѥ<CEA5><D1A5>å<EFBFBD><C3A5>ɲá<C9B2>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¾<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>γ<EFBFBD>Ǽ<EFBFBD><C7BC>ˡ<EFBFBD><CBA1><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD>ʤ<EFBFBD>)
display_control(), display_status() <20>ǡ<EFBFBD><C7A1>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥ<C3A5><C8A5>եȤ<D5A5>
7 <20>ˤʤäƤ<C3A4><C6A4><EFBFBD><EFBFBD>Х<EFBFBD><D0A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(8 <20>˽<EFBFBD><CBBD><EFBFBD>)
while(1){/*none*/} <20>Ǥγ<C7A4><CEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EBA1BC><EFBFBD><EFBFBD><EFBFBD>ˤ⡤F1 <20>ʤɤΥ<C9A4><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><D5A4><EFBFBD>
<EFBFBD><EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(WonXSystem.c <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΥ<DFA4><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD>
WonXTimer_Callback() <20>ˡ<EFBFBD>WonXDisplay_PrintData() <20><><EFBFBD>ɲ<EFBFBD>)
fcntl_attention.h, filesys.h, indirect.h, oswork.h, process.h <20><><EFBFBD>ɲá<C9B2>
(<28><><EFBFBD>Ȥϥ<C8A4><CFA5><EFBFBD><EFBFBD><E2A4B7><EFBFBD><EFBFBD>Ŭ<EFBFBD><C5AC><EFBFBD>ʥե<CAA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򥤥󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
wonx_configure.h <20>ǡ<EFBFBD>
#ifndef _WONX_winx_configure_h_INCLUDED_
#define _WONX_wonx_configure_h_INCLUDED_
<EFBFBD>ˤʤäƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
2000/12/28(<28><>)
wonx-1.1 <20><><EFBFBD><EFBFBD>

View File

@@ -2,29 +2,41 @@ XINCLUDEDIR = /usr/X11R6/include
INCLUDEDIR = .
XLIBDIR = /usr/X11R6/lib
VERSION = WonX-1.1
PKGNAME = wonx-1.1
VERSION = WonX-2.2
PKGNAME = wonx-2.2
SMAC = smac-b02
WWTERM = wwterm-b05
OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WWCursor.o WWText.o WWInterrupt.o WWTimer.o WWSerialPort.o WonX.o WonXDisplay.o WonXSystem.o WonXSerialPort.o XDisplay.o UNIXTimer.o UNIXSerialPort.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o service.o etc.o
OBJS = WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o WWScreen.o WWSprite.o WWCursor.o WWText.o WWInterrupt.o WWTimer.o WWSerialPort.o WonX.o WonXDisplay.o WonXSystem.o WonXSerialPort.o XDisplay.o XColorGC.o UNIXTimer.o UNIXSerialPort.o Obj.o bank.o comm.o disp.o text.o key.o sound.o system.o timer.o libwwc.o service.o fcntl.o etc.o wonx.o
CC = gcc
PERLS = filters.pl int2sint.pl sout2str.pl sys2wonx.pl
#PERL = /usr/bin/perl
CC ?= gcc
AR ?= ar
RANLIB ?= ranlib
CFLAGS += -O
#CFLAGS += -g
CFLAGS += -Wall
PREFIX ?= /usr/local
.SUFFIXES: .c .o
.SUFFIXES: .perl .pl
all : libwonx.a
all : libwonx.a $(PERLS)
libwonx.a : $(OBJS)
ar ruc libwonx.a $(OBJS)
# ranlib libwonx.a
$(AR) ruc libwonx.a $(OBJS)
# $(RANLIB) libwonx.a
.c.o : $*.c
$(CC) -c $*.c -O -Wall -I$(INCLUDEDIR) -I$(XINCLUDEDIR)
$(CC) -c $*.c $(CFLAGS) -I$(INCLUDEDIR) -I$(XINCLUDEDIR)
clean :
rm -f libwonx.a sample1 sample2 *.o
rm -f libwonx.a sample1 sample2 sample3 *.o *.pl
rm -fR $(SMAC) $(WWTERM)
sample1 : libwonx.a sample1.o
$(CC) sample1.o -o sample1 \
@@ -34,36 +46,63 @@ sample2 : libwonx.a sample2.o
$(CC) sample2.o -o sample2 \
-L. -L/usr/X11R6/lib -lwonx -lX11 -lXt
smac : libwonx.a
sample3 : libwonx.a sample3.o
$(CC) sample3.o -o sample3 \
-L. -L/usr/X11R6/lib -lwonx -lX11 -lXt
smac : libwonx.a $(SMAC)
cd $(SMAC) ; $(MAKE)
$(SMAC) : $(SMAC).zip $(PERLS)
unzip $(SMAC).zip
cp -R wonx_include $(SMAC)
mkdir -p $(SMAC)/wonx
cp wonx/*.h $(SMAC)/wonx
cp libwonx.a $(SMAC)
mv $(SMAC)/makefile $(SMAC)/makefile.orig
cp makefile_for_smac $(SMAC)/makefile
cp sys2wonx.pl $(SMAC)
echo "<22><><EFBFBD><EFBFBD><EFBFBD>ǻߤޤä<DEA4><C3A4>Ȥ<EFBFBD><C8A4>ϡ<EFBFBD>sys2wonx.pl <20>Σ<EFBFBD><CEA3><EFBFBD><EFBFBD>ܤ<EFBFBD>Ŭ<EFBFBD>ڤ<EFBFBD>perl<72><6C><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
cd $(SMAC) ; ./sys2wonx.pl *.[ch]
cd $(SMAC) ; $(MAKE)
cp challsrc.sh $(PERLS) $(SMAC)
cd $(SMAC) ; ./challsrc.sh *.[ch] makefile
wwterm : libwonx.a
wwterm : libwonx.a $(WWTERM)
cd $(WWTERM) ; $(MAKE)
$(WWTERM) : $(WWTERM).zip $(PERLS)
unzip $(WWTERM).zip
cp -R wonx_include $(WWTERM)
mkdir -p $(WWTERM)/wonx
cp wonx/*.h $(WWTERM)/wonx
cp libwonx.a $(WWTERM)
mv $(WWTERM)/makefile $(WWTERM)/makefile.orig
cp makefile_for_wwterm $(WWTERM)/makefile
cp sys2wonx.pl $(WWTERM)
echo "<22><><EFBFBD><EFBFBD><EFBFBD>ǻߤޤä<DEA4><C3A4>Ȥ<EFBFBD><C8A4>ϡ<EFBFBD>sys2wonx.pl <20>Σ<EFBFBD><CEA3><EFBFBD><EFBFBD>ܤ<EFBFBD>Ŭ<EFBFBD>ڤ<EFBFBD>perl<72><6C><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"
cd $(WWTERM) ; ./sys2wonx.pl *.[ch]
cd $(WWTERM) ; $(MAKE)
cp challsrc.sh $(PERLS) $(WWTERM)
cd $(WWTERM) ; ./challsrc.sh *.[ch] makefile
.perl.pl : $*.perl
./findperl.sh $(PERL) | cat - $*.perl > $*.pl
chmod +x $*.pl
install : libwonx.a $(PERLS)
mkdir -p $(PREFIX)/include/wonx
cp wonx/*.h $(PREFIX)/include/wonx
cp libwonx.a $(PREFIX)/lib
cp challsrc.sh $(PERLS) $(PREFIX)/bin
uninstall :
rm -fR $(PREFIX)/include/wonx
rm -f $(PREFIX)/lib/libwonx.a
rm -f $(PREFIX)/bin/challsrc.sh
rm -f $(PREFIX)/bin/filters.pl
rm -f $(PREFIX)/bin/int2sint.pl
rm -f $(PREFIX)/bin/sout2str.pl
rm -f $(PREFIX)/bin/sys2wonx.pl
package :
mkdir -p $(PKGNAME)
rm -fR $(PKGNAME)/*
mkdir -p $(PKGNAME)/wonx_include
mkdir -p $(PKGNAME)/wonx
cp COPYING COPYRIGHT HISTORY README MANUAL OMAKE.jpn Makefile \
makefile_for_smac makefile_for_wwterm *.pl \
makefile_for_smac makefile_for_wwterm *.sh *.perl \
*.h *.c $(SMAC).zip $(WWTERM).zip $(PKGNAME)
cp wonx_include/*.h $(PKGNAME)/wonx_include
cp wonx/*.h $(PKGNAME)/wonx
tar cvzf $(PKGNAME).tar.gz $(PKGNAME)
# End of Makefile.

982
OMAKE.jpn

File diff suppressed because it is too large Load Diff

396
Obj.c Normal file
View File

@@ -0,0 +1,396 @@
/*****************************************************************************/
/* Obj.c - A library for object list. */
/* */
/* Obj.c Copyright (c) 2000 Sakai Hiroaki. */
/* All Rights Reserved. */
/*****************************************************************************/
#include "ObjP.h"
/*****************************************************************************/
/* ObjListData <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
static ObjListData ObjListData_Create(Obj obj, Obj (*destructor)())
{
ObjListData list_data;
list_data = (ObjListData)malloc(sizeof(_ObjListData));
list_data->obj = obj;
list_data->destructor = destructor;
return (list_data);
}
static ObjListData ObjListData_Destroy(ObjListData list_data)
{
if (list_data == NULL) return (NULL);
/* <20>ǥ<EFBFBD><C7A5>ȥ饯<C8A5><E9A5AF><EFBFBD>μ¹<CEBC> */
if (list_data->destructor)
(*(list_data->destructor))(list_data->obj);
free(list_data);
return (NULL);
}
/*****************************************************************************/
/* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Obj ObjListData_GetObj(ObjListData data)
{
if (data == NULL) return (NULL);
return (data->obj);
}
ObjListData ObjListData_GetPrev(ObjListData data)
{
if (data == NULL) return (NULL);
return (data->prev);
}
ObjListData ObjListData_GetNext(ObjListData data)
{
if (data == NULL) return (NULL);
return (data->next);
}
int ObjList_GetLength(ObjList list)
{
if (list == NULL) return (-1);
return (list->length);
}
ObjListData ObjList_GetStartEdge(ObjList list)
{
if (list == NULL) return (NULL);
return (list->start_edge);
}
ObjListData ObjList_GetEndEdge(ObjList list)
{
if (list == NULL) return (NULL);
return (list->end_edge);
}
ObjListData ObjList_GetStart(ObjList list)
{
if (list == NULL) return (NULL);
return (list->start_edge->next);
}
ObjListData ObjList_GetEnd(ObjList list)
{
if (list == NULL) return (NULL);
return (list->end_edge->prev);
}
int ObjList_IsEmpty(ObjList list)
{
if (list == NULL) return (1);
return (list->start_edge->next == list->end_edge);
}
int ObjList_IsStartEdge(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->start_edge);
}
int ObjList_IsEndEdge(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->end_edge);
}
int ObjList_IsStart(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->start_edge->next);
}
int ObjList_IsEnd(ObjList list, ObjListData data)
{
if (list == NULL) return (0);
return (data == list->end_edge->prev);
}
ObjListData ObjList_InsertObjToPrev(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)())
{
ObjListData data;
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current)) return (NULL);
data = ObjListData_Create(obj, destructor);
if (data == NULL) return (NULL);
data->prev = current->prev;
data->next = current;
current->prev->next = data;
current->prev = data;
(list->length)++;
return (data);
}
ObjListData ObjList_InsertObjToNext(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)())
{
ObjListData data;
if (list == NULL) return (NULL);
if (ObjList_IsEndEdge(list, current)) return (NULL);
data = ObjListData_Create(obj, destructor);
if (data == NULL) return (NULL);
data->next = current->next;
data->prev = current;
current->next->prev = data;
current->next = data;
(list->length)++;
return (data);
}
ObjListData ObjList_InsertObjToStart(ObjList list, Obj obj,
Obj (*destructor)())
{
ObjListData current;
current = ObjList_GetStart(list);
return (ObjList_InsertObjToPrev(list, current, obj, destructor));
}
ObjListData ObjList_InsertObjToEnd(ObjList list, Obj obj,
Obj (*destructor)())
{
ObjListData current;
current = ObjList_GetEnd(list);
return (ObjList_InsertObjToNext(list, current, obj, destructor));
}
ObjListData ObjList_DeleteObjToPrev(ObjList list, ObjListData current)
{
ObjListData ret;
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
current->prev->next = current->next;
current->next->prev = current->prev;
ret = current->prev;
ObjListData_Destroy(current);
(list->length)--;
return (ret);
}
ObjListData ObjList_DeleteObjToNext(ObjList list, ObjListData current)
{
ObjListData ret;
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
current->prev->next = current->next;
current->next->prev = current->prev;
ret = current->next;
ObjListData_Destroy(current);
(list->length)--;
return (ret);
}
ObjListData ObjList_DeleteObjFromStart(ObjList list)
{
ObjListData current;
if (list == NULL) return (NULL);
current = ObjList_GetStart(list);
return (ObjList_DeleteObjToNext(list, current));
}
ObjListData ObjList_DeleteObjFromEnd(ObjList list)
{
ObjListData current;
if (list == NULL) return (NULL);
current = ObjList_GetEnd(list);
return (ObjList_DeleteObjToPrev(list, current));
}
ObjListData ObjList_MoveObjToPrev(ObjList list,
ObjListData current,
ObjListData to)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToPrevOfOtherList(list, current, list, to));
}
ObjListData ObjList_MoveObjToNext(ObjList list,
ObjListData current,
ObjListData to)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToNextOfOtherList(list, current, list, to));
}
ObjListData ObjList_MoveObjToStart(ObjList list, ObjListData current)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToStartOfOtherList(list, current, list));
}
ObjListData ObjList_MoveObjToEnd(ObjList list, ObjListData current)
{
if (list == NULL) return (NULL);
return (ObjList_MoveObjToEndOfOtherList(list, current, list));
}
ObjList ObjList_Create() /* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
{
ObjList list;
list = (ObjList)malloc(sizeof(_ObjList));
if (list == NULL) return (NULL);
list->start_edge = ObjListData_Create(NULL, NULL);
list->end_edge = ObjListData_Create(NULL, NULL);
list->length = 0; /* <20><><EFBFBD><EFBFBD>¸<EFBFBD>ߤ<EFBFBD><DFA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>ο<EFBFBD> */
list->start_edge->prev = NULL;
list->start_edge->next = list->end_edge;
list->end_edge->prev = list->start_edge;
list->end_edge->next = NULL;
return (list);
}
ObjList ObjList_Destroy(ObjList list) /* */
{
if (list == NULL) return (NULL);
while (!ObjList_IsEmpty(list))
ObjList_DeleteObjFromStart(list);
if (list->start_edge)
list->start_edge = ObjListData_Destroy(list->start_edge);
if (list->end_edge)
list->end_edge = ObjListData_Destroy(list->end_edge);
free(list);
return (NULL);
}
/*===========================================================================*/
/* ʣ<><CAA3><EFBFBD>Υ<CEA5>ȴ֤Ǥ<D6A4><C7A4><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
ObjListData ObjList_MoveObjToPrevOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to)
{
if (list == NULL) return (NULL);
if (to_list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
if (ObjList_IsStartEdge(to_list, to)) return (NULL);
if ((list == to_list) && (current == to)) return (current);
current->prev->next = current->next;
current->next->prev = current->prev;
current->prev = to->prev;
current->next = to;
to->prev->next = current;
to->prev = current;
(list->length)--;
(to_list->length)++;
return (current);
}
ObjListData ObjList_MoveObjToNextOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to)
{
if (list == NULL) return (NULL);
if (ObjList_IsStartEdge(list, current) || ObjList_IsEndEdge(list, current))
return (NULL);
if (ObjList_IsEndEdge(to_list, to)) return (NULL);
if ((list == to_list) && (current == to)) return (current);
current->prev->next = current->next;
current->next->prev = current->prev;
current->next = to->next;
current->prev = to;
to->next->prev = current;
to->next = current;
(list->length)--;
(to_list->length)++;
return (current);
}
ObjListData ObjList_MoveObjToStartOfOtherList(ObjList list,
ObjListData current,
ObjList to_list)
{
ObjListData to;
if (list == NULL) return (NULL);
if (to_list == NULL) return (NULL);
to = ObjList_GetStart(to_list);
return (ObjList_MoveObjToPrevOfOtherList(list, current, to_list, to));
}
ObjListData ObjList_MoveObjToEndOfOtherList(ObjList list,
ObjListData current,
ObjList to_list)
{
ObjListData to;
if (list == NULL) return (NULL);
if (to_list == NULL) return (NULL);
to = ObjList_GetEnd(to_list);
return (ObjList_MoveObjToNextOfOtherList(list, current, to_list, to));
}
ObjList ObjList_Concatenate(ObjList list1, ObjList list2)
{
ObjListData tmp;
if (list1 == NULL) {
list1 = list2;
return (list1);
}
if (list2 == NULL) return (list1);
list1->end_edge->prev->next = list2->start_edge->next;
list2->start_edge->next->prev = list1->end_edge->prev;
tmp = list1->end_edge;
list1->end_edge = list2->end_edge;
list2->end_edge = tmp;
list2->start_edge->next = list2->end_edge;
list2->end_edge->prev = list2->start_edge;
list1->length += list2->length;
list2->length = 0;
ObjList_Destroy(list2);
return (list1);
}
/* End of File. */

76
Obj.h Normal file
View File

@@ -0,0 +1,76 @@
/*****************************************************************************/
/* Obj.h - A library for object list. */
/* */
/* Obj.h Copyright (c) 2000 Sakai Hiroaki. */
/* All Rights Reserved. */
/*****************************************************************************/
#ifndef _SAKAILIB_OBJ_H_INCLUDED_
#define _SAKAILIB_OBJ_H_INCLUDED_
typedef void * Obj;
typedef struct _ObjListData * ObjListData;
typedef struct _ObjList * ObjList;
typedef Obj (*ObjDestructor)(Obj);
#include <stdio.h>
#include <stdlib.h>
/*****************************************************************************/
/* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Obj ObjListData_GetObj(ObjListData data);
ObjListData ObjListData_GetPrev(ObjListData data);
ObjListData ObjListData_GetNext(ObjListData data);
int ObjList_GetLength(ObjList list);
ObjListData ObjList_GetStartEdge(ObjList list);
ObjListData ObjList_GetEndEdge(ObjList list);
ObjListData ObjList_GetStart(ObjList list);
ObjListData ObjList_GetEnd(ObjList list);
int ObjList_IsEmpty(ObjList list);
int ObjList_IsStartEdge(ObjList list, ObjListData data);
int ObjList_IsEndEdge(ObjList list, ObjListData data);
int ObjList_IsStart(ObjList list, ObjListData data);
int ObjList_IsEnd(ObjList list, ObjListData data);
ObjListData ObjList_InsertObjToPrev(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)());
ObjListData ObjList_InsertObjToNext(ObjList list, ObjListData current,
Obj obj, Obj (*destructor)());
ObjListData ObjList_InsertObjToStart(ObjList list, Obj obj,
Obj (*destructor)());
ObjListData ObjList_InsertObjToEnd(ObjList list, Obj obj,
Obj (*destructor)());
ObjListData ObjList_DeleteObjToPrev(ObjList list, ObjListData current);
ObjListData ObjList_DeleteObjToNext(ObjList list, ObjListData current);
ObjListData ObjList_DeleteObjFromStart(ObjList list);
ObjListData ObjList_DeleteObjFromEnd(ObjList list);
ObjListData ObjList_MoveObjToPrev(ObjList list,
ObjListData current,
ObjListData to);
ObjListData ObjList_MoveObjToNext(ObjList list,
ObjListData current,
ObjListData to);
ObjListData ObjList_MoveObjToStart(ObjList list, ObjListData current);
ObjListData ObjList_MoveObjToEnd(ObjList list, ObjListData current);
ObjList ObjList_Create(); /* ObjList <20><><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
ObjList ObjList_Destroy(ObjList list); /* */
/*===========================================================================*/
/* ʣ<><CAA3><EFBFBD>Υ<CEA5>ȴ֤Ǥ<D6A4><C7A4><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
ObjListData ObjList_MoveObjToPrevOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to);
ObjListData ObjList_MoveObjToNextOfOtherList(ObjList list, ObjListData current,
ObjList to_list, ObjListData to);
ObjListData ObjList_MoveObjToStartOfOtherList(ObjList list,
ObjListData current,
ObjList to_list);
ObjListData ObjList_MoveObjToEndOfOtherList(ObjList list,
ObjListData current,
ObjList to_list);
ObjList ObjList_Concatenate(ObjList list1, ObjList list2);
#endif

28
ObjP.h Normal file
View File

@@ -0,0 +1,28 @@
/*****************************************************************************/
/* ObjP.h - A library for object list. */
/* */
/* ObjP.h Copyright (c) 2000 Sakai Hiroaki. */
/* All Rights Reserved. */
/*****************************************************************************/
#ifndef _SAKAILIB_OBJP_H_INCLUDED_
#define _SAKAILIB_OBJP_H_INCLUDED_
#include "Obj.h"
/* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD>Ǽ<EFBFBD>ѹ<EFBFBD>¤<EFBFBD><C2A4> */
typedef struct _ObjListData {
struct _ObjListData * prev; /* <20><><EFBFBD>Υǡ<CEA5><C7A1><EFBFBD> */
struct _ObjListData * next; /* <20><><EFBFBD>Υǡ<CEA5><C7A1><EFBFBD> */
Obj obj; /* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
Obj (*destructor)(Obj); /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˸ƤФ<C6A4><D0A4><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5>ȥ饯<C8A5><E9A5AF> */
} _ObjListData;
/* <20><EFBFBD>ȹ<EFBFBD>¤<EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD> */
typedef struct _ObjList {
struct _ObjListData * start_edge;
struct _ObjListData * end_edge;
int length;
} _ObjList;
#endif

662
README
View File

@@ -2,28 +2,21 @@ WonX - WonderWitch on X.
<EFBFBD><EFBFBD> <20><><EFBFBD>ۤ<EFBFBD><DBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD>
WonX <20>Ϥޤ<CFA4><DEA4>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD>Դ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵ<EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ư<EFBFBD><EFBFBD><EFBFBD>򤹤<EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>ʤɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>äѤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ո<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˾<EFBFBD>ʤɴ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>󤻤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Х<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥХ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥκ<EFBFBD><EFBFBD>湰μ<EFBFBD>ޤǡ<EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ɥ쥹<EFBFBD>ϡ<EFBFBD>
sakai@seki.ee.kagu.sut.ac.jp
hsakai@pfu.co.jp
hsakai@m8.people.or.jp
<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD>񤯤Ȥϸ¤<CFB8><C2A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˾<EFBFBD><CBBE>ȿ<EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>¤<EFBFBD><C2A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Τ<EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ƼϤ<C6BC><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¤ꡤ<EFBFBD><EFBFBD><EFBFBD>åץǡ<EFBFBD><EFBFBD>ȤϿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԤäƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
http://www.seki.ee.kagu.sut.ac.jp/~sakai/WonderWitch/index.html
<EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ߤϺ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҤȤ<EFBFBD><EFBFBD>ǤϺ٤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><C6B0><EFBFBD>ΰ㤤<CEB0>ʤɡ<CAA4>WonderWitch <20><> WonX <20>Ǥ<EFBFBD>
<20><>̯<EFBFBD>˰ۤʤäƤ<EFBFBD><EFBFBD><EFBFBD>)<EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ȥ<EFBFBD><EFBFBD>˥ޥ˥奢<EFBFBD><EFBFBD><EFBFBD>˽񤤤Ƥʤ<EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>˴ؤ<EFBFBD><EFBFBD>Ƥϡ<EFBFBD>WonderWitch <20>ǤϤɤΤ<EFBFBD><EFBFBD>
ư<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҤȤ<EFBFBD><EFBFBD>Ǥϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD>(<28>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)<29><><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˾<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ġ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>Τ˻ž夲<EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ո<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˾<EFBFBD>ʤɤⴿ<EFBFBD>ޤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>󤻤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֻ<EFBFBD><D6BB><EFBFBD><EFBFBD>񤯤Ȥϸ¤<CFB8><C2A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˾<EFBFBD><CBBE>ȿ<EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>¤<EFBFBD><C2A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Τ<EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ƼϤ<C6BC><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD>ʲ<EFBFBD><EFBFBD>ϥߥ顼<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤǤ<EFBFBD><EFBFBD><EFBFBD>
http://hp.vector.co.jp/authors/VA014157/WonderWitch/index.html
http://www.people.or.jp/~hsakai/WonderWitch/index.html
<EFBFBD>ߥ顼<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>˥<EFBFBD><EFBFBD>åץǡ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˺ǿ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǤϤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>󡥤<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤǥХå<EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD>ѤǤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> <20>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD>
@@ -51,6 +44,34 @@ WonX
<20><><EFBFBD>äơ<C3A4>WonderWitch <20>Ǥ<EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD>ǥХå<D0A5><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD>¤<EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><E4A4B9><EFBFBD><EFBFBD>ͥ<EFBFBD><EFBFBD><E8A4B7><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>򤹤<EFBFBD><F2A4B9A4><EFBFBD><EFBFBD><EFBFBD><E7A4AC><EFBFBD>
<EFBFBD><EFBFBD> ɬ<>פʤ<D7A4><CAA4><EFBFBD>
WonX <20>Ǥϡ<C7A4><CFA1>ʲ<EFBFBD><CAB2>Τ<EFBFBD><CEA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD>perl
(WonderWitch<63>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> WonX<6E>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ѵ<EFBFBD><D1B4><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5>
ź<>դ<EFBFBD><D5A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>WonderWitch<63>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>˴<EFBFBD><CBB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<C3A4><C6A4><EFBFBD><EFBFBD>Τʤ<CEA4><CAA4>С<EFBFBD>
<20><><EFBFBD>ܸ<EFBFBD> perl <20><>˾<EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>)
ź<>դ<EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤϡ<C8A4>make <20><><EFBFBD>˼<EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD>Ƭ<EFBFBD><C6AC> perl <20>ؤΥե<CEA5><D5A5>ѥ<EFBFBD>
(#!/usr/bin/perl <20>ʤ<EFBFBD>)<29><><EFBFBD>ղä<D5B2><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4><C7A1><EFBFBD><EFBFBD>ܸ<EFBFBD> perl <20><><EFBFBD>̤ΤȤ<CEA4><C8A4><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>
<20>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD>ܸ<EFBFBD> perl <20><>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><D0A1>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>դĤ<D5A4><C4A4><EFBFBD> perl <20>Ǥ⤿<C7A4>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>פǤ<D7A4><C7A4><EFBFBD><E7A4A6>
<EFBFBD><EFBFBD>qkc
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD>ɬ<EFBFBD>ס<EFBFBD>
(nkf <20>Ǥ<EFBFBD><C7A4>٤Ĥˤ<C4A4><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɡ<EFBFBD>qkc <20><><EFBFBD>Ȳ<EFBFBD><C8B2>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
<20><><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8><EFBFBD>Ǥ<EFBFBD> qkc <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD>)
qkc <20>ϡ<EFBFBD><CFA1>ʲ<EFBFBD><CAB2>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD>
http://hp.vector.co.jp/authors/VA000501/index.html
qkc <20>ˤϡ<CBA4>MS-DOS <20>ǡ<EFBFBD>Windows <20>ǡ<EFBFBD>UNIX <20>Ǥʤɤ<CAA4><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4>Τǡ<CEA4>
UNIX <20><>(qkcc100.zip)<29><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD>ϡ<EFBFBD>make <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤΤǤȤäƤ<C3A4><C6A4><EFBFBD>ñ<EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD>
<EFBFBD><EFBFBD>unzip
ź<>դ<EFBFBD> smac-b02.zip, wwterm-b05.zip <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E0A4B9><EFBFBD>Τ<EFBFBD>ɬ<EFBFBD>ס<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Υޥ˥奢<EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤ƥ<EFBFBD><EFBFBD>󥹥ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פʤ<EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD>󥹥ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¾<EFBFBD>Υ<EFBFBD><EFBFBD>ץꥱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> 3ʬWonX
<EFBFBD>Ȥꤢ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥߤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤǤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʿͤϡ<EFBFBD>
@@ -88,16 +109,17 @@ WonX
~/wonx/smac>% ./smac
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD>ɸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ˥<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD> p <20>򲡤<EFBFBD><F2B2A1A4>Ʋ<EFBFBD><C6B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> OFF <20>ˤ<EFBFBD><CBA4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф餯<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(<EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD>) p <20>򲡤<EFBFBD><F2B2A1A4>ƺƤӲ<C6A4><D3B2><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD> ON <20>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>
smac <20>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD>ڡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>򲡤<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤޤ<EFBFBD> p <20>Dz<EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> OFF <20>ˤ<EFBFBD><EFBFBD>ơ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ф餯<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD>) p <20>Dz<EFBFBD><C7B2><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD> ON <20>ˤ<EFBFBD><CBA4>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD> F9 <20>򲡤<EFBFBD><F2B2A1A4>Ʋ<EFBFBD><C6B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> OFF <20>ˤ<EFBFBD><CBA4>ޤ<EFBFBD><DEA4><EFBFBD>(<28><><EFBFBD>٤ⲡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥뤬
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĺ<EFBFBD><EFBFBD><EFBFBD>˲<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD>Ф餯<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD>) F10 <20><><><C4B9><EFBFBD>ˣ<EFBFBD><CBA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)<29><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ƤӲ<EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> ON <20>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>smac <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD>ڡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>򲡤<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤޤ<EFBFBD> F9 <20>Dz<EFBFBD><C7B2><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD> OFF <20>ˤ<EFBFBD><CBA4>ơ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ф餯<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>Ѥ<EFBFBD><D1A4>ä<EFBFBD><C3A4><EFBFBD>) F10 <20>Dz<EFBFBD><C7B2><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD> ON <20>ˤ<EFBFBD><CBA4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD>ɤ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> SpeedMac <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD><E7A4A6><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD>ư<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǽͷ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵؿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƤФ줿<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͭ<EFBFBD><EFBFBD><EFBFBD>ǤϤʤ<EFBFBD><EFBFBD>Τǡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD>Ĺ<EFBFBD><EFBFBD><EFBFBD>˲<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
p <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ON, OFF <20><><EFBFBD><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4><EFBFBD><EFBFBD>Τϡ<CEA4><CFA1><EFBFBD><EFBFBD><EFBFBD><E8A4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤<EFBFBD><D9A4><EFBFBD><EFBFBD>
F9, F10 <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ON, OFF <20><><EFBFBD><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4><EFBFBD><EFBFBD>Τϡ<CEA4><CFA1><EFBFBD><EFBFBD><EFBFBD><E8A4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤<EFBFBD><D9A4><EFBFBD><EFBFBD>
ON<EFBFBD>Τޤޤ<EFBFBD><EFBFBD>Ȳ<EFBFBD><EFBFBD>̥<EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>˰۾<EFBFBD><EFBFBD>˻<EFBFBD><EFBFBD>֤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ǹ<EFBFBD><EFBFBD>ˡ<EFBFBD>WonderWitch <20>Ѥ<EFBFBD>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>ߥ<EFBFBD><DFA5><EFBFBD><ECA1BC> "WWTerm" <20>򥳥<EFBFBD><F2A5B3A5>ѥ<EFBFBD><D1A5><EFBFBD>¹<EFBFBD>
@@ -106,7 +128,7 @@ ON
~/wonx>% make wwterm
(<28><>ά)
~/wonx>% cd wwterm
~/wonx/smac>% ./terminal
~/wonx/wwterm>% ./terminal
<EFBFBD><EFBFBD> 10ʬWonX
@@ -114,7 +136,8 @@ ON
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󥯤<EFBFBD><EFBFBD>ơ<EFBFBD>X Window System <20><><EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD><EEA4B9><EFBFBD><EFBFBD>ʼ¹Է<C2B9><D4B7><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>äƤߤޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>WonX <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD>make <20><><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>libwonx.a <20><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>WonX <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD>make <20><><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>libwonx.a <20>ȳƼ<EFBFBD> perl <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<EFBFBD>
<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
~>% tar xvzf wonx-x.x.tar.gz
(<28><>ά)
@@ -125,29 +148,41 @@ ON
libwonx.a
~/wonx>%
<EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>libwonx.a <20>ȡ<EFBFBD>wonx_include <20>ǥ<EFBFBD><C7A5><EFBFBD>ȥ<EFBFBD><C8A5>ȡ<EFBFBD>sys2wonx.pl <20><>
<EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υǥ<EFBFBD><EFBFBD><EFBFBD>ȥ<EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ơ<EFBFBD>yoursample <20>Ȥ<EFBFBD><C8A4>ޤ<EFBFBD>)
<EFBFBD>˥<EFBFBD><EFBFBD>ԡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>libwonx.a <20>ȡ<EFBFBD>wonx <20>ǥ<EFBFBD><C7A5><EFBFBD>ȥ<EFBFBD><C8A5>ȡ<EFBFBD>
challsrc.sh, filters.pl, sys2wonx.pl, int2sint.pl <20>򤢤ʤ<F2A4A2A4><CAA4>κ<EFBFBD><CEBA>ä<EFBFBD><C3A4>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD>ȥ<EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ơ<EFBFBD>yoursample <20>Ȥ<EFBFBD><C8A4>ޤ<EFBFBD>)<EFBFBD>˥<EFBFBD><EFBFBD>ԡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
~/wonx>% cp -R libwonx.a wonx_include sys2wonx.pl ../yoursample
~/wonx>% cp -R libwonx.a wonx ../yoursample
~/wonx>% cp challsrc.sh filters.pl sys2wonx.pl int2sint.pl ../yoursample
~/wonx>% cd ../yoursample
~/yoursample>%
<EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD>٤ƤΥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>MS-DOS <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
UNIX <20>Υƥ<CEA5><C6A5><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>(<28>Ĥޤꡤ<DEA4><EAA1A4><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD>ɤ<EFBFBD> \r\n <20><><EFBFBD><EFBFBD> \n <20><>
<EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD> SJIS <20><><EFBFBD><EFBFBD> EUC <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ޤ<EFBFBD>)
~/yoursample>% cat makefile | qkc -I -O -e -u > makefile.new
~/yoursample>% mv makefile.new makefile
~/yoursample>% cat sample.c | qkc -I -O -e -u > sample.c.new
~/yoursample>% mv sample.c.new sample.c
...(<28>ʲ<EFBFBD><CAB2><EFBFBD><EFBFBD>٤ƤΥե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤĤ<CBA4><C4A4>ơ<EFBFBD>Ʊ<EFBFBD>ͤ˷<CDA4><CBB7><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD>ά)...
*.C <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD>Υե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD>ä<EFBFBD><C3A4>顤*.c <20><><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
(*.C <20><><EFBFBD><EFBFBD> C++ <20>Υץ<CEA5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȼפ<C8BB><D7A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4>Τ<EFBFBD>)
~/yoursample>% mv SAMPLE2.C sample2.c
<EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD>٤ƤΥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Ԥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD>MS-DOS <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UNIX <20>Υƥ<CEA5><C6A5><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>
(<28>Ĥޤꡤ<DEA4><EAA1A4><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD>ɤ<EFBFBD> \r\n <20><><EFBFBD><EFBFBD> \n <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ơ<EFBFBD><C6A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD> SJIS <20><><EFBFBD><EFBFBD>
EUC <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ޤ<EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> #include <sys/disp.h> <20>Τ<CEA4>ʤΤ<CAA4><CEA4><EFBFBD>
#include "wonx/disp.h" <20><><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD>롥(sys2wonx.pl <20><><EFBFBD>̤<EFBFBD><CCA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD>ǥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD> int <20><><EFBFBD><EFBFBD>short int <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>
(int2sint.pl <20><><EFBFBD>̤<EFBFBD><CCA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υե<EFBFBD><EFBFBD>륿<EFBFBD><EFBFBD><EFBFBD>ޤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> filters.pl <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5>
ź<EFBFBD>դ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤ƤΥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><EFBFBD>ơ<EFBFBD>
ɬ<EFBFBD>פʥե<EFBFBD><EFBFBD>륿<EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
~/yoursample>% ./filters.pl "qkc -e -u" ./sys2wonx.pl ./int2sint.pl -f *.[ch] [Mm]akefile* MAKEFILE*
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
~/yoursample>% ./challsrc.sh *.[ch] [Mm]akefile* MAKEFILE*
(<28><><EFBFBD><EFBFBD>! filters.pl <20><> challsrc.sh <20>ϡ<EFBFBD>*<2A>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>񤭴<EFBFBD><F1A4ADB4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD>*<2A>Τǡ<CEA4>
<20>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA><EFBFBD><EFBFBD><EFBFBD>ʥե<CAA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD><C9AC><EFBFBD>Хå<D0A5><C3A5><EFBFBD><EFBFBD>åפ<C3A5><D7A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
makefile <20><><EFBFBD>ʲ<EFBFBD><CAB2>Τ<CEA4>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD> gcc <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> *.obj <20><><EFBFBD><EFBFBD> *.o <20><><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD>
@@ -161,16 +196,6 @@ makefile
ź<EFBFBD>դ<EFBFBD> makefile_for_smac <20><> makefile_for_wwterm <20>򻲹ͤˤ<CDA4><CBA4>ơ<EFBFBD>makefile <20><>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>sys2wonx.pl <20>򤫤<EFBFBD><F2A4ABA4>ơ<EFBFBD><C6A1>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> #include <sys/disp.h> <20>Τ<CEA4>ʤΤ<CAA4><CEA4><EFBFBD>
#include "wonx_include/disp.h" <20><><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD>
(<28><><EFBFBD><EFBFBD>! sys2wonx.pl <20>ϡ<EFBFBD><CFA1>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>񤭴<EFBFBD><F1A4ADB4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4>Τǡ<CEA4><C7A1>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʥե<CAA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD><C9AC><EFBFBD>Хå<D0A5><C3A5><EFBFBD><EFBFBD>åפ<C3A5><D7A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include <sys/disp.h> <20>Τ<CEA4><E8A4A6><EFBFBD><EFBFBD>ʬ<EFBFBD><CAAC>̵<EFBFBD><CCB5><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD>Τޤ޽<DEA4><DEBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD>Τǡ<CEA4><C7A1>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƽ<EFBFBD><C6BC>Τ<EFBFBD><CEA4>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȼפ<C8BB><D7A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>
<20><><EFBFBD>դ<EFBFBD><D5A4>Ѥ<EFBFBD><D1A4>äƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4>ޤ<EFBFBD>)
~/yoursample>% ./sys2wonx.pl *.[ch]
<EFBFBD>Ǹ<EFBFBD><EFBFBD>ˡ<EFBFBD>make <20>򤷤ޤ<F2A4B7A4><DEA4><EFBFBD>
~/yoursample>% make
@@ -181,8 +206,8 @@ makefile
<EFBFBD><EFBFBD> WonX <20><><EFBFBD><EFBFBD>
WonX <20>ϡ<EFBFBD>WonderWitch <20><> display_control() <20>Ȥ<EFBFBD> display_status() <20>Ȥ<EFBFBD><C8A4>ä<EFBFBD>
<EFBFBD>ؿ<EFBFBD>(BIOS <20><><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EBA5B7><EFBFBD>ƥॳ<C6A5><E0A5B3><EFBFBD><EFBFBD>)<29><><EFBFBD><EFBFBD><EFBFBD>ؤδؿ<CEB4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>
WonX <20>ϡ<EFBFBD>WonderWitch <20><> display_control() <20>Ȥ<EFBFBD> display_status() <20>Ȥ<EFBFBD><C8A4>ä<EFBFBD><EFBFBD>ؿ<EFBFBD>
(BIOS <20><><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EBA5B7><EFBFBD>ƥॳ<C6A5><E0A5B3><EFBFBD><EFBFBD>)<29><><EFBFBD><EFBFBD><EFBFBD>ؤδؿ<CEB4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>δؿ<EFBFBD><EFBFBD>ϡ<EFBFBD>X<EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><EFBFBD>򳫤<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WonderWitch <20>ȸߴ<C8B8><DFB4><EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˽񤤤Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
@@ -194,38 +219,41 @@ WonderWitch
<EFBFBD><EFBFBD> <20>إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤĤ<CBA4><C4A4><EFBFBD>
WonX <20>ϡ<EFBFBD>UNIX<49><58><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD> libc <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ĥޤꡤ/usr/include <20><>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD> include <20><><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD> include <20><><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>(<28><><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD> strlen(), fopen() <20>ʤɤ<CAA4>ɸ<EFBFBD><C9B8><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD>
UNIX <20><>°<EFBFBD>Τ<EFBFBD><CEA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>Ѳ<EFBFBD>ǽ)
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>WonderWitch <20>ˤϡ<CBA4>sys/types.h <20>ʤɤȤ<C9A4><C8A4>ä<EFBFBD><C3A4>إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>äơ<EFBFBD>WonderWitch <20>Υإå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EBB9BD><EFBFBD>򤽤Τޤ<CEA4> WonX <20>˰<EFBFBD><CBB0><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>ȡ<EFBFBD>
WonX <20>Υإå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UNIX <20>Υإå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD>եꥯ<D5A5>Ȥ<EFBFBD><C8A4><EFBFBD>
<EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ФƤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
(<28><><EFBFBD>Ȥ<EFBFBD><C8A4>С<EFBFBD>WonderWitch <20><> sys/types.h <20><> /usr/include/sys/types <20><>
(<28><><EFBFBD>Ȥ<EFBFBD><C8A4>С<EFBFBD>WonderWitch <20><> sys/types.h <20><> UNIX <20><> /usr/include/sys/types.h <20><>
<20><><EFBFBD><EFBFBD><EFBFBD>եꥯ<D5A5>Ȥ<EFBFBD><C8A4><EFBFBD>ʤɤǤ<C9A4>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>WonderWitch<EFBFBD>ѤΥ<EFBFBD><EFBFBD>ץꥱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򥳥<EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ˡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դǤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>θ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD>ۤȤ<EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʡ<EFBFBD>
<EFBFBD>֥إå<EFBFBD><EFBFBD>ե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>եꥯ<EFBFBD>Ȥ⤷<EFBFBD><EFBFBD><EFBFBD>ϸ<EFBFBD>ǧ<EFBFBD>פ˵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>к<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ơ<EFBFBD>WonX <20>Ǥ<EFBFBD> wonx_include <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD>ȥ<EFBFBD><C8A5>β<EFBFBD><CEB2>˥إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>к<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ơ<EFBFBD>WonX <20>Ǥ<EFBFBD> wonx <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD>ȥ<EFBFBD><C8A5>β<EFBFBD><CEB2>˥إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD>Ǽ<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> sys <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD>ȥ<EFBFBD><C8A5>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>к<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD>)
WonderWitch <20>ѥץ<D1A5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ρ<EFBFBD>
#include <sys/types.h>
<EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>ϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤ơ<EFBFBD>
#include <wonx_include/types.h>
#include "wonx/types.h"
<EFBFBD>Τ<EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
(stdio.h <20><> stdlib.h <20>ϡ<EFBFBD>UNIX <20><><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD>°<EFBFBD>Τ<EFBFBD><CEA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Τǡ<CEA4>
<20><><EFBFBD>ΤޤޤǤ<DEA4><C7A4>ޤ<EFBFBD><DEA4>ޤ<EFBFBD><DEA4><EFBFBD>)
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>եꥯ<D5A5>Ȥ<EFBFBD><C8A4>ʤ<EFBFBD><CAA4>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Фμ<D0A4><CEBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ顤<CAA4><E9A1A4><EFBFBD>θ¤<CEB8><C2A4>ǤϤ<C7A4><CFA4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>)
WonderWitch <20>Υץ<CEA5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ρ<EFBFBD>#include <sys/*.h> <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD>٤<EFBFBD>
#include <wonx_include/*.h> <20>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤǤ<C8A4><C7A4><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤ<DEA4><C8A4>ƹԤ<C6B9><D4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5>ź<EFBFBD>դ<EFBFBD><D5A4>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
sys2wonx.pl *.[ch] <20><><EFBFBD>¹Ԥ<C2B9><D4A4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>Ƚ񤭴<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD>)
#include "wonx/*.h" <20>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤǤ<C8A4><C7A4><EFBFBD>
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤ<DEA4><C8A4>ƹԤ<C6B9><D4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> sys2wonx.pl <20>Ȥ<EFBFBD><C8A4><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5>ź<EFBFBD>դ<EFBFBD><D5A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>./filters.pl ./sys2wonx.pl -f *.[ch] <20><><EFBFBD>¹Ԥ<C2B9><D4A4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD>
<20>񤭴<EFBFBD><F1A4ADB4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ޤ<EFBFBD>)
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>UNIX<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD>äƤϡ<EFBFBD>/usr/include/sys/types.h <20><> ushort, ulong <20><>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤȤ<EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ulong <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E7A4AC><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ<EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD>wonx_include <20>ʲ<EFBFBD><CAB2>Υե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ľ<EFBFBD>ܽ<EFBFBD><DCBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Ĵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>wonx_include/system_configure.h <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥˤ<EFBFBD><EFBFBD>
ulong <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E7A4AC><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>(Linux <20>ǤϤ<C7A4><CFA4>Τ<CEA4><E8A4A6>
<EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ<EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD>wonx <20>ǥ<EFBFBD><EFBFBD><EFBFBD>ȥ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Υե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ľ<EFBFBD>ܽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
Ĵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>wonx/system_configure.h <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥˤ<C8A4><CBA4>
Ĵ<EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤäƤޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> WonX <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD>
@@ -251,6 +279,15 @@ ar ruc libwonx.a WWCharacter.o WWColorMap.o WWDisplay.o WWLCDPanel.o WWPalette.o
libwonx.a
~/wonx>%
<EFBFBD><EFBFBD><EFBFBD>ΤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƽ<EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5>Ʊ<EFBFBD><C6B1><EFBFBD>˺<EFBFBD><CBBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
ɬ<EFBFBD>פ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> make install <20><><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1>Ƽ<EFBFBD><C6BC>إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5>
perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5><C8A4><EFBFBD><EFBFBD>󥹥ȡ<F3A5B9A5><C8A1><EFBFBD><EBA4B5><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>(<28><><EFBFBD>󥹥ȡ<F3A5B9A5><C8A1><EFBFBD>ʤ<EFBFBD><CAA4>Ƥ⹽<C6A4><E2B9BD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ʹߤϥ<EFBFBD><EFBFBD>󥹥ȡ<EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD>)
~/wonx>% su
Password:
# make install
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤǤǡ<EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͻ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> WonderWitch <20>ѥ<EFBFBD><D1A5>ץꥱ<D7A5><EAA5B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD>
@@ -272,16 +309,65 @@ SpeedMac
2. <20>إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> libwonx.a <20>򥳥ԡ<F2A5B3A5><D4A1><EFBFBD><EFBFBD>
~/wonx/smac-b02>% cp -R ../wonx_include .
~/wonx/smac-b02>% cp -R ../wonx .
~/wonx/smac-b02>% cp ../libwonx.a .
~/wonx/smac-b02>%
3. makefile <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
3. <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
~/wonx/smac-b02>% emacs chara.c
~/wonx/smac-b02>% emacs dsp.c
... (<28>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҤȤĤҤȤĽ<C8A4><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
MS-DOS <20>Υե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤäƤ<C3A4><C6A4><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>UNIX<49>Υƥ<CEA5><C6A5><EFBFBD><EFBFBD>ȷ<EFBFBD><C8B7><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD>ˤϡ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><EFBFBD>򤷤ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD> \r\n <20><><EFBFBD><EFBFBD> \n <20>ˤ<EFBFBD><CBA4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD> SJIS <20><><EFBFBD><EFBFBD> EUC <20>ˤ<EFBFBD><CBA4>
qkc <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץꥱ<D7A5><EAA5B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD>Τ<EFBFBD><CEA4>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>٤˹Ԥ<CBB9><D4A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ݤʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>ޤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
~/wonx/smac-b02>% ./filters.pl "qkc -e -u" -f *.[ch]
qkc <20><>̵<EFBFBD><CCB5><EFBFBD>ͤ<EFBFBD>... nkf <20>Ȥ<EFBFBD><C8A4>Ƥ<EFBFBD><C6A4>Ȥ<EFBFBD><C8A4>˻Ȥä<C8A4><C3A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ρ<EFBFBD>
#include <sys/disp.h>
#include <sys/key.h>
<EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "wonx/disp.h"
#include "wonx/key.h"
<EFBFBD>Τ<EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><EFBFBD><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD> (sys2wonx.pl) <20><>ź<EFBFBD>դ<EFBFBD><D5A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>
<EFBFBD><EFBFBD><EFBFBD>ݤʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>
~/wonx/smac-b02>% cp ../filters.pl ../sys2wonx.pl .
~/wonx/smac-b02>% ./filters.pl ./sys2wonx.pl -f *.[ch]
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(filters.pl <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǻ<EFBFBD><C7BB><EFBFBD><EAA4B7><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>񤭴<EFBFBD><F1A4ADB4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>WonderWitch <20>Ǥ<EFBFBD> sizeof(int) == sizeof(short int) <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD><EFBFBD>
UNIX <20>ǤϤդĤ<D5A4><C4A4><EFBFBD> sizeof(int) == sizeof(long int) <20>ʤΤǡ<CEA4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפʤɡ<EFBFBD>int <20><><EFBFBD>ΥХ<CEA5><D0A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˰<EFBFBD>¸<EFBFBD><C2B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><CAAC>
int <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4>short int <20>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><EFBFBD><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD> (int2sint.pl) <20><>ź<EFBFBD>դ<EFBFBD><D5A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>
<EFBFBD><EFBFBD><EFBFBD>ݤʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>
~/wonx/smac-b02>% cp ../int2sint.pl .
~/wonx/smac-b02>% ./filters.pl ./int2sint.pl -f *.[ch]
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(filters.pl <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǻ<EFBFBD><C7BB><EFBFBD><EAA4B7><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>񤭴<EFBFBD><F1A4ADB4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD>ܸ<EFBFBD> perl <20><> EUC <20><><EFBFBD><EFBFBD><EFBFBD>ɤǤʤ<C7A4><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Τǡ<CEA4>
sys2wonx.pl <20><> int2sint.pl <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD> qkc <20>Ǵ<EFBFBD><C7B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD>
EUC <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>顤sys2wonx.pl <20><> int2sint.pl <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
4. makefile <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
~/wonx/smac-b02>% emacs makefile
<EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD> EUC <20>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD>ɤ<EFBFBD> \r\n <20><><EFBFBD><EFBFBD> \n <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>
(<28><><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD> make <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>qkc <20><><EFBFBD>̤<EFBFBD><CCA4><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>礦)
<EFBFBD><EFBFBD>gcc <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD>򤹤<EFBFBD><F2A4B9A4><EFBFBD>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EBA1A5><EFBFBD>ΤȤ<CEA4><C8A4>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>
-I. -L. -L/usr/X11R6/lib -lwonx -lX11 -lXt
<20><><EFBFBD>ɲä<C9B2><C3A4>
@@ -295,27 +381,6 @@ SpeedMac
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>ƥ<EFBFBD><EFBFBD>ԡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
4. <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
~/wonx/smac-b02>% emacs chara.c
~/wonx/smac-b02>% emacs dsp.c
... (<28>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҤȤĤҤȤĽ<C8A4><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ρ<EFBFBD>
#include <sys/disp.h>
#include <sys/key.h>
<EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "wonx_include/disp.h"
#include "wonx_include/key.h"
<EFBFBD>Τ<EFBFBD>˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><EFBFBD><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD> (sys2wonx.pl) <20><>ź<EFBFBD>դ<EFBFBD><D5A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>
<EFBFBD><EFBFBD><EFBFBD>ݤʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>
~/wonx/smac-b02>% cp ../sys2wonx.pl .
~/wonx/smac-b02>% ./sys2wonx.pl *.[ch]
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(sys2wonx.pl <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǻ<EFBFBD><C7BB><EFBFBD><EAA4B7><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>񤭴<EFBFBD><F1A4ADB4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD>)
5. make <20><><EFBFBD>
~/wonx/smac-b02>% make
@@ -351,12 +416,18 @@ smac
<EFBFBD><EFBFBD>i,j,k,l <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>WonderSwan <20><>Y1<59><31>Y4<59>ܥ<EFBFBD><DCA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD>Ⱥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>եȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>A,B<>ܥ<EFBFBD><DCA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>
<EFBFBD><EFBFBD>s<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>START<EFBFBD>ܥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>
<EFBFBD><EFBFBD>p <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4>
(<28><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>Ȳ<EFBFBD><C8B2>̤ؤ<CCA4><D8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD>®)
<EFBFBD><EFBFBD>F1 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD>LCD<43><44><EFBFBD><EFBFBD>ޥåפΥǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
<EFBFBD><EFBFBD>F2 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1>ѥ<EFBFBD><D1A5>åȤΥǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
<EFBFBD><EFBFBD>F3 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
<EFBFBD><EFBFBD>F4 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ץ饤<D7A5>ȤΥǡ<CEA5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4>
<EFBFBD><EFBFBD>F9 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>򲼤<EFBFBD><F2B2BCA4>
<EFBFBD><EFBFBD>F10 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD>
ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>ϥǥե<C7A5><D5A5><EFBFBD><EFBFBD>Ȥ<EFBFBD> 1 <20>ˤʤäƤ<C3A4><C6A4><EFBFBD><EAA1A4><EFBFBD>ߤΥ<DFA4><CEA5>٥뤬 1 <20>ʾ<EFBFBD><CABE>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>Τ<EFBFBD>
<20><><EFBFBD>̤<EFBFBD><CCA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD>0 <20>ʲ<EFBFBD><CAB2>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1><EFBFBD><EFBFBD>̤ؤ<CCA4><D8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ֤<CEA4><D6A4><EFBFBD>®<EFBFBD><C2AE>
<EFBFBD><EFBFBD>F11 <20><>10<31>ô<EFBFBD><C3B4><EFBFBD><EFBFBD>ߡ<EFBFBD>(<28><><EFBFBD>̼̿<CCBC><CCBF><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>Ȥ<EFBFBD><C8A4>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD>ѤǤ<D1A4><C7A4><EFBFBD>)
(F11<31><31>û<EFBFBD><C3BB><EFBFBD>˲<EFBFBD><CBB2><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĺ<EFBFBD><C4B9><EFBFBD>˲<EFBFBD><CBB2><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ʤ<EFBFBD><CAA4><EFBFBD>Ǥ<EFBFBD>)
<EFBFBD><EFBFBD>q <20><EFBFBD><E2A4B7><EFBFBD><EFBFBD> Ctrl-c <20><EFBFBD><E2A4B7><EFBFBD><EFBFBD> F12 <20>Ƕ<EFBFBD><C7B6><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>
<EFBFBD><EFBFBD>Ctrl-i <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󲽡<EFBFBD>
<EFBFBD>ǥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤǤϤʤˤ<EFBFBD><EFBFBD>ؿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƤФ<EFBFBD><EFBFBD>뤿<EFBFBD>Ӥ˲<EFBFBD><EFBFBD>̤κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>®<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
@@ -369,8 +440,9 @@ for (y = 0; y < 32; y++)
}
}
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>p <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤˤ<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ƥ<EFBFBD> p <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>F9 <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD>򲼤<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ƥ<EFBFBD> F10 <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD>٤ⲡ<D9A4><E2B2A1><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥
<EFBFBD>ɤ<EFBFBD><EFBFBD>ɤ󲼤<EFBFBD><EFBFBD>ä<EFBFBD>(<28><EFBFBD><E2A4B7><EFBFBD>Ͼ夬<CFBE>ä<EFBFBD>)<29><><EFBFBD>ޤ<EFBFBD><DEA4>Τǡ<CEA4>Ĺ<EFBFBD><C4B9><EFBFBD>ˣ<EFBFBD><CBA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
F1 <20><> F2 <20>򲡤<EFBFBD><F2B2A1A4>ȡ<EFBFBD><C8A1>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD>ΤǤ<CEA4><C7A4><EFBFBD><EFBFBD><EFBFBD>ɸ<EFBFBD><C9B8><EFBFBD>ǤϤ<C7A4><CFA4><EFBFBD>¾<EFBFBD>ˤ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤˽<EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD>դĤ<EFBFBD><EFBFBD><EFBFBD> F1 <20>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>
@@ -383,7 +455,7 @@ smac
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֹ<EFBFBD>10<EFBFBD>֤Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD>
<EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>˼¹Ԥ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>顤F3 <20><><EFBFBD><EFBFBD><EFBFBD>򲡤<EFBFBD><F2B2A1A4><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ǥ<EFBFBD><C7A4><EFBFBD><E7A4A6>
> smac | grep "character\[10\]"
> smac | grep "character\[010\]"
WonX <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD>ݤˡ<DDA4>grep <20>ǥե<C7A5><D5A5>륿<EFBFBD><EBA5BF><EFBFBD>󥰤Ǥ<F3A5B0A4><C7A4><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ʤ餺<EFBFBD><EFBFBD><EFBFBD>ϥ<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƭ<EFBFBD>ˡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD>ʸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲä<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
@@ -400,7 +472,7 @@ WonX
> smac > /dev/null
<EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>ʸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> kterm <20>ʤɤ<CAA4>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>֤󡤹<EFBFBD>®<EFBFBD>ˤʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>ʸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> kterm <20>ʤɤ<CAA4>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>֤<EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD>ʤ<EFBFBD>)<29><EFBFBD>®<EFBFBD>ˤʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> ­<><C2AD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD>
@@ -436,7 +508,7 @@ WonX
<EFBFBD>إå<EFBFBD><EFBFBD>ե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>եꥯ<EFBFBD>ȤǤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ˡ<EFBFBD>WonderWitch <20><> sys <20>ʲ<EFBFBD><CAB2><EFBFBD>
<EFBFBD>ե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򥤥󥯥롼<EFBFBD>ɤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ushort, ulong <20>ʤɤϡ<C9A4>sys/types.h <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EBA5B7><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EBA4B7>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τؤ<EFBFBD><EFBFBD>ϡ<EFBFBD>wonx_include/system_configure.h <20><>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τؤ<EFBFBD><EFBFBD>ϡ<EFBFBD>wonx/system_configure.h <20><>
Ĵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(FreeBSD <20>Ǥ<EFBFBD> ushort <20>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EBA4AC>RedHat Linux <20>Ǥϡ<C7A4>
uchort, ulong <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4><C7A1><EFBFBD><EFBFBD>Τޤޤ<DEA4><DEA4>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@ -450,24 +522,58 @@ UNIX
<EFBFBD>ʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>󤬡<EFBFBD><EFBFBD>ӥåȥޥåפγ<EFBFBD>Ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ƻ<EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤȤ<EFBFBD><EFBFBD>ˤϡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפ򰷤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
(bmpcnv <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>ơ<EFBFBD><C6A1>ӥåȥޥåץǡ<D7A5><C7A1><EFBFBD><EFBFBD>ν<EFBFBD><CEBD>Ϥ<EFBFBD> unsigned int bitmap = {
<20>Τ<CEA4>ˤʤäƤ<C3A4><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD>)
font_set_colordata()<29>ʤɤϡ<C9A4>16*8 <20>Х<EFBFBD><D0A5>ȤΥ<C8A4><CEA5><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD>
short int <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ư<EFBFBD><C6B0><EFBFBD><EFBFBD>˻<EFBFBD><CBBB><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>WonderWitch <20>Ǥ<EFBFBD>
sizeof(short int) == sizeof(int) <20>ʤΤǡ<CEA4>WonderWitch <20>ѤΥץ<CEA5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> short int <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>ˡ<EFBFBD>int <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ͤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>(<28><><EFBFBD><EFBFBD> WonderWitch <20>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>UNIX <20><><EFBFBD><EFBFBD>
<EFBFBD>¹Ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̯<EFBFBD>ʼʡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȼפ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD>UNIX <20><><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EBA4B9><EFBFBD>Ȥ<EFBFBD><C8A4>ˤϡ<CBA4>short int <EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD>UNIX <20><><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EBA4B9><EFBFBD>Ȥ<EFBFBD><C8A4>ˤϡ<CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ǥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD> int <20><> short int <20>ˤʤ<CBA4><CAA4><EFBFBD>˻<EFBFBD><CBBB><EFBFBD><EFBFBD><EBA4AB><EFBFBD><EFBFBD><E2A4B7><EFBFBD>ϥ<EFBFBD><CFA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int <20><> short int <20>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>i386 <20><><EFBFBD><EFBFBD> gcc <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ȥˤʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
int2sint.pl <20><><EFBFBD>̤<EFBFBD><CCA4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD> int <20>Ϥ<EFBFBD><CFA4>٤<EFBFBD> short int <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD> int2sint.pl <20><><EFBFBD><EFBFBD><EFBFBD>ѤǤ<D1A4><C7A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դĤ<D5A4><C4A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>򰷤<EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>Τߤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD>ʬ<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
[<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD>˥󥰤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȳ<EFBFBD>ǧ<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD>
-Wall <20><><EFBFBD>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĥ<EFBFBD><C4A4>ޤ<EFBFBD><DEA4><EFBFBD><E7A4A6>
wonx-2.1 <20><><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>Υӥåȥޥå<DEA5><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ(font_set_colordata()<29>ʤ<EFBFBD>)
<EFBFBD>δؿ<EFBFBD><EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD>Ŭ<EFBFBD>ڤʷ<EFBFBD><EFBFBD>Υݥ<EFBFBD><EFBFBD>󥿤˽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥󥰤<EFBFBD>
<EFBFBD>Ф<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӥåȥޥåץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>η<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ñ<EFBFBD>ʤ륫<EFBFBD><EFBFBD><EFBFBD>󥿤<EFBFBD><EFBFBD>ե饰<EFBFBD>Ȥ<EFBFBD><EFBFBD>ƻ<EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> int <20>ϡ<EFBFBD>¿<EFBFBD><C2BF><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD><EFBFBD>
short int <20>Ǥ<EFBFBD> long int <20>Ǥ<EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4>󤬡<EFBFBD><F3A4ACA1><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>Ƥ⡤
WonX <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>ơ<EFBFBD>gcc <20><> -Wall <20><><EFBFBD>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĥ<EFBFBD><C4A4>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EBA4B9><EFBFBD>ȡ<EFBFBD>
WonderWitch <20><>ư<EFBFBD><EFBFBD><EEA4B5><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD>ʥХ<CAA5>(short int <20>ξ岼<CEBE>¤ˤޤĤ<DEA4><C4A4><EFBFBD>
<EFBFBD>Х<EFBFBD><EFBFBD>ʤ<EFBFBD>)<29><>ȯ<EFBFBD><C8AF><EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4><C7A1>ʤ<EFBFBD><CAA4>٤<EFBFBD><D9A4>ʤ<EFBFBD> int2sint.pl <20><> int <20><>
<EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD> short int <20>ˤ<EFBFBD><CBA4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ򤪤<C8A4><F2A4AAA4><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
[<5B>Х<EFBFBD><D0A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>]
WonderWitch <20><> CPU <20><> x86<38>ϤǤ<CFA4><C7A4><EFBFBD>SPARC <20>ʤɤǻ<C9A4><C7BB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
font_set_colordata()<29>ʤɤϡ<C9A4>short int <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Τǡ<EFBFBD>char * <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD> short int * <20>˥<EFBFBD><CBA5><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD>
<EFBFBD>Τǡ<EFBFBD>unsigned char * <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD> short int * <20>˥<EFBFBD><CBA5><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD>
font_set_colordata()<29><><EFBFBD>Ϥ<EFBFBD><CFA4>ʤɤΤ<C9A4><CEA4>Ȥ򤷤Ƥ<F2A4B7A4><C6A4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҥä<D2A4><C3A4><EFBFBD><EFBFBD>֤<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ͤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
i386 <20>ϤΤ<CFA4><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> PC-UNIX <20>ʤ<EFBFBD><CAA4>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A4AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><CCB5><EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD><E7A4A6>
WonX-2.1 <20><><EFBFBD><EFBFBD><E9A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>˴ؤ<CBB4><D8A4>Ƥϡ<C6A4><CFA1><EFBFBD><EFBFBD>ϥ<EFBFBD><CFA5><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˰<EFBFBD>¸<EFBFBD><C2B8><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><E8A4A6>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>i386 <20><> SPARC <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˰<EFBFBD>¸<EFBFBD><C2B8><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD>Ȥ<EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD>ǧ
<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ⡤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> unsigned char * <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD>
<EFBFBD>ӥåȥޥå<EFBFBD><EFBFBD>ɤ߹<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥδؿ<EFBFBD><EFBFBD>˥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD> short int * <20><>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򤷤Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>¸<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĥޤꡤ
WonX <20><><EFBFBD>Τϥ<CEA4><CFA5><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˰<EFBFBD>¸<EFBFBD><C2B8><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD>WonX <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¸<EFBFBD>˽񤤤Ƥ<EFBFBD><EFBFBD>äƤϡ<EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤǤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥå<EFBFBD><EFBFBD>ɤ߹<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥδؿ<EFBFBD><EFBFBD>ˤϡ<EFBFBD>Ŭ<EFBFBD>ڤʷ<EFBFBD><EFBFBD>Υǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>short int * <20><><EFBFBD>Ϥ<EFBFBD><CFA4>٤<EFBFBD><D9A4>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>ˡ<EFBFBD>unsigned char * <20><>
<EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʥХ<EFBFBD><EFBFBD>θ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤ<EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŭ<EFBFBD>ڤ<EFBFBD>
<EFBFBD>ݥ<EFBFBD><EFBFBD>󥿤<EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥󥰤<EFBFBD><EFBFBD>Ф<EFBFBD><EFBFBD>Τǡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD>˥󥰤˽<EFBFBD>ʬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
[<5B><><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD>]
@@ -549,21 +655,21 @@ gcc -g -o smac $(OBJS) -L. -L/usr/X11R6/lib -lwonx -lX11 -lXt
(<28>ºݤˤϥ<CBA4><CFA5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD>ϡ<EFBFBD>-lXt\r <20><><EFBFBD>ȻפäƤ<C3A4><C6A4>ޤäơ<C3A4>libXt\r.a <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD>
õ<><C3B5><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4>ΤǤ<CEA4>)
(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> emacs <20><> less <20>ʤɤǻ<C9A4><C7BB>Ȥ<EFBFBD><C8A4>Ƥ⡤<C6A4><E2A1A4><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD>ɤ<EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD>
<20><><EFBFBD><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFA4AB><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>)
<20><><EFBFBD><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤäƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD>)
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
gcc -g -o smac $(OBJS) -lwonx -lX11 -lXt -L. -L/usr/X11R6/lib
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>/usr/X11R6/lib <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA4B7><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD>ʤΤˡ<CEA4><CBA1>ºݤˤ<DDA4>
/usr/X11R6/lib\r <20>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD>ȥ꤬<C8A5><EAA4AC><EFBFBD><EFBFBD>줿<EFBFBD><ECA4BF><EFBFBD>ȤˤʤäƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>
-lX11, -lXt <20>θ<EFBFBD><CEB8><EFBFBD><EFBFBD>˼<EFBFBD><CBBC>Ԥ<EFBFBD><D4A4>ޤ<EFBFBD><DEA4><EFBFBD>
-lX11, -lXt <20>θ<EFBFBD><CEB8><EFBFBD><EFBFBD>˼<EFBFBD><CBBC>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD> make <20>˼<EFBFBD><CBBC>Ԥ<EFBFBD><D4A4>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ˴ؤ<EFBFBD><EFBFBD>Ƥ⡤Ʊ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>UNIX <20>Ǥδ<C7A4><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD> EUC <20>ʤΤǡ<CEA4>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> SJIS <20>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<C3A4><C6A4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>ʤ<EFBFBD><CAA4>ä<EFBFBD><C3A4>
make <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD>ư<EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ä<EFBFBD><C3A4><EFBFBD><EAA1A4><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>Ƥ<EFBFBD><C6A4>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>
<EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˵<EFBFBD><EFBFBD>Ť<EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤäƤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
makefile <20><EFBFBD><E4A5BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD>ɬ<EFBFBD><C9AC><EFBFBD><EFBFBD>
> cat makefile | qkc -I -O -e -u > makefile.tmp
> cat makefile | qkc -e -u > makefile.tmp
> mv makefile.tmp makefile
<EFBFBD>ʤɤ<EFBFBD><EFBFBD>̤<EFBFBD><EFBFBD>ơ<EFBFBD>UNIX<EFBFBD>Υƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
@@ -585,6 +691,11 @@ SAMPLE.C
<EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤϡ<EFBFBD>"\t" "\n" <20>Τ<CEA4><E8A4A6>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƽ<EFBFBD><C6BD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
ź<EFBFBD>դ<EFBFBD> sout2str.pl <20><><EFBFBD>̤<EFBFBD><CCA4><EFBFBD><EFBFBD>Ȥˤ<C8A4><CBA4><EFBFBD><EAA1A4><EFBFBD><EFBFBD><EAA5A2><EFBFBD>̿<EFBFBD><CCBF>ؤν<D8A4><CEBD>ϤΤ<CFA4><CEA4><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4>ơ<EFBFBD>
ü<EFBFBD><EFBFBD><EFBFBD>ؤν<EFBFBD><EFBFBD>ϤΥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
sout2str.pl <20>ϰʲ<CFB0><CAB2>Τ<CEA4>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>ޤ<EFBFBD><DEA4><EFBFBD>
(terminal <20>Ȥ<EFBFBD><C8A4><EFBFBD> WonderWitch <20>ѥץ<D1A5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>WonX <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD> UNIX <20><><EFBFBD><EFBFBD>
<20><><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD>ơ<EFBFBD>sout2str.pl <20><><EFBFBD>̤<EFBFBD><CCA4>ƥ<EFBFBD><C6A5><EFBFBD><EAA5A2><EFBFBD>ؤν<D8A4><CEBD>ϤΥ<CFA4><CEA5><EFBFBD><E1A1BC><EFBFBD>򸫤<EFBFBD><F2B8ABA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
> ./terminal | ./sout2str.pl
<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤˤĤ<CBA4><C4A4><EFBFBD>
@@ -650,58 +761,346 @@ _asm_inline()
WonderWitch <20>ѤΥץ<CEA5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȯ<EFBFBD><C8AF><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ݤˡ<DDA4>WonX <20>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>Ȥ߹<C8A4><DFB9>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD>ơ<EFBFBD>
WonderSwan <20><><EFBFBD>Ǽ¹Ԥ<C2B9><D4A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ˤϼ<CBA4><CFBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>ä<EFBFBD><C3A4>Ȥ<EFBFBD><C8A4>ޤ<EFBFBD><DEA4><EFBFBD>
(<28><EFBFBD>С<EFBFBD><D0A1>ǥХå<D0A5><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD>ϤΤ<CFA4><CEA4><EFBFBD><EFBFBD><EFBFBD> printf() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʤȤ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>wonx_include/types.h <20><>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʤȤ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>wonx/types.h <20><>
#define _WONX_
<EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> #ifdef _WONX_ <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>äƤ<C3A4><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> WonX <20><><EFBFBD>󶡤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӥ<EFBFBD><EFBFBD>ؿ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>
WonX <20>ϰʲ<CFB0><CAB2>δؿ<CEB4><D8BF><EFBFBD><EFBFBD>ǥХå<D0A5><C3A5>ѤΥ<D1A4><CEA5><EFBFBD><EFBFBD>ӥ<EFBFBD><D3A5>ؿ<EFBFBD><D8BF>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>󶡤<EFBFBD><F3B6A1A4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ʲ<EFBFBD><EFBFBD>δؿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>¹Ԥ<EFBFBD><EFBFBD><EFBFBD>Ȥˤ<EFBFBD><EFBFBD><EFBFBD>ǥХå<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> stdout <20>˽<EFBFBD><CBBD>Ϥ<EFBFBD><CFA4>ޤ<EFBFBD><DEA4><EFBFBD>
#include "WonX.h"
#include "WonXDisplay.h"
#include "WWDisplay.h"
#include "WWColorMap.h"
#include "WWPalette.h"
#include "WWCharacter.h"
#include "WWSprite.h"
#include "wonx/wonx.h"
int i;
WWDisplay ww_display;
/* <20><><EFBFBD><EFBFBD>ޥå׾<C3A5><D7BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_colormap_data(void);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
/* <20>ѥ<EFBFBD><D1A5>åȾ<C3A5><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_palette_data(int n);
WWColorMap_PrintData(WWDisplay_GetColorMap(ww_display), stdout);
/* <20><><EFBFBD>٤ƤΥѥ<CEA5><D1A5>åȾ<C3A5><C8BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_palette_data(void);
for (i = 0; i < 16; i++)
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i), stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_character_data(int n);
for (i = 0; i < 512; i++)
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i), stdout);
/* <20><><EFBFBD>٤ƤΥ<C6A4><CEA5><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_character_data(void);
for (i = 0; i < 128; i++)
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, i), stdout);
/* <20><><EFBFBD>ץ饤<D7A5>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_sprite_data(int n);
<EFBFBD>Τ<EFBFBD>ʥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥˤ<EFBFBD><EFBFBD>ꡤǤ<EFBFBD>դξ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD>åȤ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
/* <20><><EFBFBD>٤ƤΥ<C6A4><CEA5>ץ饤<D7A5>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_sprite_data(void);
<EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><EFBFBD>԰¤ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>԰¤ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD>
#ifdef _WONX_
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
printf("Before setting:\n");
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, 0), stdout);
#endif /* _WONX_ */
#include "wonx/wonx.h"
#endif
/* <20><><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><CBA5>ץ饤<D7A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤĤ<CBA4><C4A4>Ƥ<EFBFBD><C6A4>԰¤ʥ<C2A4><CAA5><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD> */
void func(void)
{
...(<28><>ά)...
#ifdef _WONX_
printf("After setting:\n");
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, 0), stdout);
#endif /* _WONX_ */
wonx_print_sprite_data(0);
#endif
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>԰¤ʥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ǥХå<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD>Ω<EFBFBD>ĤǤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/* <20><><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><CBA5>ץ饤<D7A5>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤĤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>԰¤ʥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
#ifdef _WONX_
wonx_print_sprite_data(0);
#endif
...(<28>ʲ<EFBFBD>ά)...
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>԰¤ʥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץǡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ǥХå<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ω<EFBFBD><EFBFBD>
<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>#ifdef _WONX_ <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>äƤ<C3A4><C6A4><EFBFBD><EFBFBD>С<EFBFBD><D0A1>ǥХå<D0A5><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ򥽡<C9A4><F2A5BDA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˻Ĥ<CBBB><C4A4><EFBFBD>
<EFBFBD>ޤޤ<EFBFBD> WonderWitch <20>Ǥ⥳<C7A4><E2A5B3><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EBA4AC>ǽ<EFBFBD>ʤΤ<CAA4><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD>
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>WonX <20>Ǥϲ<C7A4><CFB2>̤<EFBFBD><CCA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˻<EFBFBD><CBBB>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ˲ä<CBB2><C3A4>ơ<EFBFBD><C6A1><EFBFBD><EFBFBD>̤<EFBFBD><CCA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD><CFB2>̴<EFBFBD>Ϣ<EFBFBD><CFA2>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥॳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28>ѥ<EFBFBD><D1A5>åȤ<C3A5><C8A4>ѹ<EFBFBD><D1B9>ʤɤ<CAA4><C9A4>ޤ<EFBFBD>)<29><><EFBFBD>ƤФ<C6A4><D0A4>뤿<EFBFBD>Ӥ˹Ԥ<CBB9><D4A4><EFBFBD><EFBFBD>뤿<EFBFBD>
for (y = 0; y < TEXT_SCREEN_HEIGHT; y++) {
for (x = 0; x < TEXT_SCREEN_WIDTH; x++) {
text_put_char(x, y, ' ');
}
}
<EFBFBD>Τ<EFBFBD>ʥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>text_put_char() <20>θƤӽФ<D3BD><D0A4>Τ<EFBFBD><CEA4>Ӥ˲<D3A4><CBB2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ᡤư<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤<EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>к<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ơ<EFBFBD>F9, F10 <20>򲡤<EFBFBD><F2B2A1A4>Ʋ<EFBFBD><C6B2>̤<EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5><EFBFBD><EFBFBD>Ѳ<EFBFBD><D1B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><EFBFBD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ΤǤ<CEA4><C7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʲ<EFBFBD><CAB2>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ӥ<EFBFBD><D3A5>ؿ<EFBFBD><D8BF><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD><EFBFBD>Ȥǡ<EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD>ϥǥե<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤǤ<EFBFBD> 1 <20>ˤʤäƤ<C3A4><C6A4>ꡤɽ<EAA1A4><C9BD><EFBFBD><EFBFBD><EFBFBD>٥뤬 1 <20>ʾ<EFBFBD><CABE>ΤȤ<CEA4><C8A4>Τ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD> gdb <20>ʤɤ<CAA4><C9A4>ȤäƥǥХå<D0A5><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4>F9, F10 <20><>ȿ<EFBFBD><C8BF><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4>ʤä<CAA4><C3A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "wonx/wonx.h"
/* <20><><EFBFBD>ߤ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5>μ<EFBFBD><CEBC><EFBFBD><EFBFBD><EFBFBD>(1<>ʾ<EFBFBD><CABE><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>0<EFBFBD>ʲ<EFBFBD><CAB2><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD>) */
int wonx_get_lcddraw_level(void);
/* <20><><EFBFBD>ߤ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
int wonx_set_lcddraw_level(int level);
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>򲼤<EFBFBD><F2B2BCA4><EFBFBD> */
int wonx_lcddraw_level_down(void);
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD><E5A4B2> */
int wonx_lcddraw_level_up(void);
<EFBFBD>ºݤΥץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
#ifdef _WONX_
#include "wonx/wonx.h"
#endif
void func(void)
{
...(<28><>ά)...
#ifdef _WONX_
wonx_lcddraw_level_down();
#endif
for (y = 0; y < TEXT_SCREEN_HEIGHT; y++) {
for (x = 0; x < TEXT_SCREEN_WIDTH; x++) {
text_put_char(x, y, ' ');
}
}
#ifdef _WONX_
wonx_lcddraw_level_up();
#endif
...(<28>ʲ<EFBFBD>ά)...
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>˽񤯤<EFBFBD><EFBFBD>Ȥˤ<EFBFBD><EFBFBD>ꡤWonX <20>ǤΥ<C7A4><CEA5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD> text_put_char() <20>¹Ի<C2B9><D4BB><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>޻ߤ<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD>®<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
(#ifdef _WONX_ <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>˺<EFBFBD><CBBA><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>ˤ<EFBFBD><CBA4>ޤ<EFBFBD><DEA4>礦)
<EFBFBD><EFBFBD> <20><><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>ˤĤ<CBA4><C4A4><EFBFBD>
WonX-2.2 <20><><EFBFBD><EFBFBD><E9A1A4><EFBFBD>̤<EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>Ƴ<EFBFBD><C6B3><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>
(WonX-2.1 <20>ޤǤϡ<C7A4>F10 <20>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ON/OFF <20><><EFBFBD><EFBFBD><EFBFBD>ؤ<EFBFBD><D8A4>Τߤ<CEA4><DFA4>ä<EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͳ<EFBFBD>ϡ<EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
(wonx_lcddraw_level_up(), wonx_lcddraw_level_down() <20>ʤɤˤ<C9A4><CBA4>ä<EFBFBD>)<29><><EFBFBD>̤<EFBFBD><CCA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݤˡ<EFBFBD>ON/OFF <20><><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>ʤ<EFBFBD><CAA4>ȡ<EFBFBD><C8A1>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><E6A4AB><EFBFBD>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>Ƥ֤褦<D6A4>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>аʲ<EFBFBD><EFBFBD>Τ<EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
void sample1(void)
{
wonx_lcddraw_draw_off();
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
wonx_lcddraw_draw_on();
}
void sample2(void)
{
wonx_lcddraw_draw_off();
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
sample1();
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
wonx_lcddraw_draw_on();
}
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD><EFBFBD>֤Ǥϲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>OFF<EFBFBD>ˤʤäƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤǤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>Ǥ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD>ȿ<EFBFBD><EFBFBD><EFBFBD>Ʋ<EFBFBD><EFBFBD>̤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ON <20>ˤʤäƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǤϤɤ<CFA4><C9A4>δؿ<CEB4><D8BF><EFBFBD>
ON/OFF <20><><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><D5A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD>Фʤ<D0A4><CAA4>ʤ<EFBFBD><CAA4>ʤꡤOFF <20>ˤ<EFBFBD><CBA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD>Ǥ<EFBFBD>
<EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ON <20>ˤʤäƤ<C3A4><C6A4>ޤäƤ<C3A4><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ΥǥХå<D0A5><C3A5>򤷤Ƥ<F2A4B7A4><C6A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFA4AB><EFBFBD>ʤ<EFBFBD>
<EFBFBD>ʤäƤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>к<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ơ<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD>˽񤱤<EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
void sample1(void)
{
wonx_lcddraw_level_down();
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
wonx_lcddraw_level_up();
}
void sample2(void)
{
wonx_lcddraw_level_down();
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
sample1();
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
wonx_lcddraw_level_up();
}
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD>ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD><EFBFBD> -1<><31><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤȤ<CEA4><C8A4><EFBFBD><EFBFBD>Ǥ<EFBFBD>
ɽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><EFBFBD><EFBFBD> 0 <20>Ȥʤ뤿<CAA4><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD><CCA4><EFBFBD>ư<EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD> mmap() <20>ˤĤ<CBA4><C4A4><EFBFBD>
WonX <20><><EFBFBD>߷׻<DFB7><D7BB>ۤǤϡ<C7A4>UNIX¦<58>ˤ<EFBFBD>¸<EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EBA5B5><EFBFBD>ӥ<EFBFBD><D3A5>ؿ<EFBFBD><D8BF><EFBFBD>UNIX<49>ˤޤ<CBA4><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ȹͤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>뤿<EFBFBD>ᡤfopen() <20>ʤɤ<CAA4> WonX <20>Ǥ<EFBFBD><C7A4>Ѱդ<D1B0><D5A4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> mmap() <20>˴ؤ<CBB4><D8A4>Ƥϡ<C6A4>UNIX <20><> WonderWitch <20><>ư<EFBFBD><EFBFBD><EEA4AC><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>Τȡ<CEA4>
WonderWitch <20>Υץ<CEA5><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǽºݤ<C2BA> mmap() <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>¿<EFBFBD><C2BF><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD>
<EFBFBD>¾𤬤<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD>Τǡ<EFBFBD>WonX-2.2 <20><> mmap() <20><><EFBFBD><EFBFBD><EFBFBD>ƥॳ<C6A5><E0A5B3><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD><CEBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äơ<EFBFBD>UNIX ¦<>Ǥ<EFBFBD> mmap() <20>ϡ<EFBFBD>/usr/include/stdio.h <20>ǡ<EFBFBD>
void * mmap(void * addr, size_t len, int prot, int flags, int fd, off_t offset);
<EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>(FreeBSD <20><><EFBFBD><EFBFBD>)
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><EFBFBD><EFBFBD> WonderWitch <20>Ǥϡ<C7A4>include/sys/fcntl.h <20>ǡ<EFBFBD>
void * mmap(char * filename);
<EFBFBD>Τ<EFBFBD>ʷ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>(<28>ºݤˤϥݥ<CFA5><DDA5>󥿤<EFBFBD> far <20>ݥ<EFBFBD><DDA5>󥿤ˤʤäƤ<C3A4><C6A4>뤬)
UNIX <20><> mmap() <20><> WonderWitch <20><> mmap() <20>Ǥϡ<C7A4><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD> WonderWitch <20>˹<EFBFBD><CBB9><EFBFBD><EFA4BB> mmap() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>WonX <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
WonX <20><><EFBFBD><EFBFBD><EFBFBD>󥯤<EFBFBD><F3A5AFA4><EFBFBD><EFBFBD>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><CBA1>ؿ<EFBFBD><D8BF>ΰ<EFBFBD><CEB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>եꥯ<D5A5>Ȥ<EFBFBD><C8A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤʤäƤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>WonX <20><><EFBFBD><EFBFBD><EFBFBD>󥯤<EFBFBD><F3A5AFA4><EFBFBD><EFBFBD>ץ<EFBFBD><D7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>stdio.h <20><>
<EFBFBD><EFBFBD><EFBFBD>󥯥롼<EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¸<EFBFBD>ߤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD>ܿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ι<EFBFBD><EFBFBD>ˡ<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD>˲<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤϤǤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ζ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>к<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ơ<EFBFBD>WonX <20>Ǥ<EFBFBD> mmap() <20><> wonx_mmap() <20>Ȥ<EFBFBD><C8A4><EFBFBD>̾<EFBFBD><CCBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD>
fcntl.h <20>Ǥϡ<C7A4>
#define mmap wonx_mmap
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>н褷<EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĥޤꡤmmap() <20>μ<EFBFBD><CEBC>Τ<EFBFBD> wonx_mmap() <20>Ȥʤ<C8A4><CAA4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD>ˤ<EFBFBD> fcntl.[ch] <20>򻲾Ȥ<F2BBB2BE><C8A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD>ᡤfcntl.h <20>򥤥󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>Τ<EFBFBD>˺<EFBFBD><CBBA><EFBFBD><EFBFBD> mmap() <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>ȡ<EFBFBD>
UNIX <20><> mmap() (stdio.h <20><> mmap()) <20><>ͭ<EFBFBD><CDAD><EFBFBD>ˤʤäƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>
<EFBFBD>ִؿ<EFBFBD><EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äƤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>פȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƤΥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><EFBFBD>Ȼפ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD> fcntl.h <20>θ<EFBFBD><CEB8><EFBFBD> stdio.h <20><><EFBFBD><EFBFBD><EFBFBD>󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD>ˡ<EFBFBD>
stdio.h <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD> mmap() <20><> wonx_mmap() <20>˽<EFBFBD><CBBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>äƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD>ؿ<EFBFBD><EFBFBD>ΰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>եꥯ<EFBFBD>Ȥ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>к<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ơ<EFBFBD>fcntl.h <20><><EFBFBD><EFBFBD>Ƭ<EFBFBD>ն<EFBFBD><D5B6><EFBFBD>
stdio.h <20>Υ<EFBFBD><CEA5>󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4>Ԥ<EFBFBD><D4A4><EFBFBD>fcntl.h <20>θ<EFBFBD><CEB8><EFBFBD> stdio.h <20><><EFBFBD><EFBFBD><EFBFBD>󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>Ƥ⡤
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ܤΥ<EFBFBD><EFBFBD>󥯥롼<EFBFBD>ɤˤʤäơ<EFBFBD>stdio.h <20><><EFBFBD><EFBFBD>Ƭ<EFBFBD>ǡ<EFBFBD>
#ifndef _STDIO_H_
#define _STDIO_H_
<EFBFBD>ʤɤ<EFBFBD><EFBFBD>ڤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤäƤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʊ<EFBFBD>ͤʴؿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>ˤ⡤Ʊ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>н<EFBFBD><EFBFBD>ˤʤ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󡤤ۤ<EFBFBD><EFBFBD>Ȥ˶<EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD>... #define <20><><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E2A4B7><EFBFBD><EFBFBD>
void * wonx_mmap(char * filename);
void * mmap;
mmap = wonx_mmap;
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤɤ<EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD>⸡Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤǤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD>
<EFBFBD>μ¤Ǥ狼<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD>... <20>ȻפäƤޤ<C6A4><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>äȤ<C3A4><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> <20>¹Ԥι<D4A4>®<EFBFBD><C2AE><EFBFBD>ˤĤ<CBA4><C4A4><EFBFBD>
WonX <20>ϥǥХå<D0A5><C3A5><EFBFBD>Ū<EFBFBD>Υ<CEA5>֥<EFBFBD><D6A5><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>뤿<EFBFBD><EFBFBD><E1A1A4><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>®ư<C2AE><C6B0><EFBFBD>Τ<EFBFBD><CEA4>Ȥ<EFBFBD>
<EFBFBD>ͤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD>󡥤<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD>٤<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʲ<EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><EFBFBD><EFBFBD>Ȥǡ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD>®<EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υۥåȥ<EFBFBD><EFBFBD>ݥåȤˤʤ<EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
wonx_lcddraw_level_down(), wonx_lcddraw_level_up()
<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><EFBFBD>ꡤF10 <20>򲡤<EFBFBD><F2B2A1A4>Ʋ<EFBFBD><C6B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> OFF <20>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>Τ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD>¹Ի<EFBFBD><EFBFBD>ˤϡ<EFBFBD>
> ./smac > /dev/null
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>ơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϥ<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> /dev/null <20>˼ΤƤ롥
WonX <20><><EFBFBD><EFBFBD><EFBFBD>̤Υ<CCA4><CEA5>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD>kterm <20><><EFBFBD>ʤɤ<CAA4>ư<EFBFBD><EFBFBD><EEA4B5><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4>
<EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤ˤʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/dev/null <20>˼ΤƤƤ<C6A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥǡ<C8A4><C7A1><EFBFBD>®<EFBFBD><C2AE>ư<EFBFBD><EFBFBD><EEA4B5><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD><EFBFBD>ˤʤ<CBA4><CAA4>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><EFBFBD>Ȥ˵<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><EFBFBD><EFBFBD>®<EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD>ˤʤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> ź<>դΥġ<CEA5><C4A1><EFBFBD><EFBFBD>ˤĤ<CBA4><C4A4><EFBFBD>
perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD>(*.pl)<29><> make <20><><EFBFBD><EFBFBD>Ȥˤ<C8A4><CBA4>ꡤ*.perl <20><><EFBFBD>鼫ư<E9BCAB><C6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ΤȤ<EFBFBD><EFBFBD><EFBFBD>perl <20>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD><C6A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤ<D7A5><C8A4><EFBFBD>Ƭ<EFBFBD>Ԥ<EFBFBD>
#!/usr/bin/perl <20>Τ<CEA4>ʹԤ<CAB9><D4A4>ɲä<C9B2><C3A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
[sys2wonx.pl]
#include <sys/disp.h>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
#include "wonx/disp.h"
<EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ե<EFBFBD><EFBFBD>륿<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
[int2sint.pl]
short <20><> long <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD> int <20><><EFBFBD><EFBFBD>short int <20><><EFBFBD>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>
sizeof(int) <20><> uint* <20>⡤sizeof(short int), unsigned short int* <20><>
<EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҥ<EFBFBD><EFBFBD>äȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><EFBFBD>򤷤Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>... <20>Ǥ⤿<C7A4>֤󤽤ΤȤ<CEA4><C8A4>ˤ<EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>perl <20>Ϲ<EFBFBD>ñ<EFBFBD>̤˽<CCA4><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
long
int a;
<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD>
void func(long
int a)
<EFBFBD>Τ<EFBFBD><EFBFBD><EFBFBD>Ѥʽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򤷤Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>
long
short int a;
<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD>
void func(long
short int a)
<EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤäơ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>äȥ<EFBFBD><EFBFBD><EFBFBD>ˤʤ뤳<EFBFBD>ȤǤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĥ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
[filters.pl]
ʣ<EFBFBD><EFBFBD><EFBFBD>Υե<EFBFBD><EFBFBD>륿<EFBFBD><EFBFBD><EFBFBD>ޤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>̤<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץȤǤ<C8A4><C7A4><EFBFBD>
<EFBFBD>񼰤ϡ<EFBFBD>
filters.pl [filters...] -f [files...]
<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD>
> filters.pl sort head -f file1 file2 file3
<EFBFBD>ϡ<EFBFBD>
> cat file1 | sort | head > file1.tmp
> mv file1.tmp file1
> cat file2 | sort | head > file2.tmp
> mv file2.tmp file2
> cat file3 | sort | head > file3.tmp
> mv file3.tmp file3
<EFBFBD>򤹤뤳<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
[challsrc.sh]
WonderWitch<EFBFBD>ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> wonx<6E>ѥ<EFBFBD><D1A5><EFBFBD><EFBFBD><EFBFBD> <20>ؤ<EFBFBD><D8A4>Ѵ<EFBFBD><D1B4>򤹤뤿<F2A4B9A4><EBA4BF><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD><EFBFBD><EBA5B9><EFBFBD><EFBFBD><EFBFBD>ץȤǤ<C8A4><C7A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>Ƥϡ<EFBFBD>ñ<EFBFBD>ˡ<EFBFBD>
./filters.pl "qkc -e -u" ./sys2wonx.pl ./int2sint.pl -f [files]
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>ܸ<EFBFBD> perl <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD> EUC <20>Ǥʤ<C7A4><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Τǡ<CEA4>
"qkc -e -u" <20><><EFBFBD>̤<EFBFBD><CCA4>Ƥ<EFBFBD><C6A4><EFBFBD> ./sys2wonx.pl <20><> ./int2sint.pl <20><>
<EFBFBD>̤<EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><EFBFBD>֤ˤʤäƤ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
[sout2str.pl]
wonx <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EAA5A2><EFBFBD>ݡ<EFBFBD><DDA1>Ȥؤν<D8A4><CEBD>Ϥϡ<CFA4>
output to serial port : "A"
<EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD>
output to serial port : "\n"
<EFBFBD>Τ<EFBFBD>ˡ<EFBFBD>ɸ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ˽<EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>sout2str.pl <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD> "" <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>줿<EFBFBD><ECA4BF>ʬ
<EFBFBD>Τߤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><EFBFBD>ơ<EFBFBD>\n <20><> \t <20><>Ŭ<EFBFBD>ڤʥ<DAA4><CAA5><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ƽ<EFBFBD><C6BD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD>ե<EFBFBD><D5A5>륿<EFBFBD>Ǥ<EFBFBD><C7A4><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݡ<EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(<28><>: wwterm)<29><><EFBFBD><EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ˤϡ<CBA4>
> wwterm | ./sout2str.pl
<EFBFBD>Τ<EFBFBD>ˤ<EFBFBD><EFBFBD>ơ<EFBFBD>sout2str.pl <20><><EFBFBD>̤<EFBFBD><CCA4>Ƶ<EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD>Ȥˤ<C8A4><CBA4><EFBFBD>ºݤΥ<DDA4><CEA5><EFBFBD><EAA5A2><EFBFBD>ݡ<EFBFBD><DDA1><EFBFBD>
<EFBFBD>ؤν<EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
@@ -710,8 +1109,7 @@ WonX
<EFBFBD><EFBFBD><EFBFBD>ԤˤĤ<EFBFBD><EFBFBD>Ƥϡ<EFBFBD>ź<EFBFBD>դ<EFBFBD> OMAKE.jpn <20>򻲾Ȥ<F2BBB2BE><C8A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
<EFBFBD><EFBFBD><EFBFBD>湰μ<EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD>ɥ쥹<EFBFBD>ϡ<EFBFBD>
sakai@seki.ee.kagu.sut.ac.jp
hsakai@pfu.co.jp
hsakai@m8.people.or.jp
<EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ܥ<EFBFBD><EFBFBD>եȥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κǿ<EFBFBD><EFBFBD>Ǥ<EFBFBD><EFBFBD><EFBFBD>
http://www.seki.ee.kagu.sut.ac.jp/~sakai/WonderWitch/index.html
<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۤ<EFBFBD><EFBFBD>Ƥ<EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD>

View File

@@ -163,8 +163,10 @@ UNIXSerialPort UNIXSerialPort_Destroy(UNIXSerialPort unix_serial_port)
if (unix_serial_port == NULL)
WonX_Error("UNIXSerialPort_Destroy", "Object is not created.");
if (UNIXSerialPort_IsOpened(unix_serial_port))
if (UNIXSerialPort_IsOpened(unix_serial_port)) {
UNIXSerialPort_Close(unix_serial_port);
unix_serial_port->opened = 0;
}
free(unix_serial_port);

View File

@@ -23,6 +23,7 @@ volatile static UNIXTimer pointed_unix_timer = NULL;
static void UNIXTimer_CallBackFunction(int argument)
{
int ret;
int old;
/*
* static <20>ʥե饰<D5A5><E9A5B0>Ω<EFBFBD>Ƥơ<C6A4><C6A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><E9A5B3><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD><D8BF><EFBFBD>
@@ -34,6 +35,9 @@ static void UNIXTimer_CallBackFunction(int argument)
if (pointed_unix_timer->pause) {
pointed_unix_timer->interrupt_in_pause++;
if (pointed_unix_timer->interrupt_in_pause > 1000) {
WonX_Error("UNIXTimer_CallBackFunction", "interrupt count is too much.");
}
} else {
if (pointed_unix_timer->interrupt_in_pause == 0)
pointed_unix_timer->interrupt_in_pause = 1;
@@ -44,13 +48,15 @@ static void UNIXTimer_CallBackFunction(int argument)
/*
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><E6A4AB> UNIXTimer_Unpause() <20>ʤɤ<CAA4><C9A4>ƤФ<C6A4><D0A4>ơ<EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A4B5><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>ƤФ줿<D0A4><EFBFBD><EAA4B7><EFBFBD>Ȥ<EFBFBD><C8A4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ˡ<EFBFBD>
* <20>ݡ<EFBFBD><DDA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20>ݡ<EFBFBD><DDA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ΤȤ<EFBFBD><EFBFBD><EFBFBD>interrupt_in_pause <20><><EFBFBD><EFBFBD><EFBFBD>󥯥<EFBFBD><F3A5AFA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD>¥롼<C2A5>פ˴٤äƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(?)<29>Τǡ<CEA4>
* interrupt_in_pause <20><><EFBFBD><EFBFBD>¸<EFBFBD><C2B8><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD><D8BF>μ¹Ը<C2B9><D4B8>˸<EFBFBD><CBB8><EFBFBD><EFBFBD><EFBFBD><E1A4B9>
*/
pointed_unix_timer->pause++;
old = pointed_unix_timer->interrupt_in_pause;
ret = (*pointed_unix_timer->callback)(pointed_unix_timer->parameter);
pointed_unix_timer->pause--;
pointed_unix_timer->interrupt_in_pause = old;
/*
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UNIXTimer_* <20><>Ϣ<EFBFBD>δؿ<CEB4><D8BF><EFBFBD><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>

View File

@@ -2,29 +2,127 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <string.h>
#include "WWCharacterP.h"
#include "WonX.h"
#include "etc.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
/*===========================================================================*/
/* <20>ʥ<EFBFBD><CAA5>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
int WWCharacter_GetNumber(WWCharacter c)
{
if (c == NULL) WonX_Error("WWCharacter_GetNumber()", "WWCharacter is NULL.");
if (c == NULL) WonX_Error("WWCharacter_GetNumber", "WWCharacter is NULL.");
return (c->number);
}
int WWCharacter_SetNumber(WWCharacter c, int n)
{
if ((n < 0) || (n >= 512))
WonX_Error("WWCharacter_SetNumber()", "Invalid range.");
if (c == NULL) WonX_Error("WWCharacter_SetNumber", "WWCharacter is NULL.");
if ((n < 0) || (n > 512 - 1))
WonX_Error("WWCharacter_SetNumber", "Invalid range.");
return (c->number = n);
}
WWCharacter WWCharacter_Create(int number, unsigned char * bitmap)
/*===========================================================================*/
/* <20>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* char <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>δؿ<CEB4> */
/*---------------------------------------------------------------------------*/
unsigned char WWCharacter_GetBitmapAsChar(WWCharacter c, int n)
{
if (c == NULL)
WonX_Error("WWCharacter_GetBitmapAsChar", "WWCharacter is NULL.");
if ((n < 0) || (n > 32 - 1))
WonX_Error("WWCharacter_GetBitmapAsChar", "Invalid range.");
return (c->bitmap.bitmap_char[n]);
}
unsigned char WWCharacter_SetBitmapAsChar(WWCharacter c, int n,
unsigned char bitmap)
{
if (c == NULL)
WonX_Error("WWCharacter_SetBitmapAsChar", "WWCharacter is NULL.");
if ((n < 0) || (n > 32 - 1))
WonX_Error("WWCharacter_SetBitmapAsChar", "Invalid range.");
return (c->bitmap.bitmap_char[n] = bitmap);
}
/*---------------------------------------------------------------------------*/
/* short int <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>δؿ<CEB4> */
/*---------------------------------------------------------------------------*/
unsigned short int WWCharacter_GetBitmapAsShortInt(WWCharacter c, int n)
{
if (c == NULL)
WonX_Error("WWCharacter_GetBitmapAsShortInt", "WWCharacter is NULL.");
if ((n < 0) || (n > 16 - 1))
WonX_Error("WWCharacter_GetBitmapAsShortInt", "Invalid range.");
return (c->bitmap.bitmap_short_int[n]);
}
unsigned short int WWCharacter_SetBitmapAsShortInt(WWCharacter c, int n,
unsigned short int bitmap)
{
if (c == NULL)
WonX_Error("WWCharacter_SetBitmapAsShortInt", "WWCharacter is NULL.");
if ((n < 0) || (n > 16 - 1))
WonX_Error("WWCharacter_SetBitmapAsShortInt", "Invalid range.");
return (c->bitmap.bitmap_short_int[n] = bitmap);
}
/*---------------------------------------------------------------------------*/
/* long int <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>δؿ<CEB4> */
/*---------------------------------------------------------------------------*/
unsigned long int WWCharacter_GetBitmapAsLongInt(WWCharacter c, int n)
{
if (c == NULL)
WonX_Error("WWCharacter_GetBitmapAsLongInt", "WWCharacter is NULL.");
if ((n < 0) || (n > 8 - 1))
WonX_Error("WWCharacter_GetBitmapAsLongInt", "Invalid range.");
return (c->bitmap.bitmap_long_int[n]);
}
unsigned long int WWCharacter_SetBitmapAsLongInt(WWCharacter c, int n,
unsigned long int bitmap)
{
if (c == NULL)
WonX_Error("WWCharacter_SetBitmapAsLongInt", "WWCharacter is NULL.");
if ((n < 0) || (n > 8 - 1))
WonX_Error("WWCharacter_SetBitmapAsLongInt", "Invalid range.");
return (c->bitmap.bitmap_long_int[n] = bitmap);
}
/*===========================================================================*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA><EFBFBD> */
/*===========================================================================*/
WWCharacter WWCharacter_Create(int number)
{
WWCharacter character;
@@ -33,7 +131,7 @@ WWCharacter WWCharacter_Create(int number, unsigned char * bitmap)
WonX_Error("WWCharacter_Create", "Cannot allocate memory.");
WWCharacter_SetNumber(character, number);
WWCharacter_SetBitmap(character, bitmap);
WWCharacter_ClearAllPixels(character);
return (character);
}
@@ -41,99 +139,135 @@ WWCharacter WWCharacter_Create(int number, unsigned char * bitmap)
WWCharacter WWCharacter_Destroy(WWCharacter character)
{
if (character == NULL)
WonX_Error("WWCharacter_Destroy()", "WWCharacter is NULL.");
WonX_Error("WWCharacter_Destroy", "Object is not created.");
free(character);
return (NULL);
}
unsigned char * WWCharacter_GetBitmap(WWCharacter character)
{
return (character->bitmap);
}
/*===========================================================================*/
/* <20>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap)
int WWCharacter_GetPixel(WWCharacter character, int x, int y,
WWDisplay display)
{
int i;
unsigned short int pixel;
unsigned short int spixel;
unsigned long int lpixel;
if (character == NULL)
WonX_Error("WWCharacter_SetBitmap()", "WWCharacter is NULL.");
WonX_Error("WWCharacter_GetPixel", "WWCharacter is NULL.");
for (i = 0; i < 16; i++) {
if (bitmap == NULL) {
character->bitmap[i] = 0x00;
} else {
character->bitmap[i] = bitmap[i];
}
if ((x < 0) || (x > 7))
WonX_Error("WWCharacter_GetPixel", "x is out of range.");
if ((y < 0) || (y > 7))
WonX_Error("WWCharacter_GetPixel", "y is out of range.");
/* <20>ѥ<EFBFBD><D1A5>åȿ<C3A5><C8BF><EFBFBD><EFBFBD>֤<EFBFBD> */
pixel = 0;
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
case COLOR_MODE_4COLOR:
spixel = (character->bitmap.bitmap_short_int[y] >> (7-x)) & 0x0101;
pixel =
((spixel & 0x0001) ? 1 : 0) |
((spixel & 0x0100) ? 2 : 0);
#if 0
pixel = ((character->bitmap.bitmap_char[y * 2 + 0] >> (7-x)) & 1) << 0;
pixel |= ((character->bitmap.bitmap_char[y * 2 + 1] >> (7-x)) & 1) << 1;
#endif
break;
case COLOR_MODE_16COLOR:
lpixel = (character->bitmap.bitmap_long_int[y] >> (7-x)) & 0x01010101;
pixel =
((lpixel & 0x00000001) ? 1 : 0) |
((lpixel & 0x00000100) ? 2 : 0) |
((lpixel & 0x00010000) ? 4 : 0) |
((lpixel & 0x01000000) ? 8 : 0);
#if 0
pixel = ((character->bitmap[y * 4 + 0] >> (7-x)) & 1) << 0;
pixel |= ((character->bitmap[y * 4 + 1] >> (7-x)) & 1) << 1;
pixel |= ((character->bitmap[y * 4 + 2] >> (7-x)) & 1) << 2;
pixel |= ((character->bitmap[y * 4 + 3] >> (7-x)) & 1) << 3;
#endif
break;
case COLOR_MODE_16PACKED:
lpixel = character->bitmap.bitmap_long_int[y];
lpixel = lpixel >> (3 - (7-x) / 2) * 8;
lpixel = lpixel >> ((7-x) % 2) * 4;
pixel = lpixel & 0x0f;
#if 0
pixel = character->bitmap[y * 4 + 3 - (7-x) / 2] >> (((7-x) % 2) * 4);
pixel &= 0x0f;
#endif
break;
default:
WonX_Error("WWCharacter_GetPixel", "Unknown color mode.");
}
return (0);
}
int WWCharacter_GetPixel(WWCharacter character, int x, int y)
{
if (character == NULL)
WonX_Error("WWCharacter_GetPixel()", "WWCharacter is NULL.");
if ((x < 0) || (x > 7))
WonX_Error("WWCharacter_GetPixel()", "x is invalid value.");
if ((y < 0) || (y > 7))
WonX_Error("WWCharacter_GetPixel()", "y is invalid value.");
/* <20>ӥåȥޥåפ<C3A5>2<EFBFBD>ӥåȤǤԤȤĤΥԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>롥 */
/* 2<>ӥåȤ<C3A5><C8A4>ͤ<EFBFBD><CDA4><EFBFBD>palette <20>ο<EFBFBD><CEBF><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>롥 */
/* bitmap <20><> unsigned char bitmap[16]; <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>롥 */
/* <20>ѥ<EFBFBD><D1A5>åȿ<C3A5>(0<><30>3)<29><><EFBFBD>֤<EFBFBD> */
return ( (character->bitmap[y * 2 + x / 4] >> ((x % 4) * 2)) & 0x03 );
}
int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel)
{
unsigned char p;
if (character == NULL)
WonX_Error("WWCharacter_SetPixel()", "WWCharacter is NULL.");
if ((x < 0) || (x > 7))
WonX_Error("WWCharacter_SetPixel()", "x is invalid value.");
if ((y < 0) || (y > 7))
WonX_Error("WWCharacter_SetPixel()", "y is invalid value.");
if ((pixel < 0) || (pixel > 3))
WonX_Error("WWCharacter_SetPixel()", "Invalid pixel.");
p = ((unsigned char)pixel) & 0x03;
p = p << ((x % 4) * 2);
character->bitmap[y * 2 + x / 4] &= ~(0x03 << ((x % 4) * 2));
character->bitmap[y * 2 + x / 4] |= p;
return (pixel);
}
int WWCharacter_CopyBitmap(WWCharacter dst, WWCharacter src)
int WWCharacter_ClearAllPixels(WWCharacter character)
{
return (WWCharacter_SetBitmap(dst, src->bitmap));
if (character == NULL)
WonX_Error("WWCharacter_ClearAllPixels", "WWCharacter is NULL.");
memset(character->bitmap.bitmap_char, 0, 32);
return (0);
}
int WWCharacter_PrintData(WWCharacter character, FILE * f)
int WWCharacter_CopyAllPixels(WWCharacter dst, WWCharacter src)
{
int x, y, i, n;
if (dst == NULL)
WonX_Error("WWCharacter_CopyAllPixel", "dst is NULL.");
if (src == NULL)
WonX_Error("WWCharacter_CopyAllPixel", "src is NULL.");
memcpy(dst->bitmap.bitmap_char, src->bitmap.bitmap_char, 32);
return (0);
}
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
int WWCharacter_PrintData(WWCharacter character, WWDisplay display, FILE * f)
{
int i, x, y, n;
int pixel;
if (character == NULL)
WonX_Error("WWCharacter_PrintData", "WWCharacter is NULL.");
n = WWCharacter_GetNumber(character);
fprintf(f, "\n");
fprintf(f, "character[%d] :\tnumber = %d\n",
fprintf(f, "character[%03d] :\tnumber = %d\n",
n, WWCharacter_GetNumber(character));
for (i = 0; i < 16; i++) {
fprintf(f, "character[%d] :\tbitmap[%d] = 0x%02x\n",
n, i, (int)(WWCharacter_GetBitmap(character)[i]));
for (i = 0; i < 32; i += 8) {
fprintf(f, "character[%03d] :\tbitmap[%02d] =", n, i);
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i ));
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i+1));
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i+2));
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i+3));
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i+4));
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i+5));
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i+6));
fprintf(f, " %02x", (int)WWCharacter_GetBitmapAsChar(character, i+7));
fprintf(f, "\n");
}
fprintf(f, "character[%03d] :\tpixels : 01234567\n", n);
for (y = 0; y < 8; y++) {
fprintf(f, "character[%d] :\tbitmap : ", n);
fprintf(f, "character[%03d] :\tpixels : %01d ", n, y);
for (x = 0; x < 8; x++) {
fprintf(f, "%d", WWCharacter_GetPixel(character, x, y));
pixel = WWCharacter_GetPixel(character, x, y, display);
fprintf(f, "%c", wonx_dec_to_hex(pixel));
}
fprintf(f, "\n");
}

View File

@@ -18,20 +18,69 @@ typedef struct _WWCharacter * WWCharacter;
#include <stdio.h>
#include <stdlib.h>
#include "WWDisplay.h"
#include "wonx/libwwc.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
/*===========================================================================*/
/* <20>ʥ<EFBFBD><CAA5>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
int WWCharacter_GetNumber(WWCharacter c);
int WWCharacter_SetNumber(WWCharacter c, int n);
WWCharacter WWCharacter_Create(int number, unsigned char * bitmap);
/*===========================================================================*/
/* <20>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* char <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>δؿ<CEB4> */
/*---------------------------------------------------------------------------*/
unsigned char WWCharacter_GetBitmapAsChar(WWCharacter c, int n);
unsigned char WWCharacter_SetBitmapAsChar(WWCharacter c, int n,
unsigned char bitmap);
/*---------------------------------------------------------------------------*/
/* short int <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>δؿ<CEB4> */
/*---------------------------------------------------------------------------*/
unsigned short int WWCharacter_GetBitmapAsShortInt(WWCharacter c, int n);
unsigned short int WWCharacter_SetBitmapAsShortInt(WWCharacter c, int n,
unsigned short int bitmap);
/*---------------------------------------------------------------------------*/
/* long int <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>δؿ<CEB4> */
/*---------------------------------------------------------------------------*/
unsigned long int WWCharacter_GetBitmapAsLongInt(WWCharacter c, int n);
unsigned long int WWCharacter_SetBitmapAsLongInt(WWCharacter c, int n,
unsigned long int bitmap);
/*===========================================================================*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱥ<EFBFBD><C8BA><EFBFBD> */
/*===========================================================================*/
WWCharacter WWCharacter_Create(int number);
WWCharacter WWCharacter_Destroy(WWCharacter character);
unsigned char * WWCharacter_GetBitmap(WWCharacter character);
int WWCharacter_SetBitmap(WWCharacter character, unsigned char * bitmap);
int WWCharacter_GetPixel(WWCharacter character, int x, int y);
int WWCharacter_SetPixel(WWCharacter character, int x, int y, int pixel);
int WWCharacter_CopyBitmap(WWCharacter dst, WWCharacter src);
int WWCharacter_PrintData(WWCharacter character, FILE * f);
/*===========================================================================*/
/* <20>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
int WWCharacter_GetPixel(WWCharacter character, int x, int y,
WWDisplay display);
int WWCharacter_ClearAllPixels(WWCharacter character);
int WWCharacter_CopyAllPixels(WWCharacter dst, WWCharacter src);
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
int WWCharacter_PrintData(WWCharacter character, WWDisplay display, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -14,9 +14,12 @@
typedef struct _WWCharacter {
int number;
/* <20>ӥåȥޥåפ<EFBFBD>2<EFBFBD>ӥåȤǤԤȤĤΥԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* 2<>ӥåȤ<C3A5><C8A4>ͤ<EFBFBD><CDA4><EFBFBD>palette <20>ο<EFBFBD><CEBF><EFBFBD><EFBFBD>б<EFBFBD><D0B1><EFBFBD><EFBFBD>롥 */
unsigned char bitmap[16];
/* <20><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥå<EFBFBD> */
union {
unsigned char bitmap_char[32];
unsigned short int bitmap_short_int[16];
unsigned long int bitmap_long_int[8];
} bitmap;
} _WWCharacter;
/*****************************************************************************/

View File

@@ -24,7 +24,8 @@ WWColorMap WWColorMap_Create(int * lcd_colors)
WWColorMap WWColorMap_Destroy(WWColorMap color_map)
{
if (color_map == NULL) return (NULL);
if (color_map == NULL)
WonX_Error("WWColorMap_Destroy", "Object is not created.");
free(color_map);
return (NULL);
}
@@ -72,7 +73,7 @@ int WWColorMap_PrintData(WWColorMap c, FILE * f)
fprintf(f, "\n");
for (i = 0; i < 8; i++) {
fprintf(f, "colormap :\tcolor[%d] = %d\n",
fprintf(f, "colormap :\tcolor[%01d] = %d\n",
i, WWColorMap_GetLCDColor(c, i));
}

View File

@@ -53,7 +53,8 @@ WWCursor WWCursor_Create(WWPalette palette)
WWCursor WWCursor_Destroy(WWCursor cursor)
{
if (cursor == NULL) return (NULL);
if (cursor == NULL)
WonX_Error("WWCursor_Destroy", "Object is not created.");
free(cursor);
return (NULL);
}

View File

@@ -2,8 +2,9 @@
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include "wonx_include/disp.h"
#include "wonx_include/text.h"
#include "wonx/disp.h"
#include "wonx/text.h"
#include "wonx/libwwc.h"
#include "WWDisplayP.h"
#include "WonX.h"
@@ -26,6 +27,8 @@ WWLCDPanel WWDisplay_GetLCDPanel(WWDisplay d) { return (d->lcd_panel); }
WWText WWDisplay_GetText(WWDisplay d) { return (d->text); }
WWCursor WWDisplay_GetCursor(WWDisplay d) { return (d->cursor); }
unsigned int WWDisplay_GetColorMode(WWDisplay d) { return (d->color_mode); }
int WWDisplay_GetSpriteEnable(WWDisplay d) { return (d->sprite_enable); }
int WWDisplay_GetSpriteWindowEnable(WWDisplay d)
{ return (d->sprite_window_enable); }
@@ -39,7 +42,10 @@ int WWDisplay_GetSpriteWindowWidth(WWDisplay d)
int WWDisplay_GetSpriteWindowHeight(WWDisplay d)
{ return (d->sprite_window_height); }
int WWDisplay_GetBorder(WWDisplay d) { return (d->border); }
WWPalette WWDisplay_GetBorderPalette(WWDisplay d)
{ return (d->border_palette); }
int WWDisplay_GetBorderColor(WWDisplay d)
{ return (d->border_color); }
int WWDisplay_GetForegroundColor(WWDisplay d) { return (d->foreground_color); }
int WWDisplay_GetBackgroundColor(WWDisplay d) { return (d->background_color); }
@@ -68,6 +74,9 @@ WWText WWDisplay_SetText(WWDisplay d, WWText p)
WWCursor WWDisplay_SetCursor(WWDisplay d, WWCursor p)
{ return (d->cursor = p); }
unsigned int WWDisplay_SetColorMode(WWDisplay d, unsigned int mode)
{ return (d->color_mode = mode); }
int WWDisplay_SetSpriteEnable(WWDisplay d, int f)
{ return (d->sprite_enable = f); }
int WWDisplay_SetSpriteWindowEnable(WWDisplay d, int f)
@@ -82,7 +91,10 @@ int WWDisplay_SetSpriteWindowWidth(WWDisplay d, int n)
int WWDisplay_SetSpriteWindowHeight(WWDisplay d, int n)
{ return (d->sprite_window_height = n); }
int WWDisplay_SetBorder(WWDisplay d, int b) { return (d->border = b); }
WWPalette WWDisplay_SetBorderPalette(WWDisplay d, WWPalette p)
{ return (d->border_palette = p); }
int WWDisplay_SetBorderColor(WWDisplay d, int b)
{ return (d->border_color = b); }
int WWDisplay_SetForegroundColor(WWDisplay d, int c)
{ return (d->foreground_color = c); }
@@ -122,14 +134,23 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetColorMap(display, WWColorMap_Create(default_lcd_colors));
for (i = 0; i < 16; i++) {
/*
* WonX-2.0 <20>ʹߤǤϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWPalette <20><><EFBFBD><EFBFBD>Ǥϴ<C7A4><CFB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><E8A4A6>
* <20>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD><C9AC>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD>
*/
#if 1
WWDisplay_SetPalette(display, i,
WWPalette_Create(i,default_palette_colors[i].colors));
#else /* WonX-2.0 <20><><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>꤬ɬ<EAA4AC>פ<EFBFBD><D7A4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD> */
WWDisplay_SetPalette(display, i,
WWPalette_Create(i,
default_palette_colors[i].colors,
((i / 4) % 2) ? 1 : 0));
#endif
}
for (i = 0; i < 512; i++) {
WWDisplay_SetCharacter(display, i, WWCharacter_Create(i, NULL));
WWDisplay_SetCharacter(display, i, WWCharacter_Create(i));
}
for (i = 0; i < 128; i++) {
@@ -151,8 +172,6 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetLCDPanel(display, WWLCDPanel_Create(lcd_panel_width,
lcd_panel_height));
/* <20>ǥե<C7A5><D5A5><EFBFBD><EFBFBD>ȤΥƥ<CEA5><C6A5><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD>ѥѥ<D1A5><D1A5>åȤ<C3A5>0 */
WWDisplay_SetText(display,
WWText_Create(WWDisplay_GetScreen(display, SCREEN2),
@@ -168,6 +187,9 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetCursor(display,
WWCursor_Create(WWDisplay_GetPalette(display, 1)));
/* <20>ǥե<C7A5><D5A5><EFBFBD><EFBFBD>ȤΥ<C8A4><CEA5><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E2A1BC> */
WWDisplay_SetColorMode(display, COLOR_MODE_GRAYSCALE);
WWDisplay_SetSpriteEnable(display, 0);
WWDisplay_SetSpriteWindowEnable(display, 0);
@@ -176,7 +198,8 @@ WWDisplay WWDisplay_Create(int lcd_panel_width, int lcd_panel_height,
WWDisplay_SetSpriteWindowWidth( display, lcd_panel_width);
WWDisplay_SetSpriteWindowHeight(display, lcd_panel_height);
WWDisplay_SetBorder(display, 0);
WWDisplay_SetBorderPalette(display, WWDisplay_GetPalette(display, 0));
WWDisplay_SetBorderColor(display, 0);
WWDisplay_SetForegroundColor(display, 3);
WWDisplay_SetBackgroundColor(display, 0);
@@ -191,7 +214,8 @@ WWDisplay WWDisplay_Destroy(WWDisplay display)
{
int i;
if (display == NULL) return (NULL);
if (display == NULL)
WonX_Error("WWDisplay_Destroy", "Object is not created.");
if (WWDisplay_GetColorMap(display) != NULL)
WWDisplay_SetColorMap(display,
@@ -316,12 +340,24 @@ static int WWDisplay_DrawScreen(WWDisplay display, WWScreen screen,
px = x + WWScreen_GetRollX(screen);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD> */
pixel = WWScreen_GetPixel(screen, px, py, cursor);
pixel = WWScreen_GetPixel(screen, px, py, display, cursor);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
if (pixel == -1) continue;
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
break;
default:
WonX_Error("WWDisplay_DrawSprite", "Unknown color mode.");
}
WWLCDPanel_SetPixel(lcd_panel, x, y, pixel);
}
}
@@ -349,7 +385,9 @@ static int WWDisplay_DrawSprite(WWDisplay display, WWSprite sprite)
for (y = 0; y < 8; y++) {
for (x = 0; x < 8; x++) {
pixel = WWSprite_GetPixel(sprite, x, y); /* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD> */
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD> */
pixel = WWSprite_GetPixel(sprite, x, y, display);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
if (pixel == -1) continue;
@@ -370,7 +408,19 @@ static int WWDisplay_DrawSprite(WWDisplay display, WWSprite sprite)
}
}
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
pixel = WWColorMap_GetLCDColor(WWDisplay_GetColorMap(display), pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
break;
default:
WonX_Error("WWDisplay_DrawSprite", "Unknown color mode.");
}
WWLCDPanel_SetPixel(WWDisplay_GetLCDPanel(display), lcd_x, lcd_y, pixel);
}
}
@@ -385,7 +435,8 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
int lcd_panel_width;
int lcd_panel_height;
WWColorMap color_map;
int border;
WWPalette border_palette;
int border_color;
WWScreen screen;
WWSprite sprite;
WWCursor cursor;
@@ -394,13 +445,38 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
lcd_panel_width = WWLCDPanel_GetWidth( lcd_panel);
lcd_panel_height = WWLCDPanel_GetHeight(lcd_panel);
color_map = WWDisplay_GetColorMap(display);
border = WWDisplay_GetBorder(display);
border_palette = WWDisplay_GetBorderPalette(display);
border_color = WWDisplay_GetBorderColor(display);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
border_color &= (DCM_BORDER_COLOR >> 8);
border_color = WWColorMap_GetLCDColor(color_map, border_color);
break;
case COLOR_MODE_4COLOR:
border_color &= 0x03;
border_color =
((unsigned short int)WWPalette_GetRed( border_palette,border_color)<<8)|
((unsigned short int)WWPalette_GetGreen(border_palette,border_color)<<4)|
((unsigned short int)WWPalette_GetBlue( border_palette,border_color)<<0);
break;
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
border_color &= 0x0f;
border_color =
((unsigned short int)WWPalette_GetRed( border_palette,border_color)<<8)|
((unsigned short int)WWPalette_GetGreen(border_palette,border_color)<<4)|
((unsigned short int)WWPalette_GetBlue( border_palette,border_color)<<0);
break;
default:
WonX_Error("WWDisplay_DrawLCDPanel", "Unknown color mode.");
}
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
for (x = 0; x < lcd_panel_width; x++) {
for (y = 0; y < lcd_panel_height; y++) {
WWLCDPanel_SetPixel(lcd_panel, x, y,
WWColorMap_GetLCDColor(color_map, border));
WWLCDPanel_SetPixel(lcd_panel, x, y, border_color);
}
}
@@ -447,6 +523,38 @@ int WWDisplay_DrawLCDPanel(WWDisplay display)
return (0);
}
/*===========================================================================*/
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD>Ĵ<EFBFBD>٤<EFBFBD> */
/*===========================================================================*/
int WWDisplay_IsTransparent(WWDisplay display, WWPalette palette, int color)
{
int mode;
int palette_num;
int ret;
if (color != 0) return (0);
mode = WWDisplay_GetColorMode(display);
palette_num = WWPalette_GetNumber(palette);
ret = 0;
switch (mode) {
case COLOR_MODE_GRAYSCALE :
case COLOR_MODE_4COLOR :
ret = ((palette_num / 4) % 2) ? 1 : 0;
break;
case COLOR_MODE_16COLOR :
case COLOR_MODE_16PACKED :
ret = 1;
break;
default :
WonX_Error("WWDisplay_IsTransparent", "Unknown color mode.");
}
return (ret);
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -41,6 +41,8 @@ WWLCDPanel WWDisplay_GetLCDPanel(WWDisplay d);
WWText WWDisplay_GetText(WWDisplay d);
WWCursor WWDisplay_GetCursor(WWDisplay d);
unsigned int WWDisplay_GetColorMode(WWDisplay d);
int WWDisplay_GetSpriteEnable(WWDisplay d);
int WWDisplay_GetSpriteWindowEnable(WWDisplay d);
@@ -49,7 +51,8 @@ int WWDisplay_GetSpriteWindowY(WWDisplay d);
int WWDisplay_GetSpriteWindowWidth(WWDisplay d);
int WWDisplay_GetSpriteWindowHeight(WWDisplay d);
int WWDisplay_GetBorder(WWDisplay d);
WWPalette WWDisplay_GetBorderPalette(WWDisplay d);
int WWDisplay_GetBorderColor(WWDisplay d);
int WWDisplay_GetForegroundColor(WWDisplay d);
int WWDisplay_GetBackgroundColor(WWDisplay d);
@@ -70,6 +73,8 @@ WWLCDPanel WWDisplay_SetLCDPanel(WWDisplay d, WWLCDPanel p);
WWText WWDisplay_SetText(WWDisplay d, WWText p);
WWCursor WWDisplay_SetCursor(WWDisplay d, WWCursor p);
unsigned int WWDisplay_SetColorMode(WWDisplay d, unsigned int mode);
int WWDisplay_SetSpriteEnable(WWDisplay d, int f);
int WWDisplay_SetSpriteWindowEnable(WWDisplay d, int f);
@@ -78,7 +83,8 @@ int WWDisplay_SetSpriteWindowY(WWDisplay d, int n);
int WWDisplay_SetSpriteWindowWidth(WWDisplay d, int n);
int WWDisplay_SetSpriteWindowHeight(WWDisplay d, int n);
int WWDisplay_SetBorder(WWDisplay d, int b);
WWPalette WWDisplay_SetBorderPalette(WWDisplay d, WWPalette p);
int WWDisplay_SetBorderColor(WWDisplay d, int b);
int WWDisplay_SetForegroundColor(WWDisplay d, int c);
int WWDisplay_SetBackgroundColor(WWDisplay d, int c);
@@ -100,6 +106,12 @@ WWDisplay WWDisplay_Destroy(WWDisplay display);
int WWDisplay_DrawLCDPanel(WWDisplay display);
/*===========================================================================*/
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4><EFBFBD>Ĵ<EFBFBD>٤<EFBFBD> */
/*===========================================================================*/
int WWDisplay_IsTransparent(WWDisplay display, WWPalette palette, int color);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -23,6 +23,8 @@ typedef struct _WWDisplay {
WWCursor cursor;
/* <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ץ쥤<D7A5><ECA5A4>°<EFBFBD><C2B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
unsigned int color_mode; /* <20><><EFBFBD><EFBFBD><EFBFBD><E2A1BC> */
int sprite_enable; /* <20><><EFBFBD>ץ饤<D7A5><E9A5A4>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD><CDA1>֥<EFBFBD><D6A5>ե饰 */
int sprite_window_enable; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD>͡<EFBFBD><CDA1>֥<EFBFBD><D6A5>ե饰 */
int sprite_window_x; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD> */
@@ -30,14 +32,16 @@ typedef struct _WWDisplay {
int sprite_window_width; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD> */
int sprite_window_height; /* <20><><EFBFBD>ץ饤<D7A5>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD> */
int border; /* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC>0<EFBFBD><30>7<EFBFBD>Υ<EFBFBD><CEA5><EFBFBD>ޥå<DEA5><C3A5>ֹ<EFBFBD> */
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υѥ<CEA5><D1A5>åȡ<C3A5><C8A1><EFBFBD><EFBFBD><EFBFBD><E9A1BC>ɬ<EFBFBD><EFBFBD> */
WWPalette border_palette;
/* <20>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>0<EFBFBD><30>7<EFBFBD>Υ<EFBFBD><CEA5><EFBFBD>ޥå<DEA5><C3A5>ֹ<EFBFBD> */
int border_color;
int foreground_color; /* <20><><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD> */
int background_color; /* <20><><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD><EFBFBD>ο<EFBFBD> */
int sprite_start; /* <20><><EFBFBD>ץ饤<D7A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD> */
int sprite_count; /* <20><><EFBFBD>ץ饤<D7A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD> */
} _WWDisplay;
/*****************************************************************************/

View File

@@ -19,7 +19,7 @@ typedef void (*WWInterruptCallback)();
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/system.h"
#include "wonx/system.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */

View File

@@ -28,56 +28,59 @@ int WWLCDPanel_ResetAllDraw(WWLCDPanel p) { return (p->all_draw = 0); }
int WWLCDPanel_SetAllDraw(WWLCDPanel p) { return (p->all_draw = 1); }
int WWLCDPanel_IsAllDraw(WWLCDPanel p) { return (p->all_draw); }
unsigned char * WWLCDPanel_GetPixelMap(WWLCDPanel p)
unsigned short int * WWLCDPanel_GetPixelMap(WWLCDPanel p)
{
return (p->pixel[p->current]);
}
/* LCD<43>ϣ<EFBFBD><CFA3>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD>16<EFBFBD><EFBFBD>(<EFBFBD><EFBFBD><EFBFBD>ӥå<EFBFBD>ɬ<EFBFBD><EFBFBD>) */
static int WWLCDPanel_GetPixelByCurrent(WWLCDPanel lcd_panel, int current,
int x, int y)
/* LCD<43>ϣ<EFBFBD><CFA3>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD>4096<EFBFBD><EFBFBD>(12<EFBFBD>ӥå<EFBFBD>ɬ<EFBFBD><EFBFBD>) */
static unsigned short int WWLCDPanel_GetPixelByCurrent(WWLCDPanel lcd_panel,
int current,
int x, int y)
{
unsigned char pixel;
unsigned short int pixel;
if ( (x < 0) || (x > WWLCDPanel_GetWidth( lcd_panel) - 1) ||
(y < 0) || (y > WWLCDPanel_GetHeight(lcd_panel) - 1) )
return (-1);
pixel = lcd_panel->pixel[current][y * WWLCDPanel_GetWidth(lcd_panel) + x];
pixel &= 0x0f;
return ((int)pixel);
}
static int WWLCDPanel_GetOldPixel(WWLCDPanel lcd_panel, int x, int y)
static unsigned short int WWLCDPanel_GetOldPixel(WWLCDPanel lcd_panel,
int x, int y)
{
return (WWLCDPanel_GetPixelByCurrent(lcd_panel, 1 - lcd_panel->current, x, y));
return (WWLCDPanel_GetPixelByCurrent(lcd_panel,
1 - lcd_panel->current, x, y));
}
int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y)
unsigned short int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y)
{
return (WWLCDPanel_GetPixelByCurrent(lcd_panel, lcd_panel->current, x, y));
}
int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y, int pixel)
unsigned short int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y,
unsigned short int pixel)
{
unsigned char p;
unsigned short int p;
int n;
if ( (x < 0) || (x > WWLCDPanel_GetWidth( lcd_panel) - 1) ||
(y < 0) || (y > WWLCDPanel_GetHeight(lcd_panel) - 1) )
return (-1);
p = ((unsigned char)pixel) & 0x0f;
p = pixel & 0x0fff;
n = y * WWLCDPanel_GetWidth(lcd_panel) + x;
lcd_panel->pixel[lcd_panel->current][n] = p;
return (pixel);
return (p);
}
int WWLCDPanel_IsPixelChanged(WWLCDPanel lcd_panel, int x, int y)
{
int old_pixel;
int current_pixel;
unsigned short int old_pixel;
unsigned short int current_pixel;
if (WWLCDPanel_IsAllDraw(lcd_panel)) return (1);
old_pixel = WWLCDPanel_GetOldPixel(lcd_panel, x, y);
@@ -90,6 +93,7 @@ WWLCDPanel WWLCDPanel_Create(int width, int height)
{
WWLCDPanel lcd_panel;
int x, y, i;
unsigned short int * p;
lcd_panel = (WWLCDPanel)malloc(sizeof(_WWLCDPanel));
if (lcd_panel == NULL)
@@ -99,15 +103,16 @@ WWLCDPanel WWLCDPanel_Create(int width, int height)
WWLCDPanel_SetHeight(lcd_panel, height);
for (i = 0; i < 2; i++) {
lcd_panel->pixel[i] =
(unsigned char *)malloc(sizeof(unsigned char) *
WWLCDPanel_GetWidth(lcd_panel) *
WWLCDPanel_GetHeight(lcd_panel));
p = (unsigned short int *)malloc(sizeof(unsigned short int) *
WWLCDPanel_GetWidth(lcd_panel) *
WWLCDPanel_GetHeight(lcd_panel));
if (p == NULL) WonX_Error("WWLCDPanel_Create", "Cannot allocate memory.");
lcd_panel->pixel[i] = p;
}
for (y = 0; y < lcd_panel->height; y++) {
for (x = 0; x < lcd_panel->width / 2; x++) {
WWLCDPanel_SetPixel(lcd_panel, x, y, 0x00);
WWLCDPanel_SetPixel(lcd_panel, x, y, 0);
}
}
@@ -120,11 +125,16 @@ WWLCDPanel WWLCDPanel_Create(int width, int height)
WWLCDPanel WWLCDPanel_Destroy(WWLCDPanel lcd_panel)
{
int i;
if (lcd_panel == NULL) return (NULL);
if (lcd_panel == NULL)
WonX_Error("WWLCDPanel_Destroy", "Object is not created.");
for (i = 0; i < 2; i++) {
if (lcd_panel->pixel[i]) free(lcd_panel->pixel[i]);
}
free(lcd_panel);
return (NULL);
}

View File

@@ -32,9 +32,10 @@ int WWLCDPanel_ResetAllDraw(WWLCDPanel p);
int WWLCDPanel_SetAllDraw(WWLCDPanel p);
int WWLCDPanel_IsAllDraw(WWLCDPanel p);
unsigned char * WWLCDPanel_GetPixelMap(WWLCDPanel p);
int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y);
int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y, int pixel);
unsigned short int * WWLCDPanel_GetPixelMap(WWLCDPanel p);
unsigned short int WWLCDPanel_GetPixel(WWLCDPanel lcd_panel, int x, int y);
unsigned short int WWLCDPanel_SetPixel(WWLCDPanel lcd_panel, int x, int y,
unsigned short int pixel);
int WWLCDPanel_IsPixelChanged(WWLCDPanel lcd_panel, int x, int y);
WWLCDPanel WWLCDPanel_Create(int width, int height);
WWLCDPanel WWLCDPanel_Destroy(WWLCDPanel lcd_panel);

View File

@@ -15,18 +15,20 @@ typedef struct _WWLCDPanel {
int width;
int height;
/* X<><58><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD>٤򸺤餹<F2B8BAA4><E9A4B9><EFBFBD><EFBFBD>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD>ʬ<EFBFBD>Ͻ񤭴<CFBD><F1A4ADB4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>ˤ<EFBFBD><CBA4>롥 */
/* pixel[current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
/* pixel[1 - current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
/* X<><58><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD>٤򸺤餹<F2B8BAA4><E9A4B9><EFBFBD><EFBFBD>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD>ʬ<EFBFBD>Ͻ񤭴<CFBD><F1A4ADB4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>ˤ<EFBFBD><CBA4> */
/* pixel[current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
/* pixel[1 - current] <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υӥåȥޥåפˤʤ롥 */
int current;
/* all_draw == 1 <20>ΤȤ<CEA4><C8A4>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><CAAC>̵<EFBFBD><CCB5><EFBFBD>Τǡ<CEA4> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ򼨤<C8A4><F2BCA8A4><EFBFBD> */
/* all_draw == 1 <20>ΤȤ<CEA4><C8A4>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD><CAAC>̵<EFBFBD><CCB5><EFBFBD>Τǡ<CEA4> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ򼨤<C8A4><F2BCA8A4><EFBFBD> */
int all_draw;
/* 16<EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󡥣<EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD>Ȥǣ<EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>ξ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
unsigned char * pixel[2];
/* 4096<EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>󡥣<EFBFBD><EFBFBD>Х<EFBFBD><EFBFBD>Ȥǣ<EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʬ<EFBFBD>ξ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* X<><58><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD><EFBFBD>٤򸺤餹<F2B8BAA4><E9A4B9><EFBFBD><EFBFBD>ӥåȥޥåפ<C3A5><D7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD>ʬ<EFBFBD>Ͻ񤭴<CFBD><F1A4ADB4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>ˤ<EFBFBD><CBA4>롥 */
unsigned short int * pixel[2];
} _WWLCDPanel;
/*****************************************************************************/

View File

@@ -13,20 +13,57 @@
int WWPalette_GetNumber(WWPalette p) { return (p->number); }
int WWPalette_SetNumber(WWPalette p, int n) { return (p->number = n); }
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
int WWPalette_GetTransparent(WWPalette p) { return (p->transparent); }
int WWPalette_SetTransparent(WWPalette p, int f)
{ return (p->transparent = f); }
#endif
WWPalette WWPalette_Create(int number, int * mapped_colors, int transparent)
int WWPalette_GetRed( WWPalette p, int n) { return (p->red[ n]); }
int WWPalette_GetGreen(WWPalette p, int n) { return (p->green[n]); }
int WWPalette_GetBlue( WWPalette p, int n) { return (p->blue[ n]); }
int WWPalette_SetRed( WWPalette p, int n, int value)
{ return (p->red[ n] = value); }
int WWPalette_SetGreen(WWPalette p, int n, int value)
{ return (p->green[n] = value); }
int WWPalette_SetBlue( WWPalette p, int n, int value)
{ return (p->blue[ n] = value); }
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD>
* <20><><EFBFBD>Ȥ<EFBFBD><C8A4>Ȥϡ<C8A4>
* WWPalette WWPalette_Create(int number, int * mapped_colors, int transparent)
* <20>Τ<CEA4>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD> transparent <20><><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD>
*/
WWPalette WWPalette_Create(int number, int * mapped_colors)
{
WWPalette palette;
int i;
palette = (WWPalette)malloc(sizeof(_WWPalette));
if (palette == NULL)
WonX_Error("WWPalette_Create", "Cannot allocate memory");
WWPalette_SetNumber(palette, number);
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
WWPalette_SetTransparent(palette, transparent);
#endif
for (i = 0; i < 16; i++) {
WWPalette_SetRed( palette, i, 0);
WWPalette_SetGreen(palette, i, 0);
WWPalette_SetBlue( palette, i, 0);
}
WWPalette_SetMappedColors(palette, mapped_colors);
return (palette);
@@ -34,7 +71,8 @@ WWPalette WWPalette_Create(int number, int * mapped_colors, int transparent)
WWPalette WWPalette_Destroy(WWPalette palette)
{
if (palette == NULL) return (NULL);
if (palette == NULL)
WonX_Error("WWPalette_Destroy", "Object is not created.");
free(palette);
return (NULL);
}
@@ -70,35 +108,73 @@ int WWPalette_GetMappedColor(WWPalette palette, int color)
int pixel;
pixel = palette->mapped_color[color];
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
if (WWPalette_GetTransparent(palette) && (pixel == 0)) {
pixel = -1;
}
#endif
return (pixel);
}
int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color)
{
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
if (mapped_color == -1) mapped_color = 0;
#endif
return (palette->mapped_color[color] = mapped_color);
}
int WWPalette_PrintData(WWPalette p, FILE * f)
int WWPalette_PrintData(WWPalette p, WWDisplay display, FILE * f)
{
int i, n;
int transparent;
int red, green, blue;
n = WWPalette_GetNumber(p);
fprintf(f, "\n");
fprintf(f, "palette[%d] :\tnumber = %d\n", n, WWPalette_GetNumber(p));
fprintf(f, "palette[%d] :\ttransparent = %s\n",
n, wonx_true_false(WWPalette_GetTransparent(p)));
fprintf(f, "palette[%02d] :\tnumber = %d\n", n, WWPalette_GetNumber(p));
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 1
transparent = WWDisplay_IsTransparent(display, p, 0);
fprintf(f, "palette[%02d] :\ttransparent = %s\n",
n, wonx_true_false(transparent));
#else
fprintf(f, "palette[%02d] :\ttransparent = %s\n",
n, wonx_true_false(WWPalette_GetTransparent(p)));
#endif
for (i = 0; i < 4; i++) {
fprintf(f, "palette[%d] :\tcolor[%d] = %d\n",
fprintf(f, "palette[%02d] :\tcolor[%01d] = %d\n",
n, i, WWPalette_GetMappedColor(p, i));
}
for (i = 0; i < 16; i++) {
red = WWPalette_GetRed( p, i);
green = WWPalette_GetGreen(p, i);
blue = WWPalette_GetBlue( p, i);
fprintf(f, "palette[%02d] :\tRGB[%02d] = 0x%c%c%c\n",
n, i,
wonx_dec_to_hex(red),
wonx_dec_to_hex(green),
wonx_dec_to_hex(blue));
}
fflush(f);
return (0);

View File

@@ -18,21 +18,46 @@ typedef struct _WWPalette * WWPalette;
#include <stdio.h>
#include <stdlib.h>
#include "WWDisplay.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
int WWPalette_GetNumber(WWPalette p);
int WWPalette_SetNumber(WWPalette p, int n);
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
int WWPalette_GetTransparent(WWPalette palette);
int WWPalette_SetTransparent(WWPalette palette, int f);
#endif
int WWPalette_GetRed( WWPalette p, int n);
int WWPalette_GetGreen(WWPalette p, int n);
int WWPalette_GetBlue( WWPalette p, int n);
int WWPalette_SetRed( WWPalette p, int n, int value);
int WWPalette_SetGreen(WWPalette p, int n, int value);
int WWPalette_SetBlue( WWPalette p, int n, int value);
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 1
WWPalette WWPalette_Create(int number, int * mapped_colors);
#else
WWPalette WWPalette_Create(int number, int * mapped_colors, int transparent);
#endif
WWPalette WWPalette_Destroy(WWPalette palette);
int * WWPalette_GetMappedColors(WWPalette palette, int * mapped_colors);
int WWPalette_SetMappedColors(WWPalette palette, int * mapped_colors);
int WWPalette_GetMappedColor(WWPalette palette, int color);
int WWPalette_SetMappedColor(WWPalette palette, int color, int mapped_color);
int WWPalette_PrintData(WWPalette p, FILE * f);
int WWPalette_PrintData(WWPalette p, WWDisplay display, FILE * f);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -12,12 +12,28 @@
/*****************************************************************************/
typedef struct _WWPalette {
int number;
/*
* WonX-2.0 <20>ʹߤ<CAB9><DFA4>顤Ʃ<E9A1A4><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD> WWDisplay <20>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6><EFBFBD>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* WWPalette <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
int transparent; /* 0 <20><>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ˤʤ뤫<CAA4>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD>Υե饰 */
#endif
/* <20><><EFBFBD><EFBFBD>ޥåפ<C3A5>8<EFBFBD><38><EFBFBD><EFBFBD><E6A4AB>4<EFBFBD><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
int mapped_color[4]; /* <20><><EFBFBD><EFBFBD>ޥåפ<C3A5><D7A4>ֹ<EFBFBD>(0<><30>7)<29><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޥåפ<EFBFBD>8<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>4<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
int mapped_color[4]; /* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤǤϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޥåפ<EFBFBD><EFBFBD>ֹ<EFBFBD>(0<><30>7)<29><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*
* 4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A1BC>16<31><36><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<C9A4><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>rgb <20>ο<EFBFBD><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
* 4<><34><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<C9A4><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>0<EFBFBD><30>3<EFBFBD>ޤǤ<DEA4><C7A4><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
* 16<31><36><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤξ<C9A4><CEBE><EFBFBD><EFBFBD>ˤϡ<CBA4>0<EFBFBD><30>15<31>ޤǤ<DEA4><C7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
*/
int red[16];
int green[16];
int blue[16];
} _WWPalette;

View File

@@ -54,7 +54,8 @@ static WWScreenCharacter WWScreenCharacter_Create(int horizontal, int vertical,
static WWScreenCharacter WWScreenCharacter_Destroy(WWScreenCharacter
screen_character)
{
if (screen_character == NULL) return (NULL);
if (screen_character == NULL)
WonX_Error("WWScreenCharacter_Destroy", "Object is not created.");
free(screen_character);
return (NULL);
}
@@ -159,7 +160,8 @@ int WWScreen_SetDrawWidth( WWScreen s, int n) { return (s->draw_width = n); }
int WWScreen_SetDrawHeight(WWScreen s, int n) { return (s->draw_height = n); }
/* <20><><EFBFBD><EFBFBD>ޥåפο<D7A4>(0<><30>7)<29><><EFBFBD>֤<EFBFBD><><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤<EFBFBD>) */
int WWScreen_GetPixel(WWScreen screen, int x, int y, WWCursor cursor)
int WWScreen_GetPixel(WWScreen screen, int x, int y,
WWDisplay display, WWCursor cursor)
{
int cx, cy, px, py;
int pixel;
@@ -193,8 +195,32 @@ int WWScreen_GetPixel(WWScreen screen, int x, int y, WWCursor cursor)
}
}
pixel = WWCharacter_GetPixel(character, px, py);
pixel = WWPalette_GetMappedColor(palette, pixel); /*Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤äƤ<C3A4><C6A4><EFBFBD>*/
pixel = WWCharacter_GetPixel(character, px, py, display);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
/*
* WonX-2.0 <20>ʹߤǤϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD> WWDisplay <20><><EFBFBD><EFBFBD>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6>
* <20>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>WWPalette_GetMappedColor() <20><> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD>Ȥ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD>
*/
pixel = WWPalette_GetMappedColor(palette, pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
pixel =
((unsigned short int)WWPalette_GetRed( palette, pixel) << 8) |
((unsigned short int)WWPalette_GetGreen(palette, pixel) << 4) |
((unsigned short int)WWPalette_GetBlue( palette, pixel) << 0);
break;
default:
WonX_Error("WWScreen_GetPixel", "Unknown color mode.");
}
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤ<EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD> */
if (WWDisplay_IsTransparent(display, palette, pixel))
pixel = -1;
return (pixel);
}
@@ -247,7 +273,8 @@ WWScreen WWScreen_Destroy(WWScreen screen)
int x, y;
WWScreenCharacter sc;
if (screen == NULL) return (NULL);
if (screen == NULL)
WonX_Error("WWScreen_Destroy", "Object is not created.");
for (y = 0; y < screen->height; y++) {
for (x = 0; x < screen->width; x++) {

View File

@@ -20,6 +20,7 @@ typedef struct _WWScreen * WWScreen;
#include "WWPalette.h"
#include "WWCharacter.h"
#include "WWCursor.h"
#include "WWDisplay.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
@@ -71,7 +72,8 @@ int WWScreen_SetDrawY( WWScreen s, int n);
int WWScreen_SetDrawWidth( WWScreen s, int n);
int WWScreen_SetDrawHeight(WWScreen s, int n);
int WWScreen_GetPixel(WWScreen screen, int x, int y, WWCursor cursor);
int WWScreen_GetPixel(WWScreen screen, int x, int y,
WWDisplay display, WWCursor cursor);
WWScreen WWScreen_Create(int number,
int width, int height,

View File

@@ -70,6 +70,8 @@ WWSerialPort WWSerialPort_Destroy(WWSerialPort ww_serial_port)
if (ww_serial_port == NULL)
WonX_Error("WWSerialPort_Destroy", "Object is not created.");
WWSerialPort_Close(ww_serial_port);
free(ww_serial_port);
return (NULL);

View File

@@ -18,7 +18,7 @@ typedef struct _WWSerialPort * WWSerialPort;
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/comm.h"
#include "wonx/comm.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */

View File

@@ -39,20 +39,44 @@ int WWSprite_SetPosition(WWSprite sprite, int x, int y)
}
/* <20><><EFBFBD>ץ饤<D7A5>ȤΥԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4>֤<EFBFBD><D6A4><EFBFBD><><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-1<><31><EFBFBD>֤<EFBFBD>) */
int WWSprite_GetPixel(WWSprite sprite, int x, int y)
int WWSprite_GetPixel(WWSprite sprite, int x, int y, WWDisplay display)
{
WWPalette p;
WWCharacter c;
WWPalette palette;
WWCharacter character;
int pixel;
p = WWSprite_GetPalette(sprite);
c = WWSprite_GetCharacter(sprite);
palette = WWSprite_GetPalette(sprite);
character = WWSprite_GetCharacter(sprite);
if (WWSprite_GetHorizontal(sprite)) x = 7 - x;
if (WWSprite_GetVertical( sprite)) y = 7 - y;
pixel = WWCharacter_GetPixel(c, x, y);
pixel = WWPalette_GetMappedColor(p, pixel); /* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD> */
pixel = WWCharacter_GetPixel(character, x, y, display);
/* <20><><EFBFBD><EFBFBD>б<EFBFBD> */
switch (WWDisplay_GetColorMode(display)) {
case COLOR_MODE_GRAYSCALE:
/*
* WonX-2.0 <20>ʹߤǤϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD> WWDisplay <20><><EFBFBD><EFBFBD>ǹԤ<C7B9><D4A4><EFBFBD><E8A4A6>
* <20>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>WWPalette_GetMappedColor() <20><> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD>Ȥ<EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD>
*/
pixel = WWPalette_GetMappedColor(palette, pixel);
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
pixel =
((unsigned short int)WWPalette_GetRed( palette, pixel) << 8) |
((unsigned short int)WWPalette_GetGreen(palette, pixel) << 4) |
((unsigned short int)WWPalette_GetBlue( palette, pixel) << 0);
break;
default:
WonX_Error("WWSprite_GetPixel", "Unknown color mode.");
}
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤ<EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD> */
if (WWDisplay_IsTransparent(display, palette, pixel))
pixel = -1;
return (pixel);
}
@@ -83,7 +107,8 @@ WWSprite WWSprite_Create(int number, int x, int y,
WWSprite WWSprite_Destroy(WWSprite sprite)
{
if (sprite == NULL) return (NULL);
if (sprite == NULL)
WonX_Error("WWSprite_Destroy", "Object is not created.");
free(sprite);
return (NULL);
}
@@ -96,21 +121,21 @@ int WWSprite_PrintData(WWSprite s, FILE * f)
fprintf(f, "\n");
fprintf(f, "sprite[%d] :\tnumber = %d\n", n, WWSprite_GetNumber(s));
fprintf(f, "sprite[%d] :\thorizontal = %s\n",
fprintf(f, "sprite[%03d] :\tnumber = %d\n", n, WWSprite_GetNumber(s));
fprintf(f, "sprite[%03d] :\thorizontal = %s\n",
n, wonx_true_false(WWSprite_GetHorizontal(s)));
fprintf(f, "sprite[%d] :\tvertical = %s\n",
fprintf(f, "sprite[%03d] :\tvertical = %s\n",
n, wonx_true_false(WWSprite_GetVertical( s)));
fprintf(f, "sprite[%d] :\tpriority = %s\n",
fprintf(f, "sprite[%03d] :\tpriority = %s\n",
n, wonx_true_false(WWSprite_GetPriority( s)));
fprintf(f, "sprite[%d] :\tclipping = %s\n",
fprintf(f, "sprite[%03d] :\tclipping = %s\n",
n, wonx_true_false(WWSprite_GetClipping( s)));
fprintf(f, "sprite[%d] :\tpalette number = %d\n",
fprintf(f, "sprite[%03d] :\tpalette number = %d\n",
n, WWPalette_GetNumber(WWSprite_GetPalette(s)));
fprintf(f, "sprite[%d] :\tcharacter number = %d\n",
fprintf(f, "sprite[%03d] :\tcharacter number = %d\n",
n, WWCharacter_GetNumber(WWSprite_GetCharacter(s)));
fprintf(f, "sprite[%d] :\tx = %d\n", n, WWSprite_GetX(s));
fprintf(f, "sprite[%d] :\ty = %d\n", n, WWSprite_GetY(s));
fprintf(f, "sprite[%03d] :\tx = %d\n", n, WWSprite_GetX(s));
fprintf(f, "sprite[%03d] :\ty = %d\n", n, WWSprite_GetY(s));
fflush(f);

View File

@@ -19,6 +19,7 @@ typedef struct _WWSprite * WWSprite;
#include "WWPalette.h"
#include "WWCharacter.h"
#include "WWDisplay.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
@@ -43,7 +44,7 @@ WWCharacter WWSprite_SetCharacter(WWSprite s, WWCharacter c);
int WWSprite_GetX(WWSprite sprite);
int WWSprite_GetY(WWSprite sprite);
int WWSprite_SetPosition(WWSprite sprite, int x, int y);
int WWSprite_GetPixel(WWSprite sprite, int x, int y);
int WWSprite_GetPixel(WWSprite sprite, int x, int y, WWDisplay display);
WWSprite WWSprite_Create(int number, int x, int y,
int horizontal, int vertical,

View File

@@ -57,7 +57,7 @@ int WWText_SetTextWindow(WWText ww_text, int x, int y,
for (tx = 0; tx < WWText_GetWidth(ww_text); tx++) {
if (c >= 512) WonX_Error("WWText_SetTextWindow", "Over character.");
ww_character = WWDisplay_GetCharacter(ww_display, c);
WWCharacter_SetBitmap(ww_character, NULL);
WWCharacter_ClearAllPixels(ww_character);
WWScreen_SetCharacter(WWText_GetScreen(ww_text),
WWText_GetX(ww_text) + tx,
WWText_GetY(ww_text) + ty,
@@ -72,10 +72,13 @@ int WWText_PutCharacter(WWText ww_text, int x, int y, int character,
WWDisplay ww_display)
{
WWCharacter ww_character;
int j, k, n;
int f, b;
unsigned short int pixel;
unsigned short int bitmap;
if ((character < 0) || (character > 127)) {
WonX_Warning("WWText_PutCharacter", "Character number is out of range.");
fflush(stdout);
return (-1);
}
@@ -87,7 +90,6 @@ int WWText_PutCharacter(WWText ww_text, int x, int y, int character,
if ( (x < 0) || (x > WWText_GetWidth( ww_text) - 1) ||
(y < 0) || (y > WWText_GetHeight(ww_text) - 1) ) {
WonX_Warning("WWText_PutCharacter", "Position is out of range.");
fflush(stdout);
return (-1);
}
@@ -102,7 +104,34 @@ int WWText_PutCharacter(WWText ww_text, int x, int y, int character,
WWText_GetY(ww_text) + y);
#endif
WWCharacter_CopyBitmap(ww_character, WWText_GetFont(ww_text, character));
/*
* <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȥե<C8A5><D5A5><EFBFBD><EFBFBD>Ȥ<EFBFBD>
* f = WWDisplay_GetForegroundColor(ww_display);
* b = WWDisplay_GetBackgroundColor(ww_display);
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>Ӥ˥ӥåȥޥåפ򥳥ԡ<F2A5B3A5><D4A1><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>
* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD>κݤˡ<DDA4><CBA1><EFBFBD><EFBFBD>Τ<CEA4>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD>äơ<C3A4><C6A1>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>Ȥν<C8A4><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>
* ̵<><CCB5><EFBFBD>ʤä<CAA4><C3A4>Τǡ<CEA4>WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>
*/
#if 0
WWCharacter_CopyAllPixels(ww_character, WWText_GetFont(ww_text, character));
#else
f = WWDisplay_GetForegroundColor(ww_display);
b = WWDisplay_GetBackgroundColor(ww_display);
n = character * 8;
for (j = 0; j < 8; j++) {
bitmap = 0;
for (k = 0; k < 8; k++) {
pixel = (fonts[n] & (1 << k)) ? f : b;
bitmap |= ( pixel & 1) << k;
bitmap |= ((pixel >> 1) & 1) << (k + 8);
}
WWCharacter_SetBitmapAsShortInt(ww_character, j, bitmap);
n++;
}
#endif
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>˥ѥ<CBA5><D1A5>åȤ<C3A5><C8A4><EFBFBD><EFBFBD><EFBFBD><EAA4B9><EFBFBD>ΤǤ<CEA4><C7A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD> <20><><EFBFBD><EFBFBD> */
WWScreen_SetPalette(WWText_GetScreen(ww_text),
@@ -122,20 +151,44 @@ WWText WWText_Create(WWScreen screen,
WWPalette palette)
{
WWText ww_text;
int i;
WWCharacter ww_character;
int i, j, k, n;
int f, b;
unsigned short int pixel;
unsigned short int bitmap;
ww_text = (WWText)malloc(sizeof(_WWText));
if (ww_text == NULL) WonX_Error("WWText_Create", "Cannot allocate memory.");
WWText_SetScreen(ww_text, screen);
WWText_SetX(ww_text, 0);
WWText_SetY(ww_text, 0);
WWText_SetX(ww_text, x);
WWText_SetY(ww_text, y);
WWText_SetWidth( ww_text, width );
WWText_SetHeight(ww_text, height);
WWText_SetPalette(ww_text, palette);
/* <20>ʲ<EFBFBD><CAB2>ϡ<EFBFBD>
f = WWDisplay_GetForegroundColor(ww_display);
b = WWDisplay_GetBackgroundColor(ww_display);
<20>Ǽ<EFBFBD><C7BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٤<EFBFBD><D9A4><EFBFBD><EFBFBD><EFBFBD><E2A4B7><EFBFBD>ʤ<EFBFBD>
*/
f = 3;
b = 0;
n = 0;
for (i = 0; i < 128; i++) {
WWText_SetFont(ww_text, i, WWCharacter_Create(i, &(fonts[i * 16])));
ww_character = WWCharacter_Create(i);
for (j = 0; j < 8; j++) {
bitmap = 0;
for (k = 0; k < 8; k++) {
pixel = (fonts[n] & (1 << k)) ? f : b;
bitmap |= ( pixel & 1) << k;
bitmap |= ((pixel >> 1) & 1) << (k + 8);
}
WWCharacter_SetBitmapAsShortInt(ww_character, j, bitmap);
n++;
}
WWText_SetFont(ww_text, i, ww_character);
}
return (ww_text);
@@ -145,7 +198,8 @@ WWText WWText_Destroy(WWText ww_text)
{
int i;
if (ww_text == NULL) WonX_Error("WWText_Destroy", "Object is not created.");
if (ww_text == NULL)
WonX_Error("WWText_Destroy", "Object is not created.");
for (i = 0; i < 128; i++) {
if (WWText_GetFont(ww_text, i))

View File

@@ -57,21 +57,6 @@ WWText WWText_Create(WWScreen screen, int x, int y, int width, int height,
WWPalette palette);
WWText WWText_Destroy(WWText text);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/

View File

@@ -1,130 +1,130 @@
static unsigned char fonts[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 0 <20><><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8> */
0x00,0x00,0x00,0x00,0xc0,0x0c,0x00,0x00,0x30,0x30,0xc0,0x0f,0x00,0x00,0x00,0x00, /* 1 <20>д<EFBFBD> */
0x00,0x00,0xf0,0x3f,0x3c,0xf3,0xfc,0xff,0xcc,0xcf,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 2 <20>д<EFBFBD> */
0x30,0x30,0xfc,0xfc,0xfc,0xff,0xfc,0xff,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 3 <20>ϡ<EFBFBD><CFA1><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0xfc,0xff,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 4 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xc0,0x0f,0xfc,0xfc,0xfc,0xfc,0x00,0x03,0xc0,0x0f,0x00,0x00, /* 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0xfc,0xff,0xf0,0x3f,0x00,0x03,0xc0,0x0f,0x00,0x00, /* 6 <20><><EFBFBD>ڡ<EFBFBD><DAA1><EFBFBD> */
0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0x00,0x00,0x00,0x00, /* 7 <20><> */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x30,0x0c,0x30,0x0c,0xf0,0x0f,0x00,0x00,0x00,0x00, /* 8 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0xc0,0x03,0x30,0x0c,0x30,0x0c,0xc0,0x03,0x00,0x00,0x00,0x00, /* 9 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0xfc,0x3f,0x0c,0x30,0xcc,0x33,0xcc,0x33,0x0c,0x30,0xfc,0x3f,0x00,0x00, /* 10 <20><><EFBFBD>Żͳ<C5BB> */
0x00,0xff,0x00,0xf0,0x00,0xcc,0xf0,0xc3,0x0c,0x03,0x0c,0x03,0xf0,0x00,0x00,0x00, /* 11 <20><> */
0xc0,0x0f,0x30,0x30,0x30,0x30,0xc0,0x0f,0x00,0x03,0xf0,0x3f,0x00,0x03,0x00,0x00, /* 12 <20><> */
0xc0,0x03,0xc0,0x0f,0xc0,0x3c,0xc0,0x30,0xc0,0x30,0xfc,0x00,0x3c,0x00,0x00,0x00, /* 13 <20><> */
0xc0,0x03,0xc0,0x3f,0xc0,0x3c,0xc0,0x30,0x3c,0x30,0x3c,0x3f,0x00,0x0f,0x00,0x00, /* 14 <20><><EFBFBD><EFBFBD> */
0x00,0x03,0x30,0x33,0xc0,0x0f,0xfc,0xfc,0xc0,0x0f,0x30,0x33,0x00,0x03,0x00,0x00, /* 15 <20><>ȯ<EFBFBD><C8AF> */
0xc0,0x00,0xc0,0x03,0xc0,0x0f,0xc0,0x3f,0xc0,0x0f,0xc0,0x03,0xc0,0x00,0x00,0x00, /* 16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x0c,0x00,0x0f,0xc0,0x0f,0xf0,0x0f,0xc0,0x0f,0x00,0x0f,0x00,0x0c,0x00,0x00, /* 17 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0x00,0x03,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 18 <20><EFBFBD><E5B2BC><EFBFBD><EFBFBD> */
0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0x00,0x00,0xf0,0x3c,0x00,0x00, /* 19 !! */
0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x3c,0x30,0x0f,0xf0,0x03,0xc0,0x00,0x00,0x00, /* 20 <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD> */
0x00,0x00,0x00,0x00,0xc0,0x03,0xf0,0x0f,0xf0,0x0f,0xc0,0x03,0x00,0x00,0x00,0x00, /* 21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0x00,0x00,0x00,0x00,0x00,0x00, /* 22 <20><><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0x00,0x03,0xf0,0x3f,0xc0,0x0f,0xf0,0x3f,0x00,0x00, /* 23 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x03,0xc0,0x0f,0xf0,0x3f,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00, /* 24 <20><> */
0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 25 <20><> */
0x00,0x00,0x00,0x0c,0x00,0x3c,0xfc,0xff,0x00,0x3c,0x00,0x0c,0x00,0x00,0x00,0x00, /* 26 <20><> */
0x00,0x00,0xc0,0x00,0xf0,0x00,0xfc,0xff,0xf0,0x00,0xc0,0x00,0x00,0x00,0x00,0x00, /* 27 <20><> */
0xf0,0x0f,0x0c,0x30,0xc3,0xcf,0x33,0xc0,0x33,0xc0,0xc3,0xcf,0x0c,0x30,0xf0,0x0f, /* 28 (C) */
0x00,0x00,0xc0,0x0c,0xf0,0x3c,0xfc,0xff,0xf0,0x3c,0xc0,0x0c,0x00,0x00,0x00,0x00, /* 29 <20><><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x03,0xc0,0x0f,0xf0,0x3f,0xfc,0xff,0x00,0x00,0x00,0x00,0x00,0x00, /* 30 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0xfc,0xff,0xf0,0x3f,0xc0,0x0f,0x00,0x03,0x00,0x00,0x00,0x00, /* 31 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 32 <20><><EFBFBD><EFBFBD> */
0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0x00,0x00, /* 33 ! */
0xf0,0x3c,0xf0,0x3c,0xc0,0x30,0x30,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 34 " */
0xc0,0x0c,0xc0,0x0c,0xfc,0xff,0xc0,0x0c,0xfc,0xff,0xc0,0x0c,0xc0,0x0c,0x00,0x00, /* 35 # */
0x00,0x03,0xf0,0x3f,0x3c,0x03,0xf0,0x3f,0x00,0xf3,0xf0,0x3f,0x00,0x03,0x00,0x00, /* 36 $ */
0x30,0xc0,0xcc,0x30,0x30,0x0c,0x00,0x03,0xc0,0x30,0x30,0xcc,0x0c,0x30,0x00,0x00, /* 37 % */
0xc0,0x03,0x30,0x0c,0x30,0x0c,0xf0,0xc3,0x0c,0x3f,0x0c,0x0c,0xf0,0xf3,0x00,0x00, /* 38 & */
0x00,0x0f,0x00,0x0f,0x00,0x0c,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 39 ' */
0x00,0x0c,0x00,0x03,0xc0,0x00,0xc0,0x00,0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x00, /* 40 ( */
0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x0c,0x00,0x0c,0x00,0x03,0xc0,0x00,0x00,0x00, /* 41 ) */
0x00,0x00,0x00,0x03,0x30,0x33,0xc0,0x0f,0x30,0x33,0x00,0x03,0x00,0x00,0x00,0x00, /* 42 * */
0x00,0x03,0x00,0x03,0x00,0x03,0xfc,0xff,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00, /* 43 + */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3c,0x00,0x3c,0x00,0x30,0x00,0x0c,0x00, /* 44 , */
0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 45 - */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 46 . */
0x00,0xc0,0x00,0x30,0x00,0x0c,0x00,0x03,0xc0,0x00,0x30,0x00,0x0c,0x00,0x00,0x00, /* 47 / */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 48 0 */
0x00,0x0f,0xf0,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x0f,0x00,0x00, /* 49 1 */
0xf0,0x0f,0x3c,0x3c,0x00,0x3c,0x00,0x0f,0xc0,0x03,0xf0,0x00,0xfc,0x3f,0x00,0x00, /* 50 2 */
0xf0,0x0f,0x3c,0x3c,0x00,0x3c,0xf0,0x0f,0x00,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 51 3 */
0x00,0x3f,0xc0,0x3f,0xf0,0x3c,0x3c,0x3c,0x3c,0x3c,0xfc,0xff,0x00,0x3c,0x00,0x00, /* 52 4 */
0xfc,0x3f,0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x00,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 53 5 */
0xf0,0x0f,0x3c,0x3c,0x3c,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 54 6 */
0xfc,0x3f,0x3c,0x3c,0x00,0x3c,0x00,0x0f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 55 7 */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 56 8 */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0xf0,0x3f,0x00,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 57 9 */
0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0x00,0x00, /* 58 : */
0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0x00,0x03,0xc0,0x00, /* 59 ; */
0x00,0x0c,0x00,0x03,0xc0,0x00,0x30,0x00,0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x00, /* 60 < */
0x00,0x00,0x00,0x00,0xfc,0xff,0x00,0x00,0xfc,0xff,0x00,0x00,0x00,0x00,0x00,0x00, /* 61 = */
0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x30,0x00,0x0c,0x00,0x03,0xc0,0x00,0x00,0x00, /* 62 > */
0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0x00,0x0f,0xc0,0x03,0x00,0x00,0xc0,0x03,0x00,0x00, /* 63 ? */
0xf0,0x3f,0x0c,0xcc,0xcc,0xcf,0xcc,0xcc,0xcc,0xff,0x0c,0x00,0xf0,0x3f,0x00,0x00, /* 64 @ */
0xc0,0x0f,0xf0,0x3c,0x3c,0xf0,0x3c,0xf0,0xfc,0xff,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 65 A */
0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x00,0x00, /* 66 B */
0xf0,0x3f,0x3c,0xf0,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 67 C */
0xfc,0x0f,0x3c,0x3c,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0x3c,0xfc,0x0f,0x00,0x00, /* 68 D */
0xfc,0x3f,0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x00,0x3c,0x00,0xfc,0x3f,0x00,0x00, /* 69 E */
0xfc,0x3f,0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 70 F */
0xf0,0x3f,0x3c,0xf0,0x3c,0x00,0x3c,0xfc,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 71 G */
0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xfc,0xff,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 72 H */
0xf0,0x0f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xf0,0x0f,0x00,0x00, /* 73 I */
0x00,0xff,0x00,0xf0,0x00,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 74 J */
0x3c,0xf0,0x3c,0x3c,0x3c,0x0f,0xfc,0x03,0x3c,0x0f,0x3c,0x3c,0x3c,0xf0,0x00,0x00, /* 75 K */
0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0xfc,0xff,0x00,0x00, /* 76 L */
0x3c,0xf0,0xfc,0xfc,0xfc,0xff,0x3c,0xf3,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 77 M */
0x3c,0xf0,0xfc,0xf0,0xfc,0xf3,0x3c,0xff,0x3c,0xfc,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 78 N */
0xf0,0x3f,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 79 O */
0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 80 P */
0xf0,0x3f,0x3c,0xf0,0x3c,0xf0,0x3c,0xf3,0x3c,0xff,0x3c,0xfc,0xf0,0x3f,0x00,0x00, /* 81 Q */
0xfc,0x3f,0x3c,0xf0,0x3c,0xf0,0xfc,0x3f,0x3c,0x0f,0x3c,0x3c,0x3c,0xf0,0x00,0x00, /* 82 R */
0xf0,0x3f,0x3c,0xf0,0x3c,0x00,0xf0,0x3f,0x00,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 83 S */
0xfc,0x3f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 84 T */
0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3f,0x00,0x00, /* 85 U */
0x3c,0xf0,0x3c,0xf0,0x3c,0xf0,0xf0,0x3c,0xf0,0x3c,0xc0,0x0f,0x00,0x03,0x00,0x00, /* 86 V */
0x3c,0xf0,0x3c,0xf3,0x3c,0xf3,0x3c,0xf3,0xfc,0xff,0xf0,0x3c,0x30,0x30,0x00,0x00, /* 87 W */
0x3c,0xf0,0x3c,0xf0,0xf0,0x3c,0xc0,0x0f,0xf0,0x3c,0x3c,0xf0,0x3c,0xf0,0x00,0x00, /* 88 X */
0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 89 Y */
0xfc,0xff,0x00,0xf0,0x00,0x3c,0x00,0x0f,0xc0,0x03,0xf0,0x00,0xfc,0xff,0x00,0x00, /* 90 Z */
0xc0,0x0f,0xc0,0x00,0xc0,0x00,0xc0,0x00,0xc0,0x00,0xc0,0x00,0xc0,0x0f,0x00,0x00, /* 91 [ */
0x0c,0x00,0x30,0x00,0xc0,0x00,0x00,0x03,0x00,0x0c,0x00,0x30,0x00,0xc0,0x00,0x00, /* 92 \ */
0xc0,0x0f,0x00,0x0c,0x00,0x0c,0x00,0x0c,0x00,0x0c,0x00,0x0c,0xc0,0x0f,0x00,0x00, /* 93 ] */
0x00,0x03,0xc0,0x0f,0xf0,0x3c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 94 ^ */
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfc,0xff,0x00,0x00, /* 95 _ */
0xc0,0x03,0xc0,0x03,0x00,0x03,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 96 ` */
0x00,0x00,0x00,0x00,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0xff,0x00,0x00, /* 97 a */
0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xfc,0x0f,0x00,0x00, /* 98 b */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x3c,0x3c,0x3c,0x00,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 99 c */
0x00,0x3c,0x00,0x3c,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x3f,0x00,0x00, /* 100 d */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x3c,0x3c,0xfc,0x3f,0x3c,0x00,0xf0,0x0f,0x00,0x00, /* 101 e */
0xc0,0x0f,0xf0,0x30,0xf0,0x00,0xfc,0x0f,0xf0,0x00,0xf0,0x00,0xf0,0x00,0x00,0x00, /* 102 f */
0x00,0x00,0x00,0x00,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0xc0,0x3f,0x3c,0x3c,0xf0,0x0f, /* 103 g */
0x3c,0x00,0x3c,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x00,0x00, /* 104 h */
0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 105 i */
0x00,0x3c,0x00,0x00,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x3c,0x3c,0xf0,0x0f, /* 106 j */
0x3c,0x00,0x3c,0x00,0x3c,0x3c,0x3c,0x0f,0xfc,0x00,0x3c,0x0f,0x3c,0x3c,0x00,0x00, /* 107 k */
0xf0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xc0,0x03,0xf0,0x0f,0x00,0x00, /* 108 l */
0x00,0x00,0x00,0x00,0xfc,0x3c,0x3c,0xf3,0x3c,0xf3,0x3c,0xf3,0x3c,0xf3,0x00,0x00, /* 109 m */
0x00,0x00,0x00,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x00,0x00, /* 110 n */
0x00,0x00,0x00,0x00,0xf0,0x0f,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0x00,0x00, /* 111 o */
0x00,0x00,0x00,0x00,0xfc,0x0f,0x3c,0x3c,0x3c,0x3c,0xfc,0x0f,0x3c,0x00,0x3c,0x00, /* 112 p */
0x00,0x00,0x00,0x00,0xf0,0x3f,0x3c,0x3c,0x3c,0x3c,0xc0,0x3f,0x00,0x3c,0x00,0x3c, /* 113 q */
0x00,0x00,0x00,0x00,0x3c,0x3f,0xfc,0x00,0x3c,0x00,0x3c,0x00,0x3c,0x00,0x00,0x00, /* 114 r */
0x00,0x00,0x00,0x00,0xf0,0x3f,0xfc,0x00,0xf0,0x0f,0x00,0x3f,0xfc,0x0f,0x00,0x00, /* 115 s */
0xc0,0x03,0xc0,0x03,0xf0,0x3f,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x3f,0x00,0x00, /* 116 t */
0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0x3c,0xf0,0xff,0x00,0x00, /* 117 u */
0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0x30,0x0c,0xf0,0x0f,0xc0,0x03,0x00,0x00, /* 118 v */
0x00,0x00,0x00,0x00,0x3c,0xf0,0x3c,0xf3,0x30,0x33,0xf0,0x3f,0xc0,0x0c,0x00,0x00, /* 119 w */
0x00,0x00,0x00,0x00,0x3c,0x3c,0xf0,0x0f,0xc0,0x03,0xf0,0x0f,0x3c,0x3c,0x00,0x00, /* 120 x */
0x00,0x00,0x00,0x00,0x3c,0x3c,0x3c,0x3c,0xf0,0x0f,0xc0,0x03,0xf0,0x00,0x3c,0x00, /* 121 y */
0x00,0x00,0x00,0x00,0xfc,0x3f,0x00,0x0f,0xc0,0x03,0xf0,0x00,0xfc,0x3f,0x00,0x00, /* 122 z */
0x00,0x0f,0xc0,0x03,0xc0,0x03,0xf0,0x00,0xc0,0x03,0xc0,0x03,0x00,0x0f,0x00,0x00, /* 123 { */
0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00,0xc0,0x03,0xc0,0x03,0xc0,0x03,0x00,0x00, /* 124 | */
0xc0,0x03,0x00,0x0f,0x00,0x0f,0x00,0x3c,0x00,0x0f,0x00,0x0f,0xc0,0x03,0x00,0x00, /* 125 } */
0xf0,0x30,0xf0,0x0f,0x0c,0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /* 126 ~ */
0x00,0x03,0x00,0x03,0xc0,0x0c,0xc0,0x0c,0x30,0x30,0x30,0x30,0xf0,0x3f,0x00,0x00 /* 127 <20><> */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 0 <20><><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8> */
0x00, 0x00, 0x14, 0x00, 0x22, 0x1c, 0x00, 0x00, /* 1 <20>д<EFBFBD> */
0x00, 0x3e, 0x6b, 0x7f, 0x5d, 0x63, 0x3e, 0x00, /* 2 <20>д<EFBFBD> */
0x22, 0x77, 0x7f, 0x7f, 0x3e, 0x1c, 0x08, 0x00, /* 3 <20>ϡ<EFBFBD><CFA1><EFBFBD> */
0x08, 0x1c, 0x3e, 0x7f, 0x3e, 0x1c, 0x08, 0x00, /* 4 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x1c, 0x77, 0x77, 0x08, 0x1c, 0x00, /* 5 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD> */
0x08, 0x1c, 0x3e, 0x7f, 0x3e, 0x08, 0x1c, 0x00, /* 6 <20><><EFBFBD>ڡ<EFBFBD><DAA1><EFBFBD> */
0x00, 0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x00, /* 7 <20><> */
0x00, 0x00, 0x3c, 0x24, 0x24, 0x3c, 0x00, 0x00, /* 8 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x18, 0x24, 0x24, 0x18, 0x00, 0x00, /* 9 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x7e, 0x42, 0x5a, 0x5a, 0x42, 0x7e, 0x00, /* 10 <20><><EFBFBD>Żͳ<C5BB> */
0x0f, 0x03, 0x05, 0x39, 0x48, 0x48, 0x30, 0x00, /* 11 <20><> */
0x1c, 0x22, 0x22, 0x1c, 0x08, 0x3e, 0x08, 0x00, /* 12 <20><> */
0x18, 0x1c, 0x16, 0x12, 0x12, 0x70, 0x60, 0x00, /* 13 <20><> */
0x18, 0x1e, 0x16, 0x12, 0x62, 0x6e, 0x0c, 0x00, /* 14 <20><><EFBFBD><EFBFBD> */
0x08, 0x2a, 0x1c, 0x77, 0x1c, 0x2a, 0x08, 0x00, /* 15 <20><>ȯ<EFBFBD><C8AF> */
0x10, 0x18, 0x1c, 0x1e, 0x1c, 0x18, 0x10, 0x00, /* 16 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x04, 0x0c, 0x1c, 0x3c, 0x1c, 0x0c, 0x04, 0x00, /* 17 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x3e, 0x08, 0x3e, 0x1c, 0x08, 0x00, /* 18 <20><EFBFBD><E5B2BC><EFBFBD><EFBFBD> */
0x36, 0x36, 0x36, 0x36, 0x36, 0x00, 0x36, 0x00, /* 19 !! */
0x00, 0x00, 0x02, 0x06, 0x2c, 0x38, 0x10, 0x00, /* 20 <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD> */
0x00, 0x00, 0x18, 0x3c, 0x3c, 0x18, 0x00, 0x00, /* 21 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x00, 0x66, 0x66, 0x00, 0x00, 0x00, /* 22 <20><><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x3e, 0x08, 0x3e, 0x1c, 0x3e, 0x00, /* 23 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x08, 0x1c, 0x3e, 0x08, 0x08, 0x08, 0x08, 0x00, /* 24 <20><> */
0x08, 0x08, 0x08, 0x08, 0x3e, 0x1c, 0x08, 0x00, /* 25 <20><> */
0x00, 0x04, 0x06, 0x7f, 0x06, 0x04, 0x00, 0x00, /* 26 <20><> */
0x00, 0x10, 0x30, 0x7f, 0x30, 0x10, 0x00, 0x00, /* 27 <20><> */
0x3c, 0x42, 0x9d, 0xa1, 0xa1, 0x9d, 0x42, 0x3c, /* 28 (C) */
0x00, 0x14, 0x36, 0x7f, 0x36, 0x14, 0x00, 0x00, /* 29 <20><><EFBFBD><EFBFBD> */
0x00, 0x08, 0x1c, 0x3e, 0x7f, 0x00, 0x00, 0x00, /* 30 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x7f, 0x3e, 0x1c, 0x08, 0x00, 0x00, /* 31 <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, /* 32 <20><><EFBFBD><EFBFBD> */
0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x18, 0x00, /* 33 ! */
0x36, 0x36, 0x12, 0x24, 0x00, 0x00, 0x00, 0x00, /* 34 " */
0x14, 0x14, 0x7f, 0x14, 0x7f, 0x14, 0x14, 0x00, /* 35 # */
0x08, 0x3e, 0x68, 0x3e, 0x0b, 0x3e, 0x08, 0x00, /* 36 $ */
0x21, 0x52, 0x24, 0x08, 0x12, 0x25, 0x42, 0x00, /* 37 % */
0x18, 0x24, 0x24, 0x39, 0x4e, 0x44, 0x3b, 0x00, /* 38 & */
0x0c, 0x0c, 0x04, 0x08, 0x00, 0x00, 0x00, 0x00, /* 39 ' */
0x04, 0x08, 0x10, 0x10, 0x10, 0x08, 0x04, 0x00, /* 40 ( */
0x10, 0x08, 0x04, 0x04, 0x04, 0x08, 0x10, 0x00, /* 41 ) */
0x00, 0x08, 0x2a, 0x1c, 0x2a, 0x08, 0x00, 0x00, /* 42 * */
0x08, 0x08, 0x08, 0x7f, 0x08, 0x08, 0x08, 0x00, /* 43 + */
0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x20, 0x40, /* 44 , */
0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0x00, /* 45 - */
0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x00, /* 46 . */
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x00, /* 47 / */
0x3c, 0x66, 0x66, 0x66, 0x66, 0x66, 0x3c, 0x00, /* 48 0 */
0x0c, 0x3c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x00, /* 49 1 */
0x3c, 0x66, 0x06, 0x0c, 0x18, 0x30, 0x7e, 0x00, /* 50 2 */
0x3c, 0x66, 0x06, 0x3c, 0x06, 0x66, 0x3c, 0x00, /* 51 3 */
0x0e, 0x1e, 0x36, 0x66, 0x66, 0x7f, 0x06, 0x00, /* 52 4 */
0x7e, 0x60, 0x60, 0x7c, 0x06, 0x66, 0x3c, 0x00, /* 53 5 */
0x3c, 0x66, 0x60, 0x7c, 0x66, 0x66, 0x3c, 0x00, /* 54 6 */
0x7e, 0x66, 0x06, 0x0c, 0x18, 0x18, 0x18, 0x00, /* 55 7 */
0x3c, 0x66, 0x66, 0x3c, 0x66, 0x66, 0x3c, 0x00, /* 56 8 */
0x3c, 0x66, 0x66, 0x3e, 0x06, 0x66, 0x3c, 0x00, /* 57 9 */
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x00, 0x00, /* 58 : */
0x00, 0x18, 0x18, 0x00, 0x18, 0x18, 0x08, 0x10, /* 59 ; */
0x04, 0x08, 0x10, 0x20, 0x10, 0x08, 0x04, 0x00, /* 60 < */
0x00, 0x00, 0x7f, 0x00, 0x7f, 0x00, 0x00, 0x00, /* 61 = */
0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x00, /* 62 > */
0x3c, 0x66, 0x66, 0x0c, 0x18, 0x00, 0x18, 0x00, /* 63 ? */
0x3e, 0x45, 0x5d, 0x55, 0x5f, 0x40, 0x3e, 0x00, /* 64 @ */
0x1c, 0x36, 0x63, 0x63, 0x7f, 0x63, 0x63, 0x00, /* 65 A */
0x7e, 0x63, 0x63, 0x7e, 0x63, 0x63, 0x7e, 0x00, /* 66 B */
0x3e, 0x63, 0x60, 0x60, 0x60, 0x63, 0x3e, 0x00, /* 67 C */
0x7c, 0x66, 0x63, 0x63, 0x63, 0x66, 0x7c, 0x00, /* 68 D */
0x7e, 0x60, 0x60, 0x7c, 0x60, 0x60, 0x7e, 0x00, /* 69 E */
0x7e, 0x60, 0x60, 0x7c, 0x60, 0x60, 0x60, 0x00, /* 70 F */
0x3e, 0x63, 0x60, 0x67, 0x63, 0x63, 0x3e, 0x00, /* 71 G */
0x63, 0x63, 0x63, 0x7f, 0x63, 0x63, 0x63, 0x00, /* 72 H */
0x3c, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, /* 73 I */
0x0f, 0x03, 0x03, 0x63, 0x63, 0x63, 0x3e, 0x00, /* 74 J */
0x63, 0x66, 0x6c, 0x78, 0x6c, 0x66, 0x63, 0x00, /* 75 K */
0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x7f, 0x00, /* 76 L */
0x63, 0x77, 0x7f, 0x6b, 0x63, 0x63, 0x63, 0x00, /* 77 M */
0x63, 0x73, 0x7b, 0x6f, 0x67, 0x63, 0x63, 0x00, /* 78 N */
0x3e, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3e, 0x00, /* 79 O */
0x7e, 0x63, 0x63, 0x7e, 0x60, 0x60, 0x60, 0x00, /* 80 P */
0x3e, 0x63, 0x63, 0x6b, 0x6f, 0x67, 0x3e, 0x00, /* 81 Q */
0x7e, 0x63, 0x63, 0x7e, 0x6c, 0x66, 0x63, 0x00, /* 82 R */
0x3e, 0x63, 0x60, 0x3e, 0x03, 0x63, 0x3e, 0x00, /* 83 S */
0x7e, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, /* 84 T */
0x63, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3e, 0x00, /* 85 U */
0x63, 0x63, 0x63, 0x36, 0x36, 0x1c, 0x08, 0x00, /* 86 V */
0x63, 0x6b, 0x6b, 0x6b, 0x7f, 0x36, 0x22, 0x00, /* 87 W */
0x63, 0x63, 0x36, 0x1c, 0x36, 0x63, 0x63, 0x00, /* 88 X */
0x66, 0x66, 0x66, 0x3c, 0x18, 0x18, 0x18, 0x00, /* 89 Y */
0x7f, 0x03, 0x06, 0x0c, 0x18, 0x30, 0x7f, 0x00, /* 90 Z */
0x1c, 0x10, 0x10, 0x10, 0x10, 0x10, 0x1c, 0x00, /* 91 [ */
0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01, 0x00, /* 92 \ */
0x1c, 0x04, 0x04, 0x04, 0x04, 0x04, 0x1c, 0x00, /* 93 ] */
0x08, 0x1c, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, /* 94 ^ */
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x00, /* 95 _ */
0x18, 0x18, 0x08, 0x04, 0x00, 0x00, 0x00, 0x00, /* 96 ` */
0x00, 0x00, 0x3e, 0x66, 0x66, 0x66, 0x3f, 0x00, /* 97 a */
0x60, 0x60, 0x7c, 0x66, 0x66, 0x66, 0x7c, 0x00, /* 98 b */
0x00, 0x00, 0x3c, 0x66, 0x60, 0x66, 0x3c, 0x00, /* 99 c */
0x06, 0x06, 0x3e, 0x66, 0x66, 0x66, 0x3e, 0x00, /* 100 d */
0x00, 0x00, 0x3c, 0x66, 0x7e, 0x60, 0x3c, 0x00, /* 101 e */
0x1c, 0x32, 0x30, 0x7c, 0x30, 0x30, 0x30, 0x00, /* 102 f */
0x00, 0x00, 0x3e, 0x66, 0x66, 0x1e, 0x66, 0x3c, /* 103 g */
0x60, 0x60, 0x7c, 0x66, 0x66, 0x66, 0x66, 0x00, /* 104 h */
0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, /* 105 i */
0x06, 0x00, 0x06, 0x06, 0x06, 0x06, 0x66, 0x3c, /* 106 j */
0x60, 0x60, 0x66, 0x6c, 0x70, 0x6c, 0x66, 0x00, /* 107 k */
0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3c, 0x00, /* 108 l */
0x00, 0x00, 0x76, 0x6b, 0x6b, 0x6b, 0x6b, 0x00, /* 109 m */
0x00, 0x00, 0x7c, 0x66, 0x66, 0x66, 0x66, 0x00, /* 110 n */
0x00, 0x00, 0x3c, 0x66, 0x66, 0x66, 0x3c, 0x00, /* 111 o */
0x00, 0x00, 0x7c, 0x66, 0x66, 0x7c, 0x60, 0x60, /* 112 p */
0x00, 0x00, 0x3e, 0x66, 0x66, 0x1e, 0x06, 0x06, /* 113 q */
0x00, 0x00, 0x6e, 0x70, 0x60, 0x60, 0x60, 0x00, /* 114 r */
0x00, 0x00, 0x3e, 0x70, 0x3c, 0x0e, 0x7c, 0x00, /* 115 s */
0x18, 0x18, 0x3e, 0x18, 0x18, 0x18, 0x0e, 0x00, /* 116 t */
0x00, 0x00, 0x66, 0x66, 0x66, 0x66, 0x3f, 0x00, /* 117 u */
0x00, 0x00, 0x66, 0x66, 0x24, 0x3c, 0x18, 0x00, /* 118 v */
0x00, 0x00, 0x63, 0x6b, 0x2a, 0x3e, 0x14, 0x00, /* 119 w */
0x00, 0x00, 0x66, 0x3c, 0x18, 0x3c, 0x66, 0x00, /* 120 x */
0x00, 0x00, 0x66, 0x66, 0x3c, 0x18, 0x30, 0x60, /* 121 y */
0x00, 0x00, 0x7e, 0x0c, 0x18, 0x30, 0x7e, 0x00, /* 122 z */
0x0c, 0x18, 0x18, 0x30, 0x18, 0x18, 0x0c, 0x00, /* 123 { */
0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00, /* 124 | */
0x18, 0x0c, 0x0c, 0x06, 0x0c, 0x0c, 0x18, 0x00, /* 125 } */
0x32, 0x3c, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, /* 126 ~ */
0x08, 0x08, 0x14, 0x14, 0x22, 0x22, 0x3e, 0x00 /* 127 <20><> */
};

View File

@@ -21,6 +21,17 @@ typedef struct _WWText {
int base; /* <20><><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EBA5AD><EFBFBD><EFBFBD><E9A5AF><EFBFBD>Υ١<CEA5><D9A1><EFBFBD> */
WWPalette palette;
/*
* <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȥե<C8A5><D5A5><EFBFBD><EFBFBD>Ȥ<EFBFBD>
* f = WWDisplay_GetForegroundColor(ww_display);
* b = WWDisplay_GetBackgroundColor(ww_display);
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4>Ӥ˥ӥåȥޥåפ򥳥ԡ<F2A5B3A5><D4A1><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>
* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD><EFBFBD><E9A1BC><EFBFBD>κݤˡ<DDA4><CBA1><EFBFBD><EFBFBD>Τ<CEA4>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD>äơ<C3A4><C6A1>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>Ȥν<C8A4><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>
* ̵<><CCB5><EFBFBD>ʤä<CAA4><C3A4>Τǡ<CEA4>WWCharacter <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>
* (WWText_PutCharacter() <20><><EFBFBD><EFBFBD>)
*/
WWCharacter font[128]; /* <20>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD> */
} _WWText;

View File

@@ -100,6 +100,8 @@ WWTimer WWTimer_Destroy(WWTimer ww_timer)
if (ww_timer == NULL)
WonX_Error("WWTimer_Destroy", "Object is not created.");
WWTimer_OFF(ww_timer);
free(ww_timer);
return (NULL);

View File

@@ -18,7 +18,7 @@ typedef struct _WWTimer * WWTimer;
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/timer.h"
#include "wonx/timer.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */

69
WonX.c
View File

@@ -1,9 +1,9 @@
#include "WonXP.h"
#include "etc.h"
#include "wonx_include/disp.h"
#include "wonx_include/system.h"
#include "wonx_include/comm.h"
#include "wonx/disp.h"
#include "wonx/system.h"
#include "wonx/comm.h"
static WonX wonx = NULL;
@@ -14,17 +14,78 @@ int WonX_IsCreated(void)
void WonX_Create(void)
{
if (WonX_IsCreated())
WonX_Error("WonX_Create", "WonX has been already created.");
wonx = (WonX)malloc(sizeof(_WonX));
if (wonx == NULL) WonX_Error("WonX_Create", "Cannot allocate memory.");
/*
* WonX <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ϥǥ<CFA5><C7A5><EFBFBD><EFBFBD>ץ쥤<D7A5>Υ<EFBFBD><CEA5>ե<EFBFBD><D5A5>å<EFBFBD><C3A5><EFBFBD><EFBFBD>ʤɤδؿ<CEB4><D8BF><EFBFBD><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD><EFBFBD>
* WonXSystem_Create() <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD>ޤ򥹥<DEA4><F2A5B9A5><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WonXDisplay_Create() <20><>
* WonXDisplay <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD><EBA1A5><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD>
* WonXDisplay_Create() <20><> WonXSystem_Create() <20>θ<EFBFBD><CEB8>˻<EFBFBD><CBBB>äƤ<C3A4><C6A4>äƤϤ<C6A4><CFA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
*/
wonx->wonx_display =
WonXDisplay_Create(LCD_PIXEL_WIDTH * 2, LCD_PIXEL_HEIGHT * 2,
LCD_PIXEL_WIDTH, LCD_PIXEL_HEIGHT,
SCREEN_CHAR_WIDTH, SCREEN_CHAR_HEIGHT);
/*
* WonXDisplay <20><>Ʊ<EFBFBD>ͤΤ<CDA4><CEA4>Ȥ<EFBFBD> WonXSerialPort <20>Ǥ⾭<C7A4><E2BEAD>Ū<EFBFBD>˵<EFBFBD><CBB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><E2A4B7><EFBFBD>ʤ<EFBFBD><CAA4>Τǡ<CEA4> WonXSerialPort_Create() <20><EFBFBD><E2A4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* WonXSystem_Create() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD><D6A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
wonx->wonx_serial_port = WonXSerialPort_Create();
/*
* WonXSystem_Create() <20>Ǥϥ<C7A4><CFA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ƤФ<C6A4><D0A4><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD>ޤκ<DEA4><CEBA><EFBFBD><EFBFBD>ϰ<EFBFBD><CFB0>ֺǸ<D6BA><C7B8>˹Ԥ<CBB9>
* <20>٤<EFBFBD><D9A4>Ǥ<EFBFBD><C7A4><EFBFBD><EBA1A5><EFBFBD>Τ<EFBFBD><CEA4>ᡤWonXSystem_Create() <20>ϰ<EFBFBD><CFB0>ֺǸ<D6BA><C7B8>˹Ԥ<CBB9><D4A4><EFBFBD>
* (¾<>Υ<EFBFBD><CEA5>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><E7A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȥ<EFBFBD>
* <20>ʤäƤ<C3A4><C6A4>ޤ<EFBFBD>)
*/
wonx->wonx_system = WonXSystem_Create();
wonx->wonx_serial_port = WonXSerialPort_Create();
return;
}
void WonX_Destroy(void)
{
if (!WonX_IsCreated())
WonX_Error("WonX_Destroy", "WonX has not been created yet.");
/*
* WonXSystem <20>ϥ<EFBFBD><CFA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʥ<EFBFBD><CAA5>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD>
* <20>ƤФ<C6A4><D0A4><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EFBFBD><E1A1A4><EFBFBD>ֺǽ<D6BA><C7BD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>
* <20><><EFBFBD>Τ<EFBFBD><CEA4>ᡤWonXSystem_Destroy() <20>ϰ<EFBFBD><CFB0>ֺǽ<D6BA><C7BD>˹Ԥ<CBB9><D4A4><EFBFBD>
* (¾<>Υ<EFBFBD><CEA5>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><E7A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȥ<EFBFBD>
* <20>ʤäƤ<C3A4><C6A4>ޤ<EFBFBD>)
*/
if (wonx->wonx_system)
wonx->wonx_system = WonXSystem_Destroy(wonx->wonx_system);
/*
* WonXDisplay <20><>Ʊ<EFBFBD>ͤΤ<CDA4><CEA4>Ȥ<EFBFBD> WonXSerialPort <20>Ǥ⾭<C7A4><E2BEAD>Ū<EFBFBD>˵<EFBFBD><CBB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><E2A4B7><EFBFBD>ʤ<EFBFBD><CAA4>Τǡ<CEA4> WonXSerialPort_Destroy() <20><EFBFBD><E2A4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* WonXSystem_Destroy() <20>θ<EFBFBD><CEB8><EFBFBD><EFBFBD>֤<EFBFBD><D6A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD>
*/
if (wonx->wonx_serial_port)
wonx->wonx_serial_port = WonXSerialPort_Destroy(wonx->wonx_serial_port);
/*
* WonX <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ϥǥ<CFA5><C7A5><EFBFBD><EFBFBD>ץ쥤<D7A5>Υ<EFBFBD><CEA5>ե<EFBFBD><D5A5>å<EFBFBD><C3A5><EFBFBD><EFBFBD>ʤɤδؿ<CEB4><D8BF><EFBFBD><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD><EFBFBD>
* WonXDisplay <20><><EFBFBD>õ<C3B5><EEA4B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WonXSystem <20><><EFBFBD>õ<C3B5>ơ<EFBFBD><C6A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD>
* ɬ<>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>롥(<28>Ǥʤ<C7A4><CAA4><EFBFBD> WonXDisplay_Destroy() <20>μ¹<CEBC><C2B9><EFBFBD><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ä<EFBFBD>
* <20>Ȥ<EFBFBD><C8A4>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȥˤʤ<CBA4>)
* <20><><EFBFBD>Τ<EFBFBD><CEA4>ᡤWonXDisplay_Destroy() <20><> WonXSystem_Destroy() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD>äƤ<C3A4><C6A4>äƤϤ<C6A4><CFA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
*/
if (wonx->wonx_display)
wonx->wonx_display = WonXDisplay_Destroy(wonx->wonx_display);
free(wonx);
wonx = NULL;
return;
}

1
WonX.h
View File

@@ -7,6 +7,7 @@
int WonX_IsCreated(void);
void WonX_Create(void);
void WonX_Destroy(void);
WonXDisplay WonX_GetWonXDisplay(void);
WonXSystem WonX_GetWonXSystem(void);
WonXSerialPort WonX_GetWonXSerialPort(void);

View File

@@ -45,7 +45,28 @@ WonXDisplay WonXDisplay_Create(int x_width, int x_height,
return (wonx_display);
}
int WonXDisplay_Sync(WonXDisplay wonx_display)
WonXDisplay WonXDisplay_Destroy(WonXDisplay wonx_display)
{
XDisplay x_display;
WWDisplay ww_display;
if (wonx_display == NULL)
WonX_Error("WonXDisplay_Destroy", "Object is not created.");
x_display = WonXDisplay_GetXDisplay(wonx_display);
if (x_display)
WonXDisplay_SetXDisplay(wonx_display, XDisplay_Destroy(x_display));
ww_display = WonXDisplay_GetWWDisplay(wonx_display);
if (ww_display)
WonXDisplay_SetWWDisplay(wonx_display, WWDisplay_Destroy(ww_display));
free(wonx_display);
return (NULL);
}
int WonXDisplay_PrintData(WonXDisplay wonx_display)
{
int i;
XDisplay x_display;
@@ -56,19 +77,24 @@ int WonXDisplay_Sync(WonXDisplay wonx_display)
if (XDisplay_GetColorMapPrint(x_display)) {
WWColorMap_PrintData(WWDisplay_GetColorMap(ww_display), stdout);
fflush(stdout);
XDisplay_SetColorMapPrint(x_display, 0);
}
if (XDisplay_GetPalettePrint(x_display)) {
for (i = 0; i < 16; i++) {
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i), stdout);
WWPalette_PrintData(WWDisplay_GetPalette(ww_display, i),
ww_display, stdout);
fflush(stdout);
}
XDisplay_SetPalettePrint(x_display, 0);
}
if (XDisplay_GetCharacterPrint(x_display)) {
for (i = 0; i < 512; i++) {
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i), stdout);
WWCharacter_PrintData(WWDisplay_GetCharacter(ww_display, i),
ww_display, stdout);
fflush(stdout);
}
XDisplay_SetCharacterPrint(x_display, 0);
}
@@ -76,16 +102,15 @@ int WonXDisplay_Sync(WonXDisplay wonx_display)
if (XDisplay_GetSpritePrint(x_display)) {
for (i = 0; i < 128; i++) {
WWSprite_PrintData(WWDisplay_GetSprite(ww_display, i), stdout);
fflush(stdout);
}
XDisplay_SetSpritePrint(x_display, 0);
}
XDisplay_Sync(x_display);
return (0);
}
int WonXDisplay_Flush(WonXDisplay wonx_display)
int WonXDisplay_DrawLCDWindow(WonXDisplay wonx_display)
{
XDisplay x_display;
WWDisplay ww_display;
@@ -94,12 +119,30 @@ int WonXDisplay_Flush(WonXDisplay wonx_display)
x_display = WonXDisplay_GetXDisplay(wonx_display);
ww_display = WonXDisplay_GetWWDisplay(wonx_display);
if (XDisplay_GetLCDDraw(x_display)) {
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥뤬1<EBA4AC>ʾ<EFBFBD><CABE>ΤȤ<CEA4><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9> */
if (XDisplay_GetLCDDrawLevel(x_display) > 0) {
WWDisplay_DrawLCDPanel(ww_display);
ww_lcd_panel = WWDisplay_GetLCDPanel(ww_display);
XDisplay_DrawLCDWindow(x_display, ww_lcd_panel);
XDisplay_DrawLCDWindow(x_display, ww_display, ww_lcd_panel);
}
return (0);
}
int WonXDisplay_Sync(WonXDisplay wonx_display)
{
XDisplay x_display;
WonXDisplay_PrintData(wonx_display);
x_display = WonXDisplay_GetXDisplay(wonx_display);
XDisplay_Flush(x_display);
return (0);
}
int WonXDisplay_Flush(WonXDisplay wonx_display)
{
WonXDisplay_DrawLCDWindow(wonx_display);
WonXDisplay_Sync(wonx_display);
return (0);

View File

@@ -27,6 +27,9 @@ WWDisplay WonXDisplay_GetWWDisplay(WonXDisplay wonx_display);
WonXDisplay WonXDisplay_Create(int x_width, int x_height,
int ww_lcd_panel_width, int ww_lcd_panel_height,
int ww_screen_width, int ww_screen_height);
WonXDisplay WonXDisplay_Destroy(WonXDisplay wonx_display);
int WonXDisplay_PrintData(WonXDisplay wonx_display);
int WonXDisplay_DrawLCDWindow(WonXDisplay wonx_display);
int WonXDisplay_Sync(WonXDisplay wonx_display);
int WonXDisplay_Flush(WonXDisplay wonx_display);

View File

@@ -85,15 +85,15 @@ static int WonXTimer_Callback(WonXSystem wonx_system)
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϳ<EFBFBD><CFB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*
* XDisplay_Sync() <20><>¾<EFBFBD>ΤȤ<CEA4><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƤФ줿<D0A4><ECA4BF><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4>Ȥ<EFBFBD>
* XDisplay_Flush() <20><>¾<EFBFBD>ΤȤ<CEA4><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƤФ줿<D0A4><ECA4BF><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><CBB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4>Ȥ<EFBFBD>
* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4>Τǡ<CEA4>XDisplay <20><><EFBFBD><EFBFBD>Τۤ<CEA4><DBA4>dz<EFBFBD><C7B3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤν<DFA4><CEBD><EFBFBD><EFBFBD>򤹤뤫<F2A4B9A4><EBA4AB>
* <20>ե饰<D5A5><E9A5B0>Ω<EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD>˲<EFBFBD><CBB2>ɤ<EFBFBD><C9A4><EFBFBD>ɬ<EFBFBD>פ<EFBFBD>ͭ<EFBFBD><EFBFBD>
* (<28>̤ξ<CCA4><CEBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD> XDisplay_Sync() <20><><EFBFBD>ƤФ<C6A4><D0A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD>
* (<28>̤ξ<CCA4><CEBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD> XDisplay_Flush() <20><><EFBFBD>ƤФ<C6A4><D0A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD>
* ȯ<><C8AF><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ʤäƤ<C3A4><C6A4>ޤ<EFBFBD>)
* <20>Ȥꤢ<C8A4><EAA4A2><EFBFBD><EFBFBD><EFBFBD>ϴʰ<CFB4>Ū<EFBFBD>ˤ<EFBFBD><CBA4>Τ<CEA4>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
old_key = XDisplay_GetKeyPress(x_display);
XDisplay_Sync(x_display);
XDisplay_Flush(x_display);
new_key = XDisplay_GetKeyPress(x_display);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>줿<EFBFBD><ECA4BF><EFBFBD><EFBFBD> */
/*
@@ -116,6 +116,8 @@ static int WonXTimer_Callback(WonXSystem wonx_system)
WWInterrupt_ExecuteReceiveReadyCallback(ww_interrupt);
}
WonXDisplay_PrintData(wonx_display);
return (0);
}

View File

@@ -1,17 +0,0 @@
#!/usr/bin/perl
while ($filename = shift(@ARGV)) {
open(RFILE, "< $filename");
open(WFILE, "> $filename.tmp");
while (<RFILE>) {
if (/Wonx/) {
print $_;
s/Wonx/WonX/g;
print $_;
}
print WFILE $_;
}
close(RFILE);
close(WFILE);
system("mv $filename.tmp $filename");
}

743
XColorGC.c Normal file
View File

@@ -0,0 +1,743 @@
/*****************************************************************************/
/* XColorGC GC<47>ȿ<EFBFBD><C8BF>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>ѤΥ<CEA5>֥<EFBFBD><D6A5><EFBFBD> */
/*****************************************************************************/
#include "XColorGCP.h"
#include "WonX.h"
#include <string.h>
/*===========================================================================*/
/* XColorGCInstance <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCInstance_Create(XDisplay x_display,
XColor color)
{
XColorGCInstance instance;
instance = (XColorGCInstance)malloc(sizeof(_XColorGCInstance));
if (instance == NULL)
WonX_Error("XColorGCInstance_Create", "Cannot allocate memory");
instance->x_display = x_display;
instance->color = color;
XAllocColor(XDisplay_GetDisplay(instance->x_display),
XDisplay_GetColormap(instance->x_display),
&(instance->color));
/* XAllocColor <20><> instance->color.red <20>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>Ѥ<EFBFBD><D1A4>äƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4>Τǡ<CEA4> */
/* <20><><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><E1A4B9><EFBFBD>Ǥʤ<C7A4><CAA4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>Ȥ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>RGB<47>ͤǸ<CDA4><C7B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ⡤<C6A4><E2A1A4><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><E1A4B5><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¸<EFBFBD><C2B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̣<EFBFBD><CCA3>̵<EFBFBD><CCB5><EFBFBD>ʤä<CAA4> */
/* <20><><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD> */
instance->color.red = color.red;
instance->color.green = color.green;
instance->color.blue = color.blue;
instance->gc = XDisplay_CreateGC(instance->x_display);
XSetForeground(XDisplay_GetDisplay(instance->x_display), instance->gc,
instance->color.pixel);
XSetBackground(XDisplay_GetDisplay(instance->x_display), instance->gc,
instance->color.pixel);
return (instance);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCInstance_Destroy(XColorGCInstance instance)
{
unsigned long pixel;
if (instance == NULL) return (NULL);
if (instance->gc) XDisplay_DestroyGC(instance->x_display, instance->gc);
pixel = instance->color.pixel;
XFreeColors(XDisplay_GetDisplay(instance->x_display),
XDisplay_GetColormap(instance->x_display),
&pixel, 1, 0);
free(instance);
return (NULL);
}
/*===========================================================================*/
/* XColorGCList <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCList XColorGCList_Create(XDisplay x_display, int studying_flag)
{
XColorGCList list;
list = (XColorGCList)malloc(sizeof(_XColorGCList));
if (list == NULL) WonX_Error("XColorGCList_Create", "Cannot allocate memory");
list->x_display = x_display;
list->studying_flag = studying_flag;
list->list = ObjList_Create();
return (list);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCList XColorGCList_Destroy(XColorGCList list)
{
if (list == NULL) return (NULL);
if (list->list) ObjList_Destroy(list->list);
free(list);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* XColorGCList <20><><EFBFBD>Ǥ<EFBFBD> XColorGCInstance <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ӵؿ<D3B4> */
/*---------------------------------------------------------------------------*/
static int XColorGCInstance_CmpToColor(XColorGCInstance gci, XColor color)
{
if (gci->color.red > color.red ) return ( 1);
if (gci->color.red < color.red ) return (-1);
if (gci->color.green > color.green) return ( 1);
if (gci->color.green < color.green) return (-1);
if (gci->color.blue > color.blue ) return ( 1);
if (gci->color.blue < color.blue ) return (-1);
return (0);
}
/*---------------------------------------------------------------------------*/
/* <20><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD> XColorGCInstance <20><><EFBFBD><EFBFBD><EFBFBD>롥 */
/* GC <20>μ<EFBFBD><CEBC><EFBFBD><EFBFBD>׵<EFBFBD><D7B5><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4>ơ<EFBFBD>GC <20>Υ<CEA5>Ȥ򸡺<C8A4><F2B8A1BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD> */
/* ¸<>ߤ<EFBFBD><DFA4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥꥹ<C6A5>Ȥ<EFBFBD><C8A4>ɲä<C9B2><C3A4>롥 */
/* (<28><><EFBFBD><EFBFBD> RGB <20>ͤǥ<CDA4><C7A5><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>줿<EFBFBD><ECA4BF><EFBFBD>֤<EFBFBD><D6A4>ɲä<C9B2><C3A4><EFBFBD>) */
/* <20><><EFBFBD><EFBFBD>õ<EFBFBD><C3B5><EFBFBD>ʤΤǡ<CEA4>O(n^2)<29><><EFBFBD>٤<EFBFBD><D9A4>ʤ롥 */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCList_GetXColorGCInstance(XColorGCList list,
XColor color)
{
XColorGCInstance instance;
ObjListData current;
int cmp;
for (current = ObjList_GetStart(list->list);
!ObjList_IsEndEdge(list->list, current);
current = ObjListData_GetNext(current)) {
instance = (XColorGCInstance)ObjListData_GetObj(current);
cmp = XColorGCInstance_CmpToColor(instance, color);
if (cmp == 0) { /* <20><><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD> */
#ifdef HIT_LIST
fprintf(stderr, "S");
#endif
if (list->studying_flag) ObjList_MoveObjToStart(list->list, current);
return (instance);
} else if (cmp > 0) {
if (!list->studying_flag) break;
}
}
/* <20><><EFBFBD>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥꥹ<C6A5>Ȥ<EFBFBD><C8A4>ɲä<C9B2><C3A4><EFBFBD> */
instance = XColorGCInstance_Create(list->x_display, color);
if (list->studying_flag)
ObjList_InsertObjToStart(list->list, instance,
(ObjDestructor)XColorGCInstance_Destroy);
else
ObjList_InsertObjToPrev(list->list, current, instance,
(ObjDestructor)XColorGCInstance_Destroy);
#ifdef HIT_LIST
fprintf(stderr, "A");
#endif
return (instance);
}
/*===========================================================================*/
/* XColorGCCache <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>ѥХåե<C3A5> */
/*---------------------------------------------------------------------------*/
static XColorGCCacheBuffer XColorGCCacheBuffer_Create(XColorGCInstance instance)
{
XColorGCCacheBuffer buffer;
buffer = (XColorGCCacheBuffer)malloc(sizeof(_XColorGCCacheBuffer));
if (buffer == NULL) WonX_Error("XColorGCCacheBuffer_Create",
"Cannot allocate memory.");
buffer->instance = instance;
return (buffer);
}
static XColorGCCacheBuffer XColorGCCacheBuffer_Destroy(XColorGCCacheBuffer buffer)
{
if (buffer == NULL) return (NULL);
free(buffer);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD> */
/*---------------------------------------------------------------------------*/
static XColorGCCache XColorGCCache_Create(XColorGCList color_gc_list, int size)
{
XColorGCCache cache;
cache = (XColorGCCache)malloc(sizeof(_XColorGCCache));
if (cache == NULL) WonX_Error("XColorGCCache_Create",
"Cannot allocate memory.");
cache->size = size;
cache->color_gc_list = color_gc_list;
cache->buffer_list = ObjList_Create();
return (cache);
}
static XColorGCCache XColorGCCache_Destroy(XColorGCCache cache)
{
if (cache == NULL) return (NULL);
if (cache->buffer_list) ObjList_Destroy(cache->buffer_list);
free(cache);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><E5A4AB> XColorGCInstance <20><><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCCache_GetXColorGCInstance(XColorGCCache cache,
XColor color)
{
ObjListData current;
XColorGCCacheBuffer buffer;
XColorGCInstance instance;
int cmp;
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>򸡺<EFBFBD> */
for (current = ObjList_GetStart(cache->buffer_list);
!ObjList_IsEndEdge(cache->buffer_list, current);
current = ObjListData_GetNext(current)) {
buffer = (XColorGCCacheBuffer)ObjListData_GetObj(current);
cmp = XColorGCInstance_CmpToColor(buffer->instance, color);
if (cmp == 0) { /* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˸<EFBFBD><CBB8>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
#ifdef HIT_CACHE
fprintf(stderr, "H"); /* Hit! */
#endif
ObjList_MoveObjToStart(cache->buffer_list, current);
return (buffer->instance);
}
}
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˸<EFBFBD><CBB8>Ĥ<EFBFBD><C4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD> */
/* <20><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><E9B8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
instance = XColorGCList_GetXColorGCInstance(cache->color_gc_list, color);
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲä<C9B2><C3A4><EFBFBD> */
if (ObjList_GetLength(cache->buffer_list) < cache->size) {
buffer = XColorGCCacheBuffer_Create(instance);
ObjList_InsertObjToStart(cache->buffer_list, buffer,
(ObjDestructor)XColorGCCacheBuffer_Destroy);
} else {
current = ObjList_GetEnd(cache->buffer_list);
buffer = (XColorGCCacheBuffer)ObjListData_GetObj(current);
buffer->instance = instance;
ObjList_MoveObjToStart(cache->buffer_list, current);
}
#ifdef HIT_CACHE
fprintf(stderr, "F"); /* False! */
#endif
return (instance);
}
/*===========================================================================*/
/* XColorGCHash <20><>Ϣ */
/*===========================================================================*/
static XColorGCHash XColorGCHash_Create(XDisplay x_display,
int studying_flag,
int cache_flag,
int cache_size,
int hash_number)
{
XColorGCHash hash;
int i;
hash = (XColorGCHash)malloc(sizeof(_XColorGCHash));
if (hash == NULL)
WonX_Error("XColorGCHash_Create", "Cannot allocate memory.");
hash->number = hash_number;
hash->cache_flag = cache_flag;
if (cache_flag) {
hash->color_gc_cache =
(XColorGCCache *)malloc(sizeof(XColorGCCache) * hash->number);
if (hash->color_gc_cache == NULL)
WonX_Error("XColorGCHash_Create", "Cannot allocate memory.");
} else {
hash->color_gc_cache = NULL;
}
hash->color_gc_list =
(XColorGCList *)malloc(sizeof(XColorGCList) * hash->number);
if (hash->color_gc_list == NULL)
WonX_Error("XColorGCHash_Create", "Cannot allocate memory.");
for (i = 0; i < hash->number; i++) {
hash->color_gc_list[i] = XColorGCList_Create(x_display, studying_flag);
if (cache_flag) {
hash->color_gc_cache[i] = XColorGCCache_Create(hash->color_gc_list[i],
cache_size);
}
}
return (hash);
}
static XColorGCHash XColorGCHash_Destroy(XColorGCHash hash)
{
int i;
if (hash == NULL) return (NULL);
if (hash->color_gc_cache) {
for (i = 0; i < hash->number; i++) {
if (hash->color_gc_cache[i])
XColorGCCache_Destroy(hash->color_gc_cache[i]);
}
free(hash->color_gc_cache);
}
if (hash->color_gc_list) {
for (i = 0; i < hash->number; i++) {
if (hash->color_gc_list[i])
XColorGCList_Destroy(hash->color_gc_list[i]);
}
free(hash->color_gc_list);
}
free(hash);
return (NULL);
}
static void XColorGCHash_OutputHashStatus(XColorGCHash hash)
{
int i;
printf ("\nHash :");
for (i = 0; i < hash->number; i++) {
printf("%d ", ObjList_GetLength(hash->color_gc_list[i]->list));
}
printf ("\n");
}
/*---------------------------------------------------------------------------*/
/* <20>ϥå<CFA5><C3A5><EFBFBD><EFBFBD>ؿ<EFBFBD> */
/* <20><><EFBFBD>򸺿<EFBFBD><F2B8BABF><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E7A1A4><EFBFBD><EFBFBD><EFBFBD>ΰ<EFBFBD><CEB0>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ˻<CBA4><CBBB>Ѥ<EFBFBD><D1A4>줿<EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><E8A4A6><EFBFBD><EFBFBD><EFBFBD>ա<EFBFBD> */
/* (<28><><EFBFBD>Ȥ<EFBFBD><C8A4>С<EFBFBD> */
/* ((int)color.red*3 + (int)color.green*2 + (int)color.blue) % hash->number */
/* <20>Τ<CEA4>ʥϥå<CFA5><C3A5><EFBFBD><EFBFBD>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>ȡ<EFBFBD>16<31><36>Ĵ<EFBFBD>˸<EFBFBD><CBB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ˡ<EFBFBD>4096 <20><><EFBFBD>ܿ<EFBFBD><DCBF>ΰ<EFBFBD><CEB0>֤<EFBFBD><D6A4><EFBFBD> */
/* <20><><EFBFBD>ˤ˻<CBA4><CBBB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*---------------------------------------------------------------------------*/
static int HashFunction(XColorGCHash hash, XColor color)
{
return ((
(((int)color.red) / 3000) * 11 +
(((int)color.green) % 3000) / 7 +
(((int)color.blue) % 1000) / 3
) % hash->number);
}
/*---------------------------------------------------------------------------*/
/* <20>ϥå<CFA5><C3A5><EFBFBD><E5A4AB> XColorGCInstance <20><><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
static XColorGCInstance XColorGCHash_GetXColorGCInstance(XColorGCHash hash,
XColor color)
{
int n;
n = HashFunction(hash, color);
if (hash->cache_flag)
return (XColorGCCache_GetXColorGCInstance(hash->color_gc_cache[n], color));
else
return (XColorGCList_GetXColorGCInstance(hash->color_gc_list[n], color));
}
/*===========================================================================*/
/* ColorName <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorName ColorName_Create(XDisplay x_display, char * name)
{
ColorName color_name;
color_name = (ColorName)malloc(sizeof(_ColorName));
if (color_name == NULL)
WonX_Error("ColorName_Create", "Cannot allocate memory");
color_name->name = malloc(sizeof(char) * (strlen(name) + 1));
if (color_name->name == NULL)
WonX_Error("ColorName_Create", "Cannot allocate memory");
strcpy(color_name->name, name);
XParseColor(XDisplay_GetDisplay(x_display),
XDisplay_GetColormap(x_display),
color_name->name, &(color_name->color));
return (color_name);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorName ColorName_Destroy(ColorName color_name)
{
if (color_name == NULL) return (NULL);
if (color_name->name) free(color_name->name);
free(color_name);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorNameList ColorNameList_Create(XDisplay x_display)
{
ColorNameList list;
list = (ColorNameList)malloc(sizeof(_ColorNameList));
if (list == NULL)
WonX_Error("ColorNameList_Create", "Cannot allocate memory");
list->x_display = x_display;
list->list = ObjList_Create();
return (list);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
static ColorNameList ColorNameList_Destroy(ColorNameList list)
{
if (list == NULL) return (NULL);
if (list->list) ObjList_Destroy(list->list);
free(list);
return (NULL);
}
/*---------------------------------------------------------------------------*/
/* ʸ<><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD>줿<EFBFBD><ECA4BF>̾<EFBFBD><CCBE><EFBFBD>顤RGB<47>ͤ򸡺<CDA4><F2B8A1BA><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
static XColor ColorNameList_GetColor(ColorNameList list, char * name)
{
ObjListData current;
ColorName color_name;
for (current = ObjList_GetStart(list->list);
!ObjList_IsEndEdge(list->list, current);
current = ObjListData_GetNext(current)) {
color_name = (ColorName)ObjListData_GetObj(current);
if (!strcmp(color_name->name, name)) {
ObjList_MoveObjToStart(list->list, current);
return (color_name->color);
}
}
color_name = ColorName_Create(list->x_display, name);
if (color_name == NULL)
WonX_Error("ColorNameList_GetColor", "Cannot create ColorName");
ObjList_InsertObjToStart(list->list, color_name,
(ObjDestructor)ColorName_Destroy);
return (color_name->color);
}
/*===========================================================================*/
/* XColorGC <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Create(XColorGCDatabase database, XColor color)
{
XColorGC color_gc;
color_gc = (XColorGC)malloc(sizeof(_XColorGC));
/* <20>ϥå<CFA5><C3A5><EFBFBD><EFBFBD><E9BFA7>GC<47>򸡺<EFBFBD> */
color_gc->instance = XColorGCHash_GetXColorGCInstance(database->hash, color);
return (color_gc);
}
XColorGC XColorGC_CreateFromXColorGC(XColorGCDatabase database, XColorGC c)
{
XColorGC color_gc;
color_gc = (XColorGC)malloc(sizeof(_XColorGC));
color_gc->instance = c->instance;
return (color_gc);
}
/*---------------------------------------------------------------------------*/
/* RGB <20>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromRGB(XColorGCDatabase database,
int red, int green, int blue)
{
XColor color;
color.red = red;
color.green = green;
color.blue = blue;
color.flags = DoRed | DoGreen | DoBlue;
return (XColorGC_Create(database, color));
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Destroy(XColorGC color_gc)
{
if (!color_gc) return (NULL);
free(color_gc);
return (NULL);
}
/*===========================================================================*/
/* ʸ<><CAB8><EFBFBD><EFBFBD><EFBFBD>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>Ѵؿ<D1B4> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>Ρ<EFBFBD><CEA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥδؿ<CEB4><D8BF><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ζ<EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD>ʤߡ<CAA4><DFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5>󥰤θ<F3A5B0A4><CEB8>̤<EFBFBD><CCA4><EFBFBD><E7A4AD><EFBFBD>ʤ롥 */
/* <20><><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ɸ<EFBFBD><C9B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͭ<EFBFBD>Ǥ<EFBFBD><C7A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4>̵<EFBFBD>̤<EFBFBD>¿<EFBFBD><C2BF><EFBFBD>ʤ롥 */
/*---------------------------------------------------------------------------*/
static XColor DecreaseColor(XColor color, int gradation)
{
int div = RGB_MAX_VALUE / gradation + 1;
color.red /= div;
if (color.red >= gradation - 1) color.red = RGB_MAX_VALUE;
else color.red *= div;
color.green /= div;
if (color.green >= gradation - 1) color.green = RGB_MAX_VALUE;
else color.green *= div;
color.blue /= div;
if (color.blue >= gradation - 1) color.blue = RGB_MAX_VALUE;
else color.blue *= div;
return (color);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> name <20><>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD>줿̾<ECA4BF><CCBE><EFBFBD>ο<EFBFBD><CEBF>򸡺<EFBFBD><F2B8A1BA><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromCharacters(XColorGCDatabase database, char * name)
{
XColor color;
if (!strcmp(name, "none") ||
!strcmp(name, "None") ||
!strcmp(name, "NONE") ||
!strcmp(name, "back") ||
!strcmp(name, "Back") ||
!strcmp(name, "BACK") ||
!strcmp(name, "background") ||
!strcmp(name, "Background") ||
!strcmp(name, "BACKGROUND")) {
if (database->background_color_gc)
return (XColorGC_CreateFromXColorGC(database,
database->background_color_gc));
else
#if 1
name = "none";
#else
name = "black";
#endif
}
color = ColorNameList_GetColor(database->color_name_list, name);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><E1A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
color = DecreaseColor(color, database->gradation);
return (XColorGC_Create(database, color));
}
/*---------------------------------------------------------------------------*/
/* XColor <20><>¤<EFBFBD>Τμ<CEA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColor XColorGC_GetColor(XColorGC color_gc)
{
return (color_gc->instance->color);
}
/*---------------------------------------------------------------------------*/
/* <20>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤμ<CDA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
unsigned long XColorGC_GetPixel(XColorGC color_gc)
{
return (color_gc->instance->color.pixel);
}
/*---------------------------------------------------------------------------*/
/* GC <20>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XColorGC_GetGC(XColorGC color_gc)
{
return (color_gc->instance->gc);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
int GetBrightness(XColor color)
{
long int br;
#if 0
br = color.red > color.green ? color.red : color.green;
br = br > color.blue ? br : color.blue;
br = br * 100 / RGB_MAX_VALUE;
#else
br = color.red + color.green + color.blue;
br = br * 100 / RGB_MAX_VALUE;
#endif
if (br > 100) br = 100;
return ((int)br);
}
/*===========================================================================*/
/* GC <20>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD> */
/*===========================================================================*/
XColorGCDatabase XColorGCDatabase_Create(XDisplay x_display,
int studying_flag,
int cache_flag,
int cache_size,
int hash_number,
char * background,
int gradation)
{
XColorGCDatabase database;
database = (XColorGCDatabase)malloc(sizeof(_XColorGCDatabase));
if (database == NULL)
WonX_Error("XColorGCDatabase_Create", "Cannot allocate memory.");
database->x_display = x_display;
database->gradation = gradation;
database->hash = XColorGCHash_Create(database->x_display,
studying_flag,
cache_flag,
cache_size,
hash_number);
database->color_name_list = ColorNameList_Create(database->x_display);
/* background <20><> "none" <20>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD>ư<EFBFBD><EFBFBD><EEA4B9><EFBFBD><EFBFBD>ˡ<EFBFBD> */
/* XColorGC_CreateFromCharacters()<29><><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD><EFBFBD>ˡ<EFBFBD>NULL <20>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>롥 */
database->background_color_gc = NULL;
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> database <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƸƤӽФ<D3BD><D0A4>Τǡ<CEA4>ɬ<EFBFBD><C9AC><EFBFBD>Ǹ<EFBFBD><C7B8><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD> */
database->background_color_gc =
XColorGC_CreateFromCharacters(database, background);
/* <20><><EFBFBD><EFBFBD>ľ<EFBFBD><C4BE><EFBFBD><EFBFBD> return() <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EBA4B3> */
return (database);
}
XColorGCDatabase XColorGCDatabase_Destroy(XColorGCDatabase database)
{
if (database == NULL) return (NULL);
if (database->background_color_gc)
XColorGC_Destroy(database->background_color_gc);
if (database->color_name_list)
ColorNameList_Destroy(database->color_name_list);
if (database->hash) XColorGCHash_Destroy(database->hash);
free(database);
return (NULL);
}
XColorGC XColorGCDatabase_GetBackgroundXColorGC(XColorGCDatabase database)
{
return (database->background_color_gc);
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
void XColorGCDatabase_OutputHashStatus(XColorGCDatabase database)
{
XColorGCHash_OutputHashStatus(database->hash);
}
/*****************************************************************************/
/* End of File */
/*****************************************************************************/

98
XColorGC.h Normal file
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@@ -0,0 +1,98 @@
/*****************************************************************************/
/* XColorGC GC<47>ȿ<EFBFBD><C8BF>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>ѤΥ<CEA5>֥<EFBFBD><D6A5><EFBFBD> */
/*****************************************************************************/
#ifndef _XColorGC_h_INCLUDED_
#define _XColorGC_h_INCLUDED_
typedef struct _XColorGCDatabase * XColorGCDatabase;
typedef struct _XColorGC * XColorGC;
#include <X11/Xlib.h>
#include "XDisplay.h"
#include "Obj.h"
/*===========================================================================*/
/* XColorGC <20><>Ϣ */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Create(XColorGCDatabase database, XColor color);
XColorGC XColorGC_CreateFromXColorGC(XColorGCDatabase database, XColorGC c);
/*---------------------------------------------------------------------------*/
/* RGB <20>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromRGB(XColorGCDatabase database,
int red, int green, int blue);
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD>֥<EFBFBD><D6A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥκ<C8A4><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_Destroy(XColorGC color_gc);
/*===========================================================================*/
/* ʸ<><CAB8><EFBFBD><EFBFBD><EFBFBD>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>Ѵؿ<D1B4> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> name <20><>Ϳ<EFBFBD><CDBF><EFBFBD><EFBFBD><EFBFBD>줿̾<ECA4BF><CCBE><EFBFBD>ο<EFBFBD><CEBF>򸡺<EFBFBD><F2B8A1BA><EFBFBD><EFBFBD>롥 */
/*---------------------------------------------------------------------------*/
XColorGC XColorGC_CreateFromCharacters(XColorGCDatabase database, char * name);
/*---------------------------------------------------------------------------*/
/* XColor <20><>¤<EFBFBD>Τμ<CEA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
XColor XColorGC_GetColor(XColorGC color_gc);
/*---------------------------------------------------------------------------*/
/* <20>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤμ<CDA4><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
unsigned long XColorGC_GetPixel(XColorGC color_gc);
/*---------------------------------------------------------------------------*/
/* GC <20>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XColorGC_GetGC(XColorGC color_gc);
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD><CEBC><EFBFBD> */
/*---------------------------------------------------------------------------*/
int GetBrightness(XColor color);
/*===========================================================================*/
/* GC <20>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD> */
/*===========================================================================*/
XColorGCDatabase XColorGCDatabase_Create(XDisplay x_display,
int studying_flag,
int cache_flag,
int cache_size,
int hash_number,
char * background,
int gradation);
XColorGCDatabase XColorGCDatabase_Destroy(XColorGCDatabase database);
XColorGC XColorGCDatabase_GetBackgroundXColorGC(XColorGCDatabase database);
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
void XColorGCDatabase_OutputHashStatus(XColorGCDatabase database);
#endif
/*****************************************************************************/
/* End of File */
/*****************************************************************************/

148
XColorGCP.h Normal file
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@@ -0,0 +1,148 @@
/*****************************************************************************/
/* XColorGC GC<47>ȿ<EFBFBD><C8BF>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>ѤΥ<CEA5>֥<EFBFBD><D6A5><EFBFBD> */
/*****************************************************************************/
#ifndef _XColorGCP_h_INCLUDED_
#define _XColorGCP_h_INCLUDED_
#include "XColorGC.h"
#define RGB_MAX_VALUE 65535
/*===========================================================================*/
/* XFireworks <20>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ι<EFBFBD>®<EFBFBD><C2AE><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פʿ<D7A4><CABF><EFBFBD> GC <20>ϡ<EFBFBD><CFA1><EFBFBD>ư<EFBFBD><C6B0><EFBFBD><EFBFBD> */
/* <20><><EFBFBD>٤Ƴ<D9A4><C6B3>ݤ<EFBFBD><DDA4><EFBFBD><EFBFBD>ΤǤ<CEA4><C7A4><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD>̤<EFBFBD> X <20><><EFBFBD><EFBFBD><EFBFBD>ФؤΥ<CEA5><EAA5AF><EFBFBD><EFBFBD><EFBFBD>Ȥȥ<C8A4><C8A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD><CFB2><EFBFBD><EFBFBD> */
/* <20><><EFBFBD><EFBFBD><E9A4B9><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݤ<EFBFBD><DDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> GC <20>ϥǡ<CFA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD>˵<EFBFBD><CBB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD> */
/* Ʊ<><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פˤʤä<CAA4><C3A4>Ȥ<EFBFBD><C8A4>ˤϡ<CBA4><CFA1><EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>ޤ<EFBFBD><DEA4><EFBFBD> */
/* (XColorGCDatabase <20>Ϥ<EFBFBD><CFA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD>Ǥ<EFBFBD>) */
/* <20><><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>ꡤXAllocColor() <20>ˤ<EFBFBD><CBA4><EFBFBD><EBBFA7><EFBFBD><EFBFBD><E4A4A4><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD>ᡤ */
/* <20><>ư<EFBFBD><C6B0><EFBFBD><EFBFBD><EFBFBD>ʤ˹<CAA4>®<EFBFBD>ˤʤ<CBA4><CAA4>ޤ<EFBFBD><DEA4><EFBFBD> */
/* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD>θ<EFBFBD><CEB8><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1>ϥå<CFA5><C3A5><EFBFBD><E5A1A4><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD>ؽ<EFBFBD><D8BD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD>Ȥ<EFBFBD> */
/* <20>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20>ʲ<EFBFBD><CAB2><EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>ȡ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>GC<47><43><EFBFBD>ɤ줯<C9A4><EFBFBD><E9A4A4>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>뤫Ĵ<EBA4AB>٤뤳<D9A4>Ȥ<EFBFBD> */
/* <20>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*---------------------------------------------------------------------------*/
/* #define HIT_LIST */
/*---------------------------------------------------------------------------*/
/* <20>ʲ<EFBFBD><CAB2><EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>Υҥå<D2A5>Ψ<EFBFBD><CEA8>Ĵ<EFBFBD>٤뤳<D9A4>Ȥ<EFBFBD><C8A4>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD> */
/*---------------------------------------------------------------------------*/
/* #define HIT_CACHE */
/*===========================================================================*/
/* GC <20>μ<EFBFBD><CEBC>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>饹 */
/*===========================================================================*/
typedef struct _XColorGCInstance * XColorGCInstance;
typedef struct _XColorGCInstance {
XDisplay x_display;
GC gc;
XColor color;
} _XColorGCInstance;
/*===========================================================================*/
/* GC <20>μ<EFBFBD><CEBC>ΤΥ<CEA5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>饹 */
/* Ʊ<><C6B1><EFBFBD>ο<EFBFBD><CEBF><EFBFBD>GC<47>϶<EFBFBD>ͭ<EFBFBD><CDAD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ᡤGC<47>μ<EFBFBD><CEBC>Τ<EFBFBD><CEA4><EFBFBD>ȤǴ<C8A4><C7B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>GC<47>μ<EFBFBD><CEBC><EFBFBD><EFBFBD>׵<EFBFBD><D7B5><EFBFBD> */
/* <20>Ф<EFBFBD><D0A4>ơ<EFBFBD>Ŭ<EFBFBD>ڤ<EFBFBD> XColorGCInstance <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD> */
/* (<28><><EFBFBD>Ǥ<EFBFBD>¸<EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD>Τʤ餽<CAA4><E9A4BD><EFBFBD><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD>̵<EFBFBD><CCB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Create <20><><EFBFBD><EFBFBD>) */
/*===========================================================================*/
typedef struct _XColorGCList * XColorGCList;
typedef struct _XColorGCList { /* GC <20>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD> */
XDisplay x_display;
int studying_flag; /* <20>ؽ<EFBFBD><D8BD><EFBFBD>ǽ<EFBFBD><C7BD>ON/OFF<46>Υե饰 */
ObjList list; /* XColorGCInstance <20>Υ<CEA5><EAA5B9> */
} _XColorGCList;
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD> */
/*===========================================================================*/
typedef struct _XColorGCCacheBuffer * XColorGCCacheBuffer;
typedef struct _XColorGCCache * XColorGCCache;
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>ѥХåե<C3A5> */
typedef struct _XColorGCCacheBuffer {
XColorGCInstance instance;
} _XColorGCCacheBuffer;
/* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD> */
typedef struct _XColorGCCache {
int size; /* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><E5A5B5><EFBFBD><EFBFBD> */
XColorGCList color_gc_list;
ObjList buffer_list;
} _XColorGCCache;
/*===========================================================================*/
/* <20>ϥå<CFA5><C3A5><EFBFBD> */
/*===========================================================================*/
typedef struct _XColorGCHash * XColorGCHash;
typedef struct _XColorGCHash {
int number; /* <20>ϥå<CFA5><C3A5><EFBFBD><EFBFBD>θĿ<CEB8> */
int cache_flag; /* <20><><EFBFBD><EFBFBD><EFBFBD>å<EFBFBD><C3A5><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>ѡ<EFBFBD>̤<EFBFBD><CCA4><EFBFBD>ѤΥե饰 */
XColorGCCache * color_gc_cache;
XColorGCList * color_gc_list;
} _XColorGCHash;
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD>̾<EFBFBD><CCBE><EFBFBD><EFBFBD>RGB<47>ͤ<EFBFBD><CDA4>б<EFBFBD><D0B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>뤿<EFBFBD><EBA4BF><EFBFBD>Υ<EFBFBD><CEA5>饹 */
/*===========================================================================*/
typedef struct _ColorName * ColorName;
typedef struct _ColorNameList * ColorNameList;
typedef struct _ColorName {
char * name;
XColor color;
} _ColorName;
typedef struct _ColorNameList {
XDisplay x_display;
ObjList list; /* ColorName <20>Υ<CEA5><EAA5B9> */
} _ColorNameList;
/*===========================================================================*/
/* <20><><EFBFBD><EFBFBD> GC <20>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD> */
/* GC <20>θ<EFBFBD><CEB8><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1>ϥå<CFA5><C3A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>롥 */
/*===========================================================================*/
typedef struct _XColorGCDatabase { /* GC <20>δ<EFBFBD><CEB4><EFBFBD><EFBFBD><EFBFBD> */
XDisplay x_display;
XColorGCHash hash; /* <20>ϥå<CFA5><C3A5><EFBFBD> */
ColorNameList color_name_list; /* <20><>̾ <20><> RGB<47>ͤ<EFBFBD><CDA4>Ѵ<EFBFBD><D1B4><EFBFBD> */
/* <20>طʿ<D8B7><CABF><EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD><CCBE>"none"<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA4B9><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ο<EFBFBD><CEBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>롥 */
XColorGC background_color_gc;
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>16<31><36>Ĵ<EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ˤ<EFBFBD>16<31><36><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/* 10<31><30>Ĵ<EFBFBD><C4B4>20<32><30>Ĵ<EFBFBD><C4B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ */
int gradation;
} _XColorGCDatabase;
/*===========================================================================*/
/* GC <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>饹 */
/* Ʊ<><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD> GC <20><><EFBFBD><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD>ʤ<EFBFBD><CAA4>Ѥˡ<D1A4>XColorGCList <20><> GC <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ơ<EFBFBD> */
/* <20><><EFBFBD><EFBFBD><EFBFBD>׵<EFBFBD><D7B5><EFBFBD><EFBFBD>ˤϡ<CBA4>XColorGCList <20><><EFBFBD><EFBFBD> GC <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>롥 */
/*===========================================================================*/
typedef struct _XColorGC {
XColorGCInstance instance;
} _XColorGC;
#endif
/*****************************************************************************/
/* End of File */
/*****************************************************************************/

View File

@@ -9,14 +9,32 @@
#include "XDisplayP.h"
#include "WonX.h"
#include "WonXDisplay.h"
#include "etc.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Display * XDisplay_GetDisplay(XDisplay d) { return (d->display); }
Colormap XDisplay_GetColormap(XDisplay d) { return (d->colormap); }
XColorGCDatabase XDisplay_GetColorGCDatabase(XDisplay x_display)
{ return (x_display->color_gc_database); }
unsigned int XDisplay_GetKeyPress(XDisplay d) { return (d->key_press); }
int XDisplay_GetLCDDraw(XDisplay d) { return (d->lcd_draw); }
int XDisplay_GetLCDDrawLevel(XDisplay d) { return (d->lcd_draw_level); }
int XDisplay_SetLCDDrawLevel(XDisplay d, int level)
{
d->lcd_draw_level = level;
WonXDisplay_Flush(WonX_GetWonXDisplay());
return (d->lcd_draw_level);
}
int XDisplay_LCDDrawLevelDown(XDisplay d)
{ return (XDisplay_SetLCDDrawLevel(d, d->lcd_draw_level - 1)); }
int XDisplay_LCDDrawLevelUp( XDisplay d)
{ return (XDisplay_SetLCDDrawLevel(d, d->lcd_draw_level + 1)); }
int XDisplay_GetColorMapPrint(XDisplay d) {return (d->color_map_print); }
int XDisplay_GetPalettePrint(XDisplay d) {return (d->palette_print); }
@@ -68,16 +86,16 @@ static void iconify(Widget w, XEvent * event, String * params, Cardinal * num)
XIconifyWindow(XtDisplay(w), XtWindow(w), DefaultScreen(XtDisplay(w)));
}
static void sleep_3(Widget w, XEvent * event, String * params, Cardinal * num)
static void sleep_10(Widget w, XEvent * event, String * params, Cardinal * num)
{
time_t old_t;
time_t t;
int i;
/* UNIXTimer.c <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> SIGALRM <20><><EFBFBD><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>sleep() <20>ϻ<EFBFBD><CFBB>ѤǤ<D1A4><C7A4>ʤ<EFBFBD> */
#if 0
sleep(3);
sleep(10);
#else
for (i = 0; i < 3; i++) {
for (i = 0; i < 10; i++) {
time(&t);
old_t = t;
while (t == old_t)
@@ -90,20 +108,22 @@ static XtActionsRec actions[] = {
{"quit", quit},
{"wm_protocols_proc", wm_protocols_proc},
{"iconify", iconify},
{"pause", sleep_3}
{"pause", sleep_10}
};
static char * translations =
"<Message>WM_PROTOCOLS: wm_protocols_proc()\n"
"None<Key>p: pause()\n"
"None<Key>F11: pause()\n"
"Ctrl<Key>i: iconify()\n"
"Ctrl<Key>c: quit()\n"
"None<Key>F12: quit()\n"
"None<Key>q: quit()";
/*===========================================================================*/
/* <20><>̾<EFBFBD><CCBE><EFBFBD><EFBFBD><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*===========================================================================*/
#ifdef USE_X_FONT
static unsigned long XDisplay_GetPixelFromColorName(XDisplay x_display,
char * color_name)
{
@@ -112,11 +132,27 @@ static unsigned long XDisplay_GetPixelFromColorName(XDisplay x_display,
&c0, &c1);
return (c0.pixel);
}
#endif
/*===========================================================================*/
/* <20><><EFBFBD>٥<EFBFBD><D9A5>ȥϥ<C8A5><CFA5>ɥ<EFBFBD> */
/*===========================================================================*/
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݡ<EFBFBD><DDA1><EFBFBD> */
/*---------------------------------------------------------------------------*/
static void ExposeHandler(Widget w, XtPointer p, XEvent * event,
Boolean * dispatch)
{
XDisplay x_display = (XDisplay)p;
XCopyArea(x_display->display, x_display->lcd_pixmap,
x_display->lcd_window, x_display->copy_gc,
0, 0, x_display->width, x_display->height, 0, 0);
return;
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD>β<EFBFBD><CEB2><EFBFBD> */
/*---------------------------------------------------------------------------*/
@@ -135,64 +171,107 @@ static void KeyHandler(Widget w, XtPointer p, XEvent * event,
switch (key_sym) {
/* WonderSwan<61><6E> */
case XK_Up : press = KEY_UP1; break;
case XK_Right : press = KEY_RIGHT1; break;
case XK_Down : press = KEY_DOWN1; break;
case XK_Left : press = KEY_LEFT1; break;
case XK_i : press = KEY_UP2; break;
case XK_l : press = KEY_RIGHT2; break;
case XK_k : press = KEY_DOWN2; break;
case XK_j : press = KEY_LEFT2; break;
case XK_s : press = KEY_START; break;
case XK_space : press = KEY_A; break;
case XK_Shift_L : press = KEY_B; break;
case XK_Up : press = KEY_UP1; printf("key : Up1 " ); break;
case XK_Right : press = KEY_RIGHT1; printf("key : Right1 "); break;
case XK_Down : press = KEY_DOWN1; printf("key : Down1 " ); break;
case XK_Left : press = KEY_LEFT1; printf("key : Left1 " ); break;
case XK_i : press = KEY_UP2; printf("key : Up2 " ); break;
case XK_l : press = KEY_RIGHT2; printf("key : Right2 "); break;
case XK_k : press = KEY_DOWN2; printf("key : Down2 " ); break;
case XK_j : press = KEY_LEFT2; printf("key : Left2 " ); break;
case XK_s : press = KEY_START; printf("key : Start " ); break;
case XK_space : press = KEY_A; printf("key : A " ); break;
case XK_Shift_L : press = KEY_B; printf("key : B " ); break;
default : press = 0; break;
}
if (press) {
if (event->type == KeyPress) {
x_display->key_press |= press;
printf("Pressed\n");
} else {
x_display->key_press &= ~press;
printf("Released\n");
}
}
/* WonX <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
if (event->type == KeyPress) {
switch (key_sym) {
/* ɽ<><C9BD><EFBFBD><EFBFBD><E2A1BC><EFBFBD>ѹ<EFBFBD> */
case XK_p :
x_display->lcd_draw = !(x_display->lcd_draw);
if (x_display->lcd_draw)
case XK_F9 :
case XK_F10 :
if (key_sym == XK_F9) {
printf("key : F9 Pressed\n");
printf("lcd_draw_level : down (%d", x_display->lcd_draw_level);
(x_display->lcd_draw_level)--;
printf(" -> %d)\n", x_display->lcd_draw_level);
} else {
printf("key : F10 Pressed\n");
printf("lcd_draw_level : up (%d", x_display->lcd_draw_level);
(x_display->lcd_draw_level)++;
printf(" -> %d)\n", x_display->lcd_draw_level);
}
if (x_display->lcd_draw_level > 0) {
#if 1
/*
* WonXDisplay_Flush() <20><><EFBFBD>¹Ԥ<C2B9><D4A4><EFBFBD><EFBFBD>ȡ<EFBFBD>XDisplay_Flush() <20><><EFBFBD>ƤФ<C6A4><D0A4><EFBFBD>
* <20><><EFBFBD>٥<EFBFBD><D9A5>ȤΥǥ<CEA5><C7A5><EFBFBD><EFBFBD>ѥå<D1A5><C3A5><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><E1A1A4><EFBFBD>٥<EFBFBD><D9A5>Ȥν<C8A4><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20>̤Υ<CCA4><CEA5>٥<EFBFBD><D9A5>ȤΥǥ<CEA5><C7A5><EFBFBD><EFBFBD>ѥå<D1A5><C3A5><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>ȤˤʤäƤ<C3A4><C6A4>ޤ<EFBFBD><DEA4><EFBFBD>
* X <20><><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD><D0A4><EFBFBD>XtDispatchEvent() <20>ˤ<EFBFBD><CBA4><EFBFBD>٥<EFBFBD><D9A5>ȤΥǥ<CEA5><C7A5><EFBFBD><EFBFBD>ѥå<D1A5><C3A5><EFBFBD><EFBFBD>ˡ<EFBFBD>
* <20><><EFBFBD>٥<EFBFBD><D9A5>ȥ<EFBFBD><C8A5><EFBFBD><E5A1BC><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>Ȥ<EFBFBD><C8A4>Ф<EFBFBD><D0A4>Ƥ<EFBFBD><C6A4><EFBFBD>٥<EFBFBD><D9A5>Ȥν<C8A4><CEBD><EFBFBD><EFBFBD>򤹤<EFBFBD><F2A4B9A4><EFBFBD><E8A4A6>
* <20><><EFBFBD><EFBFBD><EFBFBD>ˤʤäƤ<C3A4><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>Ȥν<C8A4><CEBD><EFBFBD><EFBFBD>򤷤<EFBFBD><F2A4B7A4><EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><E5A1BC><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD>ˤʤäƤ<C3A4><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4>
* XtDispatchEvent() <20>ˤ<EFBFBD><CBA4><EFBFBD>٥<EFBFBD><D9A5>ȤΥǥ<CEA5><C7A5><EFBFBD><EFBFBD>ѥå<D1A5><C3A5><EFBFBD><EFBFBD>˺Ƥ<CBBA>
* XtDispatchEvent() <20><><EFBFBD>ƤФ줿<D0A4>Ȥ<EFBFBD><C8A4>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><E5A1BC><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD>¥롼<C2A5>פ˴٤äƤ<C3A4><C6A4>ޤ<EFBFBD>
* <20><>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E2A4B7><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
* (<28><><EFBFBD>ʤߤ<CAA4> XFree86 <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>פʤ褦<CAA4>Ǥ<EFBFBD><C7A4><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
* <20><><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD> WonXDisplay_Flush() <20>ϸƤӽФ<D3BD><D0A4><EFBFBD><EFBFBD>ˡ<EFBFBD>
* WonXDisplay_DrawLCDWindow() <20>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τߤ<CEA4><DFA4>Ԥ<EFBFBD><D4A4><EFBFBD><E8A4A6>
* WonX-2.2 <20>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
WonXDisplay_DrawLCDWindow(WonX_GetWonXDisplay());
#elif 1
WonXDisplay_Flush(WonX_GetWonXDisplay());
#else
ExposeHandler(w, p, event, dispatch);
#endif
}
break;
/* <20>ǡ<EFBFBD><C7A1><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
case XK_F1 : x_display->color_map_print = 1; break;
case XK_F2 : x_display->palette_print = 1; break;
case XK_F3 : x_display->character_print = 1; break;
case XK_F4 : x_display->sprite_print = 1; break;
case XK_F1 :
printf("key : F1 Pressed\n");
x_display->color_map_print = 1;
printf("dump : color_map\n");
break;
case XK_F2 :
printf("key : F2 Pressed\n");
x_display->palette_print = 1;
printf("dump : palette\n");
break;
case XK_F3 :
printf("key : F3 Pressed\n");
x_display->character_print = 1;
printf("dump : character\n");
break;
case XK_F4 :
printf("key : F4 Pressed\n");
x_display->sprite_print = 1;
printf("dump : sprite\n");
break;
}
}
if (press) {
if (event->type == KeyPress) x_display->key_press |= press;
else x_display->key_press &= ~press;
}
}
return;
}
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ݡ<EFBFBD><DDA1><EFBFBD> */
/*---------------------------------------------------------------------------*/
static void ExposeHandler(Widget w, XtPointer p, XEvent * event,
Boolean * dispatch)
{
XDisplay x_display = (XDisplay)p;
XCopyArea(x_display->display, x_display->lcd_pixmap,
x_display->lcd_window, x_display->copy_gc,
0, 0, x_display->width, x_display->height, 0, 0);
return;
}
/*---------------------------------------------------------------------------*/
/* <20>ޥ<EFBFBD><DEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɥ<EFBFBD><C9A5><EFBFBD>Υ<EFBFBD>줿<EFBFBD><EFBFBD><E9A1A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
@@ -246,7 +325,7 @@ XDisplay XDisplay_Create(int width, int height)
XtVaSetValues(x_display->toplevel, XtNmaxHeight, x_display->height, NULL);
x_display->key_press = 0;
x_display->lcd_draw = 1;
x_display->lcd_draw_level = 1;
XtRealizeWidget(x_display->toplevel);
while (!XtIsRealized(x_display->toplevel)) { /* None */ }
@@ -280,6 +359,7 @@ XDisplay XDisplay_Create(int width, int height)
XSetFunction(x_display->display, x_display->color_gc[i], GXcopy);
}
#ifdef USE_X_FONT
/* <20>ե<EFBFBD><D5A5><EFBFBD><EFBFBD>Ȥγ<C8A4><CEB3><EFBFBD> */
x_display->font = XLoadFont(x_display->display, "8x16");
x_display->font_gc = XCreateGC(x_display->display,
@@ -290,6 +370,24 @@ XDisplay XDisplay_Create(int width, int height)
XDisplay_GetPixelFromColorName(x_display, "white"));
XSetBackground(x_display->display, x_display->font_gc,
XDisplay_GetPixelFromColorName(x_display, "black"));
#endif
/* GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*
* XColorGCDatabase_Create() <20>θ<EFBFBD><CEB8><EFBFBD> XCreateGC() <20><>¾<EFBFBD><C2BE> GC <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4>ȡ<EFBFBD>
* <20>ʤ<EFBFBD><CAA4><EFBFBD> XFreeGC() <20><><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD> Segmentation Fault <20>򵯤<EFBFBD><F2B5AFA4><EFBFBD>
* (FreeBSD <20>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>á<EFBFBD><C3A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¾<EFBFBD><C2BE> OS (<28>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τˤ<CEA4>X<EFBFBD><EFBFBD>֥<EFBFBD><D6A5><EFBFBD>)
* <20>Ǥϻ<CFBB>Ƥʤ<C6A4>)<29>Τǡ<CEA4>XColorGCDatabase_Create() <20>Ϥ<EFBFBD><CFA4>٤Ƥ<D9A4> GC <20><>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˹Ԥ<CBB9>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD>
*/
x_display->color_gc_database =
XColorGCDatabase_Create(x_display,
0, /* studying_flag */
1, /* cache_flag */
3, /* cache_size */
256, /* hash_number */
"black", /* background_color */
16 /* gradation */);
XFillRectangle(x_display->display, x_display->lcd_window,
x_display->color_gc[0],
@@ -339,17 +437,87 @@ XDisplay XDisplay_Destroy(XDisplay x_display)
{
int i;
if (x_display == NULL) return (NULL);
if (x_display == NULL)
WonX_Error("XDisplay_Destroy", "Object is not created.");
/* <20><><EFBFBD>Ȥǥ꥽<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>β<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɲä<EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
if (x_display->color_gc != NULL) {
for (i = 0; i < 16; i++) {
if (x_display->color_gc[i])
XFreeGC(x_display->display, x_display->color_gc[i]);
/* X<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD>Ʊ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD> */
/* True <20><><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>ȥ<EFBFBD><C8A5><EFBFBD><E5A1BC><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5>Ȥ<EFBFBD><C8A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD><EFBFBD> */
XSync(x_display->display, True);
/* <20>ȥ<EFBFBD><C8A5>󥹥졼<F3A5B9A5><ECA1BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5>󥤥󥹥ȡ<F3A5B9A5><C8A1><EFBFBD> */
XtUninstallTranslations(x_display->toplevel);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><CEBA><EFBFBD> */
#if 0
/*
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD><CFBF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȤϤǤ<CFA4><C7A4>ʤ<EFBFBD><CAA4><EFBFBD>
* (Ʊ<><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̾<EFBFBD>ǿ<EFBFBD><C7BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͽ<EFBFBD><CFBF><EFBFBD>ơ<EFBFBD><C6A1><EFBFBD><EFBFBD>񤭤<EFBFBD><F1A4ADA4><EFBFBD>ȤϤǤ<CFA4><C7A4><EFBFBD>)
*/
#endif
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><CEBA><EFBFBD> */
#if 0
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><CEBA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פʾ<D7A4><CABE><EFBFBD><EFBFBD>ˤϤ<CBA4><CFA4><EFBFBD><EFBFBD>˽񤯡<CBBD><F1A4AFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD>ɬ<EFBFBD><C9AC>̵<EFBFBD><CCB5> */
#endif
/* <20><><EFBFBD>٥<EFBFBD><D9A5>ȥϥ<C8A5><CFA5>ɥ<EFBFBD><C9A5>κ<EFBFBD><CEBA><EFBFBD> */
XtRemoveEventHandler(x_display->toplevel, KeyPressMask | KeyReleaseMask,
False, KeyHandler, x_display);
XtRemoveEventHandler(x_display->toplevel, ExposureMask,
False, ExposeHandler, x_display);
XtRemoveEventHandler(x_display->toplevel, LeaveWindowMask | FocusChangeMask,
False, LeaveWindowHandler, x_display);
/* GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><CEBB><EFBFBD><EFBFBD> */
if (x_display->color_gc_database) {
x_display->color_gc_database =
XColorGCDatabase_Destroy(x_display->color_gc_database);
}
#ifdef USE_X_FONT
/* <20>ե<EFBFBD><D5A5><EFBFBD><EFBFBD>Ȥβ<C8A4><CEB2><EFBFBD> */
if (x_display->font_gc) {
XFreeGC(x_display->display, x_display->font_gc);
x_display->font_gc = 0;
}
if (x_display->font) {
XUnloadFont(x_display->display, x_display->font);
x_display->font = 0;
}
#endif
for (i = 0; i < 16; i++) {
if (x_display->color_gc[i]) {
XFreeGC(x_display->display, x_display->color_gc[i]);
x_display->color_gc[i] = 0;
}
}
if (x_display->copy_gc) {
XFreeGC(x_display->display, x_display->copy_gc);
x_display->copy_gc = 0;
}
if (x_display->lcd_pixmap) {
XFreePixmap(x_display->display, x_display->lcd_pixmap);
x_display->lcd_pixmap = 0;
}
x_display->key_press = 0;
x_display->lcd_draw_level = 0;
#if 0
if (x_display->app_context) {
XtDestroyApplicationContext(x_display->app_context);
x_display->app_context = 0;
}
#endif
if (x_display->toplevel) {
XtDestroyWidget(x_display->toplevel);
x_display->toplevel = 0;
}
free(x_display);
return (NULL);
@@ -361,14 +529,21 @@ XDisplay XDisplay_Destroy(XDisplay x_display)
int XDisplay_Sync(XDisplay x_display)
{
XEvent event;
XFlush(x_display->display);
/* X<><58><EFBFBD><EFBFBD><EFBFBD>Ф<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD> */
/* False <20><><EFBFBD>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>ȥ<EFBFBD><C8A5><EFBFBD><E5A1BC><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5>Ȥ<EFBFBD><C8A4>Ѵ<EFBFBD><D1B4><EFBFBD><EFBFBD>ʤ<EFBFBD> */
XSync(x_display->display, False);
return (0);
}
int XDisplay_Flush(XDisplay x_display)
{
XEvent event;
XDisplay_Sync(x_display);
/* <20><><EFBFBD>٥<EFBFBD><D9A5>Ȥν<C8A4><CEBD><EFBFBD> */
while (XtAppPending(x_display->app_context)) {
XtAppNextEvent(x_display->app_context, &event);
@@ -382,89 +557,182 @@ int XDisplay_Sync(XDisplay x_display)
/* <20><><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DrawLCDWindow(XDisplay x_display, WWLCDPanel ww_lcd_panel)
int XDisplay_DrawLCDWindow(XDisplay x_display, WWDisplay ww_display,
WWLCDPanel ww_lcd_panel)
{
int x, y;
int px, py, ph;
int num;
int n[16];
XRectangle rectangle;
XRectangle * rectangles[16];
int pixel;
unsigned short int pixel;
int ww_lcd_width, ww_lcd_height;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤޤȤ<DEA4><C8A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9><EFBFBD>Τǡ<CEA4><C7A1>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><CEBA><EFBFBD><EFBFBD>ͤ<EFBFBD> */
/* <20>ǰ<EFBFBD><C7B0>ξ<EFBFBD><CEBE><EFBFBD>(<28>ʡ<EFBFBD><CAA1><EFBFBD><EFBFBD>ͤΤȤ<CEA4>)<29>ǡ<EFBFBD>width * height / 2 <20>ˤʤ롥 */
num =
WWLCDPanel_GetHeight(ww_lcd_panel) * WWLCDPanel_GetWidth(ww_lcd_panel) / 2;
/*
* <20><><EFBFBD><EFBFBD> malloc() <20>ϡ<EFBFBD><CFA1>ºݤˤϥ<CBA4><CFA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤۤȤ<DBA4><C8A4>ɻ<EFBFBD><C9BB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4>
* <20><><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD>
*/
for (pixel = 0; pixel < 16; pixel++) {
n[pixel] = 0;
rectangles[pixel] = (XRectangle *)malloc(sizeof(XRectangle) * num);
}
if (rectangles == NULL)
WonX_Error("XDisplay_DrawLCDWindow", "Cannot allocate memory.");
int red, green, blue;
XColorGCDatabase database;
XColorGC x_color_gc;
GC gc;
ww_lcd_width = WWLCDPanel_GetWidth( ww_lcd_panel);
ww_lcd_height = WWLCDPanel_GetHeight(ww_lcd_panel);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD>ϥۥåȥ<C3A5><C8A5>ݥåȤˤʤ<CBA4><CAA4>Τǡ<CEA4><C7A1>Τ<EFBFBD><CEA4>Τ<EFBFBD><CEA4>˥<EFBFBD><CBA5><EFBFBD>˥󥰤<CBA5><F3A5B0A4><EFBFBD><EBA4B3> */
switch (WWDisplay_GetColorMode(ww_display)) {
for (y = 0; y < ww_lcd_height; y++) {
py = (y * x_display->height) / ww_lcd_height;
ph = (y+1) * x_display->height / ww_lcd_height- py;
for (x = 0; x < ww_lcd_width; x++) {
if (!WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) {
continue;
}
pixel = WWLCDPanel_GetPixel(ww_lcd_panel, x, y);
px = (x * x_display->width ) / ww_lcd_width;
rectangles[pixel][n[pixel]].x = px;
rectangles[pixel][n[pixel]].y = py;
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
rectangles[pixel][n[pixel]].height = ph;
case COLOR_MODE_GRAYSCALE:
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD>Ʊ<EFBFBD><EFBFBD><EFBFBD>Υԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><EFBFBD>ä<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
x++;
while ( (x < ww_lcd_width) &&
(pixel == WWLCDPanel_GetPixel(ww_lcd_panel, x, y)) &&
(WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) ) {
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>ԥ<EFBFBD><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤޤȤ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<EFBFBD><EFBFBD>ԥ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>κ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD> */
/* <20>ǰ<EFBFBD><C7B0>ξ<EFBFBD><CEBE><EFBFBD>(<28>ʡ<EFBFBD><CAA1><EFBFBD><EFBFBD>ͤΤȤ<CEA4>)<29>ǡ<EFBFBD>width * height / 2 <20>ˤʤ롥 */
num =
WWLCDPanel_GetHeight(ww_lcd_panel) *
WWLCDPanel_GetWidth(ww_lcd_panel) / 2;
/*
* <20><><EFBFBD><EFBFBD> malloc() <20>ϡ<EFBFBD><CFA1>ºݤˤϥ<CBA4><CFA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϤۤȤ<DBA4><C8A4>ɻ<EFBFBD><C9BB>Ѥ<EFBFBD><D1A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ʤ<EFBFBD><CAA4>Τǡ<CEA4>
* <20><><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4><EFBFBD><EFBFBD><EFBFBD>
*/
for (pixel = 0; pixel < 16; pixel++) {
n[pixel] = 0;
rectangles[pixel] = (XRectangle *)malloc(sizeof(XRectangle) * num);
}
if (rectangles == NULL)
WonX_Error("XDisplay_DrawLCDWindow", "Cannot allocate memory.");
/* <20><><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD>ϥۥåȥ<C3A5><C8A5>ݥåȤˤʤ<CBA4><CAA4>Τǡ<CEA4><C7A1>Τ<EFBFBD><CEA4>Τ<EFBFBD><CEA4>˥<EFBFBD><CBA5><EFBFBD>˥󥰤<CBA5><F3A5B0A4><EFBFBD><EBA4B3> */
for (y = 0; y < ww_lcd_height; y++) {
py = (y * x_display->height) / ww_lcd_height;
ph = (y+1) * x_display->height / ww_lcd_height- py;
for (x = 0; x < ww_lcd_width; x++) {
if (!WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) {
continue;
}
pixel = WWLCDPanel_GetPixel(ww_lcd_panel, x, y);
px = (x * x_display->width ) / ww_lcd_width;
rectangles[pixel][n[pixel]].x = px;
rectangles[pixel][n[pixel]].y = py;
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
rectangles[pixel][n[pixel]].height = ph;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD>Υԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9> */
x++;
while ( (x < ww_lcd_width) &&
(pixel == WWLCDPanel_GetPixel(ww_lcd_panel, x, y)) &&
(WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) ) {
rectangles[pixel][n[pixel]].width =
(x+1) * x_display->width / ww_lcd_width - px;
x++;
}
x--;
n[pixel]++;
}
x--;
n[pixel]++;
}
}
for (pixel = 0; pixel < 16; pixel++) {
if (n[pixel] > 0) {
XFillRectangles(x_display->display,
x_display->lcd_pixmap,
x_display->color_gc[pixel],
rectangles[pixel], n[pixel]);
for (pixel = 0; pixel < 16; pixel++) {
if (n[pixel] > 0) {
XFillRectangles(x_display->display,
x_display->lcd_pixmap,
x_display->color_gc[pixel],
rectangles[pixel], n[pixel]);
}
}
for (pixel = 0; pixel < 16; pixel++) {
free(rectangles[pixel]);
}
break;
case COLOR_MODE_4COLOR:
case COLOR_MODE_16COLOR:
case COLOR_MODE_16PACKED:
database = XDisplay_GetColorGCDatabase(x_display);
for (y = 0; y < ww_lcd_height; y++) {
py = (y * x_display->height) / ww_lcd_height;
ph = (y+1) * x_display->height / ww_lcd_height- py;
for (x = 0; x < ww_lcd_width; x++) {
if (!WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) {
continue;
}
pixel = WWLCDPanel_GetPixel(ww_lcd_panel, x, y);
px = (x * x_display->width ) / ww_lcd_width;
rectangle.x = px;
rectangle.y = py;
rectangle.width = (x+1) * x_display->width / ww_lcd_width - px;
rectangle.height = ph;
/* <20><><EFBFBD>ܤ<EFBFBD><DCA4>Ƥ<EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD>Υԥ<CEA5><D4A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9> */
x++;
while ( (x < ww_lcd_width) &&
(pixel == WWLCDPanel_GetPixel(ww_lcd_panel, x, y)) &&
(WWLCDPanel_IsPixelChanged(ww_lcd_panel, x, y)) ) {
rectangle.width =
(x+1) * x_display->width / ww_lcd_width - px;
x++;
}
x--;
red = (pixel >> 8) & 0xf;
green = (pixel >> 4) & 0xf;
blue = (pixel >> 0) & 0xf;
red = (red == 15) ? 65535 : red * 4096;
green = (green == 15) ? 65535 : green * 4096;
blue = (blue == 15) ? 65535 : blue * 4096;
x_color_gc = XColorGC_CreateFromRGB(database, red, green, blue);
gc = XColorGC_GetGC(x_color_gc);
XFillRectangle(x_display->display,
x_display->lcd_pixmap,
gc,
rectangle.x,
rectangle.y,
rectangle.width,
rectangle.height);
XColorGC_Destroy(x_color_gc);
}
}
break;
default:
WonX_Error("XDisplay_DrawLCDWindow", "Unknown color mode.");
}
XCopyArea(x_display->display, x_display->lcd_pixmap,
x_display->lcd_window, x_display->copy_gc,
0, 0, x_display->width, x_display->height, 0, 0);
0, 0, x_display->width, x_display->height, 0, 0);
WWLCDPanel_ResetAllDraw(ww_lcd_panel);
WWLCDPanel_ReverseCurrent(ww_lcd_panel);
XDisplay_Sync(x_display);
for (pixel = 0; pixel < 16; pixel++) {
free(rectangles[pixel]);
}
return (0);
}
/*---------------------------------------------------------------------------*/
/* GC <20>κ<EFBFBD><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XDisplay_CreateGC(XDisplay x_display)
{
GC gc;
gc = XCreateGC(x_display->display, x_display->lcd_window, 0, 0);
return (gc);
}
/*---------------------------------------------------------------------------*/
/* GC <20>β<EFBFBD><CEB2><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DestroyGC(XDisplay x_display, GC gc)
{
XFreeGC(x_display->display, gc);
return (0);
}

View File

@@ -15,16 +15,29 @@ typedef struct _XDisplay * XDisplay;
/* <20>إå<D8A5><C3A5>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><CEA5>󥯥롼<F3A5AFA5><EBA1BC> */
/*****************************************************************************/
#include "wonx_include/key.h"
#include <X11/Xlib.h>
#include "wonx/key.h"
#include "WWDisplay.h"
#include "WWLCDPanel.h"
#include "XColorGC.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>дؿ<D0B4><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
Display * XDisplay_GetDisplay(XDisplay x_display);
Colormap XDisplay_GetColormap(XDisplay x_display);
XColorGCDatabase XDisplay_GetColorGCDatabase(XDisplay x_display);
unsigned int XDisplay_GetKeyPress(XDisplay x_display);
int XDisplay_GetLCDDraw(XDisplay x_display);
int XDisplay_GetLCDDrawLevel(XDisplay d);
int XDisplay_SetLCDDrawLevel(XDisplay d, int level);
int XDisplay_LCDDrawLevelDown(XDisplay d);
int XDisplay_LCDDrawLevelUp( XDisplay d);
int XDisplay_GetColorMapPrint(XDisplay d);
int XDisplay_GetPalettePrint(XDisplay d);
@@ -57,12 +70,26 @@ XDisplay XDisplay_Destroy(XDisplay x_display);
/*---------------------------------------------------------------------------*/
int XDisplay_Sync(XDisplay x_display);
int XDisplay_Flush(XDisplay x_display);
/*---------------------------------------------------------------------------*/
/* <20><><EFBFBD><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DrawLCDWindow(XDisplay x_display, WWLCDPanel ww_lcd_panel);
int XDisplay_DrawLCDWindow(XDisplay x_display, WWDisplay ww_display,
WWLCDPanel ww_lcd_panel);
/*---------------------------------------------------------------------------*/
/* GC <20>κ<EFBFBD><CEBA><EFBFBD> */
/*---------------------------------------------------------------------------*/
GC XDisplay_CreateGC(XDisplay x_display);
/*---------------------------------------------------------------------------*/
/* GC <20>β<EFBFBD><CEB2><EFBFBD> */
/*---------------------------------------------------------------------------*/
int XDisplay_DestroyGC(XDisplay x_display, GC gc);
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */

View File

@@ -9,13 +9,17 @@
#include <signal.h>
#include <X11/Xlib.h>
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Shell.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
/*
* X <20>Υե<CEA5><D5A5><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD>Ѥ<EFBFBD><D1A4>
*/
#define USE_X_FONT
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><E9A5B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
@@ -37,17 +41,22 @@ typedef struct _XDisplay {
Pixmap lcd_pixmap;
GC copy_gc;
GC color_gc[16];
GC color_gc[16]; /* <20><><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD>Ѥ<EFBFBD>GC */
/* 4096<39><36>ɽ<EFBFBD><C9BD><EFBFBD>Ѥ<EFBFBD>GC<47>Υǡ<CEA5><C7A1><EFBFBD><EFBFBD>١<EFBFBD><D9A1><EFBFBD>(XFireworks <20><><EFBFBD><EFBFBD>ή<EFBFBD><CEAE>) */
XColorGCDatabase color_gc_database;
#ifdef USE_X_FONT
/* <20>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ȥ<EFBFBD><C8A5><EFBFBD><EFBFBD><EFBFBD><EAA1BC><EFBFBD>ؤ<EFBFBD>ʸ<EFBFBD><CAB8>ɽ<EFBFBD><C9BD><EFBFBD>ѤΥե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD> */
Font font;
GC font_gc;
#endif
/* <20><><EFBFBD><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD> */
unsigned int key_press;
/* LCD<43><44><EFBFBD><EFBFBD><EFBFBD>Υե饰 */
int lcd_draw;
/* LCD<43><44><EFBFBD><EFBFBD><EFBFBD>Υ<EFBFBD><EFBFBD>٥<EFBFBD> */
int lcd_draw_level;
/* <20><><EFBFBD><EFBFBD><EFBFBD>׽<EFBFBD><D7BD>ϤΥե饰 */
int color_map_print;

2
bank.c
View File

@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/bank.h"
#include "wonx/bank.h"
#include "WonX.h"

7
challsrc.sh Normal file
View File

@@ -0,0 +1,7 @@
#!/bin/sh
if [ -x ./filters.pl ] ; then
./filters.pl "qkc -e -u" ./sys2wonx.pl ./int2sint.pl -f $*
else
filters.pl "qkc -e -u" sys2wonx.pl int2sint.pl -f $*
fi

14
comm.c
View File

@@ -10,7 +10,7 @@
#include <sys/types.h>
#include <sys/time.h>
#include "wonx_include/comm.h"
#include "wonx/comm.h"
#include "wonx_configure.h"
#include "WonX.h"
@@ -165,9 +165,9 @@ int comm_send_char(unsigned char c)
if (!UNIXSerialPort_IsOpened(unix_serial_port))
WonX_Error("comm_send_char", "UNIX serial port is not opened.");
printf("output to serial port : ");
printf("output to serial port : \"");
comm_output(c);
printf("\n");
printf("\"\n");
fflush(stdout);
ret = 0;
@@ -292,11 +292,11 @@ int comm_send_string(char * string)
if (!UNIXSerialPort_IsOpened(unix_serial_port))
WonX_Error("comm_send_string", "UNIX serial port is not opened.");
printf("output to serial port : ");
printf("output to serial port : \"");
for (i = 0; string[i]; i++) {
comm_output(string[i]);
}
printf("\n");
printf("\"\n");
fflush(stdout);
ret = 0;
@@ -336,11 +336,11 @@ int comm_send_block(void * buffer, int size)
if (!UNIXSerialPort_IsOpened(unix_serial_port))
WonX_Error("comm_send_block", "UNIX serial port is not opened.");
printf("output to serial port : ");
printf("output to serial port : \"");
for (i = 0; i < size; i++) {
comm_output(((char *)buffer)[i]);
}
printf("\n");
printf("\"\n");
fflush(stdout);
ret = 0;

109
disp.c
View File

@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/disp.h"
#include "wonx/disp.h"
#include "WonX.h"
@@ -65,7 +65,14 @@ void display_control(unsigned int flags)
WWScreen_SetMode(WWDisplay_GetScreen(ww_display, SCREEN2),
WW_SCREEN_OUTSIDE_ONLY);
WWDisplay_SetBorder(ww_display, (flags & DCM_BORDER_COLOR) >> 7);
WWDisplay_SetBorderPalette(ww_display,
WWDisplay_GetPalette(ww_display,
(flags & 0xf000) >> 12));
#if 0
WWDisplay_SetBorderColor(ww_display, (flags & DCM_BORDER_COLOR) >> 8);
#else /* <20><><EFBFBD><EFBFBD>б<EFBFBD><D0B1>ǡ<EFBFBD><C7A1>ܡ<EFBFBD><DCA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϣ<EFBFBD><CFA3>ӥåȤ<C3A5><C8A4>ѹ<EFBFBD><D1B9><EFBFBD><EFBFBD>줿 */
WWDisplay_SetBorderColor(ww_display, (flags & 0x0f00) >> 8);
#endif
WonXDisplay_Flush(WonX_GetWonXDisplay());
@@ -115,7 +122,8 @@ unsigned int display_status(void)
default:
}
ret |= WWDisplay_GetBorder(ww_display) << 7;
ret |= (unsigned short int)WWPalette_GetNumber(WWDisplay_GetBorderPalette(ww_display)) << 12;
ret |= (unsigned short int)WWDisplay_GetBorderColor(ww_display) << 8;
WonXDisplay_Sync(WonX_GetWonXDisplay());
@@ -129,16 +137,17 @@ unsigned int display_status(void)
}
/*
* void * data <20><><EFBFBD>ȡ<EFBFBD><C8A1>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ä<EFBFBD> int * <20>ǥǡ<C7A5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA4B9><EFBFBD><EFBFBD>ʥХ<EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>unsigned char * data <20>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD>
* data <20><> char <20><> 8 <20><> 8 <20>Х<EFBFBD><EFBFBD>ȡ<EFBFBD>
*/
void font_set_monodata(unsigned int number, unsigned int count,
unsigned char * data)
{
WWCharacter c;
int i, x, y, n, p;
int f, b;
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, k, n;
int f, b;
unsigned short int pixel;
unsigned short int bitmap;
if (!WonX_IsCreated()) WonX_Create();
@@ -146,7 +155,8 @@ void font_set_monodata(unsigned int number, unsigned int count,
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : font_set_monodata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data); fflush(stdout);
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
@@ -155,12 +165,15 @@ void font_set_monodata(unsigned int number, unsigned int count,
n = 0;
for (i = 0; i < count; i++) {
c = WWDisplay_GetCharacter(ww_display, number + i);
for (y = 0; y < 8; y++) {
for (x = 0; x < 8; x++) {
p = (data[n] & (1 << (7 - x))) ? f : b; /*<2A><><EFBFBD><EFBFBD><EFBFBD>Ǥ褤<C7A4>Τ<EFBFBD><CEA4><EFBFBD>*/
WWCharacter_SetPixel(c, x, y, p);
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 8; j++) {
bitmap = 0;
for (k = 0; k < 8; k++) {
pixel = (data[n] & (1 << k)) ? f : b;
bitmap |= ( pixel & 1) << k;
bitmap |= ((pixel >> 1) & 1) << (k + 8);
}
WWCharacter_SetBitmapAsShortInt(ww_character, j, bitmap);
n++;
}
}
@@ -177,14 +190,14 @@ void font_set_monodata(unsigned int number, unsigned int count,
}
/*
* void * data <20><><EFBFBD>ȡ<EFBFBD><C8A1>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ä<EFBFBD> int * <20>ǥǡ<C7A5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA4B9><EFBFBD><EFBFBD>ʥХ<EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>unsigned char * data <20>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD>
* data <20><> short int <20><> 8 <20><> 16 <20>Х<EFBFBD><EFBFBD>ȡ<EFBFBD>
*/
void font_set_colordata(unsigned int number, unsigned int count,
unsigned char * data)
unsigned short int * data)
{
WWCharacter c;
int i, x, y, n, p;
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
@@ -192,23 +205,16 @@ void font_set_colordata(unsigned int number, unsigned int count,
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : font_set_colordata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data); fflush(stdout);
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
c = WWDisplay_GetCharacter(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
number + i);
for (y = 0; y < 8; y++) {
for (x = 0; x < 8; x++) {
/*<2A><><EFBFBD><EFBFBD><EFBFBD>Ǥ褤<C7A4>Τ<EFBFBD><CEA4><EFBFBD>*/
p = ((data[n] & (1 << (7-x))) ? 2 : 0)
+ ((data[n + 1] & (1 << (7-x))) ? 1 : 0);
WWCharacter_SetPixel(c, x, y, p);
}
n++;
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 8; j++) {
WWCharacter_SetBitmapAsShortInt(ww_character, j, data[n]);
n++;
}
}
@@ -225,15 +231,15 @@ void font_set_colordata(unsigned int number, unsigned int count,
}
/*
* void * data <20><><EFBFBD>ȡ<EFBFBD><C8A1>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>ä<EFBFBD> int * <20>ǥǡ<C7A5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EAA4B9><EFBFBD><EFBFBD>ʥХ<EFBFBD><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>unsigned char * data <20>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD>
* data <20><> short int <20><> 8 <20><> 16 <20>Х<EFBFBD><EFBFBD>ȡ<EFBFBD>
*/
void font_get_data(unsigned int number, unsigned int count,
unsigned char * data)
unsigned short int * data)
{
/* <20>ؿ<EFBFBD><D8BF>λ<EFBFBD><CEBB>ͤ<EFBFBD><CDA4><EFBFBD><EFA4AB><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD>Ŭ<EFBFBD><C5AC><EFBFBD>˽񤯤<CBBD> */
WWCharacter c;
int i, x, y, n, p;
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
@@ -241,23 +247,16 @@ void font_get_data(unsigned int number, unsigned int count,
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : font_get_data() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data); fflush(stdout);
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
c = WWDisplay_GetCharacter(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
number + i);
for (y = 0; y < 8; y++) {
data[n ] = 0;
data[n+1] = 0;
for (x = 0; x < 8; x++) {
p = WWCharacter_GetPixel(c, x, y);
/* <20><><EFBFBD><EFBFBD><EFBFBD>Ǥ褤<C7A4>Τ<EFBFBD><CEA4><EFBFBD> */
data[n ] |= (((unsigned char)p & 0x02) ? 1 : 0) << (7-x);
data[n+1] |= (((unsigned char)p & 0x01) ? 1 : 0) << (7-x);
}
n++;
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 8; j++) {
data[n] = WWCharacter_GetBitmapAsShortInt(ww_character, j);
n++;
}
}
@@ -1082,7 +1081,6 @@ unsigned int palette_get_color(unsigned int palette_num)
int mapped_colors[4];
WWPalette palette;
unsigned short int ret;
int i;
if (!WonX_IsCreated()) WonX_Create();
@@ -1095,12 +1093,15 @@ unsigned int palette_get_color(unsigned int palette_num)
palette =
WWDisplay_GetPalette(WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay()),
palette_num);
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>դ<EFBFBD><D5A4><EFBFBD><EBA4B3> */
/* WonX-2.0 <20><><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>դ<EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4>ä<EFBFBD> */
WWPalette_GetMappedColors(palette, mapped_colors);
#if 0 /* WonX-2.0 <20><><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>Ʃ<EFBFBD><C6A9><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD>ɬ<EFBFBD>פ<EFBFBD><D7A4>ä<EFBFBD><C3A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɤ<EFBFBD><C9A4>Ĥ<EFBFBD><C4A4>Ƥ<EFBFBD><C6A4><EFBFBD> */
/* Ʃ<><C6A9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -1 <20><>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>0<EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD> */
for (i = 0; i < 4; i++)
if (mapped_colors[i] == -1) mapped_colors[i] = 0;
#endif
ret = 0;
ret |= mapped_colors[0] & 0x07;

14
etc.c
View File

@@ -22,9 +22,23 @@ int wonx_print_character(FILE * fp, unsigned char c)
if (c == '\n') fprintf(fp, "\\n");
else if (c == '\r') fprintf(fp, "\\r");
else if (c == '\t') fprintf(fp, "\\t");
else if (c == '\"') fprintf(fp, "\\\"");
else if (c == '\'') fprintf(fp, "\\\'");
else if (c == '\\') fprintf(fp, "\\\\");
else if (c == ' ' ) fprintf(fp, "\\s");
else if (isprint(c)) fputc(c, fp);
else fprintf(fp, "^%02x", (int)c);
fflush(fp);
return (0);
}
/*===========================================================================*/
/* 10<31>ʢ<EFBFBD>16<31><36>ʸ<EFBFBD><CAB8><EFBFBD>ؤ<EFBFBD><D8A4>Ѵ<EFBFBD> */
/*===========================================================================*/
char wonx_dec_to_hex(int dec)
{
static char * dec2hex = "0123456789abcdef";
return (dec2hex[dec]);
}

6
etc.h
View File

@@ -16,4 +16,10 @@ char * wonx_true_false(int b);
int wonx_print_character(FILE * fp, unsigned char c);
/*===========================================================================*/
/* 10<31>ʢ<EFBFBD>16<31><36>ʸ<EFBFBD><CAB8><EFBFBD>ؤ<EFBFBD><D8A4>Ѵ<EFBFBD> */
/*===========================================================================*/
char wonx_dec_to_hex(int dec);
#endif

105
fcntl.c Normal file
View File

@@ -0,0 +1,105 @@
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include "wonx_configure.h"
#include "wonx/fcntl.h"
#include "WonX.h"
/*****************************************************************************/
/* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
/*
* void * <20>ǥǡ<C7A5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ؿ<EFBFBD><D8BF>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ְ㤨<D6B0><E3A4A8><EFBFBD>Х<EFBFBD><D0A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* void * <20><>Ŭ<EFBFBD>ڤʷ<DAA4><CAB7><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>
*/
/*
* X<><58><EFBFBD><EFBFBD><EFBFBD>ФȤ<D0A4>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ʤ<EFBFBD><CAA4>ʤ<EFBFBD><CAA4>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UNIXTimer_Pause(), UNIXTimer_Unpause() <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4>ƽ<EFBFBD><C6BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>unpause <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4>ˡ<EFBFBD>
* <20><><EFBFBD>ʤ餺 sync <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>
*/
/*
* <20><><EFBFBD><EFBFBD><EFBFBD>ޤΰ<DEA4><CEB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΣ<DFA4><CEA3>Ų<EFBFBD><C5B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ФƤ<D0A4><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ǤϤ<C7A4><CFA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
* (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤϥͥ<CFA5><CDA5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>򤹤<EFBFBD><F2A4B9A4>ؿ<EFBFBD><D8BF>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ϡ<EFBFBD>ɬ<EFBFBD><C9AC> static <20><><EFBFBD>̴ؿ<CCB4><D8BF>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤᡤ
* <20><><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>ȡ<EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD>
*/
/*
* mmap() <20><> UNIX ɸ<><C9B8><EFBFBD>Τ<EFBFBD><CEA4>Τ<EFBFBD> WonderWitch <20>Τ<EFBFBD><CEA4>Τǥ<CEA4><C7A5><EFBFBD><EFBFBD>եꥯ<D5A5>Ȥ<EFBFBD><C8A4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD>
* <20>к<EFBFBD><D0BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD><C5AA><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD>ͳ<EFBFBD><CDB3> README <20>򻲾Ȥ<F2BBB2BE><C8A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
#if 0
void * wonx_mmap(char * filename);
void * mmap = wonx_mmap;
#endif
#if 0
#ifdef wonx_mmap
#undef wonx_mmap
#endif
#endif
void * wonx_mmap(char * filename)
{
int size = 10;
FILE * fp;
int i, c;
char * p;
void * ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : mmap() : filename = %s\n", filename);
fflush(stdout);
p = (char *)malloc(size);
if (p == NULL) WonX_Error("mmap", "cannot allocate memory.");
fp = fopen(filename, "rb");
if (fp == NULL) WonX_Error("mmap", "cannot open file.");
i = 0;
while ((c = fgetc(fp)) != EOF) {
if (i > size - 1) {
p = (char *)realloc(p, size);
if (p == NULL) WonX_Error("mmap", "cannot reallocate memory.");
}
p[i] = c;
i++;
}
fclose(fp);
ret = p;
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : mmap() : return value = 0x%p\n", ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/

20
filters.perl Normal file
View File

@@ -0,0 +1,20 @@
#!PATH_TO_PERL
while ($_ = shift(@ARGV)) {
if ($_ eq "-f" ) { last; }
if ($_ eq "-file") { last; }
$filters = "$filters | $_";
}
while ($filename = shift(@ARGV)) {
$command = "cat $filename$filters > $filename.tmp";
print STDERR "$command\n";
$ret = system($command);
if ($ret != 0) { die "Command not found. Install perl scripts.\n"; }
$command = "mv $filename.tmp $filename";
print STDERR "$command\n";
$ret = system($command);
if ($ret != 0) { die "Command not found.\n"; }
}
exit (0);

26
findperl.sh Normal file
View File

@@ -0,0 +1,26 @@
#!/bin/sh
arg=${1}
if [ -n "${arg}" -a -x "${arg}" ]; then
whereperl="${1}"
elif [ -x /usr/local/bin/perl ]; then
whereperl="/usr/local/bin/perl"
elif [ -x /usr/pkg/bin/perl ]; then
whereperl="/usr/pkg/bin/perl"
elif [ -x /usr/bin/perl ]; then
whereperl="/usr/bin/perl"
elif which -s perl; then
whereperl=`which perl`
else
echo "Cannot find perl." 1>&2
echo -n "Input path to perl as full path (Ex. /usr/bin/perl): " 1>&2
read whereperl
if [ ! -x $whereperl ]; then
echo "Error: cannot find perl." 1>&2
exit 1
fi
fi
echo "#!$whereperl"
exit 0

21
int2sint.perl Normal file
View File

@@ -0,0 +1,21 @@
#!PATH_TO_PERL
while (<STDIN>) {
s/([\s;\}\/])uint(\s)/$1unsigned int$2/g;
s/^uint(\s)/unsigned int$1/g;
s/([\s;\}\/\(\)])long(\s+)int([\s\)\+\-\*\/])/$1_WONX_LONG_$2_WONX_INT_$3/g;
s/([\s;\}\/\(\)])short(\s+)int([\s\)\+\-\*\/])/$1_WONX_SHORT_$2_WONX_INT_$3/g;
s/^long(\s+)int([\s\)\+\-\*\/])/_WONX_LONG_$1_WONX_INT_$2/g;
s/^short(\s+)int([\s\)\+\-\*\/])/_WONX_SHORT_$1_WONX_INT_$2/g;
s/([\s;\}\/\(\)])int([\s\)\+\-\*\/])/$1_WONX_SHORT_ _WONX_INT_$2/g;
s/^int([\s\)\+\-\*\/])/_WONX_SHORT_ _WONX_INT_$1/g;
s/_WONX_LONG_/long/g;
s/_WONX_SHORT_/short/g;
s/_WONX_INT_/int/g;
print $_;
}
exit (0);

38
key.c
View File

@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/key.h"
#include "wonx/key.h"
#include "WonX.h"
@@ -39,10 +39,10 @@ int key_press_check(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_press_check() : "); fflush(stdout);
printf("call : key_press_check() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
XDisplay_Sync(x_display);
XDisplay_Flush(x_display);
ret = XDisplay_GetKeyPress(x_display);
@@ -67,10 +67,10 @@ int key_hit_check(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_hit_check() : "); fflush(stdout);
printf("call : key_hit_check() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
XDisplay_Sync(x_display);
XDisplay_Flush(x_display);
ret = XDisplay_GetKeyPress(x_display);
@@ -88,26 +88,38 @@ int key_hit_check(void)
int key_wait(void)
{
XDisplay x_display;
int ret;
volatile int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_wait() : "); fflush(stdout);
printf("call : key_wait() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
/*
* <20>ʲ<EFBFBD><CAB2>ϥۥåȥ<C3A5><C8A5>ݥåȤˤʤ<CBA4><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD>!
* key_wait() <20><><EFBFBD>˳<EFBFBD><CBB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>դ<EFBFBD><D5A4>뤿<EFBFBD><EBA4BF><EFBFBD>˰<EFBFBD><CBB0><EFBFBD>Ū<EFBFBD>˥<EFBFBD><CBA5><EFBFBD><EFBFBD>ޤ<EFBFBD> Unpause <20><><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΥ<DFA4><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Хå<D0A5><C3A5>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>ǥ<EFBFBD><C7A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥγ<CFA4><CEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߽<EFBFBD><DFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>뤿<EFBFBD>
* do<64><6F>while <20><EFBFBD><EBA1BC><EFBFBD><EFBFBD><EFBFBD>Ǥ<EFBFBD> XDisplay_Flush() <20><>ɬ<EFBFBD><C9AC>̵<EFBFBD><CCB5><EFBFBD><EFBFBD>
*/
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
/*
* <20><><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤˤ<DFA4><CBA4><EFBFBD><EBA5AD><EFBFBD><EFBFBD><EFBFBD>Ͻ<EFBFBD><CFBD><EFBFBD><EFBFBD>˴<EFBFBD><CBB4>Ԥ<EFBFBD><D4A4>Ƥ<EFBFBD><C6A4>ä<EFBFBD><C3A4><EFBFBD> Unpause <20><><EFBFBD>뤿<EFBFBD>
* <20>Ƥ<EFBFBD> Pause <20><><EFBFBD><EFBFBD><EFBFBD>ޤǤ<DEA4> XDisplay <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD>δؿ<CEB4><D8BF>ʤɤ<CAA4><C9A4>ƤӽФ<D3BD><D0A4>Ƥ<EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD>ա<EFBFBD>
* (XDisplay_GetKeyPress() <20><>ñ<EFBFBD><C3B1><EFBFBD>ѿ<EFBFBD><D1BF><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʤΤ<CAA4><CEA4><EFBFBD><EFBFBD><EFBFBD>̵<EFBFBD><CCB5>)
*/
ret = 0;
do {
XDisplay_Sync(x_display);
#if 0 /* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> Unpause <20><><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD>ɬ<EFBFBD><C9AC> */
XDisplay_Flush(x_display);
#endif
ret = XDisplay_GetKeyPress(x_display);
} while (ret == 0);
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
WonXDisplay_Sync(WonX_GetWonXDisplay());
@@ -127,7 +139,7 @@ void key_set_repeat(int rate, int delay)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_set_repeat() : rate = %d, delay = %d, ", rate, delay);
printf("call : key_set_repeat() : rate = %d, delay = %d\n", rate, delay);
fflush(stdout);
WonXDisplay_Sync(WonX_GetWonXDisplay());
@@ -149,7 +161,7 @@ int key_get_repeat(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_get_repeat() : "); fflush(stdout);
printf("call : key_get_repeat() : \n"); fflush(stdout);
ret = 0;
@@ -174,10 +186,10 @@ int key_hit_check_with_repeat(void)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : key_hit_check_with_repeat() : "); fflush(stdout);
printf("call : key_hit_check_with_repeat() : \n"); fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
XDisplay_Sync(x_display);
XDisplay_Flush(x_display);
ret = XDisplay_GetKeyPress(x_display);

327
libwwc.c Normal file
View File

@@ -0,0 +1,327 @@
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include "wonx_configure.h"
#include "wonx/libwwc.h"
#include "WonX.h"
/*****************************************************************************/
/* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
/*
* void * <20>ǥǡ<C7A5><C7A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>ؿ<EFBFBD><D8BF>ϡ<EFBFBD><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ְ㤨<D6B0><E3A4A8><EFBFBD>Х<EFBFBD><D0A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* void * <20><>Ŭ<EFBFBD>ڤʷ<DAA4><CAB7><EFBFBD><EFBFBD>֤<EFBFBD><D6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>
*/
/*
* X<><58><EFBFBD><EFBFBD><EFBFBD>ФȤ<D0A4>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ʤ<EFBFBD><CAA4>ʤ<EFBFBD><CAA4>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UNIXTimer_Pause(), UNIXTimer_Unpause() <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4>ƽ<EFBFBD><C6BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>unpause <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4>ˡ<EFBFBD>
* <20><><EFBFBD>ʤ餺 sync <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>
*/
/*
* <20><><EFBFBD><EFBFBD><EFBFBD>ޤΰ<DEA4><CEB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΣ<DFA4><CEA3>Ų<EFBFBD><C5B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ФƤ<D0A4><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ǤϤ<C7A4><CFA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
* (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤϥͥ<CFA5><CDA5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>򤹤<EFBFBD><F2A4B9A4>ؿ<EFBFBD><D8BF>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ϡ<EFBFBD>ɬ<EFBFBD><C9AC> static <20><><EFBFBD>̴ؿ<CCB4><D8BF>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤᡤ
* <20><><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>ȡ<EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD>
*/
unsigned int wwc_set_color_mode(unsigned int mode)
{
WWDisplay ww_display;
unsigned int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_set_color_mode() : mode = 0x%04x\n", (int)mode);
fflush(stdout);
switch (mode) {
case COLOR_MODE_GRAYSCALE :
case COLOR_MODE_4COLOR :
case COLOR_MODE_16COLOR :
case COLOR_MODE_16PACKED :
break;
default :
WonX_Error("wwc_set_color_mode", "unknown color mode.");
}
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ret = WWDisplay_SetColorMode(ww_display, mode);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤϡ<CBA4><CFA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E8A4B9> */
WWLCDPanel_SetAllDraw(WWDisplay_GetLCDPanel(ww_display));
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_set_color_mode() : return value = 0x%04x\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
unsigned int wwc_get_color_mode(void)
{
WWDisplay ww_display;
unsigned int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_get_color_mode() : \n"); fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ret = WWDisplay_GetColorMode(ww_display);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_get_color_mode() : return value = 0x%04x\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
void wwc_palette_set_color(unsigned int palette_num, unsigned int color_num, unsigned int rgb)
{
WWDisplay ww_display;
WWPalette ww_palette;
unsigned short int red, green, blue;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_palette_set_color() : palette_num = %u, color_num = %u, rgb = 0x%04x\n",
(int)palette_num, (int)color_num, (int)rgb);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ww_palette = WWDisplay_GetPalette(ww_display, palette_num);
red = (rgb >> 8) & 0x0f;
green = (rgb >> 4) & 0x0f;
blue = (rgb >> 0) & 0x0f;
WWPalette_SetRed( ww_palette, color_num, red );
WWPalette_SetGreen(ww_palette, color_num, green);
WWPalette_SetBlue( ww_palette, color_num, blue );
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_palette_set_color() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
unsigned int wwc_palette_get_color(unsigned int palette_num, unsigned int color_num)
{
WWDisplay ww_display;
WWPalette ww_palette;
unsigned short int red, green, blue;
unsigned short int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_palette_get_color() : palette_num = %u, color_num = %u\n",
(int)palette_num, (int)color_num);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ww_palette = WWDisplay_GetPalette(ww_display, palette_num);
red = WWPalette_GetRed( ww_palette, color_num);
green = WWPalette_GetGreen(ww_palette, color_num);
blue = WWPalette_GetBlue( ww_palette, color_num);
ret = (red << 8) | (green << 4) | (blue << 0);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_palette_get_color() : return value = 0x%04x\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
/*
* data <20><> long int <20><> 8 <20><> 32 <20>Х<EFBFBD><D0A5>ȡ<EFBFBD>
*/
void wwc_font_set_colordata(unsigned int number, unsigned int count,
unsigned long int * data)
{
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_font_set_colordata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 8; j++) {
WWCharacter_SetBitmapAsLongInt(ww_character, j, data[n]);
n++;
}
}
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_font_set_colordata() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/*
* data <20><> long int <20><> 8 <20><> 32 <20>Х<EFBFBD><D0A5>ȡ<EFBFBD>
*/
void wwc_font_get_colordata(unsigned int number, unsigned int count,
unsigned long int * data)
{
WWCharacter ww_character;
WWDisplay ww_display;
int i, j, n;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_font_get_colordata() : number = %u, count = %u, data = %p\n",
(int)number, (int)count, (void *)data);
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
n = 0;
for (i = 0; i < count; i++) {
ww_character = WWDisplay_GetCharacter(ww_display, number + i);
for (j = 0; j < 8; j++) {
data[n] = WWCharacter_GetBitmapAsLongInt(ww_character, j);
n++;
}
}
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_font_get_colordata() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
unsigned int wwc_get_hardarch(void)
{
WWDisplay ww_display;
unsigned int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_get_hardarch() : \n"); fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ret = WONX_DEFAULT_ARCH;
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wwc_get_hardarch() : return value = %u\n", (int)ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
void wwc_clear_font(void)
{
WWDisplay ww_display;
WWCharacter ww_character;
int i;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wwc_clear_font() : \n");
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
for (i = 0; i < 512; i++) {
ww_character = WWDisplay_GetCharacter(ww_display, i);
WWCharacter_ClearAllPixels(ww_character);
}
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wwc_clear_font() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD> */
/*****************************************************************************/
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/

View File

@@ -1,16 +0,0 @@
#!/usr/bin/perl
use FileHandle;
$file = @ARGV[0];
open(FILE, "$file");
FILE->autoflush();
while (<FILE>) {
print "$_";
STDOUT->autoflush();
FILE->autoflush();
}
# End of program

View File

@@ -1,5 +1,5 @@
#include "wonx_include/text.h"
#include "wonx_include/key.h"
#include "wonx/text.h"
#include "wonx/key.h"
main()
{
@@ -12,7 +12,7 @@ main()
text_put_string(0, 8, " linked to program for ");
text_put_string(0, 9, " WonderWitch and behave as ");
text_put_string(0, 10, " WonderWitch. ");
text_put_string(0, 12, " WonX Copyright (c) 2000 ");
text_put_string(0, 12, "WonX Copyright (c) 2000-2002");
text_put_string(0, 13, " Sakai Hiroaki. ");
text_put_string(0, 14, " All Rights Reserved. ");
text_put_string(0, 16, " Hit space key to exit. ");

View File

@@ -1,5 +1,5 @@
#include "wonx_include/disp.h"
#include "wonx_include/key.h"
#include "wonx/disp.h"
#include "wonx/key.h"
static unsigned char clear[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static unsigned char block[] = {0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};

35
sample3.c Normal file
View File

@@ -0,0 +1,35 @@
#include "wonx/text.h"
#include "wonx/fcntl.h"
#include "wonx/key.h"
#ifdef _WONX_
#include "wonx/wonx.h"
#endif
main()
{
char * p;
int x, y, i;
text_screen_init();
p = mmap("COPYING");
#ifdef _WONX_
wonx_lcddraw_level_down();
#endif
i = 0;
for (y = 0; y < TEXT_SCREEN_HEIGHT; y++) {
for (x = 0; x < TEXT_SCREEN_WIDTH; x++) {
text_put_char(x, y, p[i++]);
}
}
#ifdef _WONX_
wonx_lcddraw_level_up();
#endif
key_wait();
bios_exit();
}

View File

@@ -4,7 +4,7 @@
#include <stdio.h>
#include "wonx_include/service.h"
#include "wonx/service.h"
#include "WonX.h"
@@ -40,6 +40,7 @@ void bios_exit()
{
printf("call : bios_exit() : \n");
fflush(stdout);
if (WonX_IsCreated()) WonX_Destroy();
exit (0);
}

View File

@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/sound.h"
#include "wonx/sound.h"
#include "WonX.h"

20
sout2str.perl Normal file
View File

@@ -0,0 +1,20 @@
#!PATH_TO_PERL
use FileHandle;
while (<STDIN>) {
if (/output to serial port : /) {
($string) = /output to serial port : \"(.*)\"\n$/;
$string =~ s/\\n/\n/g;
$string =~ s/\\r/\n/g;
$string =~ s/\\t/\t/g;
$string =~ s/\\\"/\"/g;
$string =~ s/\\\'/\'/g;
$string =~ s/\\\\/\\/g;
$string =~ s/\\s/ /g;
print "$string";
STDOUT->autoflush();
}
}
exit (0);

View File

@@ -1,17 +0,0 @@
#!/usr/bin/perl
use FileHandle;
while (<STDIN>) {
if (/output to serial port : /) {
($string) = /output to serial port : \"(.*)\"\n/;
$string =~ s/\\n/\n/;
$string =~ s/\\r/\n/;
$string =~ s/\\t/\t/;
$string =~ s/\\s/ /;
print "$string";
STDOUT->autoflush();
}
}
# End of program

8
sys2wonx.perl Normal file
View File

@@ -0,0 +1,8 @@
#!PATH_TO_PERL
while (<STDIN>) {
s/^(\s*\#\s*include\s*)[\<\"]sys\/(.+\.h)[\>\"]/$1\"wonx\/$2\"/i;
print $_;
}
exit (0);

View File

@@ -1,14 +0,0 @@
#!/usr/bin/perl
while ($FILENAME = shift(@ARGV)) {
open (RFILE, "< $FILENAME");
open (WFILE, "> $FILENAME.tmp");
while (<RFILE>) {
s/^(\s*\#\s*include\s*)[\<\"]sys\/(.+\.h)[\>\"]/$1\"wonx_include\/$2\"/i;
print WFILE $_;
}
close (RFILE);
close (WFILE);
system("mv $FILENAME.tmp $FILENAME");
}

View File

@@ -5,7 +5,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "wonx_include/system.h"
#include "wonx/system.h"
#include "WonX.h"

6
text.c
View File

@@ -6,7 +6,7 @@
#include <stdlib.h>
#include <string.h>
#include "wonx_include/text.h"
#include "wonx/text.h"
#include "WonX.h"
#include "WWText.h"
@@ -505,7 +505,7 @@ void cursor_set_location(int x, int y, int w, int h)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : cursor_set_location() : x = %d, y = %d, w = %d, h = %d",
printf("call : cursor_set_location() : x = %d, y = %d, w = %d, h = %d\n",
x, y, w, h);
fflush(stdout);
@@ -585,7 +585,7 @@ void cursor_set_type(int palette_num, int interval)
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : cursor_set_type() : palette = %d, interval = %d",
printf("call : cursor_set_type() : palette = %d, interval = %d\n",
palette_num, interval);
fflush(stdout);

View File

@@ -6,7 +6,7 @@
#include <stdlib.h>
#include <time.h>
#include "wonx_include/timer.h"
#include "wonx/timer.h"
#include "wonx_configure.h"
#include "WonX.h"

366
wonx.c Normal file
View File

@@ -0,0 +1,366 @@
#include <stdio.h>
#include <stdlib.h>
#include "wonx/wonx.h"
#include "WonX.h"
#include "WonXDisplay.h"
#include "WWDisplay.h"
#include "XDisplay.h"
#include "WWColorMap.h"
#include "WWPalette.h"
#include "WWCharacter.h"
#include "WWSprite.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>˸<EFBFBD><CBB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WonX <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ӥ<EFBFBD><D3A5>ؿ<EFBFBD> */
/*****************************************************************************/
/*
* X<><58><EFBFBD><EFBFBD><EFBFBD>ФȤ<D0A4>Ʊ<EFBFBD><C6B1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>ʤ<EFBFBD><CAA4>ʤ<EFBFBD><CAA4>ʤɤ<CAA4><C9A4><EFBFBD><EFBFBD><EFBFBD>ͤ<EFBFBD><CDA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> UNIXTimer_Pause(), UNIXTimer_Unpause() <20>Ǥ<EFBFBD><C7A4><EFBFBD><EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4>ƽ<EFBFBD><C6BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD>unpause <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4>ˡ<EFBFBD>
* <20><><EFBFBD>ʤ餺 sync <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4>
*/
/*
* <20><><EFBFBD><EFBFBD><EFBFBD>ޤΰ<DEA4><CEB0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΣ<DFA4><CEA3>Ų<EFBFBD><C5B2><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ФƤ<D0A4><C6A4><EFBFBD><EFBFBD>Τǡ<CEA4>
* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>ǤϤ<C7A4><CFA4><EFBFBD><EFBFBD>ʤ<EFBFBD><CAA4><EFBFBD>
* (<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤϥͥ<CFA5><CDA5>Ȥ<EFBFBD><C8A4><EFBFBD><EFBFBD><EFBFBD><EBA4AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD><EFBFBD>򤹤<EFBFBD><F2A4B9A4>ؿ<EFBFBD><D8BF>ξ<EFBFBD><CEBE><EFBFBD><EFBFBD>ϡ<EFBFBD>ɬ<EFBFBD><C9AC> static <20><><EFBFBD>̴ؿ<CCB4><D8BF>˽<EFBFBD><CBBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޤȤᡤ
* <20><><EFBFBD>ä<EFBFBD><C3A4><EFBFBD><EFBFBD>ƤӽФ<D3BD><D0A4><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD>ȡ<EFBFBD>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>͡<EFBFBD>
*/
/* <20><><EFBFBD><EFBFBD>ޥå׾<C3A5><D7BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_colormap_data(void)
{
WWDisplay ww_display;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_print_colormap_data() : \n");
fflush(stdout);
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
WWColorMap_PrintData(WWDisplay_GetColorMap(ww_display), stdout);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_print_colormap_data() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/* <20>ѥ<EFBFBD><D1A5>åȾ<C3A5><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؿ<EFBFBD> */
static void _print_palette_data(int n)
{
WWDisplay ww_display;
WWPalette ww_palette;
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ww_palette = WWDisplay_GetPalette(ww_display, n);
WWPalette_PrintData(ww_palette, ww_display, stdout);
return;
}
/* <20>ѥ<EFBFBD><D1A5>åȾ<C3A5><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_palette_data(int n)
{
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_print_palette_data() : number = %d\n", n);
fflush(stdout);
if ((n < 0) || (n > 16 - 1))
WonX_Error("wonx_print_palette_data", "number is out of range.");
_print_palette_data(n);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_print_palette_data() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/* <20><><EFBFBD>٤ƤΥѥ<CEA5><D1A5>åȾ<C3A5><C8BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_palette_data(void)
{
int n;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_print_all_palette_data() : \n");
fflush(stdout);
for (n = 0; n < 16; n++) _print_palette_data(n);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_print_all_palette_data() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؿ<EFBFBD> */
static void _print_character_data(int n)
{
WWDisplay ww_display;
WWCharacter ww_character;
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ww_character = WWDisplay_GetCharacter(ww_display, n);
WWCharacter_PrintData(ww_character, ww_display, stdout);
return;
}
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_character_data(int n)
{
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_print_character_data() : number = %d\n", n);
fflush(stdout);
if ((n < 0) || (n > 512 - 1))
WonX_Error("wonx_print_character_data", "number is out of range.");
_print_character_data(n);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_print_character_data() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/* <20><><EFBFBD>٤ƤΥ<C6A4><CEA5><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_character_data(void)
{
int n;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_print_all_character_data() : \n");
fflush(stdout);
for (n = 0; n < 512; n++) _print_character_data(n);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_print_all_character_data() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/* <20><><EFBFBD>ץ饤<D7A5>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؿ<EFBFBD> */
static void _print_sprite_data(int n)
{
WWDisplay ww_display;
WWSprite ww_sprite;
ww_display = WonXDisplay_GetWWDisplay(WonX_GetWonXDisplay());
ww_sprite = WWDisplay_GetSprite(ww_display, n);
WWSprite_PrintData(ww_sprite, stdout);
return;
}
/* <20><><EFBFBD>ץ饤<D7A5>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_sprite_data(int n)
{
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_print_sprite_data() : number = %d\n", n);
fflush(stdout);
if ((n < 0) || (n > 128 - 1))
WonX_Error("wonx_print_sprite_data", "number is out of range.");
_print_sprite_data(n);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_print_sprite_data() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/* <20><><EFBFBD>٤ƤΥ<C6A4><CEA5>ץ饤<D7A5>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_sprite_data(void)
{
int n;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_print_all_sprite_data() : \n");
fflush(stdout);
for (n = 0; n < 128; n++) _print_sprite_data(n);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_print_all_sprite_data() : return value = none\n");
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return;
}
/* <20><><EFBFBD>ߤ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5>μ<EFBFBD><CEBC><EFBFBD><EFBFBD><EFBFBD>(1<>ʾ<EFBFBD><CABE><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>0<EFBFBD>ʲ<EFBFBD><CAB2><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD>) */
int wonx_get_lcddraw_level(void)
{
XDisplay x_display;
int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_get_lcddraw_level() : \n");
fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
ret = XDisplay_GetLCDDrawLevel(x_display);
WonXDisplay_Sync(WonX_GetWonXDisplay());
printf("call : wonx_get_lcddraw_level() : return value = %d\n", ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
/* <20><><EFBFBD>ߤ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
int wonx_set_lcddraw_level(int level)
{
XDisplay x_display;
int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_set_lcddraw_level() : level = %d\n", level);
fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
ret = XDisplay_SetLCDDrawLevel(x_display, level);
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wonx_set_lcddraw_level() : return value = %d\n", ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>򲼤<EFBFBD><F2B2BCA4><EFBFBD> */
int wonx_lcddraw_level_down(void)
{
XDisplay x_display;
int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_lcddraw_level_down() : \n");
fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
ret = XDisplay_LCDDrawLevelDown(x_display);
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wonx_lcddraw_level_down() : return value = %d\n", ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD><E5A4B2> */
int wonx_lcddraw_level_up(void)
{
XDisplay x_display;
int ret;
if (!WonX_IsCreated()) WonX_Create();
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤ<EFBFBD><DFA4><EFBFBD> */
UNIXTimer_Pause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
printf("call : wonx_lcddraw_level_up() : \n");
fflush(stdout);
x_display = WonXDisplay_GetXDisplay(WonX_GetWonXDisplay());
ret = XDisplay_LCDDrawLevelUp(x_display);
WonXDisplay_Flush(WonX_GetWonXDisplay());
printf("call : wonx_lcddraw_level_up() : return value = %d\n", ret);
fflush(stdout);
/* <20><><EFBFBD><EFBFBD><EFBFBD>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD><C8A4>᤹ */
UNIXTimer_Unpause(WonXSystem_GetUNIXTimer(WonX_GetWonXSystem()));
return (ret);
}
/*****************************************************************************/
/* End of File. */
/*****************************************************************************/

View File

@@ -68,9 +68,9 @@ unsigned int display_status(void);
void font_set_monodata(unsigned int number, unsigned int count,
unsigned char * data);
void font_set_colordata(unsigned int number, unsigned int count,
unsigned char * data);
unsigned short int * data);
void font_get_data(unsigned int number, unsigned int count,
unsigned char * data);
unsigned short int * data);
void font_set_color(unsigned int colors);
unsigned int font_get_color(void);
void screen_set_char(int screen, int x, int y, int w, int h,

42
wonx/fcntl.h Normal file
View File

@@ -0,0 +1,42 @@
#ifndef _WONX_SYS_FCNTL_H_
#define _WONX_SYS_FCNTL_H_
#include "filesys.h"
/*
* fcntl.h <20><> /usr/include/fcntl.h <20><><EFBFBD>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>Ф褤<D0A4>Τǡ<CEA4>
* <20><><EFBFBD><EFBFBD><EFBFBD>Ϥ<EFBFBD><CFA4>Υե<CEA5><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ǥϡ<C7A4>
* #include <fcntl.h>
* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤ<EFBFBD><CBA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τ<EFBFBD><CEA4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> -Iwonx <20>Τ<CEA4>ˤ<EFBFBD><CBA4>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD>ѥ<EFBFBD><D1A5><EFBFBD>
* <20><><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˡ<EFBFBD><CBA1><EFBFBD>ʬ<EFBFBD><CAAC><EFBFBD>Ȥ<EFBFBD><C8A4>ɤ߹<C9A4><DFB9><EFBFBD><EFBFBD>Ǥ<EFBFBD><C7A4>ޤ<EFBFBD><DEA4><EFBFBD>ǽ<EFBFBD><C7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Τǡ<CEA4>
* #include </usr/include/fcntl.h>
* <20>Ȥ<EFBFBD><C8A4>ơ<EFBFBD><C6A1><EFBFBD>ʬ<EFBFBD><CAAC><EFBFBD>Ȥ<EFBFBD><C8A4>ɤ߹<C9A4><DFB9>ޤʤ<DEA4><CAA4><EFBFBD>ˡ<EFBFBD>/usr/include <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4>
*/
/*
* NetBSD <20><> FreeBSD <20>Ǥϡ<C7A4>/usr/include/fcntl.h <20><>
* /usr/include/sys/fcntl.h <20>Ϥޤä<DEA4><C3A4><EFBFBD>Ʊ<EFBFBD><C6B1><EFBFBD>Ǥ<EFBFBD><C7A4>
*
* Solaris <20>Ǥϡ<C7A4>/usr/include/fcntl.h <20><> /usr/include/sys/fcntl.h <20><>
* <20><><EFBFBD>󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4>Ƥ<EFBFBD><C6A4>
*
* Linux <20>Ǥϡ<C7A4>/usr/include/fcntl.h <20><><EFBFBD><EFBFBD><EFBFBD>ΤˤʤäƤ<C3A4><C6A4>ơ<EFBFBD>
* /usr/include/sys/fcntl.h <20><> /usr/include/fcntl.h <20>򥤥󥯥롼<F3A5AFA5>ɤ<EFBFBD><C9A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
* <20>ե<EFBFBD><D5A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˤʤäƤ<C3A4><C6A4>
*/
/* <20><><EFBFBD><EFBFBD>ξ<EFBFBD><CEBE><EFBFBD>Ȥ<EFBFBD> include <20><><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD> */
#include </usr/include/fcntl.h>
#include </usr/include/sys/fcntl.h>
/*
* mmap() <20><> UNIX ɸ<><C9B8><EFBFBD>Τ<EFBFBD><CEA4>Τ<EFBFBD> WonderWitch <20>Τ<EFBFBD><CEA4>Τǥ<CEA4><C7A5><EFBFBD><EFBFBD>եꥯ<D5A5>Ȥ<EFBFBD><C8A4>Ƥ<EFBFBD><C6A4>ޤ<EFBFBD><DEA4><EFBFBD><EFBFBD>Ȥ<EFBFBD>
* <20>к<EFBFBD><D0BA><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ū<EFBFBD><C5AA><EFBFBD><EFBFBD><EFBFBD>Ƥ<EFBFBD><C6A4><EFBFBD>ͳ<EFBFBD><CDB3> README <20>򻲾Ȥ<F2BBB2BE><C8A4>Ƥ<EFBFBD><C6A4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
*/
#include </usr/include/stdio.h>
/* void * mmap(char * filename); */
void * wonx_mmap(char * filename);
/* #define wonx_mmap mmap */
#define mmap wonx_mmap
#endif

8
wonx/filesys.h Normal file
View File

@@ -0,0 +1,8 @@
#ifndef _WONX_SYS_FILESYS_H_
#define _WONX_SYS_FILESYS_H_
#include "types.h"
#include <stdio.h>
#endif

9
wonx/indirect.h Normal file
View File

@@ -0,0 +1,9 @@
#ifndef _WONX_SYS_INDIRECT_H_
#define _WONX_SYS_INDIRECT_H_
#include "service.h"
#include "filesys.h"
#warning indirect function is not supported.
#endif

33
wonx/libwwc.h Normal file
View File

@@ -0,0 +1,33 @@
#ifndef _WONX_SYS_LIBWWC_H_
#define _WONX_SYS_LIBWWC_H_
#include "service.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
#define COLOR_MODE_GRAYSCALE 0x00
#define COLOR_MODE_4COLOR 0x80
#define COLOR_MODE_16COLOR 0xC0
#define COLOR_MODE_16PACKED 0xE0
#define HARDARCH_WS 0
#define HARDARCH_WSC 1
/*****************************************************************************/
/* <20>ߴ<EFBFBD><DFB4>ؿ<EFBFBD><D8BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
/*****************************************************************************/
unsigned int wwc_set_color_mode(unsigned int mode);
unsigned int wwc_get_color_mode(void);
void wwc_palette_set_color(unsigned int palette_num, unsigned int color_num, unsigned int rgb);
unsigned int wwc_palette_get_color(unsigned int palette_num, unsigned int color_num);
void wwc_font_set_colordata(unsigned int number, unsigned int count,
unsigned long int * data);
void wwc_font_get_colordata(unsigned int number, unsigned int count,
unsigned long int * data);
unsigned int wwc_get_hardarch(void);
void wwc_clear_font(void);
#endif

9
wonx/oswork.h Normal file
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@@ -0,0 +1,9 @@
#ifndef _WONX_SYS_OSWORK_H_
#define _WONX_SYS_OSWORK_H_
#include "process.h"
#include "fcntl.h"
#warning oswork function is not supported.
#endif

10
wonx/process.h Normal file
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@@ -0,0 +1,10 @@
#ifndef _WONX_SYS_PROCESS_H_
#define _WONX_SYS_PROCESS_H_
#include "bank.h"
#include "filesys.h"
#include "indirect.h"
#warning process function is not supported.
#endif

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@@ -16,10 +16,10 @@ typedef unsigned short int ushort;
typedef unsigned long int ulong;
#endif
typedef unsigned char BYTE;
typedef unsigned short WORD;
typedef unsigned long DWORD;
typedef int BOOL;
typedef unsigned char BYTE;
typedef unsigned short int WORD;
typedef unsigned long int DWORD;
typedef int BOOL;
#ifndef far
#define far /* None */

43
wonx/wonx.h Normal file
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@@ -0,0 +1,43 @@
#ifndef _WONX_SYS_WONX_H_
#define _WONX_SYS_WONX_H_
#include "service.h"
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD><EFBFBD>˸<EFBFBD><CBB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> WonX <20>Υ<EFBFBD><CEA5><EFBFBD><EFBFBD>ӥ<EFBFBD><D3A5>ؿ<EFBFBD> */
/*****************************************************************************/
/* <20><><EFBFBD><EFBFBD>ޥå׾<C3A5><D7BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_colormap_data(void);
/* <20>ѥ<EFBFBD><D1A5>åȾ<C3A5><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_palette_data(int n);
/* <20><><EFBFBD>٤ƤΥѥ<CEA5><D1A5>åȾ<C3A5><C8BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_palette_data(void);
/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_character_data(int n);
/* <20><><EFBFBD>٤ƤΥ<C6A4><CEA5><EFBFBD><EFBFBD><EFBFBD><E9A5AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_character_data(void);
/* <20><><EFBFBD>ץ饤<D7A5>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD>ν<EFBFBD><CEBD><EFBFBD> */
void wonx_print_sprite_data(int n);
/* <20><><EFBFBD>٤ƤΥ<C6A4><CEA5>ץ饤<D7A5>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
void wonx_print_all_sprite_data(void);
/* <20><><EFBFBD>ߤ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5>μ<EFBFBD><CEBC><EFBFBD><EFBFBD><EFBFBD>(1<>ʾ<EFBFBD><CABE><EFBFBD>ɽ<EFBFBD><C9BD><EFBFBD><EFBFBD>0<EFBFBD>ʲ<EFBFBD><CAB2><EFBFBD><EFBFBD><EFBFBD>ɽ<EFBFBD><C9BD>) */
int wonx_get_lcddraw_level(void);
/* <20><><EFBFBD>ߤ<EFBFBD>ɽ<EFBFBD><C9BD>/<2F><>ɽ<EFBFBD><C9BD><EFBFBD>Υ<EFBFBD><CEA5>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
int wonx_set_lcddraw_level(int level);
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5>򲼤<EFBFBD><F2B2BCA4><EFBFBD> */
int wonx_lcddraw_level_down(void);
/* ɽ<><C9BD><EFBFBD><EFBFBD><EFBFBD>٥<EFBFBD><D9A5><EFBFBD><EFBFBD><EFBFBD><E5A4B2> */
int wonx_lcddraw_level_up(void);
#endif

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@@ -1,10 +1,19 @@
/* configure.h for configuration of wonx */
#ifndef _WONX_winx_configure_h_INCLUDED_
#ifndef _WONX_wonx_configure_h_INCLUDED_
#define _WONX_wonx_configure_h_INCLUDED_
#include "wonx/libwwc.h"
/* <20>ǥե<C7A5><D5A5><EFBFBD><EFBFBD>ȤΥ<C8A4><CEA5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ƥ<EFBFBD><C6A5><EFBFBD><EFBFBD><EFBFBD> */
#define WONX_DEFAULT_ARCH HARDARCH_WSC
/* WonX <20>ǤΥ<C7A4><CEA5><EFBFBD><EFBFBD>޳<EFBFBD><DEB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤμ<DFA4><CEBC><EFBFBD><>̤ϥߥ<CFA5><DFA5><EFBFBD>) */
#if 1
#define WONX_TIMER_INTERVAL 100 /* 0.1 <20><> */
#else
#define WONX_TIMER_INTERVAL 1 /* <20>ǥХå<D0A5><C3A5><EFBFBD>(0.001 <20><>) */
#endif
/* HBLANK, VBLANK <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߤΥǥե<C7A5><D5A5><EFBFBD><EFBFBD>ȤΥ<C8A4><CEA5>󥿡<EFBFBD><F3A5BFA1>Х<EFBFBD>(0.1<EFBFBD><EFBFBD>ñ<EFBFBD><EFBFBD>) */
#define WONX_HBLANK_INTERVAL ( 3 * 10) /* 3 <20><><EFBFBD><EFBFBD> */